[
  {
    "active_skill": {
      "description": "爆発し周囲の敵にダメージを与える火球を対象に向けて放つ。",
      "display_name": "ファイヤーボール",
      "id": "fireball",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fireball_ignite_chance_%": "base_chance_to_ignite_%",
        "fireball_cast_speed_+%": "base_cast_speed_+%",
        "fireball_damage_+%": "damage_+%",
        "fireball_cannot_ignite": "never_ignite",
        "fireball_chance_to_scorch_%": "chance_to_scorch_%",
        "fireball_and_rolling_magma_modifiers_to_projectile_count_do_not_apply": "modifiers_to_projectile_count_do_not_apply",
        "fireball_and_rolling_magma_active_skill_area_of_effect_+%_final": "active_skill_area_of_effect_+%_final"
      },
      "types": [
        "Projectile",
        "ProjectilesFromUser",
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤーボール",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemFireball",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ファイヤーボール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_ignite_%": "25%の確率で敵を発火させる",
        "quality_display_active_skill_ignite_damage_is_gem": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_ignite_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "projectile",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲に立て続けにファイヤーボールを螺旋状に打ち出す。",
      "display_name": "ヴァールファイヤーボール",
      "id": "vaal_fireball",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fireball_ignite_chance_%": "base_chance_to_ignite_%",
        "fireball_cast_speed_+%": "base_cast_speed_+%",
        "fireball_damage_+%": "damage_+%",
        "fireball_cannot_ignite": "never_ignite",
        "fireball_chance_to_scorch_%": "chance_to_scorch_%",
        "fireball_and_rolling_magma_modifiers_to_projectile_count_do_not_apply": "modifiers_to_projectile_count_do_not_apply",
        "fireball_and_rolling_magma_active_skill_area_of_effect_+%_final": "active_skill_area_of_effect_+%_final"
      },
      "types": [
        "Projectile",
        "ProjectilesFromUser",
        "ProjectileSpiral",
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Vaal",
        "Fire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールファイヤーボール",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalFireball",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ヴァールファイヤーボール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 140,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_projectiles_in_spiral_nova\nprojectile_spiral_nova_angle": "螺旋状に投射物を32個放つ",
        "base_chance_to_ignite_%": "25%の確率で敵を発火させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_projectiles_in_spiral_nova",
          "type": "constant",
          "value": 32
        },
        {
          "id": "projectile_spiral_nova_time_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "projectile_spiral_nova_angle",
          "type": "constant",
          "value": -720
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "projectile",
      "spell",
      "area",
      "vaal",
      "fire"
    ],
    "secondary_granted_effect": "Fireball",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "凍える氷の輪が使用者の周囲に放たれる。",
      "display_name": "アイスノヴァ",
      "id": "ice_nova",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_nova_freeze_chance_%": "base_chance_to_freeze_%",
        "ice_nova_damage_+%": "damage_+%",
        "ice_nova_radius_+%": "base_skill_area_of_effect_+%",
        "ice_nova_chill_minimum_slow_%": "chill_minimum_slow_%_from_skill"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスノヴァ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemIceNova",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "アイスノヴァ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "凍える氷の輪が使用者の周囲に放たれる。フロストボルトの投射物の近くを対象とすると、使用者ではなくフロストボルトの投射物から氷の輪が放たれる。フロストボルトの投射物に唱えられたこのスキルがリピートされると、短い遅延の後に同じ投射物からこのスキルが発動する。",
      "display_name": "フロストボルトのアイスノヴァ",
      "id": "ice_nova_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_nova_freeze_chance_%": "base_chance_to_freeze_%",
        "ice_nova_damage_+%": "damage_+%",
        "ice_nova_radius_+%": "base_skill_area_of_effect_+%",
        "ice_nova_chill_minimum_slow_%": "chill_minimum_slow_%_from_skill"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスノヴァ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemIceNova",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "フロストボルトのアイスノヴァ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 30,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "ice_nova_number_of_frost_bolts_to_cast_on": "フロストボルトの投射物最大4個から展開可能",
        "active_skill_area_of_effect_+%_final_when_cast_on_frostbolt": "フロストボルトにキャストした時に効果範囲が25%低下する",
        "ice_nova_damage_when_cast_on_frostbolt_+%_final": "フロストボルトにキャストされた時にヒットと状態異常のダメージが50%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "ice_nova_number_of_frost_bolts_to_cast_on",
          "type": "constant",
          "value": 4
        },
        {
          "id": "active_skill_area_of_effect_+%_final_when_cast_on_frostbolt",
          "type": "constant",
          "value": -25
        },
        {
          "id": "ice_nova_damage_when_cast_on_frostbolt_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "凍える氷の輪が使用者の周囲に放たれる。",
      "display_name": "冷凍のアイスノヴァ",
      "id": "ice_nova_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_nova_freeze_chance_%": "base_chance_to_freeze_%",
        "ice_nova_damage_+%": "damage_+%",
        "ice_nova_radius_+%": "base_skill_area_of_effect_+%",
        "ice_nova_chill_minimum_slow_%": "chill_minimum_slow_%_from_skill"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスノヴァ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemIceNova",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "冷凍のアイスノヴァ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 40,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_freeze_%": "50%の確率で敵を凍結させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "base_chance_to_freeze_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "ice_nova_freeze_as_though_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "アイスファイヤー",
      "id": "ice_fire",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Area",
        "ProjectileSpeed",
        "Projectile",
        "ProjectilesFromUser",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスファイヤー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemIcefire",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "アイスファイヤー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "凍える氷の輪が使用者の周囲に放たれ、敵に当たる度に繰り返される。",
      "display_name": "ヴァールアイスノヴァ",
      "id": "vaal_ice_nova",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_nova_freeze_chance_%": "base_chance_to_freeze_%",
        "ice_nova_damage_+%": "damage_+%",
        "ice_nova_radius_+%": "base_skill_area_of_effect_+%",
        "ice_nova_chill_minimum_slow_%": "chill_minimum_slow_%_from_skill"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Vaal",
        "Cold",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールアイスノヴァ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalIceNova",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ヴァールアイスノヴァ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 20,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.6m",
        "ice_nova_number_of_repeats": "敵ヒット時に最大5回まで小さなノヴァを引き起こす",
        "ice_nova_radius_+%_per_repeat": "繰り返すごとに効果範囲が20%減少する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "ice_nova_number_of_repeats",
          "type": "constant",
          "value": 5
        },
        {
          "id": "ice_nova_radius_+%_per_repeat",
          "type": "constant",
          "value": -20
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 25,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "vaal",
      "cold",
      "nova"
    ],
    "secondary_granted_effect": "IceNova",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。",
      "display_name": "リープスラム",
      "id": "leap_slam",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "leap_slam_attack_speed_+%": "attack_speed_+%",
        "leap_slam_damage_+%": "damage_+%",
        "leap_slam_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Movement",
        "Travel",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リープスラム",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemLeapSlam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1400,
    "color": "r",
    "display_name": "リープスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "フルライフ状態の敵に対するスタンの持続時間が{stun_duration_+%_vs_enemies_that_are_on_full_life}%増加する",
          "stats": {
            "stun_duration_+%_vs_enemies_that_are_on_full_life": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "additional_weapon_base_attack_time_ms": "アタックタイム +0.55秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.5m",
        "always_stun_enemies_that_are_on_full_life": "ヒットでダメージを与えるとフルライフ状態の敵を常にスタンさせる"
      },
      "stats": [
        {
          "id": "additional_weapon_base_attack_time_ms",
          "type": "constant",
          "value": 550
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "stun_duration_+%_vs_enemies_that_are_on_full_life",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_stun_enemies_that_are_on_full_life",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "leap_slam_always_knockback_within_range",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "travel",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に短い距離飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。",
      "display_name": "鍬入れのリープスラム",
      "id": "leap_slam_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "leap_slam_attack_speed_+%": "attack_speed_+%",
        "leap_slam_damage_+%": "damage_+%",
        "leap_slam_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Movement",
        "Travel",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リープスラム",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemLeapSlam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1400,
    "color": "r",
    "display_name": "鍬入れのリープスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "フルライフ状態の敵に対するスタンの持続時間が{stun_duration_+%_vs_enemies_that_are_on_full_life}%増加する",
          "stats": {
            "stun_duration_+%_vs_enemies_that_are_on_full_life": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.5m",
        "always_stun_enemies_that_are_on_full_life": "ヒットでダメージを与えるとフルライフ状態の敵を常にスタンさせる"
      },
      "stats": [
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 25
        },
        {
          "id": "stun_duration_+%_vs_enemies_that_are_on_full_life",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_stun_enemies_that_are_on_full_life",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "leap_slam_always_knockback_within_range",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "travel",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "リプタイド",
      "id": "riptide",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Projectile",
        "ProjectileSpeed",
        "Multicastable",
        "Cold",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リップタイド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemRiptide",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "リップタイド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": null,
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングをして操作できる幻影を投影する。幻影が動いて最大距離に到達するまでの間、ステージを獲得する。使用者のアタックスピードに応じた頻度で幻影の通り道に範囲ダメージのパルスが発生する。チャネリングをやめると、幻影の位置に使用者がテレポートし最後のダメージの波動を与える。使用には近接武器が必要である。",
      "display_name": "チャージドダッシュ",
      "id": "charged_dash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "charged_dash_damage_+%": "damage_+%",
        "charged_dash_movement_speed_+%_final": "skill_code_movement_speed_+%_final",
        "cast_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_a_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash"
      },
      "types": [
        "Movement",
        "Area",
        "Damage",
        "Channel",
        "Attack",
        "Melee",
        "Lightning"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "チャージドダッシュ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemChargedDash",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "チャージドダッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "幻影はプレイヤーの移動スピードに追加で{charged_dash_skill_inherent_movement_speed_+%_final}%足した速度で移動する",
          "stats": {
            "charged_dash_skill_inherent_movement_speed_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "charged_dash_damage_+%_final_per_stack": "最後の衝撃波によるヒットはステージごとに75%のダメージを与える。",
        "charged_dash_channelling_damage_at_full_stacks_+%_final": "チャネリング中に幻影が移動を終えるとダメージが150%上昇する",
        "charged_dash_skill_inherent_movement_speed_+%_final\nquality_display_chaged_dash_is_gem": "幻影はプレイヤーの移動スピードの130%の速度で移動する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "charged_dash_damage_+%_final",
          "type": "constant",
          "value": -100
        },
        {
          "id": "charged_dash_damage_+%_final_per_stack",
          "type": "constant",
          "value": 75
        },
        {
          "id": "charged_dash_channelling_damage_at_full_stacks_+%_final",
          "type": "constant",
          "value": 150
        },
        {
          "id": "charged_dash_skill_inherent_movement_speed_+%_final",
          "type": "constant",
          "value": 30
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_chaged_dash_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 60,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "movement",
      "area",
      "channelling",
      "attack",
      "lightning",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリング中、前方にいる敵を攻撃し、その敵とその周囲の敵にダメージを与える。チャネリング中ダメージはブーストされ続ける。チャネリングを終えると獲得したステージごとに追加の攻撃を放つ。使用するには短剣、鉤爪または片手剣が必要である。",
      "display_name": "ブレードフラリィ",
      "id": "blade_flurry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "charged_attack_damage_+%": "damage_+%",
        "charged_attack_radius_+%": "base_skill_area_of_effect_+%",
        "cast_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_a_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash"
      },
      "types": [
        "Attack",
        "Area",
        "Channel",
        "Melee"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードフラリィ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemChargedAttack",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ブレードフラリィ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージごとにヒットと状態異常のダメージが{charged_attack_damage_per_stack_+%_final}%上昇する",
          "stats": {
            "charged_attack_damage_per_stack_+%_final": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "charged_attack_damage_per_stack_+%_final\nquality_display_charged_attack_is_gem": "ステージごとにヒットと状態異常のダメージが20%上昇する",
        "display_max_charged_attack_stats": "ステージの最大数 6"
      },
      "stats": [
        {
          "id": "charged_attack_damage_per_stack_+%_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "display_max_charged_attack_stats",
          "type": "constant",
          "value": 6
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_charged_attack_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 60,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "channelling",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリング中、前方にいる敵を攻撃し、その敵とその周囲の敵にダメージを与える。チャネリング中クリティカル率はブーストされ続ける。チャネリングを終えると獲得したステージごとに追加の攻撃を放つ。使用するには短剣、鉤爪または片手剣が必要である。",
      "display_name": "切開のブレードフラリィ",
      "id": "blade_flurry_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "charged_attack_damage_+%": "damage_+%",
        "charged_attack_radius_+%": "base_skill_area_of_effect_+%",
        "cast_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_a_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash"
      },
      "types": [
        "Attack",
        "Area",
        "Channel",
        "Melee"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードフラリィ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemChargedAttack",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "切開のブレードフラリィ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージごとにクリティカル率が{blade_flurry_critical_strike_chance_per_stage_+%_final}%上昇する",
          "stats": {
            "blade_flurry_critical_strike_chance_per_stage_+%_final": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "display_max_charged_attack_stats": "ステージの最大数 6",
        "blade_flurry_critical_strike_chance_per_stage_+%_final": "ステージごとにクリティカル率が35%上昇する",
        "quality_display_charged_attack_is_gem": ""
      },
      "stats": [
        {
          "id": "display_max_charged_attack_stats",
          "type": "constant",
          "value": 6
        },
        {
          "id": "blade_flurry_critical_strike_chance_per_stage_+%_final",
          "type": "constant",
          "value": 35
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_charged_attack_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 60,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "channelling",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "両手近接武器を円を描くように振り回し、キャラクターの周りのモンスターをノックバックする。",
      "display_name": "スウィープ",
      "id": "sweep",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "sweep_damage_+%": "damage_+%",
        "sweep_knockback_chance_%": "base_global_chance_to_knockback_%",
        "sweep_radius_+%": "base_skill_area_of_effect_+%",
        "sweep_add_endurance_charge_on_hit_%": "add_endurance_charge_on_skill_hit_%",
        "cyclone_and_sweep_melee_knockback": "melee_knockback",
        "cyclone_and_sweep_enemy_knockback_direction_is_reversed": "enemy_knockback_direction_is_reversed"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Two Hand Sword",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スウィープ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSweep",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1150,
    "color": "r",
    "display_name": "スウィープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "global_knockback": "ヒット時に敵をノックバックする"
      },
      "stats": [
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_knockback",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "",
      "id": "discorectangle_slam",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Damage",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディスコレクタングルスラム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDiscorectangleSlam",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ディスコレクタングルスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "discorectangle_slam_damage_with_endurance_charge_+%_final",
          "type": "constant",
          "value": 30
        },
        {
          "id": "discorectangle_slam_radius_with_endurance_charge_+",
          "type": "constant",
          "value": 8
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "両手近接武器を振り回して繰り返し円を描き、キャラクターからモンスターをノックバックする。",
      "display_name": "ヴァールスウィープ",
      "id": "vaal_sweep",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "sweep_damage_+%": "damage_+%",
        "sweep_knockback_chance_%": "base_global_chance_to_knockback_%",
        "sweep_radius_+%": "base_skill_area_of_effect_+%",
        "sweep_add_endurance_charge_on_hit_%": "add_endurance_charge_on_skill_hit_%",
        "cyclone_and_sweep_melee_knockback": "melee_knockback",
        "cyclone_and_sweep_enemy_knockback_direction_is_reversed": "enemy_knockback_direction_is_reversed"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Two Hand Sword",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールスウィープ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalSweep",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1150,
    "color": "r",
    "display_name": "ヴァールスウィープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "active_skill_attack_speed_+%_final": "アタックスピードが50%上昇する",
        "global_knockback": "ヒット時に敵をノックバックする"
      },
      "stats": [
        {
          "id": "base_attack_repeat_count",
          "type": "constant",
          "value": 10
        },
        {
          "id": "vaal_sweep_additional_base_radius_for_push",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_attack_speed_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "global_knockback",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cast_time_overrides_attack_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 32,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "vaal",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "投射物を放ち、プレーヤーを逆方向にテレポートさせる。",
      "display_name": "ワンドテレポート",
      "id": "wand_teleport",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Movement",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ワンドテレポート",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemWandTeleport",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "w",
    "display_name": "ワンドテレポート",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 5,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "grants_active_skill",
      "spell",
      "projectile",
      "movement"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の地面を叩きつけ、前方に移動する衝撃波を放つ。衝撃波は敵にダメージを与え、増加したスタン確率を持つ。近い敵へのダメージは上昇する。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "グラウンドスラム",
      "id": "ground_slam",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ground_slam_damage_+%": "damage_+%",
        "ground_slam_radius_+%": "base_skill_area_of_effect_+%",
        "ground_slam_chance_to_gain_endurance_charge_%_on_stun": "gain_endurance_charge_on_melee_stun_%",
        "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%": "poison_on_non_poisoned_enemies_damage_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グラウンドスラム",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemGroundSlam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "グラウンドスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "より近くにいる敵に対してヒットダメージが最大{groundslam_damage_to_close_targets_+%_final}%上昇する",
          "stats": {
            "groundslam_damage_to_close_targets_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_stun_threshold_reduction_+%": "敵スタン閾値が25%減少する"
      },
      "stats": [
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "groundslam_damage_to_close_targets_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_groundslam_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の地面を叩きつけ、前方に移動する幅の広い衝撃波を放つ。衝撃波は敵にダメージを与え、増加したスタン確率を持つ。使用するには両手斧、両手メイス、またはスタッフが必要がある。",
      "display_name": "動地のグラウンドスラム",
      "id": "ground_slam_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ground_slam_damage_+%": "damage_+%",
        "ground_slam_radius_+%": "base_skill_area_of_effect_+%",
        "ground_slam_chance_to_gain_endurance_charge_%_on_stun": "gain_endurance_charge_on_melee_stun_%",
        "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%": "poison_on_non_poisoned_enemies_damage_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "Staff",
        "Two Hand Mace",
        "Two Hand Axe",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グラウンドスラム",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemGroundSlam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "動地のグラウンドスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "より近くにいる敵に対してヒットダメージが最大{groundslam_damage_to_close_targets_+%_final}%上昇する",
          "stats": {
            "groundslam_damage_to_close_targets_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_stun_threshold_reduction_+%": "敵スタン閾値が25%減少する",
        "ground_slam_angle_+%": "角度が100%増加する",
        "quality_display_groundslam_is_gem": ""
      },
      "stats": [
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "ground_slam_angle_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_groundslam_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の地面を叩きつけ、周囲に衝撃波を放つ。衝撃波は敵にダメージを与え、高いスタン確率を持つ。近くの敵に対してはダメージが上昇する。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "ヴァールグラウンドスラム",
      "id": "vaal_ground_slam",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ground_slam_damage_+%": "damage_+%",
        "ground_slam_radius_+%": "base_skill_area_of_effect_+%",
        "ground_slam_chance_to_gain_endurance_charge_%_on_stun": "gain_endurance_charge_on_melee_stun_%",
        "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%": "poison_on_non_poisoned_enemies_damage_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Vaal",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールグラウンドスラム",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalGroundSlam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールグラウンドスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "より近くにいる敵に対してヒットダメージが最大{groundslam_damage_to_close_targets_+%_final}%上昇する",
          "stats": {
            "groundslam_damage_to_close_targets_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_stun_duration_+%": "敵に対するスタン持続時間が200%増加する",
        "base_stun_threshold_reduction_+%": "敵スタン閾値が25%減少する",
        "global_always_hit": "回避されない",
        "vaal_skill_exertable": "このスキルはヴァールスキルではないとして奮起することができる"
      },
      "stats": [
        {
          "id": "base_stun_duration_+%",
          "type": "constant",
          "value": 200
        },
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "groundslam_damage_to_close_targets_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "vaal_skill_exertable",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_groundslam_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 15,
        "stored_uses": 4
      },
      "costs": null,
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "vaal",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": "GroundSlam",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器（二刀流の場合は両方の武器）を弧をかくように振り、前方範囲内のモンスターにダメージを与える。使用するには斧または剣を装備する必要がある。",
      "display_name": "クリーヴ",
      "id": "cleave",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cleave_damage_+%": "damage_+%",
        "cleave_attack_speed_+%": "attack_speed_+%",
        "cleave_radius_+%": "base_skill_area_of_effect_+%",
        "cleave_fortify_on_hit": "fortify_on_hit",
        "cleave_has_culling_strike": "kill_enemy_on_hit_if_under_10%_life",
        "cleave_area_of_effect_+%_final_from_executioner": "cleave_area_of_effect_+%_final",
        "cleave_damage_against_enemies_on_low_life_+%_final_from_executioner": "cleave_damage_against_enemies_on_low_life_+%_final",
        "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave": "trigger_level_20_summon_spectral_wolf_on_crit"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "ThresholdJewelArea"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "Two Hand Sword",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリーヴ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemCleave",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "クリーヴ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "近くの敵1体ごとに半径が+0.1mされ、最大+1mになる",
          "stats": {
            "cleave_+1_base_radius_per_nearby_enemy_up_to_10": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "active_skill_merged_damage_+%_final_while_dual_wielding": "二刀流中にそれぞれの武器の60%のダメージを与える"
      },
      "stats": [
        {
          "id": "active_skill_merged_damage_+%_final_while_dual_wielding",
          "type": "constant",
          "value": -40
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "両方の武器を弧をかくように振り、前方範囲内のモンスターにダメージを与える。使用するには斧と剣の二刀流である必要がある。",
      "display_name": "憤怒のクリーヴ",
      "id": "cleave_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cleave_damage_+%": "damage_+%",
        "cleave_attack_speed_+%": "attack_speed_+%",
        "cleave_radius_+%": "base_skill_area_of_effect_+%",
        "cleave_fortify_on_hit": "fortify_on_hit",
        "cleave_has_culling_strike": "kill_enemy_on_hit_if_under_10%_life",
        "cleave_area_of_effect_+%_final_from_executioner": "cleave_area_of_effect_+%_final",
        "cleave_damage_against_enemies_on_low_life_+%_final_from_executioner": "cleave_damage_against_enemies_on_low_life_+%_final",
        "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave": "trigger_level_20_summon_spectral_wolf_on_crit"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "ThresholdJewelArea",
        "DualWieldOnly",
        "DualWieldRequiresDifferentTypes"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリーヴ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemCleave",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "憤怒のクリーヴ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アタックのヒット時に憤怒を{gain_x_rage_on_attack_hit}獲得する",
          "stats": {
            "gain_x_rage_on_attack_hit": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "active_skill_merged_damage_+%_final_while_dual_wielding": "二刀流中にそれぞれの武器の60%のダメージを与える",
        "chain_strike_cone_radius_+_per_x_rage": "憤怒5ごとに効果半径 0.1m",
        "gain_x_rage_on_attack_hit": "アタックのヒット時に憤怒を2獲得する"
      },
      "stats": [
        {
          "id": "active_skill_merged_damage_+%_final_while_dual_wielding",
          "type": "constant",
          "value": -40
        },
        {
          "id": "chain_strike_cone_radius_+_per_x_rage",
          "type": "constant",
          "value": 5
        },
        {
          "id": "gain_x_rage_on_attack_hit",
          "type": "constant",
          "value": 2
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象となる場所または敵に向かって突進する。その際、道中の敵を押し退け、前方範囲内の敵にオフハンドのダメージを与える。対象に達した場合は、ダメージ範囲が大きくなる。遠くへ移動すればするほどダメージが増え、スタン付与確率が高くなる。",
      "display_name": "シールドチャージ",
      "id": "shield_charge",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shield_charge_attack_speed_+%": "attack_speed_+%",
        "shield_charge_damage_+%": "damage_+%",
        "chain_hook_and_shield_charge_attack_speed_+%_per_10_rampage_stacks": "attack_speed_+%_per_10_rampage_stacks"
      },
      "types": [
        "Attack",
        "RequiresShield",
        "Melee",
        "Area",
        "Movement",
        "Travel",
        "Physical"
      ],
      "weapon_restrictions": [
        "Shield"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シールドチャージ",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemShieldCharge",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "シールドチャージ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "移動スピードが{base_movement_velocity_+%}%増加する",
          "stats": {
            "base_movement_velocity_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range": "最大チャージ距離で敵に対するスタン閾値軽減率が75%増加する",
        "shield_charge_damage_+%_maximum": "最大チャージ距離でヒットダメージが100%上昇する"
      },
      "stats": [
        {
          "id": "off_hand_local_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_local_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range",
          "type": "constant",
          "value": 75
        },
        {
          "id": "shield_charge_damage_+%_maximum",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "ignores_proximity_shield",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "shield_charge_attack_time_+30%_if_no_charge",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "attack_is_melee_override",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "travel",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵を挑発し、使用者を攻撃させるウォークライを行い、使用者および周囲の味方にバフを与える。加えて使用者および周囲の味方はエンデュランスチャージを得る。",
      "display_name": "エンデュアリングクライ",
      "id": "enduring_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "warcry_buff_effect_+%": "skill_buff_effect_+%",
        "enduring_cry_buff_effect_+%": "skill_buff_effect_+%",
        "enduring_cry_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エンデュアリングクライ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemEnduringCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "エンデュアリングクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "endurance_charge_granted_per_X_monster_power_during_endurance_warcry": "パワー5ごとにエンデュランスチャージ1個をプレイヤーと味方プレイヤーに付与する",
        "enduring_cry_life_regeneration_rate_per_minute_%_per_5_power_up_to_cap": "バフはパワー5ごとに毎秒ライフの2%のライフ自動回復を付与する、最大パワー25",
        "warcry_count_power_from_enemies": "範囲内の敵のパワー合計を計算する"
      },
      "stats": [
        {
          "id": "endurance_charge_granted_per_X_monster_power_during_endurance_warcry",
          "type": "constant",
          "value": 5
        },
        {
          "id": "enduring_cry_life_regeneration_rate_per_minute_%_per_5_power_up_to_cap",
          "type": "constant",
          "value": 120
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器を使って素早い強打を2回行う。",
      "display_name": "ダブルストライク",
      "id": "double_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "double_strike_damage_+%": "damage_+%",
        "double_strike_attack_speed_+%": "attack_speed_+%",
        "double_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "double_strike_chance_to_deal_double_damage_%_vs_bleeding_enemies": "chance_to_deal_double_damage_%_vs_bleeding_enemies"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Physical"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ダブルストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemDoubleStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ダブルストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{chance_to_deal_double_damage_%_vs_bleeding_enemies}%の確率で出血状態の敵に対してダブルダメージ与える",
          "stats": {
            "chance_to_deal_double_damage_%_vs_bleeding_enemies": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "bleed_on_hit_with_attacks_%": "25%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "base_skill_number_of_additional_hits",
          "type": "constant",
          "value": 1
        },
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 25
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器を使って素早い強打を2回行う。",
      "display_name": "串刺しのダブルストライク",
      "id": "double_strike_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "double_strike_damage_+%": "damage_+%",
        "double_strike_attack_speed_+%": "attack_speed_+%",
        "double_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "double_strike_chance_to_deal_double_damage_%_vs_bleeding_enemies": "chance_to_deal_double_damage_%_vs_bleeding_enemies"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Physical"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ダブルストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemDoubleStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "串刺しのダブルストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "串刺しの効果が{impale_debuff_effect_+%}%増加する",
          "stats": {
            "impale_debuff_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "attacks_impale_on_hit_%_chance": "ヒット時に40%の確率で敵を串刺しにする",
        "apply_enemy_impale_damage_to_nearby_enemies_on_killing_blow_%_chance": "キリングブローは敵に付与した串刺しを周囲の敵に反射ダメージとして与える"
      },
      "stats": [
        {
          "id": "base_skill_number_of_additional_hits",
          "type": "constant",
          "value": 1
        },
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 40
        },
        {
          "id": "apply_enemy_impale_damage_to_nearby_enemies_on_killing_blow_%_chance",
          "type": "constant",
          "value": 100
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器を使って素早い強打を2回行い、このスキルのアタックを速くするステージを獲得する。移動するとすべてのステージを失う。",
      "display_name": "勢いのダブルストライク",
      "id": "double_strike_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "double_strike_damage_+%": "damage_+%",
        "double_strike_attack_speed_+%": "attack_speed_+%",
        "double_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "double_strike_chance_to_deal_double_damage_%_vs_bleeding_enemies": "chance_to_deal_double_damage_%_vs_bleeding_enemies"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ダブルストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemDoubleStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "勢いのダブルストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージごとにアタックスピードが{double_strike_attack_speed_+%_final_per_stage}%上昇する",
          "stats": {
            "double_strike_attack_speed_+%_final_per_stage": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "double_strike_max_stages": "二刀のスイングのそれぞれの開始時にステージを1獲得する\nステージの最大数 10",
        "double_strike_attack_speed_+%_final_per_stage": "ステージごとにアタックスピードが10%上昇する"
      },
      "stats": [
        {
          "id": "base_skill_number_of_additional_hits",
          "type": "constant",
          "value": 1
        },
        {
          "id": "double_strike_max_stages",
          "type": "constant",
          "value": 10
        },
        {
          "id": "double_strike_attack_speed_+%_final_per_stage",
          "type": "additional",
          "value": 10
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器を使って素早い強打を2回行う。強打はそれぞれ使用者の分身を召喚し、分身は持続時間中、同じく2回強打を行い敵を攻撃し続ける。",
      "display_name": "ヴァールダブルストライク",
      "id": "vaal_double_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "double_strike_damage_+%": "damage_+%",
        "double_strike_attack_speed_+%": "attack_speed_+%",
        "double_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "double_strike_chance_to_deal_double_damage_%_vs_bleeding_enemies": "chance_to_deal_double_damage_%_vs_bleeding_enemies"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Melee",
        "Duration",
        "Vaal",
        "Physical",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールダブルストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalDoubleStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールダブルストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{chance_to_deal_double_damage_%_vs_bleeding_enemies}%の確率で出血状態の敵に対してダブルダメージ与える",
          "stats": {
            "chance_to_deal_double_damage_%_vs_bleeding_enemies": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "bleed_on_hit_with_attacks_%": "25%の確率で出血を付与する",
        "maximum_number_of_summoned_doubles": "分身の最大召喚数 8",
        "global_always_hit": "回避されない",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_number_of_additional_hits",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "maximum_number_of_summoned_doubles",
          "type": "constant",
          "value": 8
        },
        {
          "id": "doubles_have_movement_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "duration",
      "vaal",
      "physical"
    ],
    "secondary_granted_effect": "DoubleStrike",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "二度斬りつけ、触れた敵にダメージを与える力の波動を放つ。両方の波動の中間にいる敵は両方から攻撃を受ける。ブラッドスタンスでは斬りつけにより出血のデバフを与える確率が上がり、サンドスタンスでは斬りつけの角度が広くなる。使用するには剣または斧を装備する必要がある。初期状態ではブラッドスタンスである。",
      "display_name": "ラセレイト",
      "id": "lacerate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "double_slash_damage_+%": "damage_+%",
        "double_slash_critical_strike_chance_+%": "critical_strike_chance_+%",
        "double_slash_radius_+%": "base_skill_area_of_effect_+%",
        "double_slash_minimum_added_physical_damage_vs_bleeding_enemies": "global_minimum_added_physical_damage_vs_bleeding_enemies",
        "double_slash_maximum_added_physical_damage_vs_bleeding_enemies": "global_maximum_added_physical_damage_vs_bleeding_enemies",
        "cast_stance_change_on_attack_from_perforate_or_lacerate": "trigger_level_1_stance_change_on_attack"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Physical"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "Thrusting One Hand Sword"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ラセレイト",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLacerate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ラセレイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "直近スタンスを変更していればアタックスピードが{attack_speed_+%_if_changed_stance_recently}%増加する",
          "stats": {
            "attack_speed_+%_if_changed_stance_recently": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "chance_to_bleed_on_hit_%_chance_in_blood_stance": "ブラッドスタンス中に25%の確率で出血を付与する",
        "skill_angle_+%_in_sand_stance": "サンドスタンス中は角度が50%増加する"
      },
      "stats": [
        {
          "id": "chance_to_bleed_on_hit_%_chance_in_blood_stance",
          "type": "constant",
          "value": 25
        },
        {
          "id": "skill_angle_+%_in_sand_stance",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_bleeding_damage_+%_final_in_blood_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -40,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "二度斬りつけ、触れた敵にダメージを与える幅の広い力の波動を放つ。両方の波動の中間にいる敵は両方から攻撃を受ける。使用するには両手斧または両手剣を装備する必要がある。",
      "display_name": "屠殺のラセレイト",
      "id": "lacerate_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "double_slash_damage_+%": "damage_+%",
        "double_slash_critical_strike_chance_+%": "critical_strike_chance_+%",
        "double_slash_radius_+%": "base_skill_area_of_effect_+%",
        "double_slash_minimum_added_physical_damage_vs_bleeding_enemies": "global_minimum_added_physical_damage_vs_bleeding_enemies",
        "double_slash_maximum_added_physical_damage_vs_bleeding_enemies": "global_maximum_added_physical_damage_vs_bleeding_enemies",
        "cast_stance_change_on_attack_from_perforate_or_lacerate": "trigger_level_1_stance_change_on_attack"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "Two Hand Sword",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ラセレイト",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLacerate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "屠殺のラセレイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "skill_angle_+%_in_sand_stance\ndisplay_active_skill_forced_stance": "角度が50%増加する"
      },
      "stats": [
        {
          "id": "skill_angle_+%_in_sand_stance",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_active_skill_forced_stance",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -60,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "二度斬りつけ、触れた敵にダメージを与える力の波動を放つ。両方の波動の中間にいる敵は両方から攻撃を受ける。使用するには片手斧または片手剣を装備する必要がある。",
      "display_name": "出血のラセレイト",
      "id": "lacerate_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "double_slash_damage_+%": "damage_+%",
        "double_slash_critical_strike_chance_+%": "critical_strike_chance_+%",
        "double_slash_radius_+%": "base_skill_area_of_effect_+%",
        "double_slash_minimum_added_physical_damage_vs_bleeding_enemies": "global_minimum_added_physical_damage_vs_bleeding_enemies",
        "double_slash_maximum_added_physical_damage_vs_bleeding_enemies": "global_maximum_added_physical_damage_vs_bleeding_enemies",
        "cast_stance_change_on_attack_from_perforate_or_lacerate": "trigger_level_1_stance_change_on_attack"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Physical"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "One Hand Axe",
        "Thrusting One Hand Sword"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ラセレイト",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLacerate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "出血のラセレイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "出血ダメージが{active_skill_bleeding_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_bleeding_damage_+%_final": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "bleed_on_hit_with_attacks_%": "25%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_bleed_damage_final_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルは近接武器によるアタックのたびに元素を一種ランダムに選択し、その元素ダメージしか与えることができない。攻撃が敵にヒットすればその敵の周囲に範囲ダメージを与える。攻撃がヒットした敵が選択された元素の状態異常を負っていれば効果範囲が広くなる。このスキルは同じ元素を二度連続して選ぶことを避ける。",
      "display_name": "エレメンタルヒット",
      "id": "elemental_hit",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "elemental_hit_chance_to_freeze_shock_ignite_%": "chance_to_freeze_shock_ignite_%",
        "elemental_hit_attack_speed_+%": "attack_speed_+%",
        "elemental_hit_damage_+%": "damage_+%",
        "elemental_hit_and_wild_strike_chance_to_inflict_scorch_brittle_sap_%": "chance_to_inflict_scorch_brittle_sap_%"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Fire",
        "Cold",
        "Lightning",
        "Area",
        "RandomElement"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff",
        "Dagger",
        "Rune Dagger",
        "Claw"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エレメンタルヒット",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemElementalHit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エレメンタルヒット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "敵に付与した元素系状態異常1種類ごとにダメージが{elemental_hit_damage_+%_final_per_enemy_elemental_ailment}%上昇する",
          "stats": {
            "elemental_hit_damage_+%_final_per_enemy_elemental_ailment": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "elemental_hit_damage_+%_final_per_enemy_elemental_ailment\nquality_display_elemental_hit_is_gem": "敵に付与した元素系状態異常1種類ごとにダメージが10%上昇する",
        "active_skill_base_area_of_effect_radius": "基礎半径は1m",
        "elemental_hit_area_of_effect_+100%_final_vs_enemy_with_associated_ailment": "ヒットを与えた敵が選ばれた元素属性の状態異常の影響を受けていれば効果半径が80%上昇する",
        "elemental_hit_no_damage_of_unchosen_elemental_type": "選択された元素属性のダメージのみを与える\nその他のダメージタイプのダメージを与えることができない"
      },
      "stats": [
        {
          "id": "attack_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "elemental_hit_damage_+%_final_per_enemy_elemental_ailment",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 10
        },
        {
          "id": "chance_to_freeze_shock_ignite_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "elemental_hit_area_of_effect_+100%_final_vs_enemy_with_associated_ailment",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "elemental_hit_no_physical_chaos_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "elemental_hit_no_damage_of_unchosen_elemental_type",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_elemental_hit_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "fire",
      "cold",
      "lightning",
      "area",
      "random_element"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ワンドまたは弓で投射物を放ち、火、冷気および雷ダメージを与える。投射物が敵にヒットした時にその敵の周囲に範囲ダメージを与える。",
      "display_name": "分光のエレメンタルヒット",
      "id": "elemental_hit_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "elemental_hit_chance_to_freeze_shock_ignite_%": "chance_to_freeze_shock_ignite_%",
        "elemental_hit_attack_speed_+%": "attack_speed_+%",
        "elemental_hit_damage_+%": "damage_+%",
        "elemental_hit_and_wild_strike_chance_to_inflict_scorch_brittle_sap_%": "chance_to_inflict_scorch_brittle_sap_%"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Fire",
        "Cold",
        "Lightning",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow",
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エレメンタルヒット",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemElementalHit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "分光のエレメンタルヒット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "敵に付与した元素系状態異常1種類ごとにダメージが{elemental_hit_damage_+%_final_per_enemy_elemental_ailment}%上昇する",
          "stats": {
            "elemental_hit_damage_+%_final_per_enemy_elemental_ailment": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "elemental_hit_damage_+%_final_per_enemy_elemental_ailment\nquality_display_elemental_hit_is_gem": "敵に付与した元素系状態異常1種類ごとにダメージが10%上昇する",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.5m",
        "deal_no_non_elemental_damage": "元素系以外のダメージを与えることができない"
      },
      "stats": [
        {
          "id": "attack_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "elemental_hit_damage_+%_final_per_enemy_elemental_ailment",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "chance_to_freeze_shock_ignite_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "elemental_hit_no_physical_chaos_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_elemental_hit_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "deal_no_non_elemental_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "fire",
      "cold",
      "lightning",
      "area",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "短い間、受ける元素ダメージと物理ダメージが低下させる。エンデュランスチャージを最大5個まで消費し、バフの持続時間を延ばし、受ける物理ダメージを更に低下させる。他のガードスキルとクールダウンを共有する。",
      "display_name": "イモータルコール",
      "id": "immortal_call",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "immortal_call_duration_+%": "skill_effect_duration_+%",
        "mortal_call_cooldown_does_not_tick": "skill_cooldown_does_not_tick",
        "immortal_call_buff_effect_duration_+%_per_removable_endurance_charge": "buff_effect_duration_+%_per_removable_endurance_charge_limited_to_5"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Totemable",
        "Triggerable",
        "Instant",
        "Guard",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イモータルコール",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemImmortalCall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "イモータルコール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "mortal_call_physical_damage_taken_per_endurance_charge_consumed_final_permyriad\nquality_display_immortal_call_is_gem": "取り除かれたエンデュランスチャージ1個ごとに受ける物理ダメージが15%低下する",
        "buff_effect_duration_+%_per_removable_endurance_charge_limited_to_5": "取り除かれたエンデュランスチャージ1個ごとにバフ持続時間が20%増加する",
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "display_this_skill_cooldown_does_not_recover_during_buff": "効果中はスキルのクールダウンは回復しない"
      },
      "stats": [
        {
          "id": "mortal_call_physical_damage_taken_per_endurance_charge_consumed_final_permyriad",
          "type": "constant",
          "value": -1500
        },
        {
          "id": "buff_effect_duration_+%_per_removable_endurance_charge_limited_to_5",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "mortal_call_elemental_damage_taken_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "mortal_call_physical_damage_taken_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_this_skill_cooldown_does_not_recover_during_buff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_immortal_call_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "duration",
      "guard"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "エンデュランスチャージを開放し、短い時間プレーヤーは死ななくなり、ヴァールソウルを得られなくなる。効果時間は消費したエンデュランスチャージの数に比例する。",
      "display_name": "ヴァ―ルイモータルコール",
      "id": "vaal_immortal_call",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "immortal_call_duration_+%": "skill_effect_duration_+%",
        "immortal_call_buff_effect_duration_+%_per_removable_endurance_charge": "buff_effect_duration_+%_per_removable_endurance_charge"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Totemable",
        "Vaal",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールイモータルコール",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemVaalImmortalCall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ヴァールイモータルコール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は0.40秒",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される",
        "display_skill_fixed_duration_buff": "バフの消失レートは変更できない"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 400
        },
        {
          "id": "buff_effect_duration_+%_per_removable_endurance_charge",
          "type": "additional",
          "value": null
        },
        {
          "id": "immortal_call_prevent_all_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_fixed_duration_buff",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 100,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 60000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "duration",
      "vaal",
      "guard"
    ],
    "secondary_granted_effect": "ImmortalCall",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "両方の武器で攻撃し、両武器のダメージを一つの強打で与える。二刀流でのみ使える。ワンドでは使えない。",
      "display_name": "デュアルストライク",
      "id": "dual_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dual_strike_damage_+%": "damage_+%",
        "dual_strike_attack_speed_+%": "attack_speed_+%",
        "dual_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "dual_strike_melee_splash_with_off_hand_weapon": "melee_splash_off_hand_only",
        "dual_strike_intimidate_on_hit_while_wielding_axe": "intimidate_on_hit_while_wielding_axe",
        "dual_strike_melee_splash_while_wielding_mace": "melee_splash_while_wielding_mace",
        "dual_strike_critical_strike_multiplier_+_while_wielding_dagger": "critical_strike_multiplier_+_while_wielding_dagger",
        "dual_strike_accuracy_rating_+%_while_wielding_sword": "accuracy_rating_+%_while_wielding_sword",
        "dual_strike_attack_speed_+%_while_wielding_claw": "attack_speed_+%_while_wielding_claw"
      },
      "types": [
        "Attack",
        "DualWieldOnly",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "ThresholdJewelArea"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Axe",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デュアルストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemDualStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "デュアルストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "フルライフ状態の敵に対するヒットと状態異常のダメージが{dual_strike_damage_+%_final_against_enemies_on_full_life}%上昇する",
          "stats": {
            "dual_strike_damage_+%_final_against_enemies_on_full_life": 1500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "dual_strike_critical_strike_chance_+%_final_against_enemies_on_full_life": "フルライフ状態の敵に対するクリティカル率が100%上昇する",
        "dual_strike_damage_+%_final_against_enemies_on_full_life\nquality_display_dual_strike_is_gem": "フルライフ状態の敵に対するヒットと状態異常のダメージが60%上昇する"
      },
      "stats": [
        {
          "id": "dual_strike_critical_strike_chance_+%_final_against_enemies_on_full_life",
          "type": "constant",
          "value": 100
        },
        {
          "id": "dual_strike_damage_+%_final_against_enemies_on_full_life",
          "type": "constant",
          "value": 60
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_dual_strike_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "両方の武器で攻撃し、両武器のダメージを一つの強打で与える。異なった近接武器2種による二刀流でのみ使える。",
      "display_name": "両利きのデュアルストライク",
      "id": "dual_strike_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dual_strike_damage_+%": "damage_+%",
        "dual_strike_attack_speed_+%": "attack_speed_+%",
        "dual_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "dual_strike_melee_splash_with_off_hand_weapon": "melee_splash_off_hand_only",
        "dual_strike_intimidate_on_hit_while_wielding_axe": "intimidate_on_hit_while_wielding_axe",
        "dual_strike_melee_splash_while_wielding_mace": "melee_splash_while_wielding_mace",
        "dual_strike_critical_strike_multiplier_+_while_wielding_dagger": "critical_strike_multiplier_+_while_wielding_dagger",
        "dual_strike_accuracy_rating_+%_while_wielding_sword": "accuracy_rating_+%_while_wielding_sword",
        "dual_strike_attack_speed_+%_while_wielding_claw": "attack_speed_+%_while_wielding_claw"
      },
      "types": [
        "Attack",
        "DualWieldOnly",
        "DualWieldRequiresDifferentTypes",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "ThresholdJewelArea"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Axe",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デュアルストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemDualStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "両利きのデュアルストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "メインハンド武器のダメージが{active_skill_main_hand_weapon_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_main_hand_weapon_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "active_skill_main_hand_weapon_damage_+%_final": "メインハンド武器のダメージが50%上昇する",
        "dual_strike_off_hand_weapon_determines_attack_time": "オフハンド武器のアタックタイムを使用する"
      },
      "stats": [
        {
          "id": "active_skill_main_hand_weapon_damage_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "dual_strike_off_hand_weapon_determines_attack_time",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に向かって飛び込み、武器ダメージを与える。二刀流状態で両方の武器を使って攻撃した場合、両方のダメージを1回の攻撃で与える。使用するには短剣、鉤爪または片手剣を装備する必要がある。",
      "display_name": "ワーリングブレード",
      "id": "whirling_blades",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "whirling_blades_attack_speed_+%": "attack_speed_+%",
        "whirling_blades_damage_+%": "damage_+%"
      },
      "types": [
        "Attack",
        "Melee",
        "Movement",
        "Travel"
      ],
      "weapon_restrictions": [
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Claw",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ワーリングブレード",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemWhirlingBlades",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 2600,
    "color": "g",
    "display_name": "ワーリングブレード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アタックスピードが{attack_speed_+%}%増加する",
          "stats": {
            "attack_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "additional_weapon_base_attack_time_ms": "アタックタイム +0.6秒",
        "active_skill_merged_damage_+%_final_while_dual_wielding": "二刀流中にそれぞれの武器の75%のダメージを与える"
      },
      "stats": [
        {
          "id": "additional_weapon_base_attack_time_ms",
          "type": "constant",
          "value": 600
        },
        {
          "id": "animation_effect_variation",
          "type": "constant",
          "value": -1
        },
        {
          "id": "active_skill_merged_damage_+%_final_while_dual_wielding",
          "type": "constant",
          "value": -25
        },
        {
          "id": "ignores_proximity_shield",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "movement",
      "travel",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に命中すれば使用者にフレンジーチャージを付与する遠距離武器によるアタックを行う。フレンジーチャージはアタックスピードを増加させる。",
      "display_name": "フレンジー",
      "id": "frenzy",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frenzy_damage_+%": "damage_+%",
        "frenzy_damage_+%_per_frenzy_charge": "damage_+%_per_frenzy_charge",
        "barrage_and_frenzy_critical_strike_chance_+%_per_endurance_charge": "critical_strike_chance_+%_per_endurance_charge"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow",
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレンジー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemFrenzy",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "フレンジー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "フレンジーチャージ1個ごとにアタックダメージが{frenzy_skill_attack_damage_+%_final_per_frenzy_charge}%上昇する\nフレンジーチャージ1個ごとにアタックスピードが{frenzy_skill_attack_speed_+%_final_per_frenzy_charge}%上昇する",
          "stats": {
            "frenzy_skill_attack_damage_+%_final_per_frenzy_charge": 100,
            "frenzy_skill_attack_speed_+%_final_per_frenzy_charge": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "frenzy_skill_attack_damage_+%_final_per_frenzy_charge\nquality_display_frenzy_is_gem": "フレンジーチャージ1個ごとにアタックダメージが5%上昇する",
        "frenzy_skill_attack_speed_+%_final_per_frenzy_charge\nquality_display_active_skill_attack_speed_per_frenzy_is_gem": "フレンジーチャージ1個ごとにアタックスピードが5%上昇する"
      },
      "stats": [
        {
          "id": "frenzy_skill_attack_damage_+%_final_per_frenzy_charge",
          "type": "constant",
          "value": 5
        },
        {
          "id": "frenzy_skill_attack_speed_+%_final_per_frenzy_charge",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_frenzy_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_attack_speed_per_frenzy_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に命中すれば使用者にフレンジーチャージを付与する近接武器によるストライクを行う。フレンジーチャージはアタックスピードを増加させる。",
      "display_name": "猛攻のフレンジー",
      "id": "frenzy_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frenzy_damage_+%": "damage_+%",
        "frenzy_damage_+%_per_frenzy_charge": "damage_+%_per_frenzy_charge",
        "barrage_and_frenzy_critical_strike_chance_+%_per_endurance_charge": "critical_strike_chance_+%_per_endurance_charge"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff",
        "Dagger",
        "Rune Dagger",
        "Claw"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレンジー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemFrenzy",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "猛攻のフレンジー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "フレンジーチャージ1個ごとにアタックダメージが{frenzy_skill_attack_damage_+%_final_per_frenzy_charge}%上昇する\nフレンジーチャージ1個ごとにアタックスピードが{frenzy_skill_attack_speed_+%_final_per_frenzy_charge}%上昇する",
          "stats": {
            "frenzy_skill_attack_damage_+%_final_per_frenzy_charge": 100,
            "frenzy_skill_attack_speed_+%_final_per_frenzy_charge": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "frenzy_skill_attack_damage_+%_final_per_frenzy_charge\nquality_display_frenzy_is_gem": "フレンジーチャージ1個ごとにアタックダメージが5%上昇する",
        "frenzy_skill_attack_speed_+%_final_per_frenzy_charge\nquality_display_active_skill_attack_speed_per_frenzy_is_gem": "フレンジーチャージ1個ごとにアタックスピードが5%上昇する",
        "frenzy_consume_charges_to_onslaught_for_ms_per_charge": "フレンジーチャージが最大数の時にヒット時に全てのフレンジーチャージを消費し、消費したチャージ1個ごとに1秒間猛攻を獲得する"
      },
      "stats": [
        {
          "id": "frenzy_skill_attack_damage_+%_final_per_frenzy_charge",
          "type": "constant",
          "value": 5
        },
        {
          "id": "frenzy_skill_attack_speed_+%_final_per_frenzy_charge",
          "type": "constant",
          "value": 5
        },
        {
          "id": "frenzy_consume_charges_to_onslaught_for_ms_per_charge",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "quality_display_frenzy_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_attack_speed_per_frenzy_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を対象にし、死体周囲の敵にスペルダメージを与えるとともに、死体を爆発させ、火ダメージを与える。爆発のダメージはスペルダメージのモッドに影響されず、反射されない。",
      "display_name": "デトネートデッド",
      "id": "detonate_dead",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "detonate_dead_damage_+%": "damage_+%",
        "detonate_dead_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "DestroysCorpse",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デトネートデッド",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemDetonateDead",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "デトネートデッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 60,
      "quality_stats": [
        {
          "stat": "{detonate_dead_%_chance_to_detonate_additional_corpse}%の確率で死体を追加で1体爆破する",
          "stats": {
            "detonate_dead_%_chance_to_detonate_additional_corpse": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 22
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を対象にし、その死体を爆破し火ダメージを与える。爆発のダメージはスペルダメージのモッドに影響されず、反射されない。スキルにより生成された死体は対象に出来ない。",
      "display_name": "ゴミ漁りのデトネートデッド",
      "id": "detonate_dead_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "detonate_dead_damage_+%": "damage_+%",
        "detonate_dead_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "DestroysCorpse",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デトネートデッド",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemDetonateDead",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "ゴミ漁りのデトネートデッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "爆発により死体の最大ライフの{corpse_explosion_monster_life_permillage_fire/divide_by_ten_1dp_if_required}%と同量の基礎火ダメージを与える",
          "stats": {
            "corpse_explosion_monster_life_permillage_fire": 2500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_ailment_damage_+%_final": "状態異常ダメージが60%低下する"
      },
      "stats": [
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "active_skill_ailment_damage_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を対象にし、死体周囲の敵にスペルダメージを与えるとともに、死体を爆発させ、火ダメージを与える。爆発のダメージはスペルダメージのモッドに影響されず、反射されない。これは範囲内の他の死体を引き続き対象とし、短い遅延を挟みながら死体が無くなるか8体死体を破壊するまで続く。スペルカスケードでサポートすることができない。",
      "display_name": "連鎖反応のデトネートデッド",
      "id": "detonate_dead_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "detonate_dead_damage_+%": "damage_+%",
        "detonate_dead_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "DestroysCorpse",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デトネートデッド",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemDetonateDead",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "g",
    "display_name": "連鎖反応のデトネートデッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を対象にし、死体周囲の敵にスペルダメージを与えるとともに、死体を爆発させ、火ダメージを与える。爆発のダメージはスペルダメージのモッドに影響されず、反射されない。このスキルは範囲内の他の死体も対象とし続ける。爆発の間のディレイは長くなり、死体がなくなるか22体の死体を破壊するまで続く。",
      "display_name": "ヴァールデトネートデッド",
      "id": "vaal_detonate_dead",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "detonate_dead_damage_+%": "damage_+%",
        "detonate_dead_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Vaal",
        "Fire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールデトネートデッド",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemVaalDetonateDead",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "ヴァールデトネートデッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 100,
      "quality_stats": [
        {
          "stat": "{detonate_dead_%_chance_to_detonate_additional_corpse}%の確率で死体を追加で1体爆破する",
          "stats": {
            "detonate_dead_%_chance_to_detonate_additional_corpse": 1500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "vaal",
      "fire"
    ],
    "secondary_granted_effect": "DetonateDead",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点の周囲の死体が爆発し、狭い範囲にダメージを与え、敵に向かって移動してから広い範囲にスペルダメージを与えるオーブを生成する。死体爆破のダメージはスペルダメージのモッドによって影響されず、反射されることもない。",
      "display_name": "ヴォラタイルデッド",
      "id": "volatile_dead",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "volatile_dead_damage_+%": "damage_+%",
        "volatile_dead_cast_speed_+%": "base_cast_speed_+%",
        "volatile_dead_and_cremation_penetrate_%_fire_resistance_per_100_dexterity": "penetrate_%_fire_resistance_per_100_dexterity"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォラタイルデッド",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVolatileDead",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "g",
    "display_name": "ヴォラタイルデッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 70,
      "quality_stats": [
        {
          "stat": "オーブの移動スピードが{volatile_dead_core_movement_speed_+%}%増加する",
          "stats": {
            "volatile_dead_core_movement_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "volatile_dead_base_number_of_corpses_to_consume": "最大3体の死体を消費する",
        "volatile_dead_max_cores_allowed": "一度に展開可能な最大オーブ数 60",
        "active_skill_base_area_of_effect_radius": "基礎半径は2m",
        "active_skill_secondary_area_of_effect_description_mode\nactive_skill_base_secondary_area_of_effect_radius": "基礎爆破半径は1.5m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "volatile_dead_base_number_of_corpses_to_consume",
          "type": "constant",
          "value": 3
        },
        {
          "id": "volatile_dead_max_cores_allowed",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点の周囲の死体が爆発し、狭い範囲にダメージを与え、一定時間後に爆発し広い範囲にスペルダメージを与えるオーブを生成する。死体爆破のダメージはスペルダメージのモッドによって影響されず、反射されることもない。",
      "display_name": "監禁のヴォラタイルデッド",
      "id": "volatile_dead_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "volatile_dead_damage_+%": "damage_+%",
        "volatile_dead_cast_speed_+%": "base_cast_speed_+%",
        "volatile_dead_and_cremation_penetrate_%_fire_resistance_per_100_dexterity": "penetrate_%_fire_resistance_per_100_dexterity"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォラタイルデッド",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVolatileDead",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "g",
    "display_name": "監禁のヴォラタイルデッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 110,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "volatile_dead_base_number_of_corpses_to_consume": "最大3体の死体を消費する",
        "volatile_dead_max_cores_allowed": "一度に展開可能な最大オーブ数 60",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.8m",
        "active_skill_secondary_area_of_effect_description_mode\nactive_skill_base_secondary_area_of_effect_radius": "基礎爆破半径は1.5m",
        "base_skill_effect_duration": "基礎持続時間は1.50秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "volatile_dead_base_number_of_corpses_to_consume",
          "type": "constant",
          "value": 3
        },
        {
          "id": "volatile_dead_max_cores_allowed",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点の周囲の死体が爆発し、狭い範囲にダメージを与え、敵に向かって移動してから広い範囲にスペルダメージを与えるオーブを生成する。死体爆破のダメージはスペルダメージのモッドによって影響されず、反射されることもない。",
      "display_name": "沸騰のヴォラタイルデッド",
      "id": "volatile_dead_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "volatile_dead_damage_+%": "damage_+%",
        "volatile_dead_cast_speed_+%": "base_cast_speed_+%",
        "volatile_dead_and_cremation_penetrate_%_fire_resistance_per_100_dexterity": "penetrate_%_fire_resistance_per_100_dexterity"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォラタイルデッド",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVolatileDead",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "g",
    "display_name": "沸騰のヴォラタイルデッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 70,
      "quality_stats": [
        {
          "stat": "オーブの移動スピードが{volatile_dead_core_movement_speed_+%}%増加する",
          "stats": {
            "volatile_dead_core_movement_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "volatile_dead_base_number_of_corpses_to_consume": "最大10体の死体を消費する",
        "volatile_dead_max_cores_allowed": "一度に展開可能な最大オーブ数 10",
        "active_skill_base_area_of_effect_radius": "基礎半径は2m",
        "active_skill_secondary_area_of_effect_description_mode\nactive_skill_base_secondary_area_of_effect_radius": "基礎爆破半径は1.5m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "volatile_dead_base_number_of_corpses_to_consume",
          "type": "constant",
          "value": 10
        },
        {
          "id": "volatile_dead_max_cores_allowed",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を貫通し指定した地点の地面に衝突する投射物を放ち、ボーンアーチャーの死体を着弾地点に生成する。",
      "display_name": "アンアース",
      "id": "unearth",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bone_lance_skill_behaviour_variation": "skill_behaviour_variation",
        "bone_lance_damage_+%": "damage_+%",
        "bone_lance_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Mineable",
        "Trappable",
        "Triggerable",
        "Damage",
        "Multicastable",
        "CanRapidFire",
        "Area",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アンアース",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemBoneLance",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 300,
    "color": "g",
    "display_name": "アンアース",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 40,
      "quality_stats": [
        {
          "stat": "スポーンさせた死体の最大ライフが{maximum_life_+%_for_corpses_you_create}%増加する",
          "stats": {
            "maximum_life_+%_for_corpses_you_create": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "desecrate_maximum_number_of_corpses": "スポーン可能な最大死体数 10",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "desecrate_maximum_number_of_corpses",
          "type": "constant",
          "value": 10
        },
        {
          "id": "unearth_base_corpse_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "projectile",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "異なる対象に複数の矢を放つ。",
      "display_name": "スプリットアロー",
      "id": "split_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "split_arrow_critical_strike_chance_+%": "critical_strike_chance_+%",
        "split_arrow_damage_+%": "damage_+%",
        "split_arrow_num_of_additional_projectiles": "number_of_additional_projectiles",
        "split_arrow_projectiles_fire_in_parallel_x_dist": "volley_additional_projectiles_fire_parallel_x_dist",
        "split_arrow_projectiles_fire_in_parallel_y_dist": "additional_projectiles_fire_parallel_y_dist",
        "cast_tornado_on_attack_with_split_arrow_or_tornado_shot": "trigger_level_20_tornado_on_attack"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スプリットアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSplitArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スプリットアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_number_of_arrows",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "分裂し複数の敵にヒットする矢を1本放つ。",
      "display_name": "分裂のスプリットアロー",
      "id": "split_arrow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "split_arrow_critical_strike_chance_+%": "critical_strike_chance_+%",
        "split_arrow_damage_+%": "damage_+%",
        "split_arrow_num_of_additional_projectiles": "number_of_additional_projectiles",
        "split_arrow_projectiles_fire_in_parallel_x_dist": "volley_additional_projectiles_fire_parallel_x_dist",
        "split_arrow_projectiles_fire_in_parallel_y_dist": "additional_projectiles_fire_parallel_y_dist",
        "cast_tornado_on_attack_with_split_arrow_or_tornado_shot": "trigger_level_20_tornado_on_attack"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "SingleMainProjectile"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スプリットアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSplitArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "分裂のスプリットアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物は{projectile_number_to_split}体の対象に向けて分裂する",
          "stats": {
            "projectile_number_to_split": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "quality_display_base_additional_arrows_is_gem": "",
        "modifiers_to_number_of_projectiles_instead_apply_to_splitting": "投射物の数のモッドは投射物の数ではなく\n投射物が分裂して向かう敵の数に適用される",
        "projectiles_can_split_at_end_of_range\nprojectiles_can_split_from_terrain": "投射物は対象にヒットすることなく分裂できる"
      },
      "stats": [
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "projectile_number_to_split",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_number_of_projectiles_instead_apply_to_splitting",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_split_at_end_of_range",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_split_from_terrain",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "火ダメージ追加サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemAddedFireDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "火ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの火ダメージが{fire_damage_+%}%増加する",
          "stats": {
            "fire_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "physical_damage_%_to_add_as_fire",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "physical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "F",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アタックスピードサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemFasterAttack",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "アタックスピードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアタックスピードが{attack_speed_+%}%増加する",
          "stats": {
            "attack_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "attack_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "A",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物追加（大）サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemGreaterMultipleProjectiles",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物追加（大）サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が4つ増える"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 200
        },
        {
          "id": "support_multiple_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack",
        "ProjectileNumber"
      ],
      "letter": "P",
      "supports_gems_only": false,
      "excluded_types": [
        "ProjectilesNumberModifiersNotApplied"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物追加（小）サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemLesserMultipleProjectiles",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物追加（小）サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が2つ増える"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "support_lesser_multiple_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack",
        "ProjectileNumber"
      ],
      "letter": "l",
      "supports_gems_only": false,
      "excluded_types": [
        "ProjectilesNumberModifiersNotApplied"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物高速化サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemFasterProjectiles",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物高速化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_projectile_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectile_damage_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ProjectileSpeed",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "j",
      "supports_gems_only": false,
      "excluded_types": [
        "FixedSpeedProjectile"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "冷気ダメージ追加サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemAddedColdDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "冷気ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの冷気ダメージが{cold_damage_+%}%増加する",
          "stats": {
            "cold_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_cold_damage",
          "type": "float",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "C",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "命中率追加サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemAdditionalAccuracy",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "命中率追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの命中力が{accuracy_rating_+%}%増加する",
          "stats": {
            "accuracy_rating_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "accuracy_rating",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "a",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "効果範囲増加サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemIncreasedAreaOfEffect",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "効果範囲増加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの範囲ダメージが{area_damage_+%}%増加する",
          "stats": {
            "area_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Area",
        "MinionsCanExplode",
        "ThresholdJewelArea"
      ],
      "letter": "E",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "雷ダメージ追加サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemAddedLightningDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "雷ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの雷ダメージが{lightning_damage_+%}%増加する",
          "stats": {
            "lightning_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン",
        "テンプラー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "L",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "対象箇所に冷却爆発を起こし、敵にダメージを与える。冷却領域の範囲は拡大し、敵に冷気継続ダメージを与える。このエリア内で死亡した敵は、フレンジーチャージを付与する可能性がある。フレンジーチャージを消費することで、クールダウンを回避することができる。",
      "display_name": "コールドスナップ",
      "id": "cold_snap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cold_snap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "cold_snap_damage_+%": "damage_+%",
        "cold_snap_radius_+%": "base_skill_area_of_effect_+%",
        "cold_snap_uses_and_gains_power_charges_instead_of_frenzy": "active_skill_cooldown_bypass_type_override_to_power_charge",
        "creeping_frost_cold_snap_chance_to_sap_%_vs_enemies_in_chilling_areas": "chance_to_sap_%_vs_enemies_in_chilling_areas",
        "creeping_frost_cold_snap_all_damage_can_sap": "all_damage_can_sap"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "Cascadable",
        "Duration",
        "ChillingArea",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コールドスナップ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemColdSnap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "コールドスナップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "冷却の効果が{active_skill_chill_effect_+%_final}%上昇する",
          "stats": {
            "active_skill_chill_effect_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_area_of_effect_description_mode\nactive_skill_base_area_of_effect_radius": "バーストの基礎半径は1.5m",
        "active_skill_secondary_area_of_effect_description_mode\nactive_skill_base_secondary_area_of_effect_radius": "冷却領域の基礎初期半径は1.5m",
        "active_skill_tertiary_area_of_effect_description_mode\nactive_skill_base_tertiary_area_of_effect_radius": "冷却領域の基礎最終半径は3m",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "chance_to_gain_frenzy_charge_on_killing_enemy_affected_by_cold_snap_ground_%": "このスキルの範囲内で敵が死んだ時に25%の確率でフレンジーチャージを1個獲得する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "constant",
          "value": 30
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_tertiary_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "chance_to_gain_frenzy_charge_on_killing_enemy_affected_by_cold_snap_ground_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": "expend_frenzy_charge",
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象箇所に冷却爆発を起こし、敵にダメージを与える。パワーチャージを消費することで、クールダウンを回避することができる。",
      "display_name": "力のコールドスナップ",
      "id": "cold_snap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cold_snap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "cold_snap_damage_+%": "damage_+%",
        "cold_snap_radius_+%": "base_skill_area_of_effect_+%",
        "cold_snap_uses_and_gains_power_charges_instead_of_frenzy": "active_skill_cooldown_bypass_type_override_to_power_charge",
        "creeping_frost_cold_snap_chance_to_sap_%_vs_enemies_in_chilling_areas": "chance_to_sap_%_vs_enemies_in_chilling_areas",
        "creeping_frost_cold_snap_all_damage_can_sap": "all_damage_can_sap"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "Cascadable",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コールドスナップ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemColdSnap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "力のコールドスナップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 1000,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クリティカル時に{add_power_charge_on_critical_strike_%}%の確率でパワーチャージを1個獲得する",
          "stats": {
            "add_power_charge_on_critical_strike_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_area_of_effect_description_mode\nactive_skill_base_area_of_effect_radius": "バーストの基礎半径は2.5m",
        "active_skill_secondary_area_of_effect_description_mode": "",
        "active_skill_tertiary_area_of_effect_description_mode": "",
        "add_power_charge_on_critical_strike_%": "クリティカル時に30%の確率でパワーチャージを1個獲得する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_tertiary_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "add_power_charge_on_critical_strike_%",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": "expend_power_charge",
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲に冷却爆発を起こし、敵にダメージを与え、冷却エリアを作る。このエリアは拡大し、周囲の敵を冷却すると同時に、冷却ダメージを与える。このエリア内で死亡した敵は、フレンジーチャージを付与し、エリア内に敵がいる限り、使用者はフレンジーチャージを得る。",
      "display_name": "ヴァールコールドスナップ",
      "id": "vaal_cold_snap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cold_snap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "cold_snap_damage_+%": "damage_+%",
        "cold_snap_radius_+%": "base_skill_area_of_effect_+%",
        "cold_snap_uses_and_gains_power_charges_instead_of_frenzy": "active_skill_cooldown_bypass_type_override_to_power_charge",
        "creeping_frost_cold_snap_chance_to_sap_%_vs_enemies_in_chilling_areas": "chance_to_sap_%_vs_enemies_in_chilling_areas",
        "creeping_frost_cold_snap_all_damage_can_sap": "all_damage_can_sap"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Duration",
        "Vaal",
        "Cold",
        "ChillingArea",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールコールドスナップ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemVaalColdSnap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "ヴァールコールドスナップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 250,
      "quality_stats": [
        {
          "stat": "冷却の効果が{active_skill_chill_effect_+%_final}%上昇する",
          "stats": {
            "active_skill_chill_effect_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は3.2m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は2m",
        "active_skill_base_tertiary_area_of_effect_radius": "基礎三次半径は3.6m",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "base_chance_to_freeze_%": "常に敵を凍結させる",
        "chance_to_gain_frenzy_charge_on_killing_enemy_affected_by_cold_snap_ground_%\nvaal_cold_snap_gain_frenzy_charge_every_second_if_enemy_in_aura": "このスキルの範囲内で敵が死んだ時にフレンジーチャージを1個獲得する\n敵がこのスキルの範囲内にいれば一秒ごとにフレンジーチャージを1個獲得する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 32
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "constant",
          "value": 36
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_chance_to_freeze_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "chance_to_gain_frenzy_charge_on_killing_enemy_affected_by_cold_snap_ground_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "vaal_cold_snap_gain_frenzy_charge_every_second_if_enemy_in_aura",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 35,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal",
      "cold"
    ],
    "secondary_granted_effect": "ColdSnap",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体をゾンビミニオンとして蘇生する。そのゾンビは召喚者に付いて行き、近接ストライクを使って敵を攻撃する。",
      "display_name": "ゾンビ蘇生",
      "id": "raise_zombie",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Minion",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ゾンビ蘇生",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemRaiseZombie",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "ゾンビ蘇生",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ゾンビの最大蘇生数が{base_number_of_zombies_allowed}体される",
          "stats": {
            "base_number_of_zombies_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_number_of_zombies_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_life_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_raise_zombie_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体をゾンビミニオンとして蘇生する。そのゾンビは召喚者に付いて行き、近接ストライクおよび回避されない範囲攻撃のスラムを使って敵を攻撃する。",
      "display_name": "叩きつけのゾンビ蘇生",
      "id": "raise_zombie_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Minion",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ゾンビ蘇生",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemRaiseZombie",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "叩きつけのゾンビ蘇生",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ゾンビの最大蘇生数が{base_number_of_zombies_allowed}体される",
          "stats": {
            "base_number_of_zombies_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_number_of_zombies_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "zombie_slam_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "zombie_slam_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_raise_zombie_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ネクロマンティックエナジーを対象地点の上空に送り、そのエナジーはそこで一つにまとまりゾンビミニオンとなる。その後ミニオンは地面に向かって落下して攻撃し、衝撃で周囲の敵にダメージを与えるがゾンビは死亡する。",
      "display_name": "落下のゾンビ蘇生",
      "id": "raise_zombie_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Minion",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ゾンビ蘇生",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemRaiseZombie",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "落下のゾンビ蘇生",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンは{minion_chance_to_deal_double_damage_%}%の確率でダブルダメージを与える",
          "stats": {
            "minion_chance_to_deal_double_damage_%": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_zombies_allowed\nquality_display_raise_zombie_is_gem": "",
        "raise_zombie_does_not_use_corpses": "死体を必要としない",
        "minion_global_always_hit": "ミニオンのヒットは常に回避されることがない"
      },
      "stats": [
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_number_of_zombies_allowed",
          "type": "constant",
          "value": 200
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_raise_zombie_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "raise_zombie_does_not_use_corpses",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "minion_global_always_hit",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "着弾時に周囲に混沌ダメージを与え、腐食領域を作る矢を放つ。腐食領域上の敵は混沌継続ダメージを受ける。",
      "display_name": "コースティックアロー",
      "id": "caustic_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "caustic_arrow_damage_+%": "damage_+%",
        "caustic_arrow_duration_+%": "skill_effect_duration_+%",
        "caustic_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "caustic_arrow_withered_on_hit_%": "withered_on_hit_chance_%",
        "caustic_arrow_withered_base_duration_ms": "active_skill_withered_base_duration_ms",
        "caustic_arrow_hit_damage_+%": "hit_damage_+%",
        "caustic_arrow_damage_over_time_+%": "damage_over_time_+%",
        "caustic_arrow_chance_to_poison_%_vs_enemies_on_caustic_ground": "chance_to_poison_%_vs_enemies_on_caustic_ground",
        "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Totemable",
        "DamageOverTime",
        "Chaos",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コースティックアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemPoisonArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "コースティックアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "projectile_damage_modifiers_apply_to_skill_dot": "投射物ダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "caustic_arrow_explode_on_hit_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "duration",
      "chaos",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "着弾時に周囲に混沌ダメージを与える毒の矢を放つ。",
      "display_name": "毒のコースティックアロー",
      "id": "caustic_arrow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "caustic_arrow_damage_+%": "damage_+%",
        "caustic_arrow_duration_+%": "skill_effect_duration_+%",
        "caustic_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "caustic_arrow_withered_on_hit_%": "withered_on_hit_chance_%",
        "caustic_arrow_withered_base_duration_ms": "active_skill_withered_base_duration_ms",
        "caustic_arrow_hit_damage_+%": "hit_damage_+%",
        "caustic_arrow_damage_over_time_+%": "damage_over_time_+%",
        "caustic_arrow_chance_to_poison_%_vs_enemies_on_caustic_ground": "chance_to_poison_%_vs_enemies_on_caustic_ground",
        "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Chaos",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コースティックアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemPoisonArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "毒のコースティックアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "base_chance_to_poison_on_hit_%": "ヒット時に40%の確率で毒を付与する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "caustic_arrow_explode_on_hit_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "chaos",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵の負ったダメージを対象とした敵に移す。ダメージを移す元となった敵は移動したダメージの分だけ回復する。",
      "display_name": "ダメージインフュージョン",
      "id": "damage_infusion",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ダメージインフュージョン",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemDamageInfusion",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ダメージインフュージョン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "damage_infusion_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "物理継続ダメージを使用者に与えながら、アタックスピードとライフリーチを増加させるバフを追加する。バフがアクティブな間に敵を倒すと、バフの持続時間が更新され、フレンジーチャージを付与する場合がある。",
      "display_name": "ブラッドレイジ",
      "id": "blood_rage",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blood_rage_grants_additional_attack_speed_+%": "attack_speed_+%_granted_from_skill",
        "blood_rage_grants_additional_%_chance_to_gain_frenzy_on_kill": "add_frenzy_charge_on_kill_%_chance"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Totemable",
        "Triggerable",
        "Instant",
        "Physical",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブラッドレイジ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemBloodRage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ブラッドレイジ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アタックスピード{attack_speed_+%_granted_from_skill}％増加を付与する",
          "stats": {
            "attack_speed_+%_granted_from_skill": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "life_leech_from_physical_attack_damage_permyriad": "アタック物理ダメージの1.2%をライフとしてリーチする",
        "base_physical_damage_%_of_maximum_life_to_deal_per_minute": "プレイヤーの最大ライフの4%を毎秒物理ダメージとしてプレイヤーが受ける",
        "base_physical_damage_%_of_maximum_energy_shield_to_deal_per_minute": "プレイヤーの最大エナジーシールドの4%を毎秒物理ダメージとしてプレイヤーが受ける",
        "add_frenzy_charge_on_kill_%_chance": "撃破時に25%の確率でフレンジーチャージを1個獲得する"
      },
      "stats": [
        {
          "id": "life_leech_from_physical_attack_damage_permyriad",
          "type": "constant",
          "value": 120
        },
        {
          "id": "base_physical_damage_%_of_maximum_life_to_deal_per_minute",
          "type": "constant",
          "value": 240
        },
        {
          "id": "base_physical_damage_%_of_maximum_energy_shield_to_deal_per_minute",
          "type": "constant",
          "value": 240
        },
        {
          "id": "add_frenzy_charge_on_kill_%_chance",
          "type": "constant",
          "value": 25
        },
        {
          "id": "attack_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_level",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "離れた場所から、敵に火をつける。",
      "display_name": "イグナイト",
      "id": "ignite",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "DamageOverTime",
        "Fire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イグナイト",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemIgnite",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "イグナイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_fire_damage_to_deal_per_minute": "毎秒0の基礎火ダメージを与える",
        "base_skill_effect_duration": "基礎持続時間は4.00秒"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者を魔法の炎で包み込み、使用者と近くの敵を燃やす。この効果が続く間、スペルダメージが大幅に増加する。使用者のライフが1になったとき、効果は終了する。",
      "display_name": "ライチャスファイヤー",
      "id": "righteous_fire",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "righteous_fire_damage_+%": "damage_+%",
        "righteous_fire_radius_+%": "base_skill_area_of_effect_+%",
        "righteous_fire_spell_damage_+%": "spell_damage_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "CausesBurning",
        "DamageOverTime",
        "Fire",
        "Totemable",
        "Triggerable",
        "Instant",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライチャスファイヤー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemRighteousFire",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ライチャスファイヤー",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_righteous_fire_%_of_max_life_to_deal_to_nearby_per_minute": "プレイヤーの最大ライフの70%を毎秒基礎火ダメージとして与える",
        "base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute": "プレイヤーの最大ライフの90%を毎秒火ダメージとして燃やす",
        "base_righteous_fire_%_of_max_energy_shield_to_deal_to_nearby_per_minute": "プレイヤーの最大エナジーシールドの70%を毎秒基礎火ダメージとして与える",
        "base_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute": "プレイヤーの最大エナジーシールドの70%を毎秒火ダメージとして燃やす"
      },
      "stats": [
        {
          "id": "base_righteous_fire_%_of_max_life_to_deal_to_nearby_per_minute",
          "type": "constant",
          "value": 4200
        },
        {
          "id": "base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
          "type": "constant",
          "value": 5400
        },
        {
          "id": "base_righteous_fire_%_of_max_energy_shield_to_deal_to_nearby_per_minute",
          "type": "constant",
          "value": 4200
        },
        {
          "id": "base_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute",
          "type": "constant",
          "value": 4200
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "righteous_fire_spell_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 300,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者を魔法の炎で包み込み、使用者と近くの敵を燃やす。使用者のライフが1になったとき、効果は終了する。",
      "display_name": "秘術信仰のライチャスファイヤー",
      "id": "righteous_fire_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "righteous_fire_damage_+%": "damage_+%",
        "righteous_fire_radius_+%": "base_skill_area_of_effect_+%",
        "righteous_fire_spell_damage_+%": "spell_damage_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "CausesBurning",
        "DamageOverTime",
        "Fire",
        "Triggerable",
        "Instant",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown",
        "DegenOnlySpellDamage"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライチャスファイヤー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemRighteousFire",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "秘術信仰のライチャスファイヤー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_righteous_fire_%_of_max_mana_to_deal_to_nearby_per_minute": "プレイヤーの最大マナの70%を毎秒基礎火ダメージとして与える",
        "base_nonlethal_fire_damage_%_of_maximum_mana_taken_per_minute": "プレイヤーの最大マナの90%を毎秒火ダメージとして燃やす",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "base_righteous_fire_%_of_max_mana_to_deal_to_nearby_per_minute",
          "type": "constant",
          "value": 4200
        },
        {
          "id": "base_nonlethal_fire_damage_%_of_maximum_mana_taken_per_minute",
          "type": "constant",
          "value": 5400
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 300,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ライフとエナジーシールドの一部を犠牲にして、使用者を魔法の炎で包み込み、持続時間中近くにいる敵を急速に燃やす。この効果が続く間、スペルダメージが大幅に増加する。",
      "display_name": "ヴァールライチャスファイヤー",
      "id": "vaal_righteous_fire",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "righteous_fire_damage_+%": "damage_+%",
        "righteous_fire_radius_+%": "base_skill_area_of_effect_+%",
        "righteous_fire_spell_damage_+%": "spell_damage_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "CausesBurning",
        "DamageOverTime",
        "Fire",
        "Totemable",
        "Vaal",
        "Duration",
        "AreaSpell",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールライチャスファイヤー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemVaalRighteousFire",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ヴァールライチャスファイヤー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は3m",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "vaal_righteous_fire_life_and_es_%_to_lose_on_use",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 30
        },
        {
          "id": "vaal_righteous_fire_life_and_es_%_as_damage_per_second",
          "type": "additional",
          "value": null
        },
        {
          "id": "vaal_righteous_fire_spell_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 40,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "vaal",
      "duration"
    ],
    "secondary_granted_effect": "RighteousFire",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "現在使用している武器に、一定時間火ダメージを追加する。",
      "display_name": "ファイヤーウェポン",
      "id": "fire_weapon",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Totemable",
        "Triggerable",
        "Fire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤーウェポン",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemFireWeapon",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ファイヤーウェポン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "physical_damage_%_to_add_as_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の全てのチャージを解放し、近くの敵全てに元素ダメージを与える。",
      "display_name": "ディスチャージ",
      "id": "discharge",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "discharge_damage_+%": "damage_+%",
        "discharge_radius_+%": "base_skill_area_of_effect_+%",
        "discharge_cooldown_override_ms": "skill_cooldown_time_override_ms",
        "discharge_damage_+%_final": "skill_damage_+%_final_from_skill_specific_stat",
        "discharge_area_of_effect_+%_final": "skill_area_of_effect_+%_final_from_skill_specific_stat",
        "discharge_radius_+": "active_skill_base_radius_+",
        "discharge_and_voltaxic_burst_nova_spells_cast_at_target_location": "nova_spells_cast_at_target_location"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cold",
        "Lightning",
        "CanRapidFire",
        "AreaSpell",
        "Nova",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディスチャージ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDischarge",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ディスチャージ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 700,
      "damage_effectiveness": 500,
      "quality_stats": [
        {
          "stat": "{discharge_chance_not_to_consume_charges_%}%の確率でチャージを取り除くことなくダメージを与える",
          "stats": {
            "discharge_chance_not_to_consume_charges_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は3m",
        "area_of_effect_+%_final_per_removable_power_frenzy_or_endurance_charge": "取り除かれたチャージ1個ごとに効果範囲が15%上昇する",
        "active_skill_ailment_damage_+%_final": "状態異常ダメージが60%低下する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage_per_removable_power_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage_per_removable_power_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_fire_damage_per_removable_endurance_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage_per_removable_endurance_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_cold_damage_per_removable_frenzy_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage_per_removable_frenzy_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 30
        },
        {
          "id": "area_of_effect_+%_final_per_removable_power_frenzy_or_endurance_charge",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_ailment_damage_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "cold",
      "lightning",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の全てのチャージを解放し、近くの敵全てに元素ダメージを与える。",
      "display_name": "悲惨のディスチャージ",
      "id": "discharge_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "discharge_damage_+%": "damage_+%",
        "discharge_radius_+%": "base_skill_area_of_effect_+%",
        "discharge_cooldown_override_ms": "skill_cooldown_time_override_ms",
        "discharge_damage_+%_final": "skill_damage_+%_final_from_skill_specific_stat",
        "discharge_area_of_effect_+%_final": "skill_area_of_effect_+%_final_from_skill_specific_stat",
        "discharge_radius_+": "active_skill_base_radius_+",
        "discharge_and_voltaxic_burst_nova_spells_cast_at_target_location": "nova_spells_cast_at_target_location"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cold",
        "Lightning",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディスチャージ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDischarge",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "悲惨のディスチャージ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 700,
      "damage_effectiveness": 80,
      "quality_stats": [
        {
          "stat": "{discharge_chance_not_to_consume_charges_%}%の確率でチャージを取り除くことなくダメージを与える",
          "stats": {
            "discharge_chance_not_to_consume_charges_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2m",
        "area_of_effect_+%_final_per_removable_power_frenzy_or_endurance_charge": "取り除かれたチャージ1個ごとに効果範囲が15%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage_per_removable_power_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage_per_removable_power_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_fire_damage_per_removable_endurance_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage_per_removable_endurance_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_cold_damage_per_removable_frenzy_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage_per_removable_frenzy_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "area_of_effect_+%_final_per_removable_power_frenzy_or_endurance_charge",
          "type": "constant",
          "value": 15
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "cold",
      "lightning",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "現在のエリアにある町へのポータルを開く。",
      "display_name": "ポータル",
      "id": "town_portal",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "TotemCastsAlone"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ポータル",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemPortal",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 2500,
    "color": "w",
    "display_name": "ポータル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "キャストスピードが{base_cast_speed_+%}%増加する",
          "stats": {
            "base_cast_speed_+%": 3000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 10,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ブリーチを作成し、そこに住む強敵によって使用者は危険にさらされる。",
      "display_name": "ヴァールブリーチ",
      "id": "vaal_breach",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "TotemCastsAlone",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールブリーチ",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemVaalPortal",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 2500,
    "color": "w",
    "display_name": "ヴァールブリーチ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "キャストスピードが{base_cast_speed_+%}%増加する",
          "stats": {
            "base_cast_speed_+%": 3000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "display_vaal_breach_no_drops_xp": "ブリーチから出現したモンスターは経験値を付与せずアイテムもドロップしない"
      },
      "stats": [
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_vaal_breach_no_drops_xp",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 100,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 10,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "grants_active_skill",
      "spell",
      "vaal"
    ],
    "secondary_granted_effect": "Portal",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "インスピレーションサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemReducedMana",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "インスピレーションサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのマナコストが{support_inspiration_mana_cost_+%_final/negate}%低下する",
          "stats": {
            "support_inspiration_mana_cost_+%_final": -250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "gain_righteous_charge_on_mana_spent_%": "サポートされたスキルの発動時コストまたはサポートされたスキルの効果で\nマナを消費した時インスピレーションチャージを獲得する"
      },
      "stats": [
        {
          "id": "gain_righteous_charge_on_mana_spent_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "support_inspiration_mana_cost_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "lose_all_righteous_charges_on_mana_use_threshold",
          "type": "additional",
          "value": null
        },
        {
          "id": "elemental_damage_+%_final_per_righteous_charge",
          "type": "additional",
          "value": null
        },
        {
          "id": "critical_strike_chance_+%_per_righteous_charge",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "r",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "クリティカル率増加サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemIncreasedCriticalStrikes",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "クリティカル率増加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのクリティカル率が{critical_strike_chance_+%}%増加する",
          "stats": {
            "critical_strike_chance_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "additional_base_critical_strike_chance": "サポートされたスキルのクリティカル率 +2%"
      },
      "stats": [
        {
          "id": "additional_base_critical_strike_chance",
          "type": "constant",
          "value": 200
        },
        {
          "id": "critical_strike_chance_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "s",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "クリティカルダメージ増加サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemIncreasedCriticalDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "クリティカルダメージ増加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのクリティカルダメージ倍率 {base_critical_strike_multiplier_+}%",
          "stats": {
            "base_critical_strike_multiplier_+": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_critical_strike_multiplier_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "c",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ノックバックサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemKnockback",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ノックバックサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルはヒット時に{base_global_chance_to_knockback_%}%の確率で敵をノックバックする",
          "stats": {
            "base_global_chance_to_knockback_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "knockback_distance_+%": "サポートされたスキルのノックバック距離が50%増加する"
      },
      "stats": [
        {
          "id": "knockback_distance_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_global_chance_to_knockback_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "k",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ライフリーチサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemLifeLeech",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ライフリーチサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ライフをリーチ中はサポートされたスキルのダメージが{damage_+%_while_life_leeching}%増加する",
          "stats": {
            "damage_+%_while_life_leeching": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "life_leech_from_any_damage_permyriad",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "l",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マナリーチサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemManaLeech",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "マナリーチサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "マナをリーチ中はサポートされたスキルのダメージが{damage_+%_while_mana_leeching}%増加する",
          "stats": {
            "damage_+%_while_mana_leeching": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "attack_skill_mana_leech_from_any_damage_permyriad",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "m",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "混沌ダメージ追加サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemAddedChaosDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "混沌ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの混沌ダメージが{chaos_damage_+%}%増加する",
          "stats": {
            "chaos_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "H",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "敵の背後から攻撃すると、クリティカルストライクを行い追加ダメージを与える短剣スキル。高いマナコスト及び長いクールダウンを持つ。",
      "display_name": "バックスタッブ",
      "id": "backstab",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "Dagger",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バックスタッブ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemBackstab",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "バックスタッブ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "backstab_damage_+%": "バックスタブが成功した時ダメージが100%増加する"
      },
      "stats": [
        {
          "id": "backstab_damage_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "skill_cooldown_-%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵へテレポートし、近接武器で攻撃する。対象が選択されていない場合は、ランダムに選択される。持続時間中、移動スピードが増加するバフを付与する。フレンジーチャージを消費することで、クールダウンを回避することができる。",
      "display_name": "フリッカーストライク",
      "id": "flicker_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flicker_strike_cooldown_speed_+%": "base_cooldown_speed_+%",
        "flicker_strike_damage_+%": "damage_+%",
        "flicker_strike_damage_+%_per_frenzy_charge": "attack_damage_+%_per_frenzy_charge",
        "vigilant_and_flicker_strike_active_skill_cooldown_bypass_type_override_to_power_charge": "active_skill_cooldown_bypass_type_override_to_power_charge"
      },
      "types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Movement",
        "Duration",
        "Cooldown"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フリッカーストライク",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemFlickerStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "フリッカーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ヒット時に{add_frenzy_charge_on_skill_hit_%}%の確率でフレンジーチャージを1個付与する",
          "stats": {
            "add_frenzy_charge_on_skill_hit_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_attack_speed_+%_per_frenzy_charge": "フレンジーチャージ1個ごとにアタックスピードが10%増加する",
        "add_frenzy_charge_on_skill_hit_%": "ヒット時に15%の確率でフレンジーチャージを1個付与する",
        "flicker_strike_buff_movement_speed_+%": "バフは移動スピード20%増加を付与する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "base_attack_speed_+%_per_frenzy_charge",
          "type": "constant",
          "value": 10
        },
        {
          "id": "add_frenzy_charge_on_skill_hit_%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "flicker_strike_buff_movement_speed_+%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "ignores_proximity_shield",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "melee_defer_damage_prediction",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 20,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": "expend_frenzy_charge",
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "movement",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵へテレポートし、近接武器で攻撃する。対象が選択されていない場合は、ランダムに選択される。持続時間中、移動スピードが増加するバフを付与する。パワーチャージを消費することで、クールダウンを回避することができる。",
      "display_name": "力のフリッカーストライク",
      "id": "flicker_strike_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flicker_strike_cooldown_speed_+%": "base_cooldown_speed_+%",
        "flicker_strike_damage_+%": "damage_+%",
        "flicker_strike_damage_+%_per_frenzy_charge": "attack_damage_+%_per_frenzy_charge",
        "vigilant_and_flicker_strike_active_skill_cooldown_bypass_type_override_to_power_charge": "active_skill_cooldown_bypass_type_override_to_power_charge"
      },
      "types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Movement",
        "Duration",
        "Cooldown"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フリッカーストライク",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemFlickerStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "力のフリッカーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クリティカル時に{add_power_charge_on_critical_strike_%}%の確率でパワーチャージを1個獲得する",
          "stats": {
            "add_power_charge_on_critical_strike_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "flicker_strike_buff_movement_speed_+%": "バフは移動スピード20%増加を付与する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "critical_strike_chance_+%_per_power_charge": "パワーチャージ1個ごとにクリティカル率が50%増加する",
        "add_power_charge_on_critical_strike_%": "クリティカル時に30%の確率でパワーチャージを1個獲得する",
        "active_skill_cooldown_bypass_type_override_to_power_charge": ""
      },
      "stats": [
        {
          "id": "flicker_strike_buff_movement_speed_+%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "critical_strike_chance_+%_per_power_charge",
          "type": "constant",
          "value": 50
        },
        {
          "id": "add_power_charge_on_critical_strike_%",
          "type": "constant",
          "value": 30
        },
        {
          "id": "ignores_proximity_shield",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "melee_defer_damage_prediction",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_cooldown_bypass_type_override_to_power_charge",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 20,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": "expend_frenzy_charge",
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "movement",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "繰り返し敵へテレポートし、ダメージを与えないが傷を付与するヒットを行う。テレポートが終了した際、敵は受けている傷の合計のダメージを受け、その傷は取り除かれる。",
      "display_name": "ヴァールフリッカーストライク",
      "id": "vaal_flicker_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flicker_strike_cooldown_speed_+%": "base_cooldown_speed_+%",
        "flicker_strike_damage_+%": "damage_+%",
        "flicker_strike_damage_+%_per_frenzy_charge": "attack_damage_+%_per_frenzy_charge"
      },
      "types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Movement",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールフリッカーストライク",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemVaalFlickerStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールフリッカーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ヒット時に{add_frenzy_charge_on_skill_hit_%}%の確率でフレンジーチャージを1個付与する",
          "stats": {
            "add_frenzy_charge_on_skill_hit_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_attack_speed_+%_per_frenzy_charge": "フレンジーチャージ1個ごとにアタックスピードが10%増加する",
        "add_frenzy_charge_on_skill_hit_%": "ヒット時に30%の確率でフレンジーチャージを1個付与する",
        "base_melee_attack_repeat_count": "このアタックは25回繰り返す",
        "active_skill_ailment_damage_+%_final": "状態異常ダメージが70%低下する"
      },
      "stats": [
        {
          "id": "base_attack_speed_+%_per_frenzy_charge",
          "type": "constant",
          "value": 10
        },
        {
          "id": "add_frenzy_charge_on_skill_hit_%",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_melee_attack_repeat_count",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_ailment_damage_+%_final",
          "type": "constant",
          "value": -70
        },
        {
          "id": "ignores_proximity_shield",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "melee_defer_damage_prediction",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "apply_cut_debuff_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": 200,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "movement",
      "vaal",
      "duration"
    ],
    "secondary_granted_effect": "FlickerStrike",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に当たるか、持続時間が尽きるまでランダムに動くスパークを放つ。",
      "display_name": "スパーク",
      "id": "spark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spark_damage_+%": "damage_+%",
        "spark_num_of_additional_projectiles": "number_of_additional_projectiles",
        "spark_projectile_speed_+%": "base_projectile_speed_+%",
        "spark_num_of_additional_projectiles_in_chain": "number_of_chains",
        "spark_projectiles_nova": "projectiles_nova",
        "spark_number_of_additional_projectiles": "number_of_additional_projectiles",
        "spark_skill_effect_duration_+%": "skill_effect_duration_+%",
        "spark_totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent": "totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent",
        "totemified_spark_skill_effect_duration_+%": "totemified_skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スパーク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSpark",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 650,
    "color": "b",
    "display_name": "スパーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 90,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に当たるか、持続時間が尽きるまでランダムに動くスパークをすべての方向に放つ。",
      "display_name": "新星のスパーク",
      "id": "spark_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spark_damage_+%": "damage_+%",
        "spark_num_of_additional_projectiles": "number_of_additional_projectiles",
        "spark_projectile_speed_+%": "base_projectile_speed_+%",
        "spark_num_of_additional_projectiles_in_chain": "number_of_chains",
        "spark_projectiles_nova": "projectiles_nova",
        "spark_number_of_additional_projectiles": "number_of_additional_projectiles",
        "spark_skill_effect_duration_+%": "skill_effect_duration_+%",
        "spark_totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent": "totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent",
        "totemified_spark_skill_effect_duration_+%": "totemified_skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スパーク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSpark",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "新星のスパーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 100,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "projectiles_nova": "放射状に投射物を放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に当たるか、持続時間が尽きるまでスピードと距離に大きな違いを付けながらランダムに動くスパークを放つ。",
      "display_name": "予測不能のスパーク",
      "id": "spark_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spark_damage_+%": "damage_+%",
        "spark_num_of_additional_projectiles": "number_of_additional_projectiles",
        "spark_projectile_speed_+%": "base_projectile_speed_+%",
        "spark_num_of_additional_projectiles_in_chain": "number_of_chains",
        "spark_projectiles_nova": "projectiles_nova",
        "spark_number_of_additional_projectiles": "number_of_additional_projectiles",
        "spark_skill_effect_duration_+%": "skill_effect_duration_+%",
        "spark_totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent": "totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent",
        "totemified_spark_skill_effect_duration_+%": "totemified_skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スパーク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSpark",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 650,
    "color": "b",
    "display_name": "予測不能のスパーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 90,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.50秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2500
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に当たるか、尽きるまでランダムにすべての方向に動くスパークを連続的に放つ。",
      "display_name": "ヴァールスパーク",
      "id": "vaal_spark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spark_damage_+%": "damage_+%",
        "spark_num_of_additional_projectiles": "number_of_additional_projectiles",
        "spark_projectile_speed_+%": "base_projectile_speed_+%",
        "spark_num_of_additional_projectiles_in_chain": "number_of_chains",
        "spark_projectiles_nova": "projectiles_nova",
        "spark_number_of_additional_projectiles": "number_of_additional_projectiles",
        "spark_skill_effect_duration_+%": "skill_effect_duration_+%",
        "spark_totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent": "totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent",
        "totemified_spark_skill_effect_duration_+%": "totemified_skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "ProjectileSpiral",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Vaal",
        "Lightning"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールスパーク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalSpark",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 650,
    "color": "b",
    "display_name": "ヴァールスパーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -60,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "base_number_of_projectiles_in_spiral_nova": "ランダムな方向に投射物を放つ",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_number_of_projectiles_in_spiral_nova",
          "type": "constant",
          "value": 100
        },
        {
          "id": "projectile_spiral_nova_time_ms",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "vaal",
      "lightning"
    ],
    "secondary_granted_effect": "Spark",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "WIPサポート",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SupportGemCastLinkedCursesOnCurse",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": null,
    "color": "w",
    "display_name": "WIPサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "cast_linked_curses_on_curse",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "support",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "AppliesCurse"
      ],
      "letter": "C",
      "supports_gems_only": false,
      "excluded_types": [
        "Minion",
        "InbuiltTrigger"
      ],
      "added_types": [
        "Triggered"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スタンサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemStun",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "スタンサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは{chance_to_double_stun_duration_%}%の確率でスタン持続時間が二倍になる",
          "stats": {
            "chance_to_double_stun_duration_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "t",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。",
      "display_name": "アイススピアー",
      "id": "ice_spear",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_spear_damage_+%": "damage_+%",
        "ice_spear_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ice_spear_and_ball_lightning_projectiles_nova": "projectiles_nova",
        "ice_spear_and_ball_lightning_projectiles_return": "projectiles_return"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイススピアー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemIceSpear",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "アイススピアー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 700,
      "damage_effectiveness": 30,
      "quality_stats": [
        {
          "stat": "第二形態はクリティカルダメージ倍率が{ice_spear_second_form_critical_strike_multiplier_+}%される",
          "stats": {
            "ice_spear_second_form_critical_strike_multiplier_+": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "ice_spear_second_form_critical_strike_chance_+%": "第二形態はクリティカル率が600%増加する",
        "ice_spear_second_form_projectile_speed_+%_final": "第二形態は投射物スピードが300%上昇する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "2個の投射物を放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "ice_spear_second_form_critical_strike_chance_+%",
          "type": "constant",
          "value": 600
        },
        {
          "id": "ice_spear_second_form_projectile_speed_+%_final",
          "type": "constant",
          "value": 300
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "projectile_random_angle_based_on_distance_to_target_location_%",
          "type": "constant",
          "value": 35
        },
        {
          "id": "ice_spear_second_form_critical_strike_multiplier_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地形または敵にヒットすると分裂する氷の破片を発射する。分裂後に氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。",
      "display_name": "分裂のアイススピアー",
      "id": "ice_spear_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_spear_damage_+%": "damage_+%",
        "ice_spear_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ice_spear_and_ball_lightning_projectiles_nova": "projectiles_nova",
        "ice_spear_and_ball_lightning_projectiles_return": "projectiles_return"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイススピアー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemIceSpear",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "分裂のアイススピアー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 230,
      "quality_stats": [
        {
          "stat": "投射物は{projectile_number_to_split}体の対象に向けて分裂する",
          "stats": {
            "projectile_number_to_split": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "ice_spear_second_form_projectile_speed_+%_final": "第二形態は投射物スピードが300%上昇する",
        "quality_display_base_number_of_projectiles_is_gem": "",
        "modifiers_to_number_of_projectiles_instead_apply_to_splitting": "投射物の数のモッドは投射物の数ではなく\n投射物が分裂して向かう敵の数に適用される",
        "projectiles_can_split_from_terrain": "投射物は地形にヒットして分裂できる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "ice_spear_second_form_projectile_speed_+%_final",
          "type": "constant",
          "value": 300
        },
        {
          "id": "projectile_number_to_split",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_number_of_projectiles_instead_apply_to_splitting",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_split_from_terrain",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "貫通サポート",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SupportGemPierce",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "貫通サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "projectile_base_number_of_targets_to_pierce",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_pierce_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "p",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "トラップ化サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "トラップ化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトラップダメージが{trap_damage_+%}%増加する",
          "stats": {
            "trap_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "disable_skill_if_melee_attack": "サポートされたアタックスキルは近接武器で使用することができない"
      },
      "stats": [
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "support_makes_skill_trap_pvp_damage_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "trap_throwing_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_trap_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_skill_if_melee_attack",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "trap"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trappable"
      ],
      "letter": "T",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger",
        "HasReservation",
        "RemoteMined",
        "NOT",
        "AND",
        "ReservationBecomesCost",
        "NOT",
        "AND"
      ],
      "added_types": [
        "Trapped",
        "ReservationBecomesCost"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "倒した敵の幽体を蘇生し、ミニオンとして戦いに参加させる。",
      "display_name": "スペクター蘇生",
      "id": "raise_spectre",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "raise_spectre_mana_cost_+%": "minion_skill_mana_cost_+%"
      },
      "types": [
        "Spell",
        "Minion",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Spell",
        "Damage",
        "Area",
        "Projectile",
        "Chains",
        "Duration",
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "DamageOverTime",
        "Channel",
        "RangedAttack",
        "ProjectilesFromUser",
        "Warcry"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクター蘇生",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemRaiseSpectre",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "スペクター蘇生",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンの全ての元素耐性 {minion_elemental_resistance_%}%",
          "stats": {
            "minion_elemental_resistance_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_minion_movement_velocity_+%_final": "ミニオン移動スピードが55%上昇する",
        "movement_velocity_cap": "ミニオンアタックスピードには上限がある",
        "minion_elemental_resistance_%": "ミニオンの全ての元素耐性 +30%"
      },
      "stats": [
        {
          "id": "active_skill_minion_movement_velocity_+%_final",
          "type": "constant",
          "value": 55
        },
        {
          "id": "movement_velocity_cap",
          "type": "constant",
          "value": -53
        },
        {
          "id": "minion_elemental_resistance_%",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_number_of_spectres_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "raised_spectre_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "accuracy_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "倒した敵の幽体を蘇生し、一定時間にミニオンとして戦いに参加させる。",
      "display_name": "一時性のスペクター蘇生",
      "id": "raise_spectre_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "raise_spectre_mana_cost_+%": "minion_skill_mana_cost_+%"
      },
      "types": [
        "Spell",
        "Minion",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Spell",
        "Damage",
        "Area",
        "Projectile",
        "Chains",
        "Duration",
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "DamageOverTime",
        "Channel",
        "RangedAttack",
        "ProjectilesFromUser",
        "Warcry"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクター蘇生",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemRaiseSpectre",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "一時性のスペクター蘇生",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スペクター最大数 {base_number_of_spectres_allowed}",
          "stats": {
            "base_number_of_spectres_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_minion_movement_velocity_+%_final": "ミニオン移動スピードが55%上昇する",
        "movement_velocity_cap": "ミニオンアタックスピードには上限がある",
        "minion_elemental_resistance_%": "ミニオンの全ての元素耐性 +30%",
        "minion_critical_strike_chance_+%": "ミニオンのクリティカル率が1000%増加する",
        "spectres_have_base_duration_ms": "スペクターは30秒の基礎持続時間を持つ\nスペクターはエリア間を移動できない"
      },
      "stats": [
        {
          "id": "active_skill_minion_movement_velocity_+%_final",
          "type": "constant",
          "value": 55
        },
        {
          "id": "movement_velocity_cap",
          "type": "constant",
          "value": -53
        },
        {
          "id": "minion_elemental_resistance_%",
          "type": "constant",
          "value": 30
        },
        {
          "id": "minion_critical_strike_chance_+%",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "spectres_have_base_duration_ms",
          "type": "constant",
          "value": 30000
        },
        {
          "id": "raised_spectre_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "accuracy_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_number_of_spectres_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_use_spectre_corpses",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器で攻撃を行い、ストライク攻撃により命中を受けた敵にチャージ状態のデバフを与え、ストライク以外の攻撃を受けた敵には非チャージ状態のデバフを与える。チャージ状態のデバフが6スタックになるか、デバフの効果時間が切れるまたは敵が倒されるとチャージ状態のデバフは取り除かれ、デバフを受けた敵とその周囲の敵にダメージを与える。どちらかの状態のデバフを受けたまま敵が倒されると爆発し周囲の敵にダメージを与える。この爆発のダメージは反射されない。使用するには剣、斧、メイス、セプター、スタッフを装備するか素手状態である必要がある。",
      "display_name": "インファーナルブロウ",
      "id": "infernal_blow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "infernal_blow_damage_+%": "damage_+%",
        "infernal_blow_physical_damage_%_to_add_as_fire_damage": "physical_damage_%_to_add_as_fire",
        "infernal_blow_radius_+%": "base_skill_area_of_effect_+%",
        "infernal_blow_infernal_blow_explosion_damage_%_of_total_per_stack": "infernal_blow_explosion_damage_%_of_total_per_stack",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_450_physical_damage_reduction_rating": "attack_damage_+%_per_450_physical_damage_reduction_rating",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_700_physical_damage_reduction_rating": "attack_damage_+%_per_700_physical_damage_reduction_rating"
      },
      "types": [
        "Attack",
        "Area",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Fire",
        "Duration"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インファーナルブロウ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemInfernalBlow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "インファーナルブロウ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "デバフはチャージ1スタックごとにダメージの{infernal_blow_explosion_damage_%_of_total_per_stack}%を与える",
          "stats": {
            "infernal_blow_explosion_damage_%_of_total_per_stack": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は0.80秒",
        "corpse_explosion_monster_life_%": "爆発により死体の最大ライフの6%と同量の基礎火ダメージを与える",
        "infernal_blow_explosion_damage_%_of_total_per_stack\nquality_display_infernal_blow_is_gem": "デバフはチャージ1スタックごとにダメージの66%を与える",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m",
        "active_skill_secondary_area_of_effect_description_mode\nactive_skill_base_secondary_area_of_effect_radius": "基礎爆破半径は1.8m"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 800
        },
        {
          "id": "corpse_explosion_monster_life_%",
          "type": "constant",
          "value": 6
        },
        {
          "id": "infernal_blow_explosion_damage_%_of_total_per_stack",
          "type": "constant",
          "value": 66
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "quality_display_infernal_blow_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee",
      "strike",
      "fire",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器で攻撃を行い、このスキルで敵に最初にヒットを与えた時にプレイヤーにチャージ状態のデバフを与える。チャージ状態のデバフが6スタックになるか、デバフの効果時間が切れるとデバフは取り除かれ、周囲の敵にダメージを与える。使用するには剣、斧、メイス、セプター、スタッフを装備するか素手状態である必要がある。",
      "display_name": "犠牲のインファーナルブロウ",
      "id": "infernal_blow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "infernal_blow_damage_+%": "damage_+%",
        "infernal_blow_physical_damage_%_to_add_as_fire_damage": "physical_damage_%_to_add_as_fire",
        "infernal_blow_radius_+%": "base_skill_area_of_effect_+%",
        "infernal_blow_infernal_blow_explosion_damage_%_of_total_per_stack": "infernal_blow_explosion_damage_%_of_total_per_stack",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_450_physical_damage_reduction_rating": "attack_damage_+%_per_450_physical_damage_reduction_rating",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_700_physical_damage_reduction_rating": "attack_damage_+%_per_700_physical_damage_reduction_rating"
      },
      "types": [
        "Attack",
        "Area",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Fire",
        "Duration"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インファーナルブロウ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemInfernalBlow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "犠牲のインファーナルブロウ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "デバフはチャージ1スタックごとにダメージの{infernal_blow_explosion_damage_%_of_total_per_stack}%を与える",
          "stats": {
            "infernal_blow_explosion_damage_%_of_total_per_stack": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "infernal_blow_explosion_damage_%_of_total_per_stack\nquality_display_infernal_blow_is_gem": "デバフはチャージ1スタックごとにダメージの80%を与える"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "infernal_blow_explosion_damage_%_of_total_per_stack",
          "type": "constant",
          "value": 80
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_infernal_blow_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee",
      "strike",
      "fire",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵をヒットし、物理ダメージの一部を冷気ダメージに変換したダメージを与える。ユニークでない敵が凍結状態で、残っているライフが3分の1未満場合、このスキルに当てられた時、粉砕する。三回連続で攻撃する場合、三回目の攻撃はより簡単に敵を凍結状態にさせる。使用するにはメイス、セプターまたはスタッフを装備する必要がある。",
      "display_name": "グレイシャルハンマー",
      "id": "glacial_hammer",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "glacial_hammer_freeze_chance_%": "base_chance_to_freeze_%",
        "glacial_hammer_damage_+%": "damage_+%",
        "glacial_hammer_physical_damage_%_to_add_as_cold_damage": "physical_damage_%_to_add_as_cold",
        "glacial_hammer_item_rarity_on_shattering_enemy_+%": "killed_monster_dropped_item_rarity_+%_when_shattered",
        "glacial_hammer_physical_damage_%_to_convert_to_cold": "skill_physical_damage_%_to_convert_to_cold",
        "glacial_hammer_melee_splash_with_cold_damage": "melee_splash_cold_damage_only",
        "ice_crash_and_glacial_hammer_enemies_covered_in_frost_as_unfrozen": "enemies_covered_in_frost_as_unfrozen"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Cold",
        "ThresholdJewelArea"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グレイシャルハンマー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemGlacialHammer",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "グレイシャルハンマー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "連続して行った3回目のストライク攻撃は{glacial_hammer_third_hit_freeze_as_though_dealt_damage_+%}%上昇したダメージを与えたと仮定して敵を凍結させる",
          "stats": {
            "glacial_hammer_third_hit_freeze_as_though_dealt_damage_+%": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "base_chance_to_freeze_%": "25%の確率で敵を凍結させる",
        "cold_ailment_duration_+%": "冷気系状態異常の持続時間が35%増加する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_chance_to_freeze_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "cold_ailment_duration_+%",
          "type": "constant",
          "value": 35
        },
        {
          "id": "additional_main_hand_hits_per_combo_average",
          "type": "constant",
          "value": 1
        },
        {
          "id": "cold_ailment_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "glacial_hammer_third_hit_freeze_as_though_dealt_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "glacial_hammer_shatter_frozen_enemies_at_33%_life",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_glacial_hammer_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵をヒットし、物理ダメージの一部を冷気ダメージに変換したダメージを与える。三回連続で攻撃する場合、三回目の攻撃はクリティカルストライクとなる。使用するにはメイス、セプターまたはスタッフを装備する必要がある。",
      "display_name": "粉砕のグレイシャルハンマー",
      "id": "glacial_hammer_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "glacial_hammer_freeze_chance_%": "base_chance_to_freeze_%",
        "glacial_hammer_damage_+%": "damage_+%",
        "glacial_hammer_physical_damage_%_to_add_as_cold_damage": "physical_damage_%_to_add_as_cold",
        "glacial_hammer_item_rarity_on_shattering_enemy_+%": "killed_monster_dropped_item_rarity_+%_when_shattered",
        "glacial_hammer_physical_damage_%_to_convert_to_cold": "skill_physical_damage_%_to_convert_to_cold",
        "glacial_hammer_melee_splash_with_cold_damage": "melee_splash_cold_damage_only",
        "ice_crash_and_glacial_hammer_enemies_covered_in_frost_as_unfrozen": "enemies_covered_in_frost_as_unfrozen"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Cold",
        "ThresholdJewelArea"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グレイシャルハンマー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemGlacialHammer",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "粉砕のグレイシャルハンマー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クリティカルダメージ倍率が{base_critical_strike_multiplier_+}%される",
          "stats": {
            "base_critical_strike_multiplier_+": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "glacial_hammer_third_hit_always_crits": "連続攻撃の三発目はクリティカルストライクになる"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "additional_main_hand_hits_per_combo_average",
          "type": "constant",
          "value": 1
        },
        {
          "id": "quality_display_glacial_hammer_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "glacial_hammer_third_hit_always_crits",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵にヒットすると、物理ダメージの一部が冷却ダメージに変化する。自身と敵を、氷の円の中に閉じ込め、逃げられないようにする。使用するにはメイス、セプターまたはスタッフを装備する必要がある。",
      "display_name": "ヴァールグレイシャルハンマー",
      "id": "vaal_glacial_hammer",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "glacial_hammer_freeze_chance_%": "base_chance_to_freeze_%",
        "glacial_hammer_item_rarity_on_shattering_enemy_+%": "killed_monster_dropped_item_rarity_+%_when_shattered",
        "glacial_hammer_physical_damage_%_to_convert_to_cold": "base_physical_damage_%_to_convert_to_cold",
        "glacial_hammer_melee_splash_with_cold_damage": "melee_splash_cold_damage_only",
        "ice_crash_and_glacial_hammer_enemies_covered_in_frost_as_unfrozen": "enemies_covered_in_frost_as_unfrozen"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Melee",
        "Duration",
        "Area",
        "Vaal",
        "Cold",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールグレイシャルハンマー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalGlacialHammer",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールグレイシャルハンマー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "冷気系状態異常の持続時間が{cold_ailment_duration_+%}%増加する",
          "stats": {
            "cold_ailment_duration_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "base_chance_to_freeze_%": "25%の確率で敵を凍結させる",
        "cold_ailment_duration_+%": "冷気系状態異常の持続時間が35%増加する",
        "global_always_hit": "回避されない",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_chance_to_freeze_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "cold_ailment_duration_+%",
          "type": "constant",
          "value": 35
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "cold_ailment_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "freeze_as_though_dealt_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 15,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "duration",
      "area",
      "vaal",
      "cold"
    ],
    "secondary_granted_effect": "GlacialHammer",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を食い止める氷の壁を生成する。壁が生成された際に上の敵はダメージを受け、後ろに押し出される。",
      "display_name": "フロストウォール",
      "id": "frost_wall",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_wall_cooldown_speed_+%": "base_cooldown_speed_+%",
        "frost_wall_damage_+%": "damage_+%",
        "frost_wall_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "Cascadable",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストウォール",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFrostWall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "フロストウォール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "wall_expand_delay_ms": "壁の各部分は0.15秒の間隔で出現する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "wall_expand_delay_ms",
          "type": "constant",
          "value": 150
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "wall_maximum_length",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_wall_length_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "貫通した敵を凍結させる可能性を持つ氷の投射物を放つ。投射物はすぐに消え始め、完全に消えるまでにダメージと凍結確率が減少し続ける。",
      "display_name": "フリージングパルス",
      "id": "freezing_pulse",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "freezing_pulse_cast_speed_+%": "base_cast_speed_+%",
        "freezing_pulse_damage_+%": "damage_+%",
        "freezing_pulse_projectile_speed_+%": "base_projectile_speed_+%",
        "freezing_pulse_number_of_additional_projectiles": "number_of_additional_projectiles",
        "freezing_pulse_damage_+%_if_enemy_shattered_recently": "damage_+%_if_enemy_shattered_recently",
        "freezing_pulse_and_eye_of_winter_all_damage_can_poison": "all_damage_can_poison",
        "freezing_pulse_and_eye_of_winter_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フリージングパルス",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemFreezingPulse",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 650,
    "color": "b",
    "display_name": "フリージングパルス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "always_pierce": "投射物は全ての対象を貫通する",
        "display_what_freezing_pulse_does": "投射物は飛ぶにつれて継続的にダメージが低下し消滅するまでに最大50%ダメージが低下する\n投射物は25%の確率で凍結させる効果を持つが、この効果は飛行距離の最初の4分の1を経過すると失われる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_what_freezing_pulse_does",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "稲妻の輪を作り、続いて稲妻のノヴァを放つ。それぞれが範囲内の敵を攻撃し、雷のダメージを与える。",
      "display_name": "ショックノヴァ",
      "id": "shock_nova",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shock_nova_damage_+%": "damage_+%",
        "shock_nova_radius_+%": "base_skill_area_of_effect_+%",
        "shock_nova_and_storm_call_all_damage_can_ignite": "all_damage_can_ignite",
        "shock_nova_and_storm_call_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ショックノヴァ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemShockNova",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ショックノヴァ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "感電効果の最大値 {shock_maximum_magnitude_+}%",
          "stats": {
            "shock_maximum_magnitude_+": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "shock_nova_ring_chance_to_shock_+%": "稲妻の輪は常に感電を付与する",
        "shock_maximum_magnitude_+": "感電効果の最大値 +10%"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "shock_nova_ring_chance_to_shock_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "shock_maximum_magnitude_+",
          "type": "constant",
          "value": 10
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "稲妻の輪を作り、続いて稲妻のノヴァを放つ。それぞれが範囲内の敵を攻撃し、雷のダメージを与える。",
      "display_name": "ショックノヴァ",
      "id": "shock_nova",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shock_nova_damage_+%": "damage_+%",
        "shock_nova_radius_+%": "base_skill_area_of_effect_+%",
        "shock_nova_and_storm_call_all_damage_can_ignite": "all_damage_can_ignite",
        "shock_nova_and_storm_call_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "新ショックノヴァ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemNewShockNova",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "新ショックノヴァ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 60,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "newshocknova_first_ring_damage_+%_final": "リングの与えるダメージが50%低下する",
        "base_chance_to_shock_%": "15%の確率で敵を感電させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "newshocknova_first_ring_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を攻撃し、物理ダメージの一部を混沌ダメージとして追加したダメージを与え、毒を敵に付与する。毒の持続時間はスキルの持続時間のモッドの影響を受ける。二刀流時は両方の武器で攻撃する。使用するには鉤爪、短剣または剣を装備する必要がある。",
      "display_name": "ヴァイパーストライク",
      "id": "viper_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "viper_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "viper_strike_damage_+%": "damage_+%",
        "viper_strike_poison_duration_+%": "skill_effect_duration_+%",
        "local_unique_jewel_viper_strike_attack_damage_per_poison_on_enemy_+%_with_50_dexterity_in_radius": "hit_and_poison_damage_+%_per_poison_on_enemy",
        "viper_and_pestilent_strike_attack_damage_+%_per_frenzy_charge": "attack_damage_+%_per_frenzy_charge"
      },
      "types": [
        "Attack",
        "Duration",
        "Multistrikeable",
        "Melee",
        "MeleeSingleTarget",
        "DamageOverTime",
        "Chaos"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァイパーストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemViperStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァイパーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 50000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "base_chance_to_poison_on_hit_%": "ヒット時に60%の確率で毒を付与する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "viper_strike_dual_wield_damage_+%_final": "二刀流中はそれぞれの武器は別々に敵をヒットし、与えるダメージが20%低下する",
        "viper_strike_dual_wield_attack_speed_+%_final": "二刀流中はアタックスピードが30%低下する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "viper_strike_dual_wield_damage_+%_final",
          "type": "constant",
          "value": -20
        },
        {
          "id": "viper_strike_dual_wield_attack_speed_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "poison_duration_is_skill_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "duration",
      "melee",
      "strike",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を攻撃し、物理ダメージの一部を混沌ダメージとして追加したダメージを与え、毒を敵に付与する。毒の持続時間はスキルの持続時間のモッドの影響を受ける。二刀流時は一度のストライクで両方の武器のダメージを与える。使用するには鉤爪、短剣または剣を装備する必要がある。",
      "display_name": "マンバのヴァイパーストライク",
      "id": "viper_strike_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "viper_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "viper_strike_damage_+%": "damage_+%",
        "viper_strike_poison_duration_+%": "skill_effect_duration_+%",
        "local_unique_jewel_viper_strike_attack_damage_per_poison_on_enemy_+%_with_50_dexterity_in_radius": "hit_and_poison_damage_+%_per_poison_on_enemy",
        "viper_and_pestilent_strike_attack_damage_+%_per_frenzy_charge": "attack_damage_+%_per_frenzy_charge"
      },
      "types": [
        "Attack",
        "Duration",
        "Multistrikeable",
        "Melee",
        "MeleeSingleTarget",
        "DamageOverTime",
        "Chaos"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァイパーストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemViperStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "マンバのヴァイパーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "毒ダメージが{active_skill_poison_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_poison_damage_+%_final": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "base_chance_to_poison_on_hit_%": "ヒット時に60%の確率で毒を付与する",
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "active_skill_poison_damage_+%_final\nquality_display_active_skill_poison_damage_final_is_gem": "毒ダメージが200%上昇する",
        "cannot_poison_poisoned_enemies": "毒状態の敵に毒を付与できない"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_poison_damage_+%_final",
          "type": "constant",
          "value": 200
        },
        {
          "id": "poison_duration_is_skill_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_poison_poisoned_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_poison_damage_final_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "duration",
      "melee",
      "strike",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の移動を速め、敵に検知されづらくするバフ、および使用者が敵の間を通過できるようになる透明化のバフを与える。いずれかのスキルを使用するとで、このバフは近接物理ダメージを強化するバフに置き換えられる（トーテムによって使用されるプレイヤーの近接スキルには適用されない）。フレンジーチャージを消費し持続時間を伸ばすことができる。",
      "display_name": "フェーズラン",
      "id": "phase_run",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "phase_run_skill_effect_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Movement",
        "Instant",
        "Physical",
        "Travel",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フェーズラン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemNewPhaseRun",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "フェーズラン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "移動スピードが{base_movement_velocity_+%}%増加する",
          "stats": {
            "base_movement_velocity_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "stealth_+%": "ステルスが100%増加する",
        "base_skill_effect_duration": "基礎持続時間は1.80秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は0.20秒",
        "skill_effect_duration_+%_per_removable_frenzy_charge": "取り除かれたフレンジーチャージ1個ごとにスキル持続時間が100%増加する",
        "phase_through_objects": "透明化を付与する"
      },
      "stats": [
        {
          "id": "stealth_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1800
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 200
        },
        {
          "id": "skill_effect_duration_+%_per_removable_frenzy_charge",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "phase_run_melee_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "phase_through_objects",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "movement",
      "physical",
      "travel"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の移動を速め、敵に検知されづらくするバフ、および使用者が敵の間を通過できるようになる透明化のバフを与える。いずれかのスキルを使用するとで、このバフは近接物理ダメージを強化するバフに置き換えられる（トーテムによって使用されるプレイヤーの近接スキルには適用されない）。フレンジーチャージを消費し持続時間を伸ばすことができる。",
      "display_name": "フェーズラン",
      "id": "phase_run",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "phase_run_skill_effect_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Movement",
        "Instant",
        "Physical",
        "Travel",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フェーズラン",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemPhaseRun",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "フェーズラン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "移動スピードが{base_movement_velocity_+%}%増加する",
          "stats": {
            "base_movement_velocity_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "stealth_+%": "ステルスが100%増加する",
        "base_skill_effect_duration": "基礎持続時間は1.80秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は0.20秒",
        "skill_effect_duration_+%_per_removable_frenzy_charge": "取り除かれたフレンジーチャージ1個ごとにスキル持続時間が100%増加する",
        "phase_through_objects": "透明化を付与する"
      },
      "stats": [
        {
          "id": "stealth_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1800
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 200
        },
        {
          "id": "skill_effect_duration_+%_per_removable_frenzy_charge",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "phase_run_melee_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "phase_through_objects",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "movement",
      "physical",
      "travel"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "近接物理ダメージサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemMeleePhysicalDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "近接物理ダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの近接物理ダメージが{melee_physical_damage_+%}%増加する",
          "stats": {
            "melee_physical_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_melee_physical_damage_attack_speed_+%_final": "サポートされたスキルのアタックスピードが10%低下する"
      },
      "stats": [
        {
          "id": "support_melee_physical_damage_attack_speed_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_melee_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "melee",
      "physical",
      "strength",
      "support",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "シャドウ",
        "サイオン",
        "テンプラー",
        "テンプラー",
        "テンプラー"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "M",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アイテム数量上昇サポート",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SupportGemItemQuantity",
      "max_level": 20,
      "release_state": "legacy"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "アイテム数量上昇サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルにより撃破された敵がドロップするアイテムの数量が{base_killed_monster_dropped_item_quantity_+%}%増加する",
          "stats": {
            "base_killed_monster_dropped_item_quantity_+%": 350
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_killed_monster_dropped_item_quantity_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DamageOverTime",
        "KillNoDamageModifiers"
      ],
      "letter": "Q",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アイテムレアリティ上昇サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemItemRarity",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "アイテムレアリティ上昇サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルにより撃破された敵がドロップするアイテムのレアリティが{base_killed_monster_dropped_item_rarity_+%}%増加する",
          "stats": {
            "base_killed_monster_dropped_item_rarity_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_killed_monster_dropped_item_rarity_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DamageOverTime",
        "KillNoDamageModifiers"
      ],
      "letter": "R",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "キャストスピードサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemFasterCast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "キャストスピードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのキャストスピードが{base_cast_speed_+%}%増加する",
          "stats": {
            "base_cast_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_cast_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell"
      ],
      "letter": "f",
      "supports_gems_only": false,
      "excluded_types": [
        "Instant",
        "FixedCastTime"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "敵か壁に突き刺さる矢を放つ。その矢は持続時間後または対象に突き刺さることができる矢の最大数に達した時、爆発し、周囲に範囲ダメージを与える。敵に複数のこのスキルの矢が刺さっている場合、最初に爆発した矢は他の矢を消費し、他の矢のダメージを爆発のダメージに追加する。",
      "display_name": "エクスプローシブアロー",
      "id": "explosive_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "explosive_arrow_damage_+%": "damage_+%",
        "explosive_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "explosive_arrow_attack_speed_+%": "attack_speed_+%",
        "explosive_arrow_duration_+%": "skill_effect_duration_+%",
        "burning_and_explosive_arrow_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Area",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Fire",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エクスプローシブアロー",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemExplosiveArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エクスプローシブアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "敵にスタックするイクスプローシブアローの最大数が{explosive_arrow_stack_limit}本される",
          "stats": {
            "explosive_arrow_stack_limit": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "fuse_arrow_explosion_radius_+_per_fuse_arrow_orb\nexplosive_arrow_maximum_bonus_explosion_radius": "対象に刺さったエクスプローシブアロー1本ごとに爆発半径が+0.2mされ、最大+1.2mになる",
        "explosive_arrow_explosion_base_damage_+permyriad": "爆発の基礎ダメージが50%低下する",
        "explosive_arrow_hit_damage_+%_final_per_stack": "対象が受けているエクスプローシブアローごとに爆発のヒットによるダメージが6%上昇する",
        "explosive_arrow_ailment_damage_+%_final_per_stack": "対象が受けているエクスプローシブアローごとに爆発の状態異常によるダメージが3%上昇する",
        "explosive_arrow_stack_limit\nquality_display_explosive_arrow_is_gem": "敵にスタックするイクスプローシブアローの最大数 20本",
        "base_skill_effect_duration": "基礎持続時間は1.00秒"
      },
      "stats": [
        {
          "id": "explosive_arrow_explosion_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "explosive_arrow_explosion_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "fuse_arrow_explosion_radius_+_per_fuse_arrow_orb",
          "type": "constant",
          "value": 2
        },
        {
          "id": "explosive_arrow_explosion_base_damage_+permyriad",
          "type": "constant",
          "value": -5000
        },
        {
          "id": "explosive_arrow_maximum_bonus_explosion_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "explosive_arrow_hit_damage_+%_final_per_stack",
          "type": "constant",
          "value": 6
        },
        {
          "id": "explosive_arrow_ailment_damage_+%_final_per_stack",
          "type": "constant",
          "value": 3
        },
        {
          "id": "explosive_arrow_stack_limit",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_explosive_arrow_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "duration",
      "fire",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵を全員呪い、敵のアクションスピードを下げ、敵にかけられた他の効果の持続時間を延ばす。",
      "display_name": "テンポラルチェーン",
      "id": "temporal_chains",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "temporal_chains_curse_effect_+%": "curse_effect_+%",
        "temporal_chains_duration_+%": "skill_effect_duration_+%",
        "temporal_chains_mana_reservation_+%": "mana_reservation_+%_with_curse_skills",
        "temporal_chains_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "テンポラルチェーン",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemTemporalChains",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "テンポラルチェーン",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い持続時間が{base_curse_duration_+%}%増加する",
          "stats": {
            "base_curse_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "buff_time_passed_+%_other_than_temporal_chains": "呪い状態の敵の他の効果が25%遅く消える",
        "curse_effect_+%_final_vs_players": "他プレイヤーに対する呪いの効果が50%低下する"
      },
      "stats": [
        {
          "id": "buff_time_passed_+%_other_than_temporal_chains",
          "type": "constant",
          "value": -25
        },
        {
          "id": "curse_effect_+%_final_vs_players",
          "type": "constant",
          "value": -50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "temporal_chains_action_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵を全員呪い、敵の元素耐性を下げる。",
      "display_name": "エレメンタルウィークネス",
      "id": "elemental_weakness",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "elemental_weakness_duration_+%": "skill_effect_duration_+%",
        "elemental_weakness_curse_effect_+%": "curse_effect_+%",
        "elemental_weakness_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エレメンタルウィークネス",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemElementalWeakness",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "エレメンタルウィークネス",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵に対する元素系状態異常の持続時間が{self_elemental_status_duration_-%/negate}%増加する",
          "stats": {
            "self_elemental_status_duration_-%": -1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_resist_all_elements_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "一体の敵を呪い、敵へのスタンの持続時間を2倍にする確率を得る。呪われた敵を攻撃するとライフとマナをリーチし、敵をスタンさせると憤怒を付与し、敵を倒すとエンデュランスチャージを付与する。呪印は一度に一つしか付けられない。",
      "display_name": "ウォーロードの呪印",
      "id": "warlords_mark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warlords_mark_curse_effect_+%": "curse_effect_+%",
        "warlords_mark_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AppliesCurse",
        "CanRapidFire",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Mark"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウォーロードの呪印",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemWarlordsMark",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "ウォーロードの呪印",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵はヒットを受けた時に{grant_attacker_endurance_charge_when_hit_%_chance}%の確率でエンデュランスチャージを付与する",
          "stats": {
            "grant_attacker_endurance_charge_when_hit_%_chance": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "enemy_grant_X_rage_on_stun": "呪い状態の敵はスタンを受けた時に10の憤怒を付与する",
        "chance_to_grant_endurance_charge_on_death_%": "呪い状態の敵は倒された時に100%の確率でエンデュランスチャージを付与する"
      },
      "stats": [
        {
          "id": "enemy_grant_X_rage_on_stun",
          "type": "constant",
          "value": 10
        },
        {
          "id": "chance_to_grant_endurance_charge_on_death_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "enemy_chance_to_double_stun_duration_%_vs_self",
          "type": "additional",
          "value": null
        },
        {
          "id": "life_leech_on_any_damage_when_hit_by_attack_permyriad",
          "type": "additional",
          "value": null
        },
        {
          "id": "mana_leech_on_any_damage_when_hit_by_attack_permyriad",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "curse",
      "mark"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の全ての敵を呪い、その敵がヒットを行った際に弱体化のデバフを与え、低ライフ状態の時に受けるダメージを増加させる。",
      "display_name": "パニッシュメント",
      "id": "punishment",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "punishment_curse_effect_+%": "curse_effect_+%",
        "punishment_duration_+%": "skill_effect_duration_+%",
        "punishment_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パニッシュメント",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemPunishment",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "パニッシュメント",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵はヒットを行った時に{debilitate_self_for_x_milliseconds_on_hit/milliseconds_to_seconds_2dp}秒間弱体化する",
          "stats": {
            "debilitate_self_for_x_milliseconds_on_hit": 50000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "debilitate_self_for_x_milliseconds_on_hit\nquality_display_debilitate_self_for_x_milliseconds_on_hit_is_gem": "呪い状態の敵はヒットを行った時に2.00秒間弱体化する"
      },
      "stats": [
        {
          "id": "debilitate_self_for_x_milliseconds_on_hit",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "damage_taken_+%_on_low_life",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_debilitate_self_for_x_milliseconds_on_hit_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "マローダー",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の全ての敵を呪い、その敵がヒットを行った際に弱体化のデバフを与え、低ライフ状態の時に受けるダメージを増加させる。",
      "display_name": "パニッシュメント",
      "id": "punishment",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "punishment_curse_effect_+%": "curse_effect_+%",
        "punishment_duration_+%": "skill_effect_duration_+%",
        "punishment_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "新パニッシュメント",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemNewPunishment",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "新パニッシュメント",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "newpunishment_applied_buff_duration_ms",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "newpunishment_melee_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "newpunishment_attack_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵を全員呪い、敵の命中を減少させ、敵が与えるダメージを低下させる。",
      "display_name": "エンフィーブル",
      "id": "enfeeble",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "enfeeble_curse_effect_+%": "curse_effect_+%",
        "enfeeble_duration_+%": "skill_effect_duration_+%",
        "enfeeble_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エンフィーブル",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemEnfeeble",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "エンフィーブル",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い持続時間が{base_curse_duration_+%}%増加する",
          "stats": {
            "base_curse_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "accuracy_rating_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "enfeeble_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "enfeeble_damage_+%_vs_rare_or_unique_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "一体の敵を呪い、クリティカルストライクに対して弱体化させる。呪われた敵を倒すと、ライフとマナ、パワーチャージを獲得する。呪印は一度に一つしか付けられない。",
      "display_name": "アサシンの呪印",
      "id": "assassins_mark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "assassins_mark_curse_effect_+%": "curse_effect_+%",
        "assassins_mark_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AppliesCurse",
        "CanRapidFire",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Mark"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アサシンの呪印",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemCriticalWeakness",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "アサシンの呪印",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵はヒットを受けた時に{grant_attacker_power_charge_when_hit_%_chance}%の確率でパワーチャージを付与する",
          "stats": {
            "grant_attacker_power_charge_when_hit_%_chance": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "enemy_additional_critical_strike_chance_against_self": "呪い状態の敵に対するヒットのクリティカル率 +1.5%",
        "chance_to_grant_power_charge_on_death_%": "呪い状態の敵は倒された時に100%の確率でパワーチャージを付与する"
      },
      "stats": [
        {
          "id": "enemy_additional_critical_strike_chance_against_self",
          "type": "constant",
          "value": 150
        },
        {
          "id": "chance_to_grant_power_charge_on_death_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "enemy_additional_critical_strike_multiplier_against_self",
          "type": "additional",
          "value": null
        },
        {
          "id": "life_granted_when_killed",
          "type": "additional",
          "value": null
        },
        {
          "id": "mana_granted_when_killed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "curse",
      "mark"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "一体の敵を呪い、投射物によって受けるダメージを増加させる。敵にヒットした際、投射物は分裂し、周囲の敵にヒットする。呪印は一度に一つしか付けられない。",
      "display_name": "スナイパーの呪印",
      "id": "snipers_mark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "projectile_weakness_curse_effect_+%": "curse_effect_+%",
        "projectile_weakness_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AppliesCurse",
        "CanRapidFire",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Mark"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スナイパーの呪印",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemProjectileWeakness",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "スナイパーの呪印",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵は投射物ヒットから受けるダメージが{projectile_damage_taken_+%}%増加する",
          "stats": {
            "projectile_damage_taken_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "projectiles_hitting_self_split_into_x": "呪い状態の敵をヒットした投射物は追加の対象2体に向けて分裂する"
      },
      "stats": [
        {
          "id": "projectiles_hitting_self_split_into_x",
          "type": "additional",
          "value": 2
        },
        {
          "id": "projectile_damage_taken_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "curse",
      "mark"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の全ての敵を呪い、その敵の混沌耐性を下げる。",
      "display_name": "ディスペア",
      "id": "despair",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "chaos_weakness_mana_reservation_+%": "mana_reservation_+%_with_curse_skills",
        "despair_duration_+%": "skill_effect_duration_+%",
        "despair_curse_effect_+%": "curse_effect_+%",
        "despair_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "Chaos",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディスペア",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemVulnerability",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ディスペア",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪いの効果が{curse_effect_+%}%増加する",
          "stats": {
            "curse_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_chaos_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "chaos",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "レンジャー",
        "シャドウ"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "しばらく待機してから、対象地点までテレポートする。その待機時間は距離と移動スピードによって決まる。テレポートが起きる際、テレポートの出発点と到達点の両方のエリアの周囲に、雷ダメージを与える。このスキルを複数回唱えると、各テレポートが予約され、順番に連続して起きるようになる。",
      "display_name": "ライトニングワープ",
      "id": "lightning_warp",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_warp_cast_speed_+%": "base_cast_speed_+%",
        "lightning_warp_damage_+%": "damage_+%",
        "lightning_warp_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Movement",
        "Lightning",
        "AreaSpell",
        "Travel",
        "Multicastable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングワープ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemLightningWarp",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ライトニングワープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/variable_duration_skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -10,
      "quality_stats": [
        {
          "stat": "キャストスピードが{base_cast_speed_+%}%増加する",
          "stats": {
            "base_cast_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "max_number_of_lightning_warp_markers": "最大50回の使用を予約できる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "max_number_of_lightning_warp_markers",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_effect_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "movement",
      "lightning",
      "travel"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵を対象地点まで、少し遅れてテレポートさせる。テレポートさせられた敵は、テレポートの前と後両方に雷ダメージを受ける。",
      "display_name": "ヴァールライトニングワープ",
      "id": "vaal_lightning_warp",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_warp_cast_speed_+%": "base_cast_speed_+%",
        "lightning_warp_damage_+%": "damage_+%",
        "lightning_warp_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Vaal",
        "Lightning",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールライトニングワープ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemVaalLightningWarp",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ヴァールライトニングワープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/variable_duration_skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -50,
      "quality_stats": [
        {
          "stat": "キャストスピードが{base_cast_speed_+%}%増加する",
          "stats": {
            "base_cast_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "skill_effect_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 20,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal",
      "lightning",
      "movement",
      "travel"
    ],
    "secondary_granted_effect": "LightningWarp",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象地点にスケルトンウォーリアーミニオンを召喚する。スケルトンウォーリアーミニオンは近接攻撃を行い、しばらくすると死ぬ。スケルトンウォーリアーミニオンが攻撃的な場合は、近くの敵に向かって突進する。",
      "display_name": "スケルトン召喚",
      "id": "summon_skeletons",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "skeleton_duration_+%": "non_ghost_minion_duration_+%",
        "summon_skeletons_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "ProjectilesFromUser"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スケルトン召喚",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemSummonSkeletons",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "スケルトン召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スケルトンの最大召喚数が{base_number_of_skeletons_allowed}体される",
          "stats": {
            "base_number_of_skeletons_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は20.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 2
        },
        {
          "id": "number_of_melee_skeletons_to_summon",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_number_of_skeletons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_summon_skeleton_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象地点にスケルトンアーチャーミニオンを召喚する。スケルトンアーチャーミニオンは矢を放ち、しばらくすると死ぬ。",
      "display_name": "弓兵のスケルトン召喚",
      "id": "summon_skeletons_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "skeleton_duration_+%": "non_ghost_minion_duration_+%",
        "summon_skeletons_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スケルトン召喚",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemSummonSkeletons",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "弓兵のスケルトン召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スケルトンの最大召喚数が{base_number_of_skeletons_allowed}体される",
          "stats": {
            "base_number_of_skeletons_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は20.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_number_of_skeletons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_archer_skeletons_to_summon",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_summon_skeleton_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象地点にランダムな元素が設定されたスケルトンメイジミニオンを召喚する。スケルトンメイジミニオンはその元素の投射物スペルを放ち、しばらくすると死ぬ。",
      "display_name": "魔術師のスケルトン召喚",
      "id": "summon_skeletons_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "skeleton_duration_+%": "non_ghost_minion_duration_+%",
        "summon_skeletons_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion",
        "Cooldown",
        "RandomElement"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "RandomElement",
        "Fire",
        "Cold",
        "Lightning"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スケルトン召喚",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemSummonSkeletons",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "魔術師のスケルトン召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スケルトンの最大召喚数が{base_number_of_skeletons_allowed}体される",
          "stats": {
            "base_number_of_skeletons_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は20.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_number_of_skeletons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_mage_skeletons_to_summon",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_summon_skeleton_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "random_element"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "強力な将軍に率いられたスケルトン兵、弓兵、メイジ軍団を召喚する。",
      "display_name": "ヴァールスケルトン召喚",
      "id": "vaal_summon_skeletons",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "skeleton_duration_+%": "non_ghost_minion_duration_+%"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Vaal",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Projectile",
        "RangedAttack",
        "ProjectilesFromUser",
        "Multistrikeable",
        "Spell",
        "Area",
        "ThresholdJewelSpellDamage"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールスケルトン召喚",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemVaalSummonSkeletons",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "ヴァールスケルトン召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スケルトンの最大召喚数が{base_number_of_skeletons_allowed}体される",
          "stats": {
            "base_number_of_skeletons_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "number_of_leader_skeletons_to_summon": "1体のスケルトンジェネラルを召喚する",
        "base_skill_effect_duration": "基礎持続時間は20.00秒"
      },
      "stats": [
        {
          "id": "number_of_leader_skeletons_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 2
        },
        {
          "id": "number_of_melee_skeletons_to_summon",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_archer_skeletons_to_summon",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_mage_skeletons_to_summon",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_number_of_skeletons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skeletons_are_vaal",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_summon_skeleton_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "vaal"
    ],
    "secondary_granted_effect": "SummonSkeletons",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "力強い強打で敵を攻撃する。使用するにはメイス、セプター、斧、剣またはスタッフを装備する必要がある。",
      "display_name": "ヘビーストライク",
      "id": "heavy_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "heavy_strike_attack_speed_+%": "attack_speed_+%",
        "heavy_strike_damage_+%": "damage_+%",
        "heavy_strike_chance_to_deal_double_damage_%": "chance_to_deal_double_damage_%",
        "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter": "trigger_level_20_bone_corpses_on_stun"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘビーストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemHeavyStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヘビーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{chance_to_deal_double_damage_%}%の確率でダブルダメージを与える",
          "stats": {
            "chance_to_deal_double_damage_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_stun_threshold_reduction_+%": "敵スタン閾値が25%減少する"
      },
      "stats": [
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "chance_to_deal_double_damage_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "力強い強打で敵を攻撃し、敵をノックバックする。使用するにはメイス、セプター、斧、剣または両手武器を装備する必要がある。",
      "display_name": "連打のヘビーストライク",
      "id": "heavy_strike_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "heavy_strike_attack_speed_+%": "attack_speed_+%",
        "heavy_strike_damage_+%": "damage_+%",
        "heavy_strike_chance_to_deal_double_damage_%": "chance_to_deal_double_damage_%",
        "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter": "trigger_level_20_bone_corpses_on_stun"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "DualWieldOnly"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "One Hand Sword",
        "Thrusting One Hand Sword"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘビーストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemHeavyStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "連打のヘビーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{chance_to_double_stun_duration_%}%の確率でスタン持続時間が2倍になる",
          "stats": {
            "chance_to_double_stun_duration_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_stun_threshold_reduction_+%": "敵スタン閾値が25%減少する"
      },
      "stats": [
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "chance_to_double_stun_duration_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "力強い強打で敵を攻撃し、敵を後ろに飛ばす。使用するにはメイス、セプター、斧、剣または両手武器を装備する必要がある。",
      "display_name": "ヴァールヘビーストライク",
      "id": "vaal_heavy_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "heavy_strike_attack_speed_+%": "attack_speed_+%",
        "heavy_strike_damage_+%": "damage_+%",
        "heavy_strike_chance_to_deal_double_damage_%": "chance_to_deal_double_damage_%",
        "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter": "trigger_level_20_bone_corpses_on_stun"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Melee",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールヘビーストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalHeavyStrike",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールヘビーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "active_skill_damage_+%_final": "ダメージが75%上昇する",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "active_skill_damage_+%_final",
          "type": "constant",
          "value": 75
        },
        {
          "id": "physical_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 8,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "vaal"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接ストライク攻撃により敵を攻撃し、短時間持続するデバフを付与する。デバフの効果中に非ユニークモンスターが死んだ場合、敵の死体は消費され、敵と同じレア度で同じプレフィックス・サフィックスモッドを持つ支配のセンチネルが長い副次的持続時間の間召喚される。",
      "display_name": "ドミネイティングブロウ",
      "id": "dominating_blow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dominating_blow_duration_+%": "non_ghost_minion_duration_+%",
        "additional_max_number_of_dominated_magic_monsters": "max_number_of_dominated_magic_monsters",
        "additional_max_number_of_dominated_rare_monsters": "max_number_of_dominated_rare_monsters",
        "dominating_blow_skill_attack_damage_+%": "attack_damage_+%_for_non_minions",
        "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value": "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
      },
      "types": [
        "Attack",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "CreatesMinion"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Dagger",
        "Claw",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Area"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ドミネイティングブロウ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDominatingBlow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ドミネイティングブロウ",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_attack_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "max_number_of_dominated_normal_monsters": "ノーマルの支配のセンチネル最大召喚数 9",
        "max_number_of_dominated_magic_monsters": "マジックの支配のセンチネル最大召喚数 3",
        "max_number_of_dominated_rare_monsters": "レアの支配のセンチネル最大召喚数 1",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は20.00秒",
        "dominating_blow_chance_to_summon_on_hitting_unqiue_%": "ユニークモンスターをヒットした時に25%の確率で支配のセンチネルを召喚する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "max_number_of_dominated_normal_monsters",
          "type": "constant",
          "value": 9
        },
        {
          "id": "max_number_of_dominated_magic_monsters",
          "type": "constant",
          "value": 3
        },
        {
          "id": "max_number_of_dominated_rare_monsters",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "dominating_blow_chance_to_summon_on_hitting_unqiue_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "max_number_of_vaal_dominated_monsters",
          "type": "constant",
          "value": 3
        },
        {
          "id": "is_dominated",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接ストライク攻撃により敵を攻撃し、短時間持続するデバフを付与する。デバフの効果中に非ユニークモンスターが死んだ場合、敵の死体は消費され、敵と同じレア度で同じプレフィックス・サフィックスモッドを持つ支配のセンチネルが長い副次的持続時間の間召喚される。",
      "display_name": "鼓舞のドミネイティングブロウ",
      "id": "dominating_blow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dominating_blow_duration_+%": "non_ghost_minion_duration_+%",
        "additional_max_number_of_dominated_magic_monsters": "max_number_of_dominated_magic_monsters",
        "additional_max_number_of_dominated_rare_monsters": "max_number_of_dominated_rare_monsters",
        "dominating_blow_skill_attack_damage_+%": "attack_damage_+%_for_non_minions",
        "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value": "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
      },
      "types": [
        "Attack",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "CreatesMinion"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Dagger",
        "Claw",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Area"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ドミネイティングブロウ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDominatingBlow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "鼓舞のドミネイティングブロウ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンダメージの増減はその数値の{active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value}%がこのスキルのダメージにも適用される",
          "stats": {
            "active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value": 2500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は20.00秒",
        "active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value": "ミニオンダメージの増減はその数値の250%がこのスキルのダメージにも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "max_number_of_dominated_normal_monsters",
          "type": "constant",
          "value": 6
        },
        {
          "id": "max_number_of_dominated_magic_monsters",
          "type": "constant",
          "value": 3
        },
        {
          "id": "max_number_of_dominated_rare_monsters",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "dominating_blow_chance_to_summon_on_hitting_unqiue_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "max_number_of_vaal_dominated_monsters",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value",
          "type": "constant",
          "value": 250
        },
        {
          "id": "is_dominated",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "多数の矢を空中に放ち、ディレイの後対象位置から周囲に広がりながら矢が連続して着弾する。全ての矢はそれぞれその周囲にダメージを与える。矢の範囲内に対象がいれば矢の半分は対象に直接着弾する。",
      "display_name": "レインオブアロー",
      "id": "rain_of_arrows",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "rain_of_arrows_attack_speed_+%": "attack_speed_+%",
        "rain_of_arrows_damage_+%": "damage_+%",
        "rain_of_arrows_radius_+%": "base_skill_area_of_effect_+%",
        "rain_of_arrows_rain_of_arrows_additional_sequence_chance_%": "rain_of_arrows_additional_sequence_chance_%",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "ProjectileNumber",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レインオブアロー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemRainOfArrows",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "レインオブアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_number_of_arrows",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "多数の矢を空中に放ち、ディレイの後プレイヤーの位置から対象に向かって一列に連続して着弾する。全ての矢はそれぞれその周囲にダメージを与える。",
      "display_name": "砲撃のレインオブアロー",
      "id": "rain_of_arrows_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "rain_of_arrows_attack_speed_+%": "attack_speed_+%",
        "rain_of_arrows_damage_+%": "damage_+%",
        "rain_of_arrows_radius_+%": "base_skill_area_of_effect_+%",
        "rain_of_arrows_rain_of_arrows_additional_sequence_chance_%": "rain_of_arrows_additional_sequence_chance_%",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "ProjectileNumber",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レインオブアロー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemRainOfArrows",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "砲撃のレインオブアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_number_of_arrows",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "多数の矢を空中に放ち、ディレイの後対象位置から周囲に広がりながら矢が連続してゆっくり着弾する。全ての矢はそれぞれその周囲にダメージを与える。矢の範囲内に対象がいれば矢の半分は対象に直接着弾する。",
      "display_name": "飽和のレインオブアロー",
      "id": "rain_of_arrows_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "rain_of_arrows_attack_speed_+%": "attack_speed_+%",
        "rain_of_arrows_damage_+%": "damage_+%",
        "rain_of_arrows_radius_+%": "base_skill_area_of_effect_+%",
        "rain_of_arrows_rain_of_arrows_additional_sequence_chance_%": "rain_of_arrows_additional_sequence_chance_%",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "ProjectileNumber",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レインオブアロー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemRainOfArrows",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "飽和のレインオブアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 400
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_number_of_arrows",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "多数の矢を空中に放ち、ディレイの後対象位置から周囲に広がりながら矢が連続して複数回着弾する。全ての矢はそれぞれその周囲にダメージを与える。矢の範囲内に対象がいれば矢の半分は対象に直接着弾する。",
      "display_name": "ヴァールレインオブアロー",
      "id": "vaal_rain_of_arrows",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "rain_of_arrows_attack_speed_+%": "attack_speed_+%",
        "rain_of_arrows_damage_+%": "damage_+%",
        "rain_of_arrows_radius_+%": "base_skill_area_of_effect_+%",
        "rain_of_arrows_rain_of_arrows_additional_sequence_chance_%": "rain_of_arrows_additional_sequence_chance_%",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Area",
        "ProjectileSpeed",
        "ProjectileNumber",
        "Totemable",
        "Trappable",
        "Mineable",
        "Vaal",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールレインオブアロー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalRainOfArrows",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールレインオブアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "rain_of_arrows_additional_sequences": "矢の雨を追加で4回放つ",
        "maim_effect_+%": "重傷の効果が150%増加する",
        "global_maim_on_hit": "ヒット時に重傷を与える",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "rain_of_arrows_additional_sequences",
          "type": "constant",
          "value": 4
        },
        {
          "id": "maim_effect_+%",
          "type": "constant",
          "value": 150
        },
        {
          "id": "base_number_of_arrows",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_maim_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 20,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "vaal",
      "bow"
    ],
    "secondary_granted_effect": "RainOfArrows",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "効果濃縮サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemConcentratedEffect",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "効果濃縮サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの範囲ダメージが{area_damage_+%}%増加する",
          "stats": {
            "area_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_concentrated_effect_skill_area_of_effect_+%_final": "サポートされたスキルの効果範囲が30%低下する"
      },
      "stats": [
        {
          "id": "support_concentrated_effect_skill_area_of_effect_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "support_area_concentrate_area_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Area",
        "MinionsCanExplode",
        "ThresholdJewelArea"
      ],
      "letter": "o",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ミニオンダメージサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemMinionDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "ミニオンダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンのダメージが{minion_damage_+%}%増加する",
          "stats": {
            "minion_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_minion_damage_minion_life_+%_final": "サポートされたスキルによるミニオンの最大ライフが25%低下する"
      },
      "stats": [
        {
          "id": "support_minion_damage_minion_life_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "support_minion_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "テンプラー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "d",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "持続時間上昇サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemIncreasedDuration",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "持続時間上昇サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスキル持続時間が{support_more_duration_skill_effect_duration_+%_final}%上昇する",
          "stats": {
            "support_more_duration_skill_effect_duration_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_more_duration_skill_effect_duration_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Duration",
        "ThresholdJewelDuration"
      ],
      "letter": "D",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "冷気から火変換サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemColdToFire",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "冷気から火変換サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの冷気ダメージが{cold_damage_+%}%増加する",
          "stats": {
            "cold_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_cold_damage_%_to_convert_to_fire": "サポートされたスキルの冷気ダメージの50%が火ダメージに変換される"
      },
      "stats": [
        {
          "id": "skill_cold_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "cold_damage_%_to_add_as_fire",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "fire",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "x",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "燃焼促進サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemChanceToIgnite",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "燃焼促進サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの火ダメージが{fire_damage_+%}%増加する",
          "stats": {
            "fire_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_ignite_%": "サポートされたスキルは25%の確率で敵を発火させる",
        "ignites_apply_fire_resistance_+": "サポートされたスキルにより発火した敵の火耐性 -10%"
      },
      "stats": [
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "ignites_apply_fire_resistance_+",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_chance_to_ignite_fire_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "i",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ミニオンスピードサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemMinionSpeed",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "ミニオンスピードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンの移動スピードが{minion_movement_speed_+%}%増加する",
          "stats": {
            "minion_movement_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "minion_movement_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "minion_attack_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "minion_cast_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "movement",
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "e",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ミニオンライフサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemMinionLife",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "ミニオンライフサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンの最大ライフが{minion_maximum_life_+%}%増加する",
          "stats": {
            "minion_maximum_life_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_minion_maximum_life_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "n",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アタック元素ダメージサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemWeaponElementalDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "アタック元素ダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アタックスキルの元素ダメージが{elemental_damage_with_attack_skills_+%}%増加する",
          "stats": {
            "elemental_damage_with_attack_skills_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_attack_skills_elemental_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "サイオン",
        "テンプラー",
        "マローダー",
        "テンプラー",
        "マローダー"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "W",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "渇血サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemBloodlust",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "渇血サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは出血中の敵に対する近接ダメージが{melee_damage_vs_bleeding_enemies_+%}%増加する",
          "stats": {
            "melee_damage_vs_bleeding_enemies_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "cannot_cause_bleeding": "サポートされたアタックスキルは出血を付与できない"
      },
      "stats": [
        {
          "id": "support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cause_bleeding",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "physical",
      "strength",
      "support",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "L",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ヒット時ライフ獲得サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemLifeGainOnHit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ヒット時ライフ獲得サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたアタックでヒットを与えた敵1体ごとに{base_life_gain_per_target}のライフを獲得する",
          "stats": {
            "base_life_gain_per_target": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_life_gain_per_target",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "h",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。",
      "display_name": "ファイヤーストーム",
      "id": "firestorm",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "firestorm_duration_+%": "skill_effect_duration_+%",
        "fire_storm_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤーストーム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFirestorm",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ファイヤーストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "fire_storm_fireball_delay_ms": "0.15秒ごとに一回の衝突",
        "firestorm_initial_impact_damage_+%_final": "最初の衝突が与えるヒットと状態異常のダメージが325%上昇する",
        "firestorm_initial_impact_area_of_effect_+%_final": "最初の衝突の効果範囲が100%上昇する",
        "firestorm_max_number_of_storms": "同時に展開可能な最大ファイヤーストーム数 3",
        "base_skill_effect_duration": "基礎持続時間は1.40秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.3m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "fire_storm_fireball_delay_ms",
          "type": "constant",
          "value": 150
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 450
        },
        {
          "id": "firestorm_initial_impact_damage_+%_final",
          "type": "constant",
          "value": 325
        },
        {
          "id": "firestorm_initial_impact_area_of_effect_+%_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "firestorm_max_number_of_storms",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1400
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 13
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "巨大な炎の矢が対象の範囲に向けて落下する。矢は地面に達すると爆発し、近くにいる敵にダメージを与える。",
      "display_name": "流星群のファイヤーストーム",
      "id": "firestorm_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "firestorm_duration_+%": "skill_effect_duration_+%",
        "fire_storm_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤーストーム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFirestorm",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "流星群のファイヤーストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.3m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 23
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。",
      "display_name": "土砂降りのファイヤーストーム",
      "id": "firestorm_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "firestorm_duration_+%": "skill_effect_duration_+%",
        "fire_storm_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤーストーム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFirestorm",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "土砂降りのファイヤーストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "同時に展開可能な最大ファイヤーストーム数 {firestorm_max_number_of_storms}",
          "stats": {
            "firestorm_max_number_of_storms": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "fire_storm_fireball_delay_ms": "0.15秒ごとに一回の衝突",
        "firestorm_max_number_of_storms": "同時に展開可能な最大ファイヤーストーム数 10",
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.2m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "fire_storm_fireball_delay_ms",
          "type": "constant",
          "value": 150
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 450
        },
        {
          "id": "firestorm_max_number_of_storms",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器を振りかぶり近接武器に電気エネルギーを注入する。物理ダメージの一部が雷ダメージに変換され、攻撃をする際に武器に蓄えられたエネルギーが投射物として放たれ、遠くの敵に飛んでいく。近接攻撃が対象に命中した場合、投射物も対象を外すことはない。",
      "display_name": "ライトニングストライク",
      "id": "lightning_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_strike_damage_+%": "damage_+%",
        "lightning_strike_num_of_additional_projectiles": "number_of_additional_projectiles",
        "lightning_strike_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "lightning_strike_additional_pierce": "projectile_base_number_of_targets_to_pierce",
        "lightning_strike_and_frost_blades_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_strike_and_frost_blades_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Lightning",
        "ProjectilesNotFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングストライク",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLightningStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ライトニングストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "total_projectile_spread_angle_override",
          "type": "constant",
          "value": 70
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": 3
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "melee",
      "strike",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器を振りかぶり近接武器に電気エネルギーを注入する。物理ダメージの一部が雷ダメージに変換され、攻撃をする際に武器に蓄えられたエネルギーが1個の投射物として放たれ、遠くの敵に飛んでいき、敵の間で連鎖する。近接攻撃が対象に命中した場合、投射物も対象を外すことはない。",
      "display_name": "電弧のライトニングストライク",
      "id": "lightning_strike_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_strike_damage_+%": "damage_+%",
        "lightning_strike_num_of_additional_projectiles": "number_of_additional_projectiles",
        "lightning_strike_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "lightning_strike_additional_pierce": "projectile_base_number_of_targets_to_pierce",
        "lightning_strike_and_frost_blades_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_strike_and_frost_blades_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Lightning",
        "ProjectilesNotFromUser",
        "Chains"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングストライク",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLightningStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "電弧のライトニングストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{number_of_chains}回連鎖する",
          "stats": {
            "number_of_chains": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "skill_damage_+%_final_per_chain_from_skill_specific_stat": "スキルが連鎖した回数ごとにダメージが10%上昇する",
        "quality_display_base_number_of_projectiles_is_gem": ""
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_damage_+%_final_per_chain_from_skill_specific_stat",
          "type": "constant",
          "value": 10
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "melee",
      "strike",
      "lightning",
      "chaining"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器を振りかぶり近接武器に電気エネルギーを注入する。物理ダメージの一部が雷ダメージに変換され、蓄えられたエネルギーは敵をヒットするとその敵に付着するオーブとなり、敵にヒットできなければ地面に付着するオーブとなる。オーブは持続時間中周囲の敵に周期的に投射物を放つとともに、付着している敵にもダメージを与える。",
      "display_name": "ヴァールライトニングストライク",
      "id": "vaal_lightning_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_strike_damage_+%": "damage_+%",
        "lightning_strike_num_of_additional_projectiles": "number_of_additional_projectiles",
        "lightning_strike_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "lightning_strike_additional_pierce": "projectile_base_number_of_targets_to_pierce",
        "lightning_strike_and_frost_blades_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_strike_and_frost_blades_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Melee",
        "Duration",
        "Vaal",
        "Lightning",
        "Projectile",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールライトニングストライク",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalLightningStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールライトニングストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "global_always_hit": "回避されない",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "total_projectile_spread_angle_override",
          "type": "constant",
          "value": 180
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 20,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "duration",
      "vaal",
      "lightning",
      "projectile"
    ],
    "secondary_granted_effect": "LightningStrike",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "盾に嵐の力を与える。ブロック時に攻撃者に雷の放電を放ちダメージを与える。",
      "display_name": "テンペストシールド",
      "id": "tempest_shield",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "tempest_shield_damage_+%": "damage_+%",
        "tempest_shield_num_of_additional_projectiles_in_chain": "number_of_chains",
        "tempest_shield_buff_effect_+%": "skill_buff_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "RequiresShield",
        "TotemCastsAlone",
        "Lightning",
        "Chains",
        "Buff",
        "HasReservation",
        "Cooldown",
        "Totemable",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "テンペストシールド",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemTempestShield",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "テンペストシールド",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 120,
      "quality_stats": [
        {
          "stat": "{base_chance_to_shock_%}%の確率で敵を感電させる",
          "stats": {
            "base_chance_to_shock_%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "number_of_chains": "+1回連鎖する",
        "skill_display_buff_grants_shock_immunity": "バフは感電の完全耐性を付与する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 700
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 1
        },
        {
          "id": "shield_spell_block_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_display_buff_grants_shock_immunity",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "lightning",
      "chaining"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "効果が尽きるまでヒットダメージの一部を使用者の代わりに受け、追加のアーマーを付与するバフを適用する。バフがなくなった時または効果が尽きた時、スキルはバフが受けた合計ダメージに応じて周囲の敵に反射ダメージを与える。他のガードスキルとクールダウンを共有する。",
      "display_name": "モルテンシェル",
      "id": "molten_shell",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "molten_shell_duration_+%": "skill_effect_duration_+%",
        "molten_shell_buff_effect_+%": "skill_buff_effect_+%",
        "molten_shell_cooldown_does_not_tick": "skill_cooldown_does_not_tick"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Totemable",
        "TotemCastsWhenNotDetached",
        "Fire",
        "Instant",
        "AreaSpell",
        "Physical",
        "Triggerable",
        "Guard",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "モルテンシェル",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemMoltenShell",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "モルテンシェル",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "molten_shell_damage_absorbed_%\nmolten_shell_damage_absorb_limit_%_of_armour\nmolten_shell_max_damage_absorbed": "ヒットダメージの75%をプレイヤーのライフまたはエナジーシールドより前にバフが受ける\nバフはプレイヤーのアーマーの10%、最大5000までのダメージを受けることができる",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "display_this_skill_cooldown_does_not_recover_during_buff": "効果中はスキルのクールダウンは回復しない"
      },
      "stats": [
        {
          "id": "base_physical_damage_reduction_rating",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 200
        },
        {
          "id": "molten_shell_damage_absorbed_%",
          "type": "constant",
          "value": 75
        },
        {
          "id": "molten_shell_damage_absorb_limit_%_of_armour",
          "type": "constant",
          "value": 10
        },
        {
          "id": "molten_shell_max_damage_absorbed",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "molten_shell_%_of_absorbed_damage_dealt_as_reflected_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_this_skill_cooldown_does_not_recover_during_buff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_originates_from_initiator_location",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire",
      "physical",
      "guard"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "尽きるまでヒットの一部のダメージを使用者の代わりに受け、アーマーを高めるバフを適用する。スキル毎秒は、バフがその一秒に受けたダメージによって、周囲の敵に反射ダメージを与える。バフが取り除かれた時、スキルはバフが受けた総計ダメージによって、周囲の敵に反射ダメージを与える。他のガードスキルと同時にこのバフを纏うことはできない。",
      "display_name": "ヴァールモルテンシェル",
      "id": "vaal_molten_shell",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "molten_shell_duration_+%": "skill_effect_duration_+%",
        "molten_shell_buff_effect_+%": "skill_buff_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Totemable",
        "TotemCastsWhenNotDetached",
        "Fire",
        "Instant",
        "AreaSpell",
        "Physical",
        "Vaal",
        "InstantShiftAttackForLeftMouse",
        "InstantNoRepeatWhenHeld",
        "Cooldown",
        "Guard"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールモルテンシェル",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemVaalMoltenShell",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ヴァールモルテンシェル",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は9.00秒",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_physical_damage_reduction_rating",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 1400
        },
        {
          "id": "molten_shell_damage_absorb_limit_%_of_armour",
          "type": "constant",
          "value": 20
        },
        {
          "id": "molten_shell_max_damage_absorbed",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 9000
        },
        {
          "id": "molten_shell_damage_absorbed_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "molten_shell_%_of_absorbed_damage_dealt_as_reflected_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "molten_shell_explode_each_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_vaal_molten_shell_alternate_description",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_originates_from_initiator_location",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire",
      "physical",
      "vaal",
      "guard"
    ],
    "secondary_granted_effect": "MoltenShell",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの各敵に向かってワンドから投射物を1個放つ。ヒットにより敵が倒されるか、ヒットの直後に敵が倒されると使用者にパワーチャージを付与する。",
      "display_name": "パワーサイフォン",
      "id": "power_siphon",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "power_siphon_attack_speed_+%": "attack_speed_+%",
        "power_siphon_damage_+%": "damage_+%",
        "power_siphon_number_of_additional_projectiles": "number_of_additional_projectiles",
        "kinetic_bolt_blast_and_power_siphon_base_stun_threshold_reduction_+%": "base_stun_threshold_reduction_+%",
        "kinetic_bolt_blast_and_power_siphon_chance_to_double_stun_duration_%": "chance_to_double_stun_duration_%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パワーサイフォン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemPowerSiphon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "パワーサイフォン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "パワーチャージ1個ごとにクリティカルダメージ倍率が{critical_strike_multiplier_+_per_power_charge}%される",
          "stats": {
            "critical_strike_multiplier_+_per_power_charge": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%": "投射物がレアまたはユニークの敵にヒットを与えた時に20%の確率でパワーチャージを1個獲得する",
        "critical_strike_multiplier_+_per_power_charge": "パワーチャージ1個ごとにクリティカルダメージ倍率が+20%される",
        "critical_strike_chance_+%_final_per_power_charge_from_power_siphon": "パワーチャージ1個ごとにクリティカル率が10%上昇する",
        "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value\nquality_display_spell_damage_to_attack_damage_is_gem": "スペルダメージの増減はその数値の150%がこのスキルによるアタックダメージにも適用される",
        "kill_enemy_on_hit_if_under_10%_life": "カリングストライク"
      },
      "stats": [
        {
          "id": "chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "critical_strike_multiplier_+_per_power_charge",
          "type": "constant",
          "value": 20
        },
        {
          "id": "critical_strike_chance_+%_final_per_power_charge_from_power_siphon",
          "type": "constant",
          "value": 10
        },
        {
          "id": "number_of_projectiles_override",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value",
          "type": "constant",
          "value": 150
        },
        {
          "id": "power_siphon_base_fire_at_x_targets",
          "type": "additional",
          "value": null
        },
        {
          "id": "kill_enemy_on_hit_if_under_10%_life",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_are_not_fired",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spell_damage_to_attack_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "attack",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの各敵に向かってワンドから投射物を1個放つ。ヒットにより敵が倒されるか、ヒットの直後に敵が倒されると使用者にパワーチャージを付与する。",
      "display_name": "アーチメイジのパワーサイフォン",
      "id": "power_siphon_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "power_siphon_attack_speed_+%": "attack_speed_+%",
        "power_siphon_damage_+%": "damage_+%",
        "power_siphon_number_of_additional_projectiles": "number_of_additional_projectiles",
        "kinetic_bolt_blast_and_power_siphon_base_stun_threshold_reduction_+%": "base_stun_threshold_reduction_+%",
        "kinetic_bolt_blast_and_power_siphon_chance_to_double_stun_duration_%": "chance_to_double_stun_duration_%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning"
      ],
      "weapon_restrictions": [
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パワーサイフォン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemPowerSiphon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "アーチメイジのパワーサイフォン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "最大マナの{attack_skills_have_added_lightning_damage_equal_to_%_of_maximum_mana}%と同量の追加雷ダメージを与える",
          "stats": {
            "attack_skills_have_added_lightning_damage_equal_to_%_of_maximum_mana": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%": "投射物がレアまたはユニークの敵にヒットを与えた時に20%の確率でパワーチャージを1個獲得する",
        "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value\nquality_display_spell_damage_to_attack_damage_is_gem": "スペルダメージの増減はその数値の150%がこのスキルによるアタックダメージにも適用される",
        "kill_enemy_on_hit_if_under_10%_life": "カリングストライク"
      },
      "stats": [
        {
          "id": "chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "number_of_projectiles_override",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value",
          "type": "constant",
          "value": 150
        },
        {
          "id": "power_siphon_base_fire_at_x_targets",
          "type": "additional",
          "value": null
        },
        {
          "id": "attack_skills_have_added_lightning_damage_equal_to_%_of_maximum_mana",
          "type": "additional",
          "value": null
        },
        {
          "id": "kill_enemy_on_hit_if_under_10%_life",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_are_not_fired",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spell_damage_to_attack_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "attack",
      "projectile",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの全ての敵にワンドから同時に投射物を放ち、体力の低い敵にとどめを刺し、とどめを刺した敵一体ごとにパワーチャージを付与する。ヴォレーでサポートすることができない。",
      "display_name": "ヴァールパワーサイフォン",
      "id": "vaal_power_siphon",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "power_siphon_attack_speed_+%": "attack_speed_+%",
        "power_siphon_damage_+%": "damage_+%",
        "power_siphon_number_of_additional_projectiles": "number_of_additional_projectiles",
        "kinetic_bolt_blast_and_power_siphon_base_stun_threshold_reduction_+%": "base_stun_threshold_reduction_+%",
        "kinetic_bolt_blast_and_power_siphon_chance_to_double_stun_duration_%": "chance_to_double_stun_duration_%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "Totemable",
        "Trappable",
        "Mineable",
        "Vaal",
        "ProjectilesNotFromUser"
      ],
      "weapon_restrictions": [
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールパワーサイフォン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalPowerSiphon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ヴァールパワーサイフォン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "パワーチャージ1個ごとにクリティカルダメージ倍率が{critical_strike_multiplier_+_per_power_charge}%される",
          "stats": {
            "critical_strike_multiplier_+_per_power_charge": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%": "投射物がレアまたはユニークの敵にヒットを与えた時にパワーチャージを1個獲得する",
        "critical_strike_multiplier_+_per_power_charge": "パワーチャージ1個ごとにクリティカルダメージ倍率が+25%される",
        "critical_strike_chance_+%_final_per_power_charge_from_power_siphon": "パワーチャージ1個ごとにクリティカル率が20%上昇する",
        "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value\nquality_display_spell_damage_to_attack_damage_is_gem": "スペルダメージの増減はその数値の150%がこのスキルによるアタックダメージにも適用される",
        "power_siphon_fire_at_all_targets": "近くの敵それぞれに投射物を放つ",
        "global_always_hit": "回避されない",
        "kill_enemy_on_hit_if_under_10%_life": "カリングストライク"
      },
      "stats": [
        {
          "id": "chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "critical_strike_multiplier_+_per_power_charge",
          "type": "constant",
          "value": 25
        },
        {
          "id": "critical_strike_chance_+%_final_per_power_charge_from_power_siphon",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value",
          "type": "constant",
          "value": 150
        },
        {
          "id": "power_siphon_fire_at_all_targets",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "kill_enemy_on_hit_if_under_10%_life",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spell_damage_to_attack_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 15,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "attack",
      "projectile",
      "vaal"
    ],
    "secondary_granted_effect": "PowerSiphon",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "装備している弓で敵に刺し傷を与え、出血のデバフを付与する。このデバフはスキル持続時間のモッドの影響を受ける。",
      "display_name": "パンクチャー",
      "id": "puncture",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "puncture_damage_+%": "damage_+%",
        "puncture_duration_+%": "skill_effect_duration_+%",
        "puncture_maim_on_hit_%_chance": "maim_on_hit_%",
        "puncture_and_ensnaring_arrow_enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage_chance_%": "enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Duration",
        "Trappable",
        "Mineable",
        "Totemable",
        "DamageOverTime",
        "Triggerable",
        "Physical"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パンクチャー",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemPuncture",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "パンクチャー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "出血ダメージが{active_skill_bleeding_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_bleeding_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は8.00秒",
        "global_bleed_on_hit": "出血を付与する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "active_skill_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_bleed_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "bleed_duration_is_skill_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_bleed_damage_final_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "duration",
      "physical",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に刺し傷を与え、出血のデバフを付与する。このデバフはスキル持続時間のモッドの影響を受ける。使用するには短剣、鉤爪または剣を装備する必要がある。",
      "display_name": "刃物のパンクチャー",
      "id": "puncture_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "puncture_damage_+%": "damage_+%",
        "puncture_duration_+%": "skill_effect_duration_+%",
        "puncture_maim_on_hit_%_chance": "maim_on_hit_%",
        "puncture_and_ensnaring_arrow_enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage_chance_%": "enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Duration",
        "DamageOverTime",
        "Physical"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パンクチャー",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemPuncture",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "刃物のパンクチャー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "出血ダメージが{active_skill_bleeding_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_bleeding_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "global_bleed_on_hit": "出血を付与する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "active_skill_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "critical_strike_chance_+%_vs_bleeding_enemies",
          "type": "additional",
          "value": null
        },
        {
          "id": "global_bleed_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "bleed_duration_is_skill_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_bleed_damage_final_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "帯電した矢を対象に放つ。その矢に雷が落ち敵にダメージを与えると共に、周囲の多数の敵にもダメージを与える。",
      "display_name": "ライトニングアロー",
      "id": "lightning_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_arrow_damage_+%": "damage_+%",
        "lightning_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_arrow_and_ice_shot_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングアロー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLightningArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ライトニングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "対象の近くの敵最大{lightning_arrow_maximum_number_of_extra_targets}体に追加でヒットする",
          "stats": {
            "lightning_arrow_maximum_number_of_extra_targets": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "lightning_arrow_maximum_number_of_extra_targets": "対象の近くの敵最大3体に追加でヒットする"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "lightning_arrow_maximum_number_of_extra_targets",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_shock_as_though_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "lightning",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "帯電した矢を対象に放つ。その矢に雷が落ち敵にダメージを与える。対象に突き刺さる帯電した矢を放ち、矢は最後の対象に突き刺さり、その矢に複数回雷を落としダメージを与える。",
      "display_name": "感電死のライトニングアロー",
      "id": "lightning_arrow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_arrow_damage_+%": "damage_+%",
        "lightning_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_arrow_and_ice_shot_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングアロー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLightningArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "感電死のライトニングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "矢は刺さった後に最終ターゲットを追加で{lightning_arrow_alt_additional_strikes}回ダメージを与えることができる",
          "stats": {
            "lightning_arrow_alt_additional_strikes": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "lightning_arrow_stack_limit": "1体の敵に刺さるライトニングアローの最大数 10本",
        "lightning_arrow_alt_additional_strikes": "矢は刺さった後に最終ターゲットを追加で4回ダメージを与えることができる",
        "lightning_arrow_alt_strike_frequency_ms": "雷は0.5秒ごとに落雷する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "lightning_arrow_stack_limit",
          "type": "constant",
          "value": 10
        },
        {
          "id": "lightning_arrow_alt_additional_strikes",
          "type": "constant",
          "value": 4
        },
        {
          "id": "lightning_arrow_alt_strike_frequency_ms",
          "type": "constant",
          "value": 500
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "lightning",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間の移動スピード、アタックスピードおよびキャストスピードを増加させるオーラを纏う。",
      "display_name": "ヘイスト",
      "id": "haste",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "haste_mana_reservation_+%": "base_reservation_+%",
        "haste_reserves_no_mana": "base_skill_no_reservation",
        "haste_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "haste_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1",
        "haste_aura_effect_+%": "aura_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘイスト",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemHaste",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ヘイスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "attack_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "cast_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間の移動スピード、アタックスピードおよびキャストスピードを増加させる一時的オーラを纏う。",
      "display_name": "ヴァールヘイスト",
      "id": "vaal_haste",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "haste_mana_reservation_+%": "base_reservation_+%",
        "haste_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "haste_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1",
        "haste_aura_effect_+%": "aura_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Totemable",
        "TotemCastsAlone",
        "Duration",
        "Vaal",
        "Aura",
        "AreaSpell",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールヘイスト",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemVaalHaste",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ヴァールヘイスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration": "バフ持続時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "attack_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "cast_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal"
    ],
    "secondary_granted_effect": "Haste",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に元素耐性および元素系状態異常完全耐性を付与するオーラを纏う。",
      "display_name": "ピュリティオブエレメンツ",
      "id": "purity_of_elements",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purity_of_elements_mana_reservation_+%": "base_reservation_+%",
        "purity_of_elements_reserves_no_mana": "base_skill_no_reservation",
        "purity_of_elements_aura_effect_+%": "aura_effect_+%",
        "purity_of_elements_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "purity_of_elements_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ピュリティオブエレメンツ",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemPurity",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ピュリティオブエレメンツ",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "プレイヤーおよび近くの味方の全ての元素耐性 {base_resist_all_elements_%}%",
          "stats": {
            "base_resist_all_elements_%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "immune_to_status_ailments": "プレイヤーおよび近くの味方は全ての元素系状態異常に対して完全耐性を得る"
      },
      "stats": [
        {
          "id": "base_resist_all_elements_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "immune_to_status_ailments",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間にライフ自動回復を付与するオーラを纏う。",
      "display_name": "バイタリティ",
      "id": "vitality",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "vitality_mana_reservation_+%": "base_reservation_+%",
        "vitality_reserves_no_mana": "base_skill_no_reservation",
        "vitality_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "vitality_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バイタリティ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemVitality",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "バイタリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_life_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に追加のエナジーシールドとエナジーシールドリチャージレートの増加を付与するオーラを纏う。",
      "display_name": "ディシプリン",
      "id": "discipline",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "discipline_mana_reservation_+%": "base_reservation_+%",
        "discipline_aura_effect_+%": "aura_effect_+%",
        "discipline_reserves_no_mana": "base_skill_no_reservation",
        "discipline_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "discipline_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディシプリン",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemDiscipline",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ディシプリン",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "energy_shield_recharge_rate_+%": "プレイヤーおよび近くの味方のエナジーシールドリチャージレートが30%増加する"
      },
      "stats": [
        {
          "id": "energy_shield_recharge_rate_+%",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_maximum_energy_shield",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 35.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間のエナジーシールドのリチャージが受けるダメージにより遅延されないようにする一時的オーラを纏う。",
      "display_name": "ヴァールディシプリン",
      "id": "vaal_discipline",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "discipline_mana_reservation_+%": "base_reservation_+%",
        "discipline_aura_effect_+%": "aura_effect_+%",
        "discipline_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "discipline_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Totemable",
        "TotemCastsAlone",
        "Duration",
        "Vaal",
        "Aura",
        "AreaSpell",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールディシプリン",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemVaalDiscipline",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ヴァールディシプリン",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "energy_shield_recharge_not_delayed_by_damage": "プレイヤーおよび近くの味方のエナジーシールドのリチャージがダメージによって遅延しない",
        "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration": "バフ持続時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "energy_shield_recharge_not_delayed_by_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal"
    ],
    "secondary_granted_effect": "Discipline",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に回避力を付与するオーラを纏う。",
      "display_name": "グレース",
      "id": "grace",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "grace_mana_reservation_+%": "base_reservation_+%",
        "grace_aura_effect_+%": "aura_effect_+%",
        "grace_reserves_no_mana": "base_skill_no_reservation",
        "grace_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "grace_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グレース",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemGrace",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "グレース",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "grace_aura_evasion_rating_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間にアタック回避し、受ける抑制されたスペルダメージを不幸にする能力を付与する一時的オーラを纏う。",
      "display_name": "ヴァールグレース",
      "id": "vaal_grace",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "grace_mana_reservation_+%": "base_reservation_+%",
        "grace_aura_effect_+%": "aura_effect_+%",
        "grace_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "grace_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Totemable",
        "TotemCastsAlone",
        "Duration",
        "Vaal",
        "Aura",
        "AreaSpell",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールグレース",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemVaalGrace",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ヴァールグレース",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "chance_to_evade_attacks_%": "プレイヤーおよび近くの味方はアタックヒットに対する回避率 +15%",
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration": "バフ持続時間のモッドはこのスキルのソウル獲得不能にも適用される",
        "damage_taken_from_suppressed_hits_is_unlucky": "プレイヤーが抑制したスペルダメージは不運となる"
      },
      "stats": [
        {
          "id": "chance_to_evade_attacks_%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_taken_from_suppressed_hits_is_unlucky",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal"
    ],
    "secondary_granted_effect": "Grace",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間にアーマーを付与するオーラを纏う。",
      "display_name": "デターミネーション",
      "id": "determination",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "determination_mana_reservation_+%": "base_reservation_+%",
        "determination_aura_effect_+%": "aura_effect_+%",
        "determination_reserves_no_mana": "base_skill_no_reservation",
        "determination_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "determination_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "Physical",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デターミネーション",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemDetermination",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "デターミネーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "determination_aura_armour_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_physical_damage_reduction_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間のアタックとスペルに火ダメージを追加するオーラを纏う。",
      "display_name": "アンガー",
      "id": "anger",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "anger_aura_effect_+%": "aura_effect_+%",
        "anger_mana_reservation_+%": "base_reservation_+%",
        "anger_reserves_no_mana": "base_skill_no_reservation",
        "anger_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "anger_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Fire",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アンガー",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemAnger",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "アンガー",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "attack_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に物理ダメージに基づく追加の冷気ダメージを付与するオーラを纏う。",
      "display_name": "ヘイトレッド",
      "id": "hatred",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "hatred_mana_reservation_+%": "base_reservation_+%",
        "hatred_aura_effect_+%": "aura_effect_+%",
        "hatred_reserves_no_mana": "base_skill_no_reservation",
        "replica_unique_hyrris_truth_hatred_mana_reservation_+%_final": "reservation_+%_final_from_skill_specific_stat",
        "hatred_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "hatred_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Cold",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘイトレッド",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemHatred",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ヘイトレッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "physical_damage_%_to_add_as_cold",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間のアタックに雷ダメージを追加し、使用者のスペルの雷ダメージを上昇させるオーラを纏う。",
      "display_name": "ラース",
      "id": "wrath",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "wrath_mana_reservation_+%": "base_reservation_+%",
        "wrath_aura_effect_+%": "aura_effect_+%",
        "wrath_reserves_no_mana": "base_skill_no_reservation",
        "wrath_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "wrath_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Lightning",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ラース",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemWrath",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ラース",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "attack_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "wrath_aura_spell_lightning_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "火ダメージを与え、発火させる確率を持つ燃える矢を放つ。",
      "display_name": "バーニングアロー",
      "id": "burning_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "burning_arrow_ignite_chance_%": "base_chance_to_ignite_%",
        "burning_arrow_damage_+%": "damage_+%",
        "burning_arrow_physical_damage_%_to_add_as_fire_damage": "physical_damage_%_to_add_as_fire",
        "burning_arrow_debuff_effect_+%": "skill_buff_effect_+%",
        "burning_and_explosive_arrow_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Fire",
        "ThresholdJewelArea",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バーニングアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemBurningArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "バーニングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "発火ダメージが{active_skill_ignite_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_ignite_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_chance_to_ignite_%": "25%の確率で敵を発火させる",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する"
      },
      "stats": [
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "fire",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "火ダメージを与え、発火させる確率を持つ燃える矢を放つ。",
      "display_name": "元気のバーニングアロー",
      "id": "burning_arrow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "burning_arrow_ignite_chance_%": "base_chance_to_ignite_%",
        "burning_arrow_damage_+%": "damage_+%",
        "burning_arrow_physical_damage_%_to_add_as_fire_damage": "physical_damage_%_to_add_as_fire",
        "burning_arrow_debuff_effect_+%": "skill_buff_effect_+%",
        "burning_and_explosive_arrow_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Fire",
        "ThresholdJewelArea",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バーニングアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemBurningArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "元気のバーニングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "発火ダメージが{active_skill_ignite_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_ignite_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_chance_to_ignite_%": "25%の確率で敵を発火させる",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する"
      },
      "stats": [
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "added_fire_damage_to_attacks_equal_to_%_maximum_life",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "fire",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象と周囲の敵に火ダメージを与え、高い発火確率を有する爆発する矢を放つ。",
      "display_name": "ヴァールバーニングアロー",
      "id": "vaal_burning_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "burning_arrow_ignite_chance_%": "base_chance_to_ignite_%",
        "burning_arrow_damage_+%": "damage_+%",
        "burning_arrow_physical_damage_%_to_add_as_fire_damage": "physical_damage_%_to_add_as_fire",
        "burning_arrow_debuff_effect_+%": "skill_buff_effect_+%",
        "burning_and_explosive_arrow_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Area",
        "Vaal",
        "Fire",
        "ThresholdJewelDuration"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールバーニングアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalBurningArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールバーニングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "発火ダメージが{active_skill_ignite_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_ignite_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_chance_to_ignite_%": "50%の確率で敵を発火させる",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する",
        "projectile_base_number_of_targets_to_pierce": "投射物は対象を追加で3体貫通する",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "projectile_base_number_of_targets_to_pierce",
          "type": "constant",
          "value": 3
        },
        {
          "id": "vaal_burning_arrow_explode_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 15,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "vaal",
      "fire",
      "bow"
    ],
    "secondary_granted_effect": "BurningArrow",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "元素拡散サポート",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SupportGemElementalProliferation",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "元素拡散サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "敵に対する元素系状態異常の持続時間が{base_elemental_status_ailment_duration_+%}%増加する",
          "stats": {
            "base_elemental_status_ailment_duration_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "chance_to_freeze_shock_ignite_%": "サポートされたスキルは20%の確率で凍結、感電および発火を付与する"
      },
      "stats": [
        {
          "id": "chance_to_freeze_shock_ignite_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "elemental_status_effect_aura_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_elemental_status_ailment_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "display_what_elemental_proliferation_does",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "fire",
      "lightning",
      "intelligence",
      "support",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "ElementalStatus"
      ],
      "letter": "S",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Area"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "傲慢サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemBloodMagic",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "傲慢サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのオーラの効果が{aura_effect_+%}%増加する",
          "stats": {
            "aura_effect_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_reserve_life_instead_of_mana": "サポートされたスキルはマナの代わりにライフをリザーブする"
      },
      "stats": [
        {
          "id": "aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_reserve_life_instead_of_mana",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "HasReservation"
      ],
      "letter": "B",
      "supports_gems_only": false,
      "excluded_types": [
        "Blessing"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "使用者と仲間にマナ自動回復を付与するオーラを纏う。",
      "display_name": "クラリティ",
      "id": "clarity",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "clarity_mana_reservation_+%": "base_reservation_+%",
        "clarity_reserves_no_mana": "base_skill_no_reservation",
        "clarity_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "clarity_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クラリティ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemClarity",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "クラリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_mana_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者と仲間がマナコストを払うことなくスキルを使えるようになる一時的オーラを纏う。",
      "display_name": "ヴァールクラリティ",
      "id": "vaal_clarity",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "clarity_mana_reservation_+%": "base_reservation_+%",
        "clarity_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "clarity_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Totemable",
        "TotemCastsAlone",
        "Duration",
        "Vaal",
        "Aura",
        "AreaSpell",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールクラリティ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemVaalClarity",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ヴァールクラリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は10.00秒",
        "no_mana_cost": "プレイヤーおよび近くの味方のスキルはマナをコストして消費しない",
        "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration": "バフ持続時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "no_mana_cost",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal"
    ],
    "secondary_granted_effect": "Clarity",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "カリングストライクサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemCullingStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "カリングストライクサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルが敵をカリングした時に{recover_%_maximum_life_on_cull}%のライフを回復する",
          "stats": {
            "recover_%_maximum_life_on_cull": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "kill_enemy_on_hit_if_under_10%_life": "ライフが10%以下の敵にサポートされたスキルのヒットを与えるとその敵を撃破する"
      },
      "stats": [
        {
          "id": "damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "kill_enemy_on_hit_if_under_10%_life",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "X",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ポイントブランクサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemPointBlank",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "ポイントブランクサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "keystone_point_blank": "サポートされたスキルの投射物アタックヒットは投射の開始時にダメージが最大30%上昇し、投射物が遠くに移動するほどダメージが低下する"
      },
      "stats": [
        {
          "id": "projectile_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "keystone_point_blank",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "projectile",
      "attack",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RangedAttack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "b",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アイアングリップサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemIronGrip",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "アイアングリップサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "keystone_strong_bowman": "筋力のダメージボーナスがサポートされたスキルの投射物アタックダメージにも適用される"
      },
      "stats": [
        {
          "id": "projectile_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "keystone_strong_bowman",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "projectile",
      "physical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RangedAttack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "i",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アイアンウィルサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemIronWill",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "アイアンウィルサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "strong_casting": "筋力のダメージボーナスがサポートされたスキルの全ての属性のスペルダメージにも適用される"
      },
      "stats": [
        {
          "id": "spell_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "strong_casting",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "DegenOnlySpellDamage",
        "ThresholdJewelSpellDamage"
      ],
      "letter": "w",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "フルライフ時ダメージサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemMeleeDamageOnFullLife",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "フルライフ時ダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのダメージが{damage_+%}%増加する",
          "stats": {
            "damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_damage_while_on_full_life_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "f",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スペルトーテムサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemSpellTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "スペルトーテムサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトーテム設置スピードが{summon_totem_cast_speed_+%}%増加する",
          "stats": {
            "summon_totem_cast_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "support_spell_totem_cast_speed_+%_final": "サポートされたスキルのキャストスピードが40%低下する",
        "is_totem": "サポートされたスキルはそのスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 60
        },
        {
          "id": "support_spell_totem_cast_speed_+%_final",
          "type": "constant",
          "value": -40
        },
        {
          "id": "support_totem_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "totem_support_gem_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "spell",
      "totem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell",
        "Totemable",
        "AND"
      ],
      "letter": "T",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger"
      ],
      "added_types": [
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "ReservationBecomesCost"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "連続爆破マインサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemRemoteMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "連続爆破マインサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "マインダメージが{mine_damage_+%}%増加する",
          "stats": {
            "mine_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは5秒持続する",
        "support_remote_mine_damage_+%_final_per_mine_detonation_cascade": "サポートされたスキルは起爆シークエンスでこれまでに起爆されたマインの数ごとにダメージが5%上昇する",
        "base_mine_detonation_time_ms": "サポートされたスキルは0.25秒の基礎マイン起爆時間を持つ",
        "disable_skill_if_melee_attack": "サポートされたアタックスキルは近接武器で使用することができない",
        "remote_mined_by_support": "サポートされたスキルは基礎マナコストまたは基礎ライフコストと同じ量の基礎リザーブ量を持つ",
        "is_remote_mine": ""
      },
      "stats": [
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "mine_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "support_remote_mine_damage_+%_final_per_mine_detonation_cascade",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_mine_detonation_time_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "support_makes_skill_mine_pvp_damage_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "support_gem_mine_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_skill_if_melee_attack",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "remote_mined_by_support",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 50,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "mine"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Mineable"
      ],
      "letter": "Y",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger",
        "HasReservation",
        "ReservationBecomesCost",
        "NOT",
        "AND",
        "RemoteMined",
        "NOT",
        "AND"
      ],
      "added_types": [
        "RemoteMined",
        "HasReservation"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "マインを起爆し、その周囲の他のマインを起爆させるシーケンスを開始する。",
      "display_name": "マイン起爆",
      "id": "detonate_mines",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Triggerable",
        "Instant",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "マイン起爆",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemDetonateMines",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "w",
    "display_name": "マイン起爆",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "マインの起爆スピードが{mine_detonation_speed_+%}%増加する",
          "stats": {
            "mine_detonation_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine": "最初のマインは即時に起爆する\n起爆シークエンスで起爆済みのマイン1個ごとにマイン起爆スピードが10%上昇する"
      },
      "stats": [
        {
          "id": "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 8,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "mine",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の地面に衝撃を与えるトーテムを召喚し、周囲の敵をノックバックさせダメージを与える。",
      "display_name": "ショックウェーブトーテム",
      "id": "shockwave_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "shockwave_totem_cast_speed_+%": "base_cast_speed_+%",
        "shockwave_totem_radius_+%": "base_skill_area_of_effect_+%",
        "shockwave_totem_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Multicastable",
        "AreaSpell",
        "Physical",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "ショックウェーブトーテム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemShockwaveTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "r",
    "display_name": "ショックウェーブトーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 10,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_global_chance_to_knockback_%": "ヒット時に25%の確率で敵をノックバックする",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_global_chance_to_knockback_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者と仲間のライフを自動回復させるオーラを纏うトーテムを召喚する。",
      "display_name": "リジュヴェネーショントーテム",
      "id": "rejuvenation_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "rejuvenation_totem_aura_effect_+%": "aura_effect_+%",
        "decoy_rejuvenation_devouring_totem_totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit": "totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "TotemCastsAlone",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Aura",
        "AreaSpell",
        "TotemCastsWhenNotDetached"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "リジュヴェネーショントーテム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemRejuvenationTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "r",
    "display_name": "リジュヴェネーショントーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トーテムライフが{totem_life_+%_final}%上昇する",
          "stats": {
            "totem_life_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_life_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "totem_life_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "起爆すると周囲に投射物を放つマインを投げる。放たれた投射物は移動中に素早く霧散し、その後消える。",
      "display_name": "アイシクルマイン",
      "id": "icicle_mine",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cold_projectile_mine_damage_+%": "damage_+%",
        "cold_projectile_mine_throwing_speed_+%": "mine_laying_speed_+%",
        "cold_projectile_mine_critical_multiplier_+": "base_critical_strike_multiplier_+",
        "cold_projectile_mine_throwing_speed_negated_+%": "mine_throwing_speed_negated_+%",
        "stormblast_icicle_pyroclast_mine_aura_effect_+%": "mine_aura_effect_+%",
        "stormblast_icicle_pyroclast_mine_base_deal_no_damage": "base_deal_no_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "RemoteMined",
        "Cold",
        "HasReservation",
        "ProjectilesFromUser",
        "Aura",
        "Area",
        "AuraAffectsEnemies",
        "AuraNotOnCaster"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイシクルマイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFreezeMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "アイシクルマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 10,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは5秒持続する",
        "base_mine_detonation_time_ms": "基礎マイン起爆時間は0.30秒",
        "cold_projectile_mine_enemy_critical_strike_chance_+%_against_self": "マイン1個ごとにその近くの敵に対するクリティカル率が10%、最大500%まで増加する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "5個の投射物を放つ",
        "is_remote_mine": "",
        "projectiles_nova": "放射状に投射物を放つ",
        "display_additional_projectile_per_2_mines_in_detonation_sequence": "起爆シークエンスで起爆済みのマイン2つごとに追加の投射物を1個放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_mine_detonation_time_ms",
          "type": "constant",
          "value": 300
        },
        {
          "id": "cold_projectile_mine_enemy_critical_strike_chance_+%_against_self",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 5
        },
        {
          "id": "projectile_speed_variation_+%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "skill_visual_scale_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_additional_projectile_per_2_mines_in_detonation_sequence",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold",
      "aura",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "起爆すると敵に投射物を放つマインを投げる。放たれた投射物は移動中に素早く霧散し、その後消える。",
      "display_name": "扇風のアイシクルマイン",
      "id": "icicle_mine_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cold_projectile_mine_damage_+%": "damage_+%",
        "cold_projectile_mine_throwing_speed_+%": "mine_laying_speed_+%",
        "cold_projectile_mine_critical_multiplier_+": "base_critical_strike_multiplier_+",
        "cold_projectile_mine_throwing_speed_negated_+%": "mine_throwing_speed_negated_+%",
        "stormblast_icicle_pyroclast_mine_aura_effect_+%": "mine_aura_effect_+%",
        "stormblast_icicle_pyroclast_mine_base_deal_no_damage": "base_deal_no_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "RemoteMined",
        "Cold",
        "HasReservation",
        "ProjectilesFromUser",
        "Aura",
        "Area",
        "AuraAffectsEnemies",
        "AuraNotOnCaster"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイシクルマイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFreezeMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "扇風のアイシクルマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 30,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは5秒持続する",
        "base_mine_detonation_time_ms": "基礎マイン起爆時間は0.30秒",
        "cold_projectile_mine_enemy_critical_strike_chance_+%_against_self": "マイン1個ごとにその近くの敵に対するクリティカル率が10%、最大500%まで増加する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "is_remote_mine": "",
        "display_additional_projectile_per_2_mines_in_detonation_sequence": "起爆シークエンスで起爆済みのマイン2つごとに追加の投射物を1個放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_mine_detonation_time_ms",
          "type": "constant",
          "value": 300
        },
        {
          "id": "cold_projectile_mine_enemy_critical_strike_chance_+%_against_self",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "projectile_speed_variation_+%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "skill_visual_scale_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_additional_projectile_per_2_mines_in_detonation_sequence",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold",
      "aura",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "起爆すると周囲に投射物を放つマインを投げる。放たれた投射物は移動中に素早く霧散し、その後消える。",
      "display_name": "サボタージュのアイシクルマイン",
      "id": "icicle_mine_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cold_projectile_mine_damage_+%": "damage_+%",
        "cold_projectile_mine_throwing_speed_+%": "mine_laying_speed_+%",
        "cold_projectile_mine_critical_multiplier_+": "base_critical_strike_multiplier_+",
        "cold_projectile_mine_throwing_speed_negated_+%": "mine_throwing_speed_negated_+%",
        "stormblast_icicle_pyroclast_mine_aura_effect_+%": "mine_aura_effect_+%",
        "stormblast_icicle_pyroclast_mine_base_deal_no_damage": "base_deal_no_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "RemoteMined",
        "Cold",
        "HasReservation",
        "ProjectilesFromUser",
        "Aura",
        "Area",
        "AuraAffectsEnemies",
        "AuraNotOnCaster"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイシクルマイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFreezeMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "サボタージュのアイシクルマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 400,
      "damage_effectiveness": -10,
      "quality_stats": [
        {
          "stat": "オーラの効果が{aura_effect_+%}%増加する",
          "stats": {
            "aura_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは5秒持続する",
        "base_mine_detonation_time_ms": "基礎マイン起爆時間は0.30秒",
        "cold_projectile_mine_enemy_critical_strike_chance_+%_against_self": "マイン1個ごとにその近くの敵に対するクリティカル率が40%、最大500%まで増加する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "5個の投射物を放つ",
        "is_remote_mine": "",
        "projectiles_nova": "放射状に投射物を放つ",
        "display_additional_projectile_per_2_mines_in_detonation_sequence": "起爆シークエンスで起爆済みのマイン2つごとに追加の投射物を1個放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_mine_detonation_time_ms",
          "type": "constant",
          "value": 300
        },
        {
          "id": "cold_projectile_mine_enemy_critical_strike_chance_+%_against_self",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 5
        },
        {
          "id": "projectile_speed_variation_+%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "skill_visual_scale_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_additional_projectile_per_2_mines_in_detonation_sequence",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": null,
        "mana_flat": 15
      },
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold",
      "aura",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵により発動されると、その敵を短時間味方にするトラップを投げる。ユニークモンスターや他のプレーヤーに対して効果はない。",
      "display_name": "コンヴァージョントラップ",
      "id": "conversion_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "conversion_trap_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Mineable",
        "Trapped",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンヴァージョントラップ",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemConversionTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "コンヴァージョントラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 200000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "traps_do_not_explode_on_timeout": "トラップは持続時間終了時に作動しない",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "traps_do_not_explode_on_timeout",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "単体の敵にダメージを与え、そのダメージ量に応じて、持続時間中敵の移動を封じるトラップを投げる。移動の阻止が終わったあともデバフは残り続け、敵の移動スピードを下げる。この効果は時間の経過とともに軽減する。デバフがなくなるまで敵はトラップとマインから受けるダメージが増加する。スペルダメージのモッドはこのスキルのダメージに影響しない。",
      "display_name": "ベアトラップ",
      "id": "bear_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bear_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "bear_trap_damage_+%": "damage_+%",
        "bear_trap_additional_damage_taken_+%_from_traps_and_mines": "bear_trap_damage_taken_+%_from_traps_and_mines"
      },
      "types": [
        "Spell",
        "Duration",
        "Mineable",
        "Trapped",
        "Damage",
        "Physical",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ベアトラップ",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemBearTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ベアトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 200,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 50000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "bear_trap_damage_taken_+%_from_traps_and_mines": "敵はトラップまたはマインのヒットから受けるダメージが25%増加する",
        "bear_trap_movement_speed_+%_final": "デバフが開始した時に敵の移動スピードが80%低下する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "no_movement_speed": "敵をその場に固定する",
        "traps_do_not_explode_on_timeout": "トラップは持続時間終了時に作動しない",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "secondary_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "secondary_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "trap_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 750
        },
        {
          "id": "bear_trap_damage_taken_+%_from_traps_and_mines",
          "type": "constant",
          "value": 25
        },
        {
          "id": "bear_trap_movement_speed_+%_final",
          "type": "constant",
          "value": -80
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_deals_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "no_movement_speed",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "traps_do_not_explode_on_timeout",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "単体の敵にダメージを与えて串刺しを付与し、そのダメージ量に応じて、持続時間中敵の移動を封じるトラップを投げる。スペルダメージのモッドはこのスキルのダメージに影響しない。",
      "display_name": "串のベアトラップ",
      "id": "bear_trap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bear_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "bear_trap_damage_+%": "damage_+%",
        "bear_trap_additional_damage_taken_+%_from_traps_and_mines": "bear_trap_damage_taken_+%_from_traps_and_mines"
      },
      "types": [
        "Spell",
        "Duration",
        "Mineable",
        "Trapped",
        "Damage",
        "Physical",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ベアトラップ",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemBearTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "串のベアトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 50,
      "quality_stats": [
        {
          "stat": "串刺しの効果が{impale_debuff_effect_+%}%増加する",
          "stats": {
            "impale_debuff_effect_+%": 4000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "impale_on_hit_%_chance": "ヒット時に敵を串刺しにする",
        "apply_enemy_impale_damage_to_nearby_enemies_on_killing_blow_%_chance": "キリングブローは敵に付与した串刺しを周囲の敵に反射ダメージとして与える",
        "no_movement_speed": "敵をその場に固定する",
        "traps_do_not_explode_on_timeout": "トラップは持続時間終了時に作動しない",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "secondary_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "secondary_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "trap_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 750
        },
        {
          "id": "impale_on_hit_%_chance",
          "type": "constant",
          "value": 100
        },
        {
          "id": "apply_enemy_impale_damage_to_nearby_enemies_on_killing_blow_%_chance",
          "type": "constant",
          "value": 100
        },
        {
          "id": "impale_debuff_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_deals_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "no_movement_speed",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "traps_do_not_explode_on_timeout",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "逃走付与サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemChanceToFlee",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "逃走付与サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは{global_hit_causes_monster_flee_%}%の確率でモンスターを逃走させる",
          "stats": {
            "global_hit_causes_monster_flee_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_hit_causes_monster_flee_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "z",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "トラップを投げる。そのトラップは作動すると爆発し周囲の敵に火ダメージを与え、燃焼領域を作りその上の敵にダメージを与える。",
      "display_name": "ファイヤートラップ",
      "id": "fire_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fire_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "fire_trap_burning_damage_+%": "burn_damage_+%",
        "fire_trap_damage_+%": "damage_+%",
        "fire_trap_number_of_additional_traps_to_throw": "number_of_additional_traps_to_throw",
        "fire_trap_burning_ground_duration_+%": "skill_effect_duration_+%",
        "fire_and_explosive_trap_number_of_additional_traps_to_throw_if_mined": "number_of_additional_traps_to_throw_if_mined"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "CausesBurning",
        "Trapped",
        "DamageOverTime",
        "Fire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤートラップ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFireTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ファイヤートラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 160,
      "quality_stats": [
        {
          "stat": "トラップ作動範囲が{trap_trigger_radius_+%}%増加する",
          "stats": {
            "trap_trigger_radius_+%": 4000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_skill_effect_duration": "基礎持続時間は1.75秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "global_minimum_added_fire_damage_vs_burning_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_fire_damage_vs_burning_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1750
        },
        {
          "id": "trap_variation",
          "type": "constant",
          "value": 22
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "トラップを投げる。そのトラップは作動すると爆発し周囲の敵に火ダメージを与える。",
      "display_name": "爆破のファイヤートラップ",
      "id": "fire_trap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fire_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "fire_trap_burning_damage_+%": "burn_damage_+%",
        "fire_trap_damage_+%": "damage_+%",
        "fire_trap_number_of_additional_traps_to_throw": "number_of_additional_traps_to_throw",
        "fire_trap_burning_ground_duration_+%": "skill_effect_duration_+%",
        "fire_and_explosive_trap_number_of_additional_traps_to_throw_if_mined": "number_of_additional_traps_to_throw_if_mined"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "CausesBurning",
        "Trapped",
        "DamageOverTime",
        "Fire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤートラップ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFireTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "爆破のファイヤートラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 160,
      "quality_stats": [
        {
          "stat": "トラップ作動範囲が{trap_trigger_radius_+%}%増加する",
          "stats": {
            "trap_trigger_radius_+%": 4000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "trap_%_chance_to_trigger_twice": "50%の確率でトラップが追加で1回作動する",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_minimum_added_fire_damage_vs_burning_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_fire_damage_vs_burning_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "trap_variation",
          "type": "constant",
          "value": 22
        },
        {
          "id": "trap_%_chance_to_trigger_twice",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "複数のトラップを投げる。そのトラップは作動すると爆発し周囲の敵に火ダメージを与え、燃焼領域を作りその上の敵にダメージを与える。",
      "display_name": "ヴァールファイヤートラップ",
      "id": "vaal_fire_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fire_trap_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "CausesBurning",
        "Trapped",
        "DamageOverTime",
        "Vaal",
        "Fire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールファイヤートラップ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalFireTrap",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールファイヤートラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration": "トラップの持続時間が+30秒される",
        "base_skill_effect_duration": "基礎持続時間は8.00秒",
        "number_of_additional_traps_to_throw": "追加のトラップを最大9個追加で投げる",
        "number_of_additional_traps_allowed": "同時に展開可能なトラップの数が最大10個追加される",
        "throw_traps_in_circle_radius": "対象とした地点の周囲にランダムにトラップを投げる",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 30000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "number_of_additional_traps_to_throw",
          "type": "constant",
          "value": 9
        },
        {
          "id": "number_of_additional_traps_allowed",
          "type": "constant",
          "value": 10
        },
        {
          "id": "throw_traps_in_circle_radius",
          "type": "constant",
          "value": 30
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 4,
        "stored_uses": 10
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "vaal",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "トーテムを召喚する。トーテムは近くの敵を挑発し自らに攻撃させる。",
      "display_name": "デコイトーテム",
      "id": "decoy_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "decoy_totem_radius_+%": "base_skill_area_of_effect_+%",
        "decoy_totem_life_+%": "totem_life_+%",
        "decoy_rejuvenation_devouring_totem_totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit": "totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
      },
      "types": [
        "Spell",
        "Trappable",
        "Mineable",
        "Area",
        "SummonsTotem",
        "Multicastable",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "デコイトーテム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemDecoyTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "デコイトーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トーテムライフが{totem_life_+%_final}%上昇する",
          "stats": {
            "totem_life_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "totems_cannot_evade": "このスキルにより召喚されたトーテムは回避することができない",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 60
        },
        {
          "id": "totem_life_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "totems_cannot_evade",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "totem_ignores_cooldown",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの死体を喰らうトーテムを召喚する。召喚者が傷ついている場合、死体を破壊しライフをリーチし召喚者に与える。",
      "display_name": "デヴァワリングトーテム",
      "id": "devouring_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "decoy_rejuvenation_devouring_totem_totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit": "totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
      },
      "types": [
        "Spell",
        "Trappable",
        "Mineable",
        "SummonsTotem"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "デヴァワリングトーテム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemDevouringTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "デヴァワリングトーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トーテムライフが{totem_life_+%_final}%上昇する",
          "stats": {
            "totem_life_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 60
        },
        {
          "id": "corpse_consumption_life_to_gain",
          "type": "additional",
          "value": null
        },
        {
          "id": "corpse_consumption_mana_to_gain",
          "type": "additional",
          "value": null
        },
        {
          "id": "totem_life_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の前方に、物理ダメージを与えるナイフを外側に向かって扇状に放つ。",
      "display_name": "イシリアルナイフ",
      "id": "ethereal_knives",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ethereal_knives_damage_+%": "damage_+%",
        "ethereal_knives_projectile_speed_+%": "base_projectile_speed_+%",
        "ethereal_knives_grant_frenzy_charge_on_kill": "add_frenzy_charge_on_kill",
        "ethereal_knives_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ethereal_knives_projectiles_nova": "projectiles_nova",
        "ethereal_knives_projectile_base_number_of_targets_to_pierce": "projectile_base_number_of_targets_to_pierce",
        "ethereal_knives_projectile_speed_+%_per_frenzy_charge": "projectile_speed_+%_per_frenzy_charge"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イシリアルナイフ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemEtherealKnives",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "イシリアルナイフ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "projectile",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の前方の地面に、物理ダメージを与えるナイフを扇状に放つ。\n斉射でサポートすることができない。",
      "display_name": "残存する刃のイシリアルナイフ",
      "id": "ethereal_knives_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ethereal_knives_damage_+%": "damage_+%",
        "ethereal_knives_projectile_speed_+%": "base_projectile_speed_+%",
        "ethereal_knives_grant_frenzy_charge_on_kill": "add_frenzy_charge_on_kill",
        "ethereal_knives_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ethereal_knives_projectiles_nova": "projectiles_nova",
        "ethereal_knives_projectile_base_number_of_targets_to_pierce": "projectile_base_number_of_targets_to_pierce",
        "ethereal_knives_projectile_speed_+%_per_frenzy_charge": "projectile_speed_+%_per_frenzy_charge"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "Physical",
        "Duration",
        "NoVolley"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イシリアルナイフ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemEtherealKnives",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "残存する刃のイシリアルナイフ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "maximum_number_of_blades_left_in_ground": "一度に最大40の残存する刃を地面に残せる",
        "ethereal_knives_blade_left_in_ground_for_every_X_projectiles": "放たれたそれぞれの投射物は残存する刃として地面に残る",
        "base_skill_effect_duration": "基礎持続時間は6.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "maximum_number_of_blades_left_in_ground",
          "type": "constant",
          "value": 40
        },
        {
          "id": "ethereal_knives_blade_left_in_ground_for_every_X_projectiles",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "projectile",
      "physical",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲に、物理ダメージを与えるナイフを外側に向かって円形に放つ。",
      "display_name": "殺戮のイシリアルナイフ",
      "id": "ethereal_knives_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ethereal_knives_damage_+%": "damage_+%",
        "ethereal_knives_projectile_speed_+%": "base_projectile_speed_+%",
        "ethereal_knives_grant_frenzy_charge_on_kill": "add_frenzy_charge_on_kill",
        "ethereal_knives_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ethereal_knives_projectiles_nova": "projectiles_nova",
        "ethereal_knives_projectile_base_number_of_targets_to_pierce": "projectile_base_number_of_targets_to_pierce",
        "ethereal_knives_projectile_speed_+%_per_frenzy_charge": "projectile_speed_+%_per_frenzy_charge"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イシリアルナイフ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemEtherealKnives",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "g",
    "display_name": "殺戮のイシリアルナイフ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "projectiles_nova": "放射状に投射物を放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "projectile",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "盲目付与サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemBlind",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "盲目付与サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "盲目の効果が{blind_effect_+%}%増加する",
          "stats": {
            "blind_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "global_chance_to_blind_on_hit_%": "サポートされたスキルは10%の確率でヒット時に敵を盲目にする"
      },
      "stats": [
        {
          "id": "global_chance_to_blind_on_hit_%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "blind_duration_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "x",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "対象に矢を発射し、物理ダメージの一部を冷気ダメージに変換したダメージを与える。対象の後ろの円錐状領域に物理ダメージの全てを冷気ダメージに変換したダメージを与える。",
      "display_name": "アイスショット",
      "id": "ice_shot",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_shot_damage_+%": "damage_+%",
        "ice_shot_duration_+%": "skill_effect_duration_+%",
        "ice_shot_radius_+%": "base_skill_area_of_effect_+%",
        "ice_shot_damage_+%_to_chilled_enemies": "damage_+%_vs_chilled_enemies",
        "ice_shot_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "ice_shot_pierce_+": "projectile_base_number_of_targets_to_pierce",
        "ice_shot_area_angle_+%": "skill_area_angle_+%",
        "lightning_arrow_and_ice_shot_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Cold",
        "Triggerable",
        "MirageArcherCanUse",
        "Totemable",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスショット",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemIceShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "アイスショット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲の角度が{skill_area_angle_+%}%増加する",
          "stats": {
            "skill_area_angle_+%": 4000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの60%を冷気ダメージに変換する",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "active_skill_chill_as_though_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "cold",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象に貫通する矢を発射し、物理ダメージの一部を冷気ダメージに変換したダメージを与える。対象から垂直な2つの円錐を放ち物理ダメージの全てを冷気ダメージに変換したダメージを与える。",
      "display_name": "貫通のアイスショット",
      "id": "ice_shot_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_shot_damage_+%": "damage_+%",
        "ice_shot_duration_+%": "skill_effect_duration_+%",
        "ice_shot_radius_+%": "base_skill_area_of_effect_+%",
        "ice_shot_damage_+%_to_chilled_enemies": "damage_+%_vs_chilled_enemies",
        "ice_shot_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "ice_shot_pierce_+": "projectile_base_number_of_targets_to_pierce",
        "ice_shot_area_angle_+%": "skill_area_angle_+%",
        "lightning_arrow_and_ice_shot_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Cold",
        "Triggerable",
        "MirageArcherCanUse",
        "Totemable",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスショット",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemIceShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "貫通のアイスショット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲の角度が{skill_area_angle_+%}%増加する",
          "stats": {
            "skill_area_angle_+%": 4000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの60%を冷気ダメージに変換する",
        "projectile_base_number_of_targets_to_pierce": "投射物は対象を追加で3体貫通する",
        "modifiers_to_projectile_count_do_not_apply": "投射物の数のモッドはこのスキルには適用されない"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "projectile_base_number_of_targets_to_pierce",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_chill_as_though_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_projectile_count_do_not_apply",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -25,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "cold",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "着弾時または指定したエリアに到達したときに炸裂する氷の投射物を放ち、範囲ダメージを与えるとともに、冷気継続ダメージを与える冷却エリアを生成する。このエリアは持続時間が切れるまで近くの敵に向かって地面を這うように移動する。",
      "display_name": "クリーピングフロスト",
      "id": "creeping_frost",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arctic_breath_damage_+%": "damage_+%",
        "arctic_breath_duration_+%": "skill_effect_duration_+%",
        "arctic_breath_radius_+%": "base_skill_area_of_effect_+%",
        "arctic_breath_chilling_area_movement_velocity_+%": "chilling_area_movement_velocity_+%",
        "creeping_frost_cold_snap_chance_to_sap_%_vs_enemies_in_chilling_areas": "chance_to_sap_%_vs_enemies_in_chilling_areas",
        "creeping_frost_cold_snap_all_damage_can_sap": "all_damage_can_sap"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Duration",
        "Area",
        "Multicastable",
        "Triggerable",
        "Cold",
        "ChillingArea",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリーピングフロスト",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemArcticBreath",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "クリーピングフロスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "arctic_breath_maximum_number_of_skulls_allowed": "最大10個までの冷却エリアを展開できる",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.5m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は1.8m",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "arctic_breath_maximum_number_of_skulls_allowed",
          "type": "constant",
          "value": 10
        },
        {
          "id": "total_projectile_spread_angle_override",
          "type": "constant",
          "value": 200
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象となる敵に向かって雷が弧を描いて伸び、近くの敵にも連鎖するが、すぐに戻ってくることはない。アークが連鎖するたびに、メインのアークがまだ攻撃していない別の敵に対して、それ以上連鎖することのない副次的なアークが連鎖する。",
      "display_name": "アーク",
      "id": "arc",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arc_shock_chance_%": "base_chance_to_shock_%",
        "arc_damage_+%": "damage_+%",
        "arc_num_of_additional_projectiles_in_chain": "number_of_chains",
        "arc_damage_+%_per_chain": "damage_+%_per_chain",
        "arc_extra_damage_rolls": "base_extra_damage_rolls",
        "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable": "added_cold_damage_%_mana_cost_if_payable",
        "arc_and_crackling_lance_base_cost_+%": "base_cost_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Chains",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アーク",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemArc",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "アーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/beam_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 20,
      "quality_stats": [
        {
          "stat": "{number_of_chains}回連鎖する",
          "stats": {
            "number_of_chains": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "arc_damage_+%_final_for_each_remaining_chain": "残りの連鎖回数1回ごとにヒットと状態異常のダメージが15%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "arc_damage_+%_final_for_each_remaining_chain",
          "type": "constant",
          "value": 15
        },
        {
          "id": "arc_chain_distance",
          "type": "constant",
          "value": 35
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "arc_enhanced_behaviour",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_visual_hit_effect",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaining",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象となる敵に向かって雷が弧を描いて伸び、分裂して他の複数の敵を同時に攻撃する。",
      "display_name": "急増のアーク",
      "id": "arc_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arc_shock_chance_%": "base_chance_to_shock_%",
        "arc_damage_+%": "damage_+%",
        "arc_num_of_additional_projectiles_in_chain": "number_of_chains",
        "arc_damage_+%_per_chain": "damage_+%_per_chain",
        "arc_extra_damage_rolls": "base_extra_damage_rolls",
        "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable": "added_cold_damage_%_mana_cost_if_payable",
        "arc_and_crackling_lance_base_cost_+%": "base_cost_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire",
        "ThresholdJewelChaining"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アーク",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemArc",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "急増のアーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 130,
      "quality_stats": [
        {
          "stat": "投射物は{projectile_number_to_split}体の対象に向けて分裂する",
          "stats": {
            "projectile_number_to_split": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "arc_chain_distance",
          "type": "constant",
          "value": 55
        },
        {
          "id": "arc_additional_delay_ms",
          "type": "constant",
          "value": 150
        },
        {
          "id": "projectile_number_to_split",
          "type": "additional",
          "value": null
        },
        {
          "id": "disable_visual_hit_effect",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_beam_splits_instead_of_chaining",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象となる敵に向かって雷が弧を描いて伸び、近くの敵にも連鎖する。アークが連鎖するたびに、メインのアークがまだ攻撃していない別の敵に対して、それ以上連鎖することのない副次的なアークが連鎖する。",
      "display_name": "振動のアーク",
      "id": "arc_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arc_shock_chance_%": "base_chance_to_shock_%",
        "arc_damage_+%": "damage_+%",
        "arc_num_of_additional_projectiles_in_chain": "number_of_chains",
        "arc_damage_+%_per_chain": "damage_+%_per_chain",
        "arc_extra_damage_rolls": "base_extra_damage_rolls",
        "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable": "added_cold_damage_%_mana_cost_if_payable",
        "arc_and_crackling_lance_base_cost_+%": "base_cost_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Chains",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アーク",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemArc",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "振動のアーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "{number_of_chains}回連鎖する",
          "stats": {
            "number_of_chains": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "arc_damage_+%_final_for_each_remaining_chain": "残りの連鎖回数1回ごとにヒットと状態異常のダメージが50%上昇する",
        "number_of_chains": "+6回連鎖する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "arc_damage_+%_final_for_each_remaining_chain",
          "type": "constant",
          "value": 50
        },
        {
          "id": "arc_chain_distance",
          "type": "constant",
          "value": 35
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": 6
        },
        {
          "id": "arc_enhanced_behaviour",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_visual_hit_effect",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaining",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "稲妻の放電が対象の敵に使用者から放出され、周囲の他の敵に連鎖する。放電は連鎖するたびにさらにに2体の敵に同時に連鎖するが、敵はこれら連鎖で二回ヒットを受けることはない。また、短時間アークによるダメージが幸運になるバフも付与する。",
      "display_name": "ヴァールアーク",
      "id": "vaal_arc",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arc_shock_chance_%": "base_chance_to_shock_%",
        "arc_damage_+%": "damage_+%",
        "arc_num_of_additional_projectiles_in_chain": "number_of_chains",
        "arc_damage_+%_per_chain": "damage_+%_per_chain",
        "arc_extra_damage_rolls": "base_extra_damage_rolls",
        "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable": "added_cold_damage_%_mana_cost_if_payable",
        "arc_and_crackling_lance_base_cost_+%": "base_cost_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Chains",
        "Vaal",
        "Lightning",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールアーク",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalArc",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ヴァールアーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 120,
      "quality_stats": [
        {
          "stat": "{number_of_chains}回連鎖する",
          "stats": {
            "number_of_chains": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_shock_%": "100%の確率で敵を感電させる",
        "lightning_ailment_effect_+%": "雷系状態異常の効果が100%増加する",
        "lightning_ailment_duration_+%": "雷系状態異常の持続時間が100%増加する",
        "arc_damage_+%_final_for_each_remaining_chain": "残りの連鎖回数1回ごとにヒットと状態異常のダメージが15%上昇する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "lightning_ailment_effect_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "lightning_ailment_duration_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "arc_damage_+%_final_for_each_remaining_chain",
          "type": "constant",
          "value": 15
        },
        {
          "id": "arc_chain_distance",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_visual_hit_effect",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 25,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaining",
      "vaal",
      "lightning",
      "duration"
    ],
    "secondary_granted_effect": "Arc",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵がプレーヤーをヒットした時にその敵に冷却のデバフを与える氷のバリアを召喚する。プレーヤーの移動中は足元に冷却領域を作成し、プレーヤーの静止中には受ける火ダメージと物理ダメージを低下させる。",
      "display_name": "アークティックアーマー",
      "id": "arctic_armour",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arctic_armour_mana_reservation_+%": "base_reservation_+%",
        "arctic_armour_buff_effect_+%": "skill_buff_effect_+%",
        "arctic_armour_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "arctic_armour_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1",
        "arctic_armour_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Buff",
        "Totemable",
        "Duration",
        "HasReservation",
        "TotemCastsAlone",
        "Cold",
        "ElementalStatus",
        "Instant",
        "NonHitChill",
        "ChillingArea",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アークティックアーマー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemNewArcticArmour",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "アークティックアーマー",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "arctic_armour_chill_when_hit_duration": "ヒットを受けた時敵を0.5秒間冷却し、そのアクションスピードを30%減少させる",
        "base_immune_to_freeze": "バフは凍結への完全耐性を付与する"
      },
      "stats": [
        {
          "id": "arctic_armour_chill_when_hit_duration",
          "type": "constant",
          "value": 500
        },
        {
          "id": "ground_ice_art_variation",
          "type": "constant",
          "value": 6
        },
        {
          "id": "new_arctic_armour_physical_damage_taken_when_hit_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "new_arctic_armour_fire_damage_taken_when_hit_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_immune_to_freeze",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵がプレーヤーをヒットした時にその敵に冷却のデバフを与える氷のバリアを召喚する。プレーヤーの移動中は足元に冷却領域を作成し、プレーヤーの静止中には受ける火ダメージと物理ダメージを低下させる。",
      "display_name": "アークティックアーマー",
      "id": "arctic_armour",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arctic_armour_mana_reservation_+%": "base_reservation_+%",
        "arctic_armour_buff_effect_+%": "skill_buff_effect_+%",
        "arctic_armour_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "arctic_armour_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1",
        "arctic_armour_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Buff",
        "Totemable",
        "Duration",
        "HasReservation",
        "TotemCastsAlone",
        "Cold",
        "ElementalStatus",
        "Instant",
        "NonHitChill",
        "ChillingArea",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アークティックアーマー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemArcticArmour",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "アークティックアーマー",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "arctic_armour_chill_when_hit_duration": "ヒットを受けた時敵を0.5秒間冷却し、そのアクションスピードを30%減少させる",
        "base_immune_to_freeze": "バフは凍結への完全耐性を付与する"
      },
      "stats": [
        {
          "id": "arctic_armour_chill_when_hit_duration",
          "type": "constant",
          "value": 500
        },
        {
          "id": "ground_ice_art_variation",
          "type": "constant",
          "value": 6
        },
        {
          "id": "new_arctic_armour_physical_damage_taken_when_hit_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "new_arctic_armour_fire_damage_taken_when_hit_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_immune_to_freeze",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "即座にプレイヤーを氷で包み、持続時間の間または一定数のヒットによりダメージを受けるまでプレイヤーを防御する。またキャストタイムが終わるとバフを付与する。氷の中にいる時に即時でないアクションを行うことはできない。氷が破壊されると、バフもまた取り除かれる。",
      "display_name": "ヴァールアークティックアーマー",
      "id": "vaal_arctic_armour",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arctic_armour_buff_effect_+%": "skill_buff_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Cold",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールアークティックアーマー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemVaalArcticArmour",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールアークティックアーマー",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "vaal_arctic_armour_damage_taken_+%_final_from_hits": "ヒットから受けるダメージが90%低下し凍結しているとみなされる",
        "vaal_arctic_armour_number_of_hits_absorbed": "ヒットによるダメージを3受けるか効果時間が切れると氷は壊れる",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "vaal_arctic_armour_damage_taken_+%_final_from_hits",
          "type": "constant",
          "value": -90
        },
        {
          "id": "vaal_arctic_armour_number_of_hits_absorbed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": 5000
        },
        {
          "id": "base_energy_shield_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_mana_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "cold",
      "vaal"
    ],
    "secondary_granted_effect": "ArcticArmour",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵に炎を連続して発射するトーテムを召喚する。トーテムの周囲に神聖領域が生成される。",
      "display_name": "ホーリーフレイムトーテム",
      "id": "holy_flame_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "flame_totem_num_of_additional_projectiles": "number_of_additional_projectiles",
        "flame_totem_projectile_speed_+%": "base_projectile_speed_+%",
        "flame_totem_damage_+%": "damage_+%",
        "flame_totem_consecrated_ground_enemy_damage_taken_+%": "consecrated_ground_enemy_damage_taken_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Fire",
        "Channel",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "ホーリーフレイムトーテム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFlameTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 250,
    "color": "r",
    "display_name": "ホーリーフレイムトーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -65,
      "quality_stats": [
        {
          "stat": "投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する",
        "always_pierce": "投射物は全ての対象を貫通する",
        "consecrated_ground_immune_to_curses": "神聖領域はプレイヤーとその味方に呪いへの完全耐性を付与する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 30
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "consecrated_ground_immune_to_curses",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "grants_active_skill",
      "spell",
      "projectile",
      "fire",
      "channelling",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵に炎を連続して発射するトーテムを召喚する。トーテムの周囲に神聖領域が生成される。",
      "display_name": "怒りのホーリーフレイムトーテム",
      "id": "holy_flame_totem_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "flame_totem_num_of_additional_projectiles": "number_of_additional_projectiles",
        "flame_totem_projectile_speed_+%": "base_projectile_speed_+%",
        "flame_totem_damage_+%": "damage_+%",
        "flame_totem_consecrated_ground_enemy_damage_taken_+%": "consecrated_ground_enemy_damage_taken_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Fire",
        "Channel",
        "Physical",
        "ProjectilesNumberModifiersNotApplied"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "ホーリーフレイムトーテム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFlameTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 180,
    "color": "r",
    "display_name": "怒りのホーリーフレイムトーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -65,
      "quality_stats": [
        {
          "stat": "投射物のスピードが{active_skill_projectile_speed_+%_final}%上昇する",
          "stats": {
            "active_skill_projectile_speed_+%_final": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する",
        "always_pierce": "投射物は全ての対象を貫通する",
        "consecrated_ground_immune_to_curses": "神聖領域はプレイヤーとその味方に呪いへの完全耐性を付与する",
        "quality_display_base_number_of_projectiles_is_gem": "",
        "modifiers_to_projectile_count_do_not_apply": "投射物の数のモッドはこのスキルには適用されない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 100
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "active_skill_projectile_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "consecrated_ground_immune_to_curses",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_projectile_count_do_not_apply",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "grants_active_skill",
      "spell",
      "projectile",
      "fire",
      "channelling",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "バリスタトーテムサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemRangedAttackTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "バリスタトーテムサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトーテム設置スピードが{summon_totem_cast_speed_+%}%増加する",
          "stats": {
            "summon_totem_cast_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "support_attack_totem_attack_speed_+%_final": "サポートされたスキルのアタックスピードが50%低下する",
        "attack_skills_additional_ballista_totems_allowed": "サポートされたスキルのバリスタトーテムの最大召喚数 +2",
        "disable_skill_if_melee_attack": "サポートされたアタックスキルは近接武器で使用することができない",
        "is_totem\nis_ranged_attack_totem": "サポートされたスキルはそのスキルを使用するバリスタトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 60
        },
        {
          "id": "support_attack_totem_attack_speed_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "attack_skills_additional_ballista_totems_allowed",
          "type": "constant",
          "value": 2
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 200
        },
        {
          "id": "support_totem_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "totem_support_gem_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_skill_if_melee_attack",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "projectile",
      "strength",
      "support",
      "totem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RangedAttack",
        "Totemable",
        "AND"
      ],
      "letter": "R",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger"
      ],
      "added_types": [
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "ReservationBecomesCost",
        "TotemsAreBallistae"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "火耐性突破サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemFirePenetration",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "火耐性突破サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの火ダメージが{fire_damage_+%}%増加する",
          "stats": {
            "fire_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_reduce_enemy_fire_resistance_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン",
        "マローダー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "V",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "冷気耐性突破サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemColdPenetration",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "冷気耐性突破サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの冷気ダメージが{cold_damage_+%}%増加する",
          "stats": {
            "cold_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_reduce_enemy_cold_resistance_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "V",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "雷耐性突破サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemLightningPenetration",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "雷耐性突破サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの雷ダメージが{lightning_damage_+%}%増加する",
          "stats": {
            "lightning_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_reduce_enemy_lightning_resistance_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "V",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "元素耐性突破サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemElementalPenetration",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "元素耐性突破サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの元素ダメージが{elemental_damage_+%}%増加する",
          "stats": {
            "elemental_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "reduce_enemy_elemental_resistance_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "l",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "連鎖サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemChain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "連鎖サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの連鎖距離が{chaining_range_+%}%増加する",
          "stats": {
            "chaining_range_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_chains": "サポートされたスキルは+2回連鎖する"
      },
      "stats": [
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 2
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "support_chain_hit_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "chaining",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Chains",
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack",
        "ThresholdJewelChaining"
      ],
      "letter": "c",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物分裂サポート",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SupportGemSplit",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物分裂サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "projectile_number_to_split": "サポートされたスキルによる投射物は4体の対象に向けて分裂する",
        "support_split_projectile_damage_+%_final": "サポートされたスキルの投射物ダメージが60%低下する"
      },
      "stats": [
        {
          "id": "projectile_number_to_split",
          "type": "constant",
          "value": 4
        },
        {
          "id": "support_split_projectile_damage_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "projectile_damage_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "S",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "分岐サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemFork",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "分岐サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "projectiles_fork": "サポートされたスキルによる投射物は分岐する"
      },
      "stats": [
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "support_fork_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_fork",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "Y",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物回帰サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemReturningProjectiles",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物回帰サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "projectiles_return": "サポートされたスキルの投射物はプレイヤーの元に回帰する",
        "returning_projectiles_always_pierce": "サポートされたスキルの投射物は回帰中に全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "support_return_returning_projectiles_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_return",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "returning_projectiles_always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "R",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "範囲内の敵を呪い、敵の火耐性を下げ、ヒット時に発火する確率を上げる。",
      "display_name": "フラマビリティ",
      "id": "flammability",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flammability_curse_effect_+%": "curse_effect_+%",
        "flammability_duration_+%": "skill_effect_duration_+%",
        "flammability_mana_reservation_+%": "mana_reservation_+%_with_curse_skills",
        "flammability_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フラマビリティ",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemFlammability",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "フラマビリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵に対する発火の持続時間が{base_self_ignite_duration_-%/negate}%増加する",
          "stats": {
            "base_self_ignite_duration_-%": -1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "chance_to_be_ignited_%": "呪い状態の敵に対するヒットの発火付与確率 +25%"
      },
      "stats": [
        {
          "id": "chance_to_be_ignited_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_fire_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵を呪い、敵の冷気耐性を下げ、ヒット時に凍結する確率を上げる。",
      "display_name": "フロストバイト",
      "id": "frostbite",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frostbite_curse_effect_+%": "curse_effect_+%",
        "frostbite_duration_+%": "skill_effect_duration_+%",
        "frostbite_mana_reservation_+%": "mana_reservation_+%_with_curse_skills",
        "frostbite_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストバイト",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemFrostbite",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "フロストバイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵に対する凍結の持続時間が{base_self_freeze_duration_-%/negate}%増加する",
          "stats": {
            "base_self_freeze_duration_-%": -1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "chance_to_be_frozen_%": "呪い状態の敵に対するヒットの凍結付与確率 +25%"
      },
      "stats": [
        {
          "id": "chance_to_be_frozen_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_cold_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "cold",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵を呪い、敵の雷耐性を下げ、ヒット時に感電する確率を上げる。",
      "display_name": "コンダクティヴィティ",
      "id": "conductivity",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "conductivity_curse_effect_+%": "curse_effect_+%",
        "conductivity_duration_+%": "skill_effect_duration_+%",
        "conductivity_mana_reservation_+%": "mana_reservation_+%_with_curse_skills",
        "conductivity_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンダクティビティ",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemConductivity",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "コンダクティビティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵に対する感電の持続時間が{base_self_shock_duration_-%/negate}%増加する",
          "stats": {
            "base_self_shock_duration_-%": -1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "chance_to_be_shocked_%": "呪い状態の敵に対するヒットの感電付与確率 +25%"
      },
      "stats": [
        {
          "id": "chance_to_be_shocked_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_lightning_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "lightning",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングにより、持続時間中に目標地点に向かって連続的に跳躍するエナジーオーブを放出する。このオーブは跳躍の度小さい範囲にダメージを与える。チャネリングを終了した際、残っているすべてのオーブは爆発し、広い範囲にダメージを与える。",
      "display_name": "ストームバースト",
      "id": "storm_burst_new",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_burst_avoid_interruption_while_casting_%": "avoid_interruption_while_casting_%",
        "storm_burst_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "storm_burst_damage_+%": "damage_+%",
        "cast_gravity_sphere_on_cast_from_storm_burst_or_divine_ire": "trigger_level_20_gravity_sphere_on_cast"
      },
      "types": [
        "Spell",
        "Damage",
        "Totemable",
        "Lightning",
        "Channel",
        "Area",
        "Duration",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームバースト",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemStormBurst",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 250,
    "color": "b",
    "display_name": "ストームバースト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -65,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 20000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "storm_burst_new_damage_+%_final_per_remaining_teleport_zap": "爆発するオーブは残り持続時間の0.4秒ごとにスキルダメージの75%を与える",
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "display_storm_burst_jump_time_ms": "オーブが0.4秒ごとにジャンプする",
        "base_skill_effect_duration": "基礎持続時間は1.20秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "storm_burst_new_damage_+%_final_per_remaining_teleport_zap",
          "type": "constant",
          "value": 75
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "shock_art_variation",
          "type": "constant",
          "value": 2
        },
        {
          "id": "display_storm_burst_jump_time_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1200
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "area",
      "intelligence",
      "grants_active_skill",
      "spell",
      "lightning",
      "channelling",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "手から火を大量に連続的に放ち、連続して敵にダメージを与える。長い間このスペルをチャネリングするほど、炎は周囲のより広い範囲に広がり、使用者の前方のより遠くまで届くようになる。チャネリングを止めると、幅が広く長い範囲に火ダメージの波が放出され、強力な発火を付与します。",
      "display_name": "インシネレート",
      "id": "incinerate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "incinerate_damage_+%": "damage_+%",
        "expanding_fire_cone_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "expanding_fire_cone_additional_maximum_number_of_stages": "expanding_fire_cone_maximum_number_of_stages",
        "flameblast_and_incinerate_cannot_inflict_status_ailments": "cannot_inflict_status_ailments",
        "flameblast_and_incinerate_base_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Damage",
        "Totemable",
        "Fire",
        "Channel",
        "Area",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インシネレート",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemIncinerate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 200,
    "color": "b",
    "display_name": "インシネレート",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -50,
      "quality_stats": [
        {
          "stat": "ステージの最大数 {expanding_fire_cone_maximum_number_of_stages}",
          "stats": {
            "expanding_fire_cone_maximum_number_of_stages": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "expanding_fire_cone_maximum_number_of_stages\nquality_display_incinerate_is_gem_stages": "ステージの最大数 8",
        "grant_expanding_fire_cone_release_ignite_damage_+%_final\nquality_display_incinerate_is_gem_ingite": "最後の衝撃波の発火ダメージが250%上昇する",
        "expanding_fire_cone_release_hit_damage_+%_final\nquality_display_incinerate_is_gem_hit": "最後の衝撃波のヒットダメージが500%上昇する",
        "flamethrower_damage_+%_per_stage_final": "ステージごとにヒットと状態異常のダメージが25%上昇する",
        "expanding_fire_cone_angle_+%_per_stage": "ステージ1個ごとに角度が100%、最大300%増加する",
        "expanding_fire_cone_final_wave_always_ignite": "最後の衝撃波は常に敵を発火させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "expanding_fire_cone_maximum_number_of_stages",
          "type": "constant",
          "value": 8
        },
        {
          "id": "grant_expanding_fire_cone_release_ignite_damage_+%_final",
          "type": "constant",
          "value": 250
        },
        {
          "id": "expanding_fire_cone_release_hit_damage_+%_final",
          "type": "constant",
          "value": 500
        },
        {
          "id": "flamethrower_damage_+%_per_stage_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "expanding_fire_cone_angle_+%_per_stage",
          "type": "constant",
          "value": 100
        },
        {
          "id": "expanding_fire_cone_radius_+_per_stage",
          "type": "additional",
          "value": null
        },
        {
          "id": "expanding_fire_cone_radius_limit",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "expanding_fire_cone_final_wave_always_ignite",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_ingite",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_stages",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "fire",
      "channelling",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "手から火を大量に連続的に放ち、連続して敵にダメージを与える。長い間このスペルをチャネリングするほど、炎は周囲のより広い範囲に広がり、使用者の前方のより遠くまで届くようになる。チャネリングを止めると、ゆっくり移動する火ダメージの波が非常に広い範囲に放出され、強力な発火を付与します。",
      "display_name": "拡大のインシネレート",
      "id": "incinerate_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "incinerate_damage_+%": "damage_+%",
        "expanding_fire_cone_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "expanding_fire_cone_additional_maximum_number_of_stages": "expanding_fire_cone_maximum_number_of_stages",
        "flameblast_and_incinerate_cannot_inflict_status_ailments": "cannot_inflict_status_ailments",
        "flameblast_and_incinerate_base_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Damage",
        "Totemable",
        "Fire",
        "Channel",
        "Area",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インシネレート",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemIncinerate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 300,
    "color": "b",
    "display_name": "拡大のインシネレート",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -50,
      "quality_stats": [
        {
          "stat": "最後の衝撃波のヒットダメージが{expanding_fire_cone_release_hit_damage_+%_final}%上昇する\n最後の衝撃波の発火ダメージが{grant_expanding_fire_cone_release_ignite_damage_+%_final}%上昇する",
          "stats": {
            "expanding_fire_cone_release_hit_damage_+%_final": 5000,
            "grant_expanding_fire_cone_release_ignite_damage_+%_final": 2500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "expanding_fire_cone_maximum_number_of_stages\nquality_display_incinerate_is_gem_stages": "ステージの最大数 4",
        "grant_expanding_fire_cone_release_ignite_damage_+%_final\nquality_display_incinerate_is_gem_ingite": "最後の衝撃波の発火ダメージが400%上昇する",
        "expanding_fire_cone_release_hit_damage_+%_final\nquality_display_incinerate_is_gem_hit": "最後の衝撃波のヒットダメージが700%上昇する",
        "flamethrower_damage_+%_per_stage_final": "ステージごとにヒットと状態異常のダメージが25%上昇する",
        "expanding_fire_cone_angle_+%_per_stage": "ステージ1個ごとに角度が100%、最大300%増加する",
        "expanding_fire_cone_final_wave_always_ignite": "最後の衝撃波は常に敵を発火させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "expanding_fire_cone_maximum_number_of_stages",
          "type": "constant",
          "value": 4
        },
        {
          "id": "grant_expanding_fire_cone_release_ignite_damage_+%_final",
          "type": "constant",
          "value": 400
        },
        {
          "id": "expanding_fire_cone_release_hit_damage_+%_final",
          "type": "constant",
          "value": 700
        },
        {
          "id": "flamethrower_damage_+%_per_stage_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "expanding_fire_cone_angle_+%_per_stage",
          "type": "constant",
          "value": 100
        },
        {
          "id": "expanding_fire_cone_radius_+_per_stage",
          "type": "additional",
          "value": null
        },
        {
          "id": "expanding_fire_cone_radius_limit",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "expanding_fire_cone_final_wave_always_ignite",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_ingite",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_stages",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "fire",
      "channelling",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "手から火を大量に連続的に放ち、連続して敵にダメージを与える。長い間このスペルをチャネリングするほど、炎は周囲のより広い範囲に広がり、使用者の前方のより遠くまで届くようになる。チャネリングを終えると、幅広い範囲の遠くまで炎の波動を放ち、強力な発火を与える。",
      "display_name": "放出のインシネレート",
      "id": "incinerate_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "incinerate_damage_+%": "damage_+%",
        "expanding_fire_cone_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "expanding_fire_cone_additional_maximum_number_of_stages": "expanding_fire_cone_maximum_number_of_stages",
        "flameblast_and_incinerate_cannot_inflict_status_ailments": "cannot_inflict_status_ailments",
        "flameblast_and_incinerate_base_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Damage",
        "Totemable",
        "Fire",
        "Channel",
        "Area",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インシネレート",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemIncinerate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 170,
    "color": "b",
    "display_name": "放出のインシネレート",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -50,
      "quality_stats": [
        {
          "stat": "ステージの最大数 {expanding_fire_cone_maximum_number_of_stages}",
          "stats": {
            "expanding_fire_cone_maximum_number_of_stages": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "expanding_fire_cone_maximum_number_of_stages\nquality_display_incinerate_is_gem_stages": "ステージの最大数 12",
        "flamethrower_damage_+%_per_stage_final": "ステージごとにヒットと状態異常のダメージが25%上昇する",
        "expanding_fire_cone_angle_+%_per_stage": "ステージ1個ごとに角度が100%、最大300%増加する",
        "quality_display_incinerate_is_gem_hit": "",
        "quality_display_incinerate_is_gem_ingite": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "expanding_fire_cone_maximum_number_of_stages",
          "type": "constant",
          "value": 12
        },
        {
          "id": "flamethrower_damage_+%_per_stage_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "expanding_fire_cone_angle_+%_per_stage",
          "type": "constant",
          "value": 100
        },
        {
          "id": "expanding_fire_cone_radius_+_per_stage",
          "type": "additional",
          "value": null
        },
        {
          "id": "expanding_fire_cone_radius_limit",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_ingite",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_stages",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "fire",
      "channelling",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングし続けることにより回転しながら指定箇所に移動し、プレーヤーの周囲の敵に継続的にダメージを与える。このスキルの使用中は、敵からノックバックを受けることはない。",
      "display_name": "サイクロン",
      "id": "cyclone",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cyclone_attack_speed_+%": "attack_speed_+%",
        "cyclone_damage_+%": "damage_+%",
        "cyclone_and_sweep_melee_knockback": "melee_knockback",
        "cyclone_and_sweep_enemy_knockback_direction_is_reversed": "enemy_knockback_direction_is_reversed"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Movement",
        "Channel"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サイクロン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCyclone",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "サイクロン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "移動スピードが{cyclone_movement_speed_+%_final}%上昇する",
          "stats": {
            "cyclone_movement_speed_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "cyclone_movement_speed_+%_final": "移動スピードが30%低下する",
        "cyclone_area_of_effect_+%_per_additional_melee_range": "近接ストライク距離が0.1m追加されるごとに効果範囲が10%増加する"
      },
      "stats": [
        {
          "id": "cyclone_movement_speed_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "cyclone_area_of_effect_+%_per_additional_melee_range",
          "type": "constant",
          "value": 10
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 200,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "channelling",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングし続けることにより回転しながら指定箇所に移動し、プレーヤーの周囲の敵に継続的にダメージを与える。このスキルの使用中は、敵からノックバックを受けることはない。",
      "display_name": "騒動のサイクロン",
      "id": "cyclone_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cyclone_attack_speed_+%": "attack_speed_+%",
        "cyclone_damage_+%": "damage_+%",
        "cyclone_and_sweep_melee_knockback": "melee_knockback",
        "cyclone_and_sweep_enemy_knockback_direction_is_reversed": "enemy_knockback_direction_is_reversed"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Movement",
        "Channel"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サイクロン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCyclone",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "騒動のサイクロン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージごとにアタックスピードが{cyclone_attack_speed_+%_final_per_stage}%上昇する",
          "stats": {
            "cyclone_attack_speed_+%_final_per_stage": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "cyclone_area_of_effect_+%_per_additional_melee_range": "近接ストライク距離が0.1m追加されるごとに効果範囲が10%増加する",
        "cyclone_stage_decay_time_ms": "チャネリングしてない場合0.5秒ごとにステージを1失う",
        "cyclone_melee_weapon_range_+_per_stage": "ステージごとに効果半径が+0.1mされる",
        "cyclone_movement_speed_+%_final_per_stage": "ステージごと移動スピードが10%低下する",
        "cyclone_attack_speed_+%_final_per_stage": "ステージごとにアタックスピードが20%上昇する",
        "cyclone_gain_stage_every_x_ms_while_channelling": "チャネリング中0.5秒ごとにステージを1獲得する",
        "cyclone_max_number_of_stages": "最大ステージ数 6"
      },
      "stats": [
        {
          "id": "cyclone_area_of_effect_+%_per_additional_melee_range",
          "type": "constant",
          "value": 10
        },
        {
          "id": "cyclone_stage_decay_time_ms",
          "type": "constant",
          "value": 500
        },
        {
          "id": "cyclone_melee_weapon_range_+_per_stage",
          "type": "constant",
          "value": 1
        },
        {
          "id": "cyclone_movement_speed_+%_final_per_stage",
          "type": "constant",
          "value": -10
        },
        {
          "id": "cyclone_attack_speed_+%_final_per_stage",
          "type": "constant",
          "value": 20
        },
        {
          "id": "cyclone_gain_stage_every_x_ms_while_channelling",
          "type": "additional",
          "value": 500
        },
        {
          "id": "cyclone_max_number_of_stages",
          "type": "additional",
          "value": 6
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 60,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "channelling",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "同じ場所で回転しながら攻撃し、近くの敵にダメージを与え範囲外の敵をプレーヤーに引き寄せる。このスキルの使用中は、スタンもノックバックもさせられることはない。ルースレスでサポートすることができない。",
      "display_name": "ヴァールサイクロン",
      "id": "vaal_cyclone",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cyclone_attack_speed_+%": "attack_speed_+%",
        "cyclone_damage_+%": "damage_+%",
        "cyclone_and_sweep_melee_knockback": "melee_knockback",
        "cyclone_and_sweep_enemy_knockback_direction_is_reversed": "enemy_knockback_direction_is_reversed"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Duration",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールサイクロン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemVaalCyclone",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールサイクロン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "cyclone_area_of_effect_+%_per_additional_melee_range": "近接ストライク距離が0.1m追加されるごとに効果範囲が10%増加する",
        "global_always_hit": "回避されない",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "cyclone_area_of_effect_+%_per_additional_melee_range",
          "type": "constant",
          "value": 10
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 25,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": 200,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "vaal",
      "melee",
      "movement",
      "channelling"
    ],
    "secondary_granted_effect": "Cyclone",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マルチストライクサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemMultistrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "マルチストライクサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの近接ダメージが{melee_damage_+%}%増加する",
          "stats": {
            "melee_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_melee_attack_repeat_count": "サポートされたスキルは2回追加で繰り返す",
        "multistrike_damage_+%_final_on_first_repeat": "サポートされたスキルは繰り返しの最初の攻撃のダメージが22%上昇する",
        "multistrike_damage_+%_final_on_second_repeat": "サポートされたスキルは繰り返しの二番目の攻撃のダメージが44%上昇する"
      },
      "stats": [
        {
          "id": "base_melee_attack_repeat_count",
          "type": "constant",
          "value": 2
        },
        {
          "id": "multistrike_damage_+%_final_on_first_repeat",
          "type": "constant",
          "value": 22
        },
        {
          "id": "multistrike_damage_+%_final_on_second_repeat",
          "type": "constant",
          "value": 44
        },
        {
          "id": "repeat_target_selection_distance_from_initial_target_bias",
          "type": "constant",
          "value": 3
        },
        {
          "id": "support_multiple_attacks_melee_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_multiple_attack_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "melee",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン",
        "テンプラー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Multistrikeable"
      ],
      "letter": "3",
      "supports_gems_only": false,
      "excluded_types": [
        "Vaal",
        "NonRepeatable",
        "CreatesMinion",
        "NOT",
        "AND"
      ],
      "added_types": [
        "NeverExertable"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スペルエコーサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemMulticast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "スペルエコーサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_spell_repeat_count": "サポートされたスキルは1回追加で繰り返す",
        "support_echo_damage_+%_final": "サポートされたスキルのダメージが10%低下する"
      },
      "stats": [
        {
          "id": "base_spell_repeat_count",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_echo_damage_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_multicast_cast_speed_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Multicastable"
      ],
      "letter": "k",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Triggered",
        "HasReservation",
        "Vaal",
        "Instant",
        "Blink"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "近接スプラッシュサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemMeleeSplash",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "近接スプラッシュサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_melee_splash_damage_+%_final_for_splash\nquality_display_melee_splash_is_gem": "サポートされたスキルは周囲の対象に対するスプラッシュダメージが40%低下する",
        "melee_splash": "サポートされたスキルは周囲の対象にスプラッシュダメージを与える"
      },
      "stats": [
        {
          "id": "support_melee_splash_damage_+%_final_for_splash",
          "type": "constant",
          "value": -40
        },
        {
          "id": "melee_splash_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_splash",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_melee_splash_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack",
      "strike",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "サイオン",
        "テンプラー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget"
      ],
      "letter": "S",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Area"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "クリティカル時パワーチャージサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemPowerChargeOnCrit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "クリティカル時パワーチャージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルはクリティカル時に{add_power_charge_on_critical_strike_%}%の確率でパワーチャージを1個獲得する",
          "stats": {
            "add_power_charge_on_critical_strike_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_power_charge_on_crit_damage_+%_final_per_power_charge": "サポートされたスキルはパワーチャージ1個ごとにダメージが4%上昇する"
      },
      "stats": [
        {
          "id": "support_power_charge_on_crit_damage_+%_final_per_power_charge",
          "type": "constant",
          "value": 4
        },
        {
          "id": "add_power_charge_on_critical_strike_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "P",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "召喚者と他のトーテムそれぞれの間に火のビームを繋げるトーテムを召喚し、そのビームに触れた敵に燃焼ダメージを与える。ビームの終端のそばにいる敵にも燃焼ダメージを与える。",
      "display_name": "シーリングボンド",
      "id": "searing_bond",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "searing_bond_damage_+%": "damage_+%",
        "searing_bond_totem_placement_speed_+%": "summon_totem_cast_speed_+%",
        "searing_totem_elemental_resistance_+%": "totem_elemental_resistance_%"
      },
      "types": [
        "Spell",
        "DamageOverTime",
        "Trappable",
        "Mineable",
        "TotemCastsAlone",
        "CausesBurning",
        "SummonsTotem",
        "Triggerable",
        "Fire",
        "DegenOnlySpellDamage"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "シーリングボンド",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSearingBond",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "シーリングボンド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "召喚できるトーテムの最大数 {number_of_additional_totems_allowed}",
          "stats": {
            "number_of_additional_totems_allowed": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "number_of_additional_totems_allowed": "召喚できるトーテムの最大数 +1",
        "is_totem": "このスキルを使用するトーテムを1体召喚する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 100
        },
        {
          "id": "number_of_additional_totems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "totem",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "燃焼ダメージサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemIncreasedBurningDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "燃焼ダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの燃焼ダメージが{burn_damage_+%}%増加する",
          "stats": {
            "burn_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_burning_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "CausesBurning"
      ],
      "letter": "b",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "元素の軍勢サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemSummonElementalResistance",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "元素の軍勢サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンの全ての元素耐性の最大値 {minion_maximum_all_elemental_resistances_%}%",
          "stats": {
            "minion_maximum_all_elemental_resistances_%": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "minions_inflict_exposure_on_hit_%_chance": "サポートされたスキルによるミニオンはヒット時に曝露を付与し、敵が受けた最大ダメージ属性と同じ元素属性の耐性を-10%下げる"
      },
      "stats": [
        {
          "id": "minions_inflict_exposure_on_hit_%_chance",
          "type": "constant",
          "value": 100
        },
        {
          "id": "minion_elemental_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "minion_maximum_all_elemental_resistances_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_minion_totem_resistance_elemental_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "r",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ヒット時呪術サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemCurseOnHit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "ヒット時呪術サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "",
          "stats": {
            "dummy_stat_display_nothing": 0
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "apply_linked_curses_on_hit_%": "サポートされたスキルはヒット時にサポートされた呪いスキルを付与する"
      },
      "stats": [
        {
          "id": "apply_linked_curses_on_hit_%",
          "type": "constant",
          "value": 100
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "hex",
      "trigger"
    ],
    "secondary_granted_effect": "SupportCurseOnHitCurse",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "&",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "前方の範囲を攻撃する。リーヴで敵をヒットするたびにステージが付与されるが、ヒットを新たに行うことがなければ短時間でそのステージは減り始める。使用するには短剣、鉤爪または片手剣を装備する必要がある。",
      "display_name": "リーヴ",
      "id": "reave",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "reave_damage_+%": "damage_+%",
        "reave_radius_+%": "base_skill_area_of_effect_+%",
        "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave": "trigger_level_20_summon_spectral_wolf_on_crit"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リーヴ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemReave",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "リーヴ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "最大ステージ数 +{reave_additional_max_stacks}",
          "stats": {
            "reave_additional_max_stacks": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "reave_area_of_effect_+%_final_per_stage": "ステージごとに効果範囲が50%上昇する",
        "display_reave_base_maximum_stacks": "ステージの最大数 4"
      },
      "stats": [
        {
          "id": "reave_area_of_effect_+%_final_per_stage",
          "type": "constant",
          "value": 50
        },
        {
          "id": "display_reave_base_maximum_stacks",
          "type": "constant",
          "value": 4
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の範囲を攻撃する。リーヴで敵をヒットするたびにステージが付与されるが、ヒットを新たに行うことがなければ短時間でそのステージは減り始める。使用するには短剣、鉤爪または片手剣を装備する必要がある。",
      "display_name": "屈折のリーヴ",
      "id": "reave_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "reave_damage_+%": "damage_+%",
        "reave_radius_+%": "base_skill_area_of_effect_+%",
        "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave": "trigger_level_20_summon_spectral_wolf_on_crit"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リーヴ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemReave",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "屈折のリーヴ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "最大ステージ数 +{reave_additional_max_stacks}",
          "stats": {
            "reave_additional_max_stacks": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "reave_area_of_effect_+%_final_per_stage": "ステージごとに効果範囲が50%上昇する",
        "display_reave_base_maximum_stacks": "ステージの最大数 4",
        "skill_convert_%_physical_damage_to_random_element": "物理ダメージの100%をランダムな元素ダメージに変換する"
      },
      "stats": [
        {
          "id": "reave_area_of_effect_+%_final_per_stage",
          "type": "constant",
          "value": 50
        },
        {
          "id": "display_reave_base_maximum_stacks",
          "type": "constant",
          "value": 4
        },
        {
          "id": "skill_convert_%_physical_damage_to_random_element",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "様々な方向の広い範囲を繰り返し攻撃する。ヴァールリーヴで敵をヒットするたびにステージが付与されるが、ヒットを新たに行うことがなければ短時間でそのステージは減る。使用するには短剣、鉤爪または片手剣を装備する必要がある。",
      "display_name": "ヴァールリーヴ",
      "id": "vaal_reave",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "reave_damage_+%": "damage_+%",
        "reave_radius_+%": "base_skill_area_of_effect_+%",
        "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave": "trigger_level_20_summon_spectral_wolf_on_crit"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールリーヴ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalReave",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールリーヴ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "最大ステージ数 +{reave_additional_max_stacks}",
          "stats": {
            "reave_additional_max_stacks": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "reave_area_of_effect_+%_final_per_stage": "ステージごとに効果範囲が50%上昇する",
        "reave_additional_max_stacks": "最大ステージ数 +4",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "reave_area_of_effect_+%_final_per_stage",
          "type": "constant",
          "value": 50
        },
        {
          "id": "reave_rotation_on_repeat",
          "type": "constant",
          "value": 135
        },
        {
          "id": "reave_additional_max_stacks",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_attack_repeat_count",
          "type": "constant",
          "value": 7
        },
        {
          "id": "reave_additional_starting_stacks",
          "type": "constant",
          "value": 4
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 25,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": 150,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "vaal",
      "melee"
    ],
    "secondary_granted_effect": "Reave",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "クリティカル時キャストサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemCastOnCrit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "クリティカル時キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアタッククリティカル率が{attack_critical_strike_chance_+%}%増加する",
          "stats": {
            "attack_critical_strike_chance_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "cast_linked_spells_on_attack_crit_%": "サポートされたアタックスキルで敵にクリティカルを与えるとサポートされたスペルをトリガーする"
      },
      "stats": [
        {
          "id": "cast_linked_spells_on_attack_crit_%",
          "type": "constant",
          "value": 100
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "support",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": "SupportCastOnCritTriggered",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "&",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "HasReservation"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "近接キル時キャストサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemCastOnKill",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "近接キル時キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアタックダメージが{attack_damage_+%}%増加する",
          "stats": {
            "attack_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "cast_linked_spells_on_melee_kill_%": "サポートされた近接アタックスキルで敵を撃破時にサポートされたスペルをトリガーする"
      },
      "stats": [
        {
          "id": "cast_linked_spells_on_melee_kill_%",
          "type": "constant",
          "value": 100
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": "SupportCastOnMeleeKillTriggered",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "&",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "HasReservation"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マルチトラップサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemMultiTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "マルチトラップサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトラップ作動範囲が{trap_trigger_radius_+%}%増加する",
          "stats": {
            "trap_trigger_radius_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_traps_to_throw": "サポートされたスキルはトラップを最大2個追加で投げる",
        "number_of_additional_traps_allowed": "サポートされたスキルが同時に設置可能なトラップの数が3個増える"
      },
      "stats": [
        {
          "id": "number_of_additional_traps_to_throw",
          "type": "constant",
          "value": 2
        },
        {
          "id": "number_of_additional_traps_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "multi_trap_and_mine_support_flags",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_multithrow_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "trap"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trapped"
      ],
      "letter": "t",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "強化サポート",
      "experience_type": "GemProgressionExceptional",
      "id": "Metadata/Items/Gems/SupportGemAdditionalLevel",
      "max_level": 3,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "強化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ジュムの獲得経験値が{local_gem_experience_gain_+%}%増加する",
          "stats": {
            "local_gem_experience_gain_+%": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "supported_active_skill_gem_level_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "exceptional",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "+",
      "supports_gems_only": true,
      "excluded_types": [
        "SkillGrantedBySupport"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "投射物を放射状に発射するトラップを投げる。投射物はトラップを作動させた敵を通過し、その敵とさらに投射物が命中した敵に雷ダメージを与える。",
      "display_name": "ライトニングトラップ",
      "id": "lightning_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_trap_number_of_additional_projectiles": "number_of_chains",
        "lightning_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "lightning_trap_damage_+%": "damage_+%",
        "lightning_trap_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "lightning_trap_additional_pierce": "projectile_base_number_of_targets_to_pierce",
        "lightning_trap_shock_effect_+%": "lightning_ailment_effect_+%",
        "lightning_trap_lightning_resistance_penetration_%": "base_reduce_enemy_lightning_resistance_%",
        "ice_and_lightning_trap_can_be_triggered_by_warcries": "trap_can_be_triggered_by_warcries",
        "ice_and_lightning_traps_cannot_be_triggered_by_enemies": "traps_cannot_be_triggered_by_enemies",
        "ice_and_lightning_trap_base_penetrate_elemental_resistances_%": "base_penetrate_elemental_resistances_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Trapped",
        "Mineable",
        "Lightning"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングトラップ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLightningTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ライトニングトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 140,
      "quality_stats": [
        {
          "stat": "{trap_%_chance_to_trigger_twice}%の確率でトラップが追加で1回作動する",
          "stats": {
            "trap_%_chance_to_trigger_twice": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "9個の投射物を放つ",
        "base_chance_to_shock_%": "20%の確率で敵を感電させる",
        "projectiles_nova": "放射状に投射物を放つ",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 9
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "shock_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "critical_strike_chance_+%_vs_shocked_enemies",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "投射物を発射するトラップを投げる。投射物はトラップを作動させた敵を通過し、その敵とさらに投射物が命中した敵に雷ダメージを与える。",
      "display_name": "火花のライトニングトラップ",
      "id": "lightning_trap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_trap_number_of_additional_projectiles": "number_of_chains",
        "lightning_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "lightning_trap_damage_+%": "damage_+%",
        "lightning_trap_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "lightning_trap_additional_pierce": "projectile_base_number_of_targets_to_pierce",
        "lightning_trap_shock_effect_+%": "lightning_ailment_effect_+%",
        "lightning_trap_lightning_resistance_penetration_%": "base_reduce_enemy_lightning_resistance_%",
        "ice_and_lightning_trap_can_be_triggered_by_warcries": "trap_can_be_triggered_by_warcries",
        "ice_and_lightning_traps_cannot_be_triggered_by_enemies": "traps_cannot_be_triggered_by_enemies",
        "ice_and_lightning_trap_base_penetrate_elemental_resistances_%": "base_penetrate_elemental_resistances_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Trapped",
        "Mineable",
        "Lightning"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングトラップ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemLightningTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "火花のライトニングトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 185,
      "quality_stats": [
        {
          "stat": "{trap_%_chance_to_trigger_twice}%の確率でトラップが追加で1回作動する",
          "stats": {
            "trap_%_chance_to_trigger_twice": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_chance_to_shock_%": "20%の確率で敵を感電させる",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "5個の投射物を放つ",
        "projectile_chain_from_terrain_chance_%": "投射物は地形と衝突した時に連鎖することができる",
        "number_of_chains": "+2回連鎖する",
        "is_trap": "",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 5
        },
        {
          "id": "projectile_chain_from_terrain_chance_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 2
        },
        {
          "id": "shock_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "critical_strike_chance_+%_vs_shocked_enemies",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "投射物をリング状に発射するトラップを投げる。投射物はトラップを作動させた敵を貫通し、その敵とさらに投射物が命中した敵に雷ダメージを与え、感電領域を地面に残す。",
      "display_name": "ヴァールライトニングトラップ",
      "id": "vaal_lightning_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_trap_number_of_additional_projectiles": "number_of_chains",
        "lightning_trap_damage_+%": "damage_+%",
        "lightning_trap_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "lightning_trap_additional_pierce": "projectile_base_number_of_targets_to_pierce",
        "lightning_trap_shock_effect_+%": "lightning_ailment_effect_+%",
        "lightning_trap_lightning_resistance_penetration_%": "base_reduce_enemy_lightning_resistance_%",
        "ice_and_lightning_trap_can_be_triggered_by_warcries": "trap_can_be_triggered_by_warcries",
        "ice_and_lightning_traps_cannot_be_triggered_by_enemies": "traps_cannot_be_triggered_by_enemies",
        "ice_and_lightning_trap_base_penetrate_elemental_resistances_%": "base_penetrate_elemental_resistances_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Trapped",
        "Mineable",
        "Duration",
        "Vaal",
        "Lightning"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールライトニングトラップ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalLightningTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ヴァールライトニングトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 150,
      "quality_stats": [
        {
          "stat": "感電領域は受けるダメージを{shocked_ground_base_magnitude_override}%増加させる",
          "stats": {
            "shocked_ground_base_magnitude_override": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "9個の投射物を放つ",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "shocked_ground_base_magnitude_override": "感電領域は受けるダメージを15%増加させる",
        "projectiles_nova": "放射状に投射物を放つ",
        "is_trap": "",
        "lightning_trap_projectiles_leave_shocking_ground": "投射物は感電領域を残す",
        "always_pierce": "投射物は全ての対象を貫通する",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 9
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "shocked_ground_base_magnitude_override",
          "type": "constant",
          "value": 15
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "lightning_trap_projectiles_leave_shocking_ground",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 20,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "vaal",
      "lightning"
    ],
    "secondary_granted_effect": "LightningTrap",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "起爆すると使用者をマインの位置にテレポートさせるマインを投げる。脱出地点と到着地点に敵を盲目状態にする煙幕を発生させ、移動スピードに一時的なバフを与える。他のブリンクスキルとクールダウンを共有する。",
      "display_name": "スモークマイン",
      "id": "smoke_mine",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "smoke_mine_duration_+%": "skill_effect_duration_+%",
        "smoke_mine_base_movement_velocity_+%": "base_movement_velocity_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Movement",
        "RemoteMined",
        "AreaSpell",
        "Travel",
        "HasReservation",
        "Blink",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スモークマイン",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemSmokeMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "スモークマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフは移動スピード{base_movement_velocity_+%}%増加を付与する",
          "stats": {
            "base_movement_velocity_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは8秒持続する",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は1.00秒",
        "is_remote_mine": "",
        "disable_mine_detonation_cascade": "1回の起爆シークエンスでこの種類のマインを1個だけ起爆できる",
        "mine_detonates_instantly": "マインの起爆は即時となる",
        "additive_mine_duration_modifiers_apply_to_buff_effect_duration": "マイン持続時間の増減のモッドはスキルのバフ持続時間にも適用される",
        "mine_cannot_rearm": "マインは再装填できない"
      },
      "stats": [
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "ground_smoke_art_variation",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_mine_detonation_cascade",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "mine_detonates_instantly",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_mine_duration_modifiers_apply_to_buff_effect_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "mine_cannot_rearm",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "movement",
      "travel",
      "blink"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "近接スタン時エンデュランスチャージサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemEnduranceChargeOnMeleeStun",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "近接スタン時エンデュランスチャージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルが敵に対するスタン持続時間が{base_stun_duration_+%}%増加する",
          "stats": {
            "base_stun_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "endurance_charge_on_melee_stun_damage_+%_final_per_endurance_charge": "エンデュランスチャージ1個ごとにダメージが4%上昇する",
        "gain_endurance_charge_on_melee_stun": "サポートされたスキルの近接ヒットで敵をスタンさせた時エンデュランスチャージを1個獲得する"
      },
      "stats": [
        {
          "id": "endurance_charge_on_melee_stun_damage_+%_final_per_endurance_charge",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "gain_endurance_charge_on_melee_stun",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "e",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "近接武器や防具に生命を与え、透明なガーディアンに装備させ味方として戦わせる。複数のアイテムをアニメイトすると同じガーディアンに装備させることになる。未鑑定のアイテムはアニメイトできない。トラップまたはマインで使用することはできない。",
      "display_name": "アニメイトガーディアン",
      "id": "animate_guardian",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Minion",
        "MinionsCanExplode",
        "Totemable",
        "Triggerable",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アニメイトガーディアン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemAnimateArmour",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "r",
    "display_name": "アニメイトガーディアン",
    "is_support": false,
    "stat_translation_file": "stat_translations/single_minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオン移動スピードが{minion_movement_speed_+%}%増加する",
          "stats": {
            "minion_movement_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "emerge_speed_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 3
        },
        {
          "id": "animate_item_maximum_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_life_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器や防具に生命を与え、武器の制限を無視して神の裁きのスマイトを使用する透明なガーディアンに装備させ味方として戦わせる。複数のアイテムをアニメイトすると同じガーディアンに装備させることになる。未鑑定のアイテムはアニメイトできない。トラップまたはマインで使用することはできない。",
      "display_name": "強打のアニメイトガーディアン",
      "id": "animate_guardian_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Minion",
        "MinionsCanExplode",
        "Totemable",
        "Triggerable",
        "CreatesMinion",
        "Lightning"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アニメイトガーディアン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemAnimateArmour",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "r",
    "display_name": "強打のアニメイトガーディアン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオン移動スピードが{minion_movement_speed_+%}%増加する",
          "stats": {
            "minion_movement_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "emerge_speed_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 1
        },
        {
          "id": "animate_item_maximum_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "minion",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "盾の幽体のコピーを貫通しない投射物として投げ、盾の防御力に応じて付加されたオフハンドダメージを与える。何かと衝突すると砕け散り、全方向に多数の小さな破片を飛ばす。投射物を追加するモッドにより、盾のコピーの数ではなく破片の数が増加する。",
      "display_name": "スペクトラルシールドスロー",
      "id": "spectral_shield_throw",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spectral_shield_throw_damage_+%": "damage_+%",
        "spectral_shield_throw_projectile_speed_+%": "base_projectile_speed_+%",
        "spectral_shield_throw_num_of_additional_projectiles": "number_of_additional_projectiles",
        "spectral_shield_throw_additional_chains": "number_of_chains",
        "spectral_shield_throw_shard_projectiles_+%_final": "number_of_projectiles_+%_final_from_skill",
        "shield_crush_and_spectral_shield_throw_off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_skill_physical_damage_%_to_convert_to_lightning": "skill_physical_damage_%_to_convert_to_lightning",
        "shield_crush_and_spectral_shield_throw_cannot_add_physical_damage_per_armour_and_evasion_rating": "cannot_add_physical_damage_per_armour_and_evasion_rating"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "SingleMainProjectile",
        "Physical"
      ],
      "weapon_restrictions": [
        "Shield"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクトラルシールドスロー",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemThrownShieldProjectile",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スペクトラルシールドスロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "追加の投射物を{number_of_additional_projectiles}個放つ",
          "stats": {
            "number_of_additional_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "追加の投射物を3個放つ",
        "thrown_shield_secondary_projectile_damage_+%_final": "スペクトラルシールドスローはシャードの投射物のダメージが50%低下する",
        "primary_projectile_chains_+": "メインの投射物は+3回連鎖する"
      },
      "stats": [
        {
          "id": "off_hand_local_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_local_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "thrown_shield_secondary_projectile_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "primary_projectile_chains_+",
          "type": "constant",
          "value": 3
        },
        {
          "id": "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "thrown_shield_projectile_fire_random_directions",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "盾の幽体のコピーを貫通しない投射物として投げ、盾の回避力に応じて付加されたオフハンドダメージを与える。何かと衝突すると砕け散り、全方向に多数の小さな破片を飛ばす。投射物を追加するモッドにより、盾のコピーの数ではなく破片の数が増加する。",
      "display_name": "粉砕のスペクトラルシールドスロー",
      "id": "spectral_shield_throw_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spectral_shield_throw_damage_+%": "damage_+%",
        "spectral_shield_throw_projectile_speed_+%": "base_projectile_speed_+%",
        "spectral_shield_throw_num_of_additional_projectiles": "number_of_additional_projectiles",
        "spectral_shield_throw_additional_chains": "number_of_chains",
        "spectral_shield_throw_shard_projectiles_+%_final": "number_of_projectiles_+%_final_from_skill",
        "shield_crush_and_spectral_shield_throw_off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_skill_physical_damage_%_to_convert_to_lightning": "skill_physical_damage_%_to_convert_to_lightning",
        "shield_crush_and_spectral_shield_throw_cannot_add_physical_damage_per_armour_and_evasion_rating": "cannot_add_physical_damage_per_armour_and_evasion_rating"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "SingleMainProjectile",
        "Cold"
      ],
      "weapon_restrictions": [
        "Shield"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクトラルシールドスロー",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemThrownShieldProjectile",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "粉砕のスペクトラルシールドスロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物のスピードが{active_skill_projectile_speed_+%_final}%上昇する",
          "stats": {
            "active_skill_projectile_speed_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "thrown_shield_secondary_projectile_damage_+%_final": "スペクトラルシールドスローはシャードの投射物のダメージが25%低下する"
      },
      "stats": [
        {
          "id": "off_hand_local_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_local_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "thrown_shield_secondary_projectile_damage_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "off_hand_minimum_added_cold_damage_per_15_shield_evasion",
          "type": "additional",
          "value": null
        },
        {
          "id": "off_hand_maximum_added_cold_damage_per_15_shield_evasion",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "thrown_shield_projectile_fire_random_directions",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器のコピーを投げる。コピーは投射後ブーメランのように使用者に戻り、進路上の敵に回転しながらダメージを与える。",
      "display_name": "スペクトラルスロー",
      "id": "spectral_throw",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spectral_throw_damage_+%": "damage_+%",
        "spectral_throw_projectile_speed_+%": "base_projectile_speed_+%",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_main_hand": "active_skill_projectile_speed_+%_variation_final",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_off_hand": "active_skill_projectile_speed_+%_variation_final_from_off_hand"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクトラルスロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemThrownWeapon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スペクトラルスロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "貫通した投射物のダメージが{projectile_damage_+%_final_if_pierced_enemy}%上昇する",
          "stats": {
            "projectile_damage_+%_final_if_pierced_enemy": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spectral_throw_forget_hit_list_time_override",
          "type": "constant",
          "value": 225
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器の実体のないコピーを投げる。コピーは投射後実体化してブーメランのように使用者に戻り、進路上の敵に回転しながら戻ってきている時のみヒットおよびダメージを与える。",
      "display_name": "物質化するスペクトラルスロー",
      "id": "spectral_throw_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spectral_throw_damage_+%": "damage_+%",
        "spectral_throw_projectile_speed_+%": "base_projectile_speed_+%",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_main_hand": "active_skill_projectile_speed_+%_variation_final",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_off_hand": "active_skill_projectile_speed_+%_variation_final_from_off_hand"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクトラルスロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemThrownWeapon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "物質化するスペクトラルスロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "貫通した投射物のダメージが{projectile_damage_+%_final_if_pierced_enemy}%上昇する",
          "stats": {
            "projectile_damage_+%_final_if_pierced_enemy": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "spectral_throw_projectile_deceleration_+%": "投射物の減速が30%減少する"
      },
      "stats": [
        {
          "id": "spectral_throw_forget_hit_list_time_override",
          "type": "constant",
          "value": 225
        },
        {
          "id": "spectral_throw_projectile_deceleration_+%",
          "type": "constant",
          "value": -30
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "複数の近接武器のコピーを投げる。コピーは投射後ブーメランのように使用者に戻り、進路上の敵に回転しながらダメージを与える。",
      "display_name": "ヴァールスペクトラルスロー",
      "id": "vaal_spectral_throw",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spectral_throw_damage_+%": "damage_+%",
        "spectral_throw_projectile_speed_+%": "base_projectile_speed_+%",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_main_hand": "active_skill_projectile_speed_+%_variation_final",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_off_hand": "active_skill_projectile_speed_+%_variation_final_from_off_hand"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Vaal"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールスペクトラルスロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalThrownWeapon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールスペクトラルスロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "貫通した投射物のダメージが{projectile_damage_+%_final_if_pierced_enemy}%上昇する",
          "stats": {
            "projectile_damage_+%_final_if_pierced_enemy": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_number_of_projectiles_in_spiral_nova\nprojectile_spiral_nova_angle\nprojectile_spiral_nova_both_directions": "両方の向きの螺旋状に投射物を8個放つ",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "base_number_of_projectiles_in_spiral_nova",
          "type": "constant",
          "value": 8
        },
        {
          "id": "projectile_spiral_nova_time_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "projectile_spiral_nova_angle",
          "type": "constant",
          "value": 180
        },
        {
          "id": "projectile_spiral_nova_starting_angle_offset",
          "type": "constant",
          "value": -15
        },
        {
          "id": "spectral_throw_forget_hit_list_time_override",
          "type": "constant",
          "value": 225
        },
        {
          "id": "projectile_spiral_nova_both_directions",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_not_offset",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 15,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "vaal"
    ],
    "secondary_granted_effect": "SpectralThrow",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物低速化サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemSlowerProjectiles",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物低速化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_slower_projectiles_projectile_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_slower_projectiles_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ProjectileSpeed",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "J",
      "supports_gems_only": false,
      "excluded_types": [
        "FixedSpeedProjectile"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "持続時間低下サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemReducedDuration",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "持続時間低下サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスキル持続時間が{support_reduced_duration_skill_effect_duration_+%_final/negate}%低下する",
          "stats": {
            "support_reduced_duration_skill_effect_duration_+%_final": -500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_reduced_duration_skill_effect_duration_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_reduced_duration_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Duration",
        "ThresholdJewelDuration"
      ],
      "letter": "d",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "死亡時キャストサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemCastOnDeath",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "死亡時キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "プレイヤーキャラクター死亡中にサポートされたスキルの効果範囲が{area_of_effect_+%_while_dead}%増加する",
          "stats": {
            "area_of_effect_+%_while_dead": 3000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "cast_on_death_%": "死亡すると100%の確率でサポートされたミニオンスキル以外のスペルをトリガーする",
        "no_cost": "サポートされたスキルのコストがなくなる"
      },
      "stats": [
        {
          "id": "cast_on_death_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "cast_on_death_damage_+%_final_while_dead",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_uncastable_if_triggerable",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_only_castable_on_death",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "no_cost",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 0,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell",
        "Triggerable",
        "AND"
      ],
      "letter": "!",
      "supports_gems_only": false,
      "excluded_types": [
        "Minion",
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "Aura",
        "InbuiltTrigger"
      ],
      "added_types": [
        "Triggered"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "被ダメージ時キャストサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemCastOnDamageTaken",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "被ダメージ時キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルをトリガーするのに必要な受けるダメージ量が{cast_when_damage_taken_trigger_threshold_+%/negate}%減少する",
          "stats": {
            "cast_when_damage_taken_trigger_threshold_+%": -500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "cast_on_damage_taken_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "cast_on_damage_taken_threshold",
          "type": "additional",
          "value": null
        },
        {
          "id": "cast_on_damage_taken_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "local_support_gem_max_skill_level_requirement_to_support",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_uncastable_if_triggerable",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 250,
      "stored_uses": 1,
      "cost_multiplier": 250,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell",
        "Triggerable",
        "AND"
      ],
      "letter": "!",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "Aura",
        "InbuiltTrigger"
      ],
      "added_types": [
        "Triggered",
        "Cooldown"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "被スタン時キャストサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemCastOnStunned",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "被スタン時キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "プレイヤーがスタンした時またはスタンする威力のヒットをブロックした時に\n{cast_on_stunned_%}%の確率でサポートされたスペルをトリガーする",
          "stats": {
            "cast_on_stunned_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "cast_on_stunned_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_uncastable_if_triggerable",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 100,
      "stored_uses": 1,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell",
        "Triggerable",
        "AND"
      ],
      "letter": "!",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "Aura",
        "InbuiltTrigger"
      ],
      "added_types": [
        "Triggered",
        "Cooldown"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "近接武器または残存する刃に生命力を与え味方として戦わせる。未鑑定のアイテムはアニメイトできない。6ソケットを持つ武器はアニメイトできない。トラップまたはマインで使用することはできない。",
      "display_name": "アニメイトウェポン",
      "id": "animate_weapon",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "animate_weapon_can_animate_up_to_x_additional_ranged_weapons": "override_number_of_ranged_animated_weapons_allowed",
        "animate_weapon_duration_+%": "non_ghost_minion_duration_+%",
        "jorrhasts_blacksteel_animate_weapon_duration_+%_final": "skill_specific_minion_duration_+%_final"
      },
      "types": [
        "Triggerable",
        "Duration",
        "Minion",
        "MinionsCanExplode",
        "Spell",
        "Totemable",
        "CreatesMinion",
        "Multicastable",
        "CanRapidFire",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "ThresholdJewelProjectile",
        "ProjectilesFromUser",
        "ThresholdJewelRangedAttack"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アニメイトウェポン",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemAnimateWeapon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "アニメイトウェポン",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アニメイトウェポンの最大召喚数が{number_of_animated_weapons_allowed}体増える",
          "stats": {
            "number_of_animated_weapons_allowed": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は40.00秒"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage_for_ethereal_blades",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage_for_ethereal_blades",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 40000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 22
        },
        {
          "id": "animate_item_maximum_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_animated_weapons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_animate_weapon_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "duration",
      "minion",
      "spell",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "メインハンド武器に生命力を与え味方として戦わせる。トーテム、トラップまたはマインで使用することはできない。",
      "display_name": "自己投影のアニメイトウェポン",
      "id": "animate_weapon_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "animate_weapon_can_animate_up_to_x_additional_ranged_weapons": "override_number_of_ranged_animated_weapons_allowed",
        "animate_weapon_duration_+%": "non_ghost_minion_duration_+%",
        "jorrhasts_blacksteel_animate_weapon_duration_+%_final": "skill_specific_minion_duration_+%_final"
      },
      "types": [
        "Triggerable",
        "Duration",
        "Minion",
        "MinionsCanExplode",
        "Spell",
        "CreatesMinion",
        "Multicastable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger",
        "FishingRod"
      ],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "ThresholdJewelProjectile",
        "ProjectilesFromUser",
        "ThresholdJewelRangedAttack"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アニメイトウェポン",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemAnimateWeapon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "自己投影のアニメイトウェポン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アニメイトウェポンの最大数が{number_of_animated_weapons_allowed}体される",
          "stats": {
            "number_of_animated_weapons_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は15.00秒",
        "number_of_animated_weapons_allowed\nquality_display_animate_weapon_is_gem": "アニメイトウェポンの最大数 6体"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 22
        },
        {
          "id": "animate_item_maximum_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_animated_weapons_allowed",
          "type": "additional",
          "value": 6
        },
        {
          "id": "quality_display_animate_weapon_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "duration",
      "minion",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "遠距離武器または残存する刃に生命力を与え味方として戦わせる。未鑑定のアイテムはアニメイトできない。6ソケットを持つ武器はアニメイトできない。トラップまたはマインで使用することはできない。",
      "display_name": "遠距離武器のアニメイトウェポン",
      "id": "animate_weapon_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "animate_weapon_can_animate_up_to_x_additional_ranged_weapons": "override_number_of_ranged_animated_weapons_allowed",
        "animate_weapon_duration_+%": "non_ghost_minion_duration_+%",
        "jorrhasts_blacksteel_animate_weapon_duration_+%_final": "skill_specific_minion_duration_+%_final"
      },
      "types": [
        "Triggerable",
        "Duration",
        "Minion",
        "MinionsCanExplode",
        "Spell",
        "Totemable",
        "CreatesMinion",
        "Multicastable",
        "CanRapidFire",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "ThresholdJewelProjectile",
        "ProjectilesFromUser",
        "ThresholdJewelRangedAttack"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アニメイトウェポン",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemAnimateWeapon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "g",
    "display_name": "遠距離武器のアニメイトウェポン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アニメイトウェポンの最大数が{number_of_animated_weapons_allowed}体される",
          "stats": {
            "number_of_animated_weapons_allowed": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は40.00秒",
        "animate_weapon_can_only_animate_range_weapons": "アニメイトされた残存する刃は弓になる"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage_for_ethereal_blades",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage_for_ethereal_blades",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 40000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 22
        },
        {
          "id": "animate_item_maximum_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_animated_weapons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_animate_weapon_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "animate_weapon_can_only_animate_range_weapons",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "duration",
      "minion",
      "spell",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "改質サポート",
      "experience_type": "GemProgressionExceptional",
      "id": "Metadata/Items/Gems/SupportGemAdditionalQuality",
      "max_level": 3,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "改質サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ジュムの獲得経験値が{local_gem_experience_gain_+%}%増加する",
          "stats": {
            "local_gem_experience_gain_+%": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "supported_active_skill_gem_quality_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "exceptional",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "+",
      "supports_gems_only": true,
      "excluded_types": [
        "SkillGrantedBySupport"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に火耐性を付与するオーラを纏う。",
      "display_name": "ピュリティオブファイア",
      "id": "purity_of_fire",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purity_of_fire_mana_reservation_+%": "base_reservation_+%",
        "purity_of_fire_reserves_no_mana": "base_skill_no_reservation",
        "purity_of_fire_aura_effect_+%": "aura_effect_+%",
        "purity_of_fire_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "purity_of_fire_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Fire",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ピュリティオブファイヤー",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemFireResistAura",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ピュリティオブファイヤー",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "プレイヤーおよび近くの味方は火耐性を追加で{base_fire_damage_resistance_%}%獲得する",
          "stats": {
            "base_fire_damage_resistance_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_fire_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_maximum_fire_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 35.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者と近くの仲間の受ける火ダメージを減少させ、発火への完全耐性を付与し、近くの敵へのヒットダメージがその火耐性を無視するようになるオーラを纏う。",
      "display_name": "ヴァ―ルインピュリティオブファイヤー",
      "id": "vaal_impurity_of_fire",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purity_of_fire_aura_effect_+%": "aura_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Totemable",
        "TotemCastsAlone",
        "Duration",
        "Vaal",
        "Aura",
        "AreaSpell",
        "Fire",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールインピュリティオブファイヤー",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemVaalFireResistAura",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ヴァールインピュリティオブファイヤー",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_maximum_fire_damage_resistance_%": "プレイヤーおよび近くの味方は火耐性の最大値を追加で5%獲得する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "base_immune_to_ignite": "プレイヤーおよび近くの味方は発火に対して完全耐性を得る",
        "hits_ignore_my_fire_resistance": "近くの敵に対するヒットはその火耐性を無視する",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_maximum_fire_damage_resistance_%",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_immune_to_ignite",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "hits_ignore_my_fire_resistance",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal",
      "fire"
    ],
    "secondary_granted_effect": "PurityOfFire",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に冷気耐性を付与するオーラを纏う。",
      "display_name": "ピュリティオブアイス",
      "id": "purity_of_ice",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purity_of_ice_mana_reservation_+%": "base_reservation_+%",
        "purity_of_ice_reserves_no_mana": "base_skill_no_reservation",
        "purity_of_ice_aura_effect_+%": "aura_effect_+%",
        "purity_of_ice_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "purity_of_ice_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Cold",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ピュリティオブアイス",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemColdResistAura",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ピュリティオブアイス",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "プレイヤーおよび近くの味方は冷気耐性を追加で{base_cold_damage_resistance_%}%獲得する",
          "stats": {
            "base_cold_damage_resistance_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_cold_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_maximum_cold_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 35.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者と近くの仲間の受ける冷気ダメージを減少させ、凍結と冷却への完全耐性を付与し、近くの敵へのヒットダメージがその冷気耐性を無視するようになるオーラを纏う。",
      "display_name": "ヴァ―ルインピュリティオブアイス",
      "id": "vaal_impurity_of_ice",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purity_of_ice_aura_effect_+%": "aura_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Totemable",
        "TotemCastsAlone",
        "Duration",
        "Vaal",
        "Aura",
        "AreaSpell",
        "Cold",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールインピュリティオブアイス",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemVaalColdResistAura",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ヴァールインピュリティオブアイス",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_maximum_cold_damage_resistance_%": "プレイヤーおよび近くの味方は冷気耐性の最大値を追加で5%獲得する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "base_immune_to_freeze": "プレイヤーおよび近くの味方は凍結に対して完全耐性を得る",
        "hits_ignore_my_cold_resistance": "近くの敵に対するヒットはその冷気耐性を無視する",
        "base_immune_to_chill": "プレイヤーおよび近くの味方は冷却に対して完全耐性を得る",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_maximum_cold_damage_resistance_%",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_immune_to_freeze",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "hits_ignore_my_cold_resistance",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_immune_to_chill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal",
      "cold"
    ],
    "secondary_granted_effect": "PurityOfIce",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に雷耐性を付与するオーラを纏う。",
      "display_name": "ピュリティオブライトニング",
      "id": "purity_of_lightning",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purity_of_lightning_mana_reservation_+%": "base_reservation_+%",
        "purity_of_lightning_reserves_no_mana": "base_skill_no_reservation",
        "purity_of_lightning_aura_effect_+%": "aura_effect_+%",
        "purity_of_lightning_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "purity_of_lightning_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Lightning",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ピュリティオブライトニング",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemLightningResistAura",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ピュリティオブライトニング",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "プレイヤーおよび近くの味方は雷耐性を追加で{base_lightning_damage_resistance_%}%獲得する",
          "stats": {
            "base_lightning_damage_resistance_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_lightning_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_maximum_lightning_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 35.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者と近くの仲間の受ける雷ダメージを減少させ、感電への完全耐性を付与し、近くの敵へのヒットダメージがその雷耐性を無視するようになるオーラを纏う。",
      "display_name": "ヴァ―ルインピュリティオブライトニング",
      "id": "vaal_impurity_of_lightning",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purity_of_lightning_aura_effect_+%": "aura_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Totemable",
        "TotemCastsAlone",
        "Duration",
        "Vaal",
        "Aura",
        "AreaSpell",
        "Lightning",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールインピュリティオブライトニング",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemVaalLightningResistAura",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ヴァールインピュリティオブライトニング",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_maximum_lightning_damage_resistance_%": "プレイヤーおよび近くの味方は雷耐性の最大値を追加で5%獲得する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "base_immune_to_shock": "プレイヤーおよび近くの味方は感電に対して完全耐性を得る",
        "hits_ignore_my_lightning_resistance": "近くの敵に対するヒットはその雷耐性を無視する",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_maximum_lightning_damage_resistance_%",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_immune_to_shock",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "hits_ignore_my_lightning_resistance",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal",
      "lightning"
    ],
    "secondary_granted_effect": "PurityOfLightning",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定地点にマーカーを設置する。短い時間の後に雷がそのマーカーに落ち、周囲にダメージを与える。このとき、すでに設置した他のマーカーにも雷が落ちる。",
      "display_name": "ストームコール",
      "id": "storm_call",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_call_damage_+%": "damage_+%",
        "storm_call_duration_+%": "skill_effect_duration_+%",
        "storm_call_radius_+%": "base_skill_area_of_effect_+%",
        "shock_nova_and_storm_call_all_damage_can_ignite": "all_damage_can_ignite",
        "shock_nova_and_storm_call_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Lightning",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームコール",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemStormCall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ストームコール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "キャスト時に{storm_call_chance_to_strike_on_cast_%}%の確率で雷がマーカーに落ちる",
          "stats": {
            "storm_call_chance_to_strike_on_cast_%": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.50秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定地点にマーカーを設置する。スキル持続時間中、雷がマーカーの近くのランダムな敵に繰り返し落ち、その周囲の敵にダメージを与える。スキルの持続時間のモッドは、落雷の間の間隔にも影響する。スキルの持続時間が終わると、巨大な稲妻がマーカーを襲い、周囲にダメージを与える。",
      "display_name": "ヴァールストームコール",
      "id": "vaal_storm_call",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_call_damage_+%": "damage_+%",
        "storm_call_duration_+%": "skill_effect_duration_+%",
        "storm_call_radius_+%": "base_skill_area_of_effect_+%",
        "shock_nova_and_storm_call_all_damage_can_ignite": "all_damage_can_ignite",
        "shock_nova_and_storm_call_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Vaal",
        "Lightning",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールストームコール",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalStormCall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ヴァールストームコール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 30,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "vaal_storm_call_base_delay_ms": "0.25秒ごとに敵に雷を放つ",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "vaal_storm_call_base_delay_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "monster_stormcall_individually_trigger",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal",
      "lightning"
    ],
    "secondary_granted_effect": "StormCall",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングを行い大爆発の作り出し、このスキルの使用をやめることで爆発を発動させる。長くチャネリングを行うことで、爆発の範囲とダメージが大きくなる。",
      "display_name": "フレイムブラスト",
      "id": "flameblast",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flameblast_critical_strike_chance_+%": "critical_strike_chance_+%",
        "flameblast_damage_+%": "damage_+%",
        "flameblast_radius_+%": "base_skill_area_of_effect_+%",
        "flameblast_and_incinerate_cannot_inflict_status_ailments": "cannot_inflict_status_ailments",
        "flameblast_and_incinerate_base_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Fire",
        "Channel",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFlameblast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 200,
    "color": "b",
    "display_name": "フレイムブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -10,
      "quality_stats": [
        {
          "stat": "ステージの最大数 {flameblast_maximum_stages}",
          "stats": {
            "flameblast_maximum_stages": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "charged_blast_spell_damage_+%_final_per_stack": "ステージごとにスペルダメージが165%上昇する",
        "flameblast_ailment_damage_+%_final_per_stack": "ステージごとに状態異常ダメージが60%上昇する",
        "base_chance_to_ignite_%": "50%の確率で敵を発火させる",
        "vaal_flameblast_radius_+_per_stage": "ステージごとに効果半径が+0.3mされる",
        "flameblast_maximum_stages\nquality_display_flameblast_is_gem": "ステージの最大数 10"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "charged_blast_spell_damage_+%_final_per_stack",
          "type": "constant",
          "value": 165
        },
        {
          "id": "flameblast_ailment_damage_+%_final_per_stack",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "vaal_flameblast_radius_+_per_stage",
          "type": "constant",
          "value": 3
        },
        {
          "id": "flameblast_maximum_stages",
          "type": "constant",
          "value": 10
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_flameblast_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングを行い爆発の作り出し、このスキルの使用をやめるまたは最大ステージに達することで爆発を発動させる。長くチャネリングを行うことで、爆発の範囲とダメージが大きくなる。",
      "display_name": "迅速のフレイムブラスト",
      "id": "flameblast_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flameblast_critical_strike_chance_+%": "critical_strike_chance_+%",
        "flameblast_damage_+%": "damage_+%",
        "flameblast_radius_+%": "base_skill_area_of_effect_+%",
        "flameblast_and_incinerate_cannot_inflict_status_ailments": "cannot_inflict_status_ailments",
        "flameblast_and_incinerate_base_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Fire",
        "Channel",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFlameblast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 250,
    "color": "b",
    "display_name": "迅速のフレイムブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージごとに効果半径が{vaal_flameblast_radius_+_per_stage/locations_to_metres}mされる",
          "stats": {
            "vaal_flameblast_radius_+_per_stage": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "charged_blast_spell_damage_+%_final_per_stack": "ステージごとにスペルダメージが165%上昇する",
        "vaal_flameblast_radius_+_per_stage": "ステージごとに効果半径が+0.5mされる",
        "flameblast_maximum_stages\nquality_display_flameblast_is_gem": "ステージの最大数 3",
        "flameblast_base_radius_override": "基礎半径は0.8m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "charged_blast_spell_damage_+%_final_per_stack",
          "type": "constant",
          "value": 165
        },
        {
          "id": "vaal_flameblast_radius_+_per_stage",
          "type": "constant",
          "value": 5
        },
        {
          "id": "flameblast_maximum_stages",
          "type": "constant",
          "value": 3
        },
        {
          "id": "flameblast_base_radius_override",
          "type": "constant",
          "value": 8
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_flameblast_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングを行い収縮する爆発を作り出し、このスキルの使用をやめることで爆発を発動させる。長くチャネリングを行うことで、爆発のダメージが大きくなるが範囲は小さくなる。",
      "display_name": "収縮のフレイムブラスト",
      "id": "flameblast_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flameblast_critical_strike_chance_+%": "critical_strike_chance_+%",
        "flameblast_damage_+%": "damage_+%",
        "flameblast_radius_+%": "base_skill_area_of_effect_+%",
        "flameblast_and_incinerate_cannot_inflict_status_ailments": "cannot_inflict_status_ailments",
        "flameblast_and_incinerate_base_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Fire",
        "Channel",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFlameblast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 200,
    "color": "b",
    "display_name": "収縮のフレイムブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -70,
      "quality_stats": [
        {
          "stat": "ステージの最大数 {flameblast_maximum_stages}",
          "stats": {
            "flameblast_maximum_stages": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_ignite_%": "50%の確率で敵を発火させる",
        "vaal_flameblast_radius_+_per_stage": "ステージごとに効果半径が-0.2mされる",
        "flameblast_maximum_stages\nquality_display_flameblast_is_gem": "ステージの最大数 10",
        "flameblast_base_radius_override": "基礎半径は2.6m",
        "charged_blast_spell_damage_+%_final_per_stack": "ステージごとにスペルダメージが600%上昇する",
        "flameblast_ailment_damage_+%_final_per_stack": "ステージごとに状態異常ダメージが250%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "vaal_flameblast_radius_+_per_stage",
          "type": "constant",
          "value": -2
        },
        {
          "id": "flameblast_maximum_stages",
          "type": "constant",
          "value": 10
        },
        {
          "id": "flameblast_base_radius_override",
          "type": "constant",
          "value": 26
        },
        {
          "id": "charged_blast_spell_damage_+%_final_per_stack",
          "type": "constant",
          "value": 600
        },
        {
          "id": "flameblast_ailment_damage_+%_final_per_stack",
          "type": "constant",
          "value": 250
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_flameblast_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "位置を指定し、キャストスピードに応じた速度でステージを獲得していく。最大値の15ステージに達するまで3ステージごとに爆発が起きる。獲得したステージが多くなるごとに範囲は狭くなるがダメージは増加する。",
      "display_name": "ヴァールフレイムブラスト",
      "id": "vaal_flameblast",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flameblast_critical_strike_chance_+%": "critical_strike_chance_+%",
        "flameblast_damage_+%": "damage_+%",
        "flameblast_radius_+%": "base_skill_area_of_effect_+%",
        "flameblast_and_incinerate_cannot_inflict_status_ailments": "cannot_inflict_status_ailments"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Vaal",
        "Fire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールフレイムブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemVaalFlameblast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ヴァールフレイムブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "ダメージが{damage_+%}%増加する",
          "stats": {
            "damage_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "charged_blast_spell_damage_+%_final_per_stack": "ステージごとにスペルダメージが200%上昇する",
        "flameblast_ailment_damage_+%_final_per_stack": "ステージごとに状態異常ダメージが110%上昇する",
        "base_chance_to_ignite_%": "50%の確率で敵を発火させる",
        "vaal_flameblast_radius_+_per_stage": "ステージごとに効果半径が-0.2mされる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "charged_blast_spell_damage_+%_final_per_stack",
          "type": "constant",
          "value": 200
        },
        {
          "id": "flameblast_ailment_damage_+%_final_per_stack",
          "type": "constant",
          "value": 110
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "vaal_flameblast_radius_+_per_stage",
          "type": "constant",
          "value": -2
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "vaal",
      "fire",
      "channelling"
    ],
    "secondary_granted_effect": "Flameblast",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "短い準備時間の後、弓またはワンドで独立した投射物を繰り返し放つ。この攻撃はわずかにランダムなばらつきを持つ。このスキルはトリガーできない。",
      "display_name": "バラージ",
      "id": "barrage",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "barrage_attack_speed_+%": "attack_speed_+%",
        "barrage_damage_+%": "damage_+%",
        "barrage_num_of_additional_projectiles": "number_of_additional_projectiles",
        "barrage_and_frenzy_critical_strike_chance_+%_per_endurance_charge": "critical_strike_chance_+%_per_endurance_charge"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [
        "Bow",
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バラージ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBarrage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "バラージ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "5個の投射物を放つ",
        "projectiles_barrage": "連続して投射物を放つ"
      },
      "stats": [
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_barrage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "短い準備時間の後、弓またはワンドで投射物を繰り返し放つ。この攻撃はわずかにランダムなばらつきを持つ。このスキルはトリガーできない。",
      "display_name": "一斉発射のバラージ",
      "id": "barrage_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "barrage_attack_speed_+%": "attack_speed_+%",
        "barrage_damage_+%": "damage_+%",
        "barrage_num_of_additional_projectiles": "number_of_additional_projectiles",
        "barrage_and_frenzy_critical_strike_chance_+%_per_endurance_charge": "critical_strike_chance_+%_per_endurance_charge"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [
        "Bow",
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バラージ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBarrage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "一斉発射のバラージ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "シークエンスの最初と最後の発射時に投射物を追加で{barrage_final_volley_fires_x_additional_projectiles_simultaneously}個同時に放つ",
          "stats": {
            "barrage_final_volley_fires_x_additional_projectiles_simultaneously": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "4個の投射物を放つ",
        "barrage_final_volley_fires_x_additional_projectiles_simultaneously": "シークエンスの最初と最後の発射時に投射物を追加で6個同時に放つ",
        "projectiles_barrage": "連続して投射物を放つ"
      },
      "stats": [
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "barrage_final_volley_fires_x_additional_projectiles_simultaneously",
          "type": "constant",
          "value": 6
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_barrage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "動きの遅い投射物を発射し、稲妻で範囲内の敵に繰り返しダメージを与える。",
      "display_name": "ボールライトニング",
      "id": "ball_lightning",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ball_lightning_projectile_speed_+%": "base_projectile_speed_+%",
        "ball_lightning_radius_+%": "base_skill_area_of_effect_+%",
        "ball_lightning_damage_+%": "damage_+%",
        "ball_lightning_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ice_spear_and_ball_lightning_projectiles_nova": "projectiles_nova",
        "ice_spear_and_ball_lightning_projectiles_return": "projectiles_return"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボールライトニング",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBallLightning",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ボールライトニング",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "ball_lightning_projectile_speed_and_hit_frequency_+%_final",
          "type": "constant",
          "value": 33
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "螺旋状に移動する投射物を1個発射し、稲妻で範囲内の敵に繰り返しダメージを与える。",
      "display_name": "軌道のボールライトニング",
      "id": "ball_lightning_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ball_lightning_projectile_speed_+%": "base_projectile_speed_+%",
        "ball_lightning_radius_+%": "base_skill_area_of_effect_+%",
        "ball_lightning_damage_+%": "damage_+%",
        "ball_lightning_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ice_spear_and_ball_lightning_projectiles_nova": "projectiles_nova",
        "ice_spear_and_ball_lightning_projectiles_return": "projectiles_return"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire",
        "AreaSpell",
        "ProjectileSpiral",
        "ProjectilesNumberModifiersNotApplied"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボールライトニング",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBallLightning",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "軌道のボールライトニング",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -50,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2m",
        "active_skill_projectile_speed_+%_final": "投射物のスピードが100%上昇する",
        "modifiers_to_projectile_count_do_not_apply": "投射物の数のモッドはこのスキルには適用されない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "ball_lightning_projectile_speed_and_hit_frequency_+%_final",
          "type": "constant",
          "value": 33
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_projectile_speed_+%_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_projectile_count_do_not_apply",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "動かない雷の玉を対象地点に設置し、稲妻で範囲内の敵に繰り返しダメージを与える。スペルエコーでサポートできず、トーテムで使用することができない。",
      "display_name": "静止のボールライトニング",
      "id": "ball_lightning_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ball_lightning_projectile_speed_+%": "base_projectile_speed_+%",
        "ball_lightning_radius_+%": "base_skill_area_of_effect_+%",
        "ball_lightning_damage_+%": "damage_+%",
        "ball_lightning_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ice_spear_and_ball_lightning_projectiles_nova": "projectiles_nova",
        "ice_spear_and_ball_lightning_projectiles_return": "projectiles_return"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Lightning",
        "AreaSpell",
        "Cooldown",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボールライトニング",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBallLightning",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "静止のボールライトニング",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -10,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.8m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "ball_lightning_projectile_speed_and_hit_frequency_+%_final",
          "type": "constant",
          "value": 33
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "number_of_projectiles_override",
          "type": "constant",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1500,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": ".",
      "display_name": "名前未定2",
      "id": "vortex_old",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Area",
        "Duration",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォーテックスマイン",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVortexMine",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴォーテックスマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは20秒持続する",
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "action_speed_-%": "アクションスピードが80%減少する",
        "is_remote_mine": ""
      },
      "stats": [
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "action_speed_-%",
          "type": "constant",
          "value": 80
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象とした敵の周囲の敵に火ダメージを与え発火させる。この効果は他の敵に連鎖し繰り返し起こる。",
      "display_name": "ワイルドファイヤー",
      "id": "infernal_swarm",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Chains",
        "Multicastable",
        "Triggerable",
        "DamageOverTime",
        "CausesBurning",
        "Area",
        "Fire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ワイルドファイア",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemInfernalSwarm",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "ワイルドファイア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -50,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_ignite_%": "100%の確率で敵を発火させる",
        "burn_damage_+%": "燃焼ダメージが60%増加する",
        "number_of_chains": "+2回連鎖する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "burn_damage_+%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 2
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaining",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物強化サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemPhysicalProjectileAttackDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物強化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの物理ダメージが{physical_damage_+%}%増加する",
          "stats": {
            "physical_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_projectile_attack_speed_+%_final": "サポートされたスキルの投射物アタックスピードが10%低下する"
      },
      "stats": [
        {
          "id": "support_projectile_attack_speed_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_projectile_attack_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_phys_chaos_projectile_physical_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_phys_chaos_projectile_chaos_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "projectile",
      "attack",
      "physical",
      "chaos",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン",
        "マローダー",
        "マローダー"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RangedAttack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "d",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "短命の炎の髑髏を召喚する。炎の髑髏は近くの敵に突進し素早く攻撃する。すべての物理ダメージを火ダメージに変換する。敵はこの亡霊を直接攻撃の対象とすることはなく、亡霊を通り抜けることができる。",
      "display_name": "レイジングスピリット召喚",
      "id": "summon_raging_spirit",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "summoned_raging_spirit_duration_+%": "non_ghost_minion_duration_+%"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "CanRapidFire",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レイジングスピリット召喚",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemSummonRagingSpirit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "レイジングスピリット召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{summoned_raging_spirit_chance_to_spawn_additional_minion_%}%の確率でミニオンを追加で1体召喚する",
          "stats": {
            "summoned_raging_spirit_chance_to_spawn_additional_minion_%": 1500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "base_number_of_raging_spirits_allowed": "レイジングスピリット最大召喚数 20",
        "minions_cannot_taunt_enemies": "ミニオンは敵を挑発することができない"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_number_of_raging_spirits_allowed",
          "type": "constant",
          "value": 20
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "minions_cannot_taunt_enemies",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "短命の炎の髑髏を召喚する。炎の髑髏は近くの敵に突進し素早く攻撃する。すべての物理ダメージを火ダメージに変換する。敵はこの亡霊を直接攻撃の対象とすることはなく、亡霊を通り抜けることができる。",
      "display_name": "極悪のレイジングスピリット召喚",
      "id": "summon_raging_spirit_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "summoned_raging_spirit_duration_+%": "non_ghost_minion_duration_+%"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "CanRapidFire",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レイジングスピリット召喚",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemSummonRagingSpirit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "極悪のレイジングスピリット召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクリティカルダメージ倍率 {minion_critical_strike_multiplier_+}%",
          "stats": {
            "minion_critical_strike_multiplier_+": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "base_number_of_raging_spirits_allowed": "レイジングスピリット最大召喚数 6",
        "minions_cannot_taunt_enemies": "ミニオンは敵を挑発することができない",
        "minion_always_crit": "ミニオンのヒットは常にクリティカルストライクになる"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_number_of_raging_spirits_allowed",
          "type": "constant",
          "value": 6
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 20
        },
        {
          "id": "minion_actor_scale_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_life_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "minions_cannot_taunt_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "minion_always_crit",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "炎の波動で前方の敵を攻撃する。燃焼状態の敵には与えるダメージが上昇する。発火している敵にヒットした場合、その敵の下に燃焼領域を生成する。ダメージのモッドは、燃焼領域には適用されない。",
      "display_name": "フレイムサージ",
      "id": "flame_surge",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_surge_critical_strike_chance_+%": "critical_strike_chance_+%",
        "flame_surge_damage_+%": "damage_+%",
        "flame_surge_damage_+%_vs_burning_enemies": "damage_+%_vs_burning_enemies"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Area",
        "Fire",
        "CanRapidFire",
        "AreaSpell",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムサージ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFlameWhip",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "フレイムサージ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 90,
      "quality_stats": [
        {
          "stat": "燃焼状態の敵に対するヒットダメージが{flame_whip_damage_+%_final_vs_burning_enemies}%上昇する",
          "stats": {
            "flame_whip_damage_+%_final_vs_burning_enemies": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "flame_surge_ignite_damage_as_burning_ground_damage_%": "燃焼領域は敵に影響している発火の火継続ダメージの25%のダメージを与える",
        "flame_surge_burning_ground_creation_cooldown_ms": "発火状態の敵にヒットを与えると2秒に一度、燃焼領域を生成する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "never_ignite": "敵を発火させることができない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "flame_surge_ignite_damage_as_burning_ground_damage_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "flame_surge_burning_ground_creation_cooldown_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "flame_whip_damage_+%_final_vs_burning_enemies",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_length_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "never_ignite",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_flame_whip_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "炎の波動で前方の敵を攻撃する。敵を発火すると範囲の広い燃焼領域がその敵の下に生成される。ダメージのモッドは、燃焼領域には適用されない。",
      "display_name": "着火のフレイムサージ",
      "id": "flame_surge_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_surge_critical_strike_chance_+%": "critical_strike_chance_+%",
        "flame_surge_damage_+%": "damage_+%",
        "flame_surge_damage_+%_vs_burning_enemies": "damage_+%_vs_burning_enemies"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Area",
        "Fire",
        "CanRapidFire",
        "AreaSpell",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムサージ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFlameWhip",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "着火のフレイムサージ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 180,
      "quality_stats": [
        {
          "stat": "燃焼領域は付与した発火の秒間火ダメージの{flame_surge_burning_ground_on_ignite_damage_%}%を与える",
          "stats": {
            "flame_surge_burning_ground_on_ignite_damage_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "flame_surge_burning_ground_on_ignite_damage_%\nquality_display_alt_flame_whip_is_gem": "発火した敵は燃焼領域を生成する。1秒に1度だけ起きる\n燃焼領域は付与した発火の秒間火ダメージの35%を与える",
        "base_chance_to_ignite_%": "25%の確率で敵を発火させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "flame_surge_burning_ground_on_ignite_damage_%",
          "type": "constant",
          "value": 35
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_area_length_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_alt_flame_whip_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "啓発サポート",
      "experience_type": "GemProgressionExceptional",
      "id": "Metadata/Items/Gems/SupportGemAdditionalXP",
      "max_level": 3,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "啓発サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ジュムの獲得経験値が{local_gem_experience_gain_+%}%増加する",
          "stats": {
            "local_gem_experience_gain_+%": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "exceptional",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "+",
      "supports_gems_only": true,
      "excluded_types": [
        "SkillGrantedBySupport"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "地面を冒涜して、現在のエリアのモンスターに基づいた死体をスポーンし、範囲内の全ての敵に混沌ダメージを与える。スペクター蘇生スキルを使用している場合は、最近蘇生したスペクターと一致する霊体の死体をスポーンする可能性がある。霊体の死体は、ミニオンスキル以外で操作することはできない。",
      "display_name": "デセクレート",
      "id": "desecrate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "desecrate_cooldown_speed_+%": "base_cooldown_speed_+%",
        "desecrate_damage_+%": "damage_+%",
        "desecrate_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "DamageOverTime",
        "Multicastable",
        "Chaos",
        "Cascadable",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デセクレート",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemDesecrate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "デセクレート",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "キャストスピードが{base_cast_speed_+%}%増加する",
          "stats": {
            "base_cast_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "desecrate_number_of_corpses_to_create": "死体を5体スポーンさせる",
        "desecrate_maximum_number_of_corpses": "スポーン可能な最大死体数 10"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "desecrate_number_of_corpses_to_create",
          "type": "constant",
          "value": 5
        },
        {
          "id": "desecrate_maximum_number_of_corpses",
          "type": "constant",
          "value": 10
        },
        {
          "id": "desecrate_corpse_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を消費することで、使用者のミニオンに敏捷さを付与する。このスキルは周囲の他の死体も消費し、消費された死体ごとに持続時間が増える。",
      "display_name": "フレッシュオファリング",
      "id": "flesh_offering",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flesh_offering_duration_+%": "skill_effect_duration_+%",
        "flesh_offering_attack_speed_+%": "attack_speed_+%_granted_from_skill",
        "offering_duration_+%": "skill_effect_duration_+%",
        "flesh_offering_effect_+%": "offering_spells_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Minion",
        "Trappable",
        "Mineable",
        "Totemable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレッシュオファリング",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFleshOffering",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "フレッシュオファリング",
    "is_support": false,
    "stat_translation_file": "stat_translations/offering_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "オファリングの効果が{offering_spells_effect_+%}%増加する",
          "stats": {
            "offering_spells_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "offering_skill_effect_duration_per_corpse": "消費する死体が1体増えるごとに基礎持続時間が1.00秒追加される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "offering_skill_effect_duration_per_corpse",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "attack_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "cast_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "minion",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を消費することで、使用者のミニオンにアタックとスペルの両方をブロックする能力を付与する。このスキルは周囲の他の死体も消費し、消費された死体ごとに持続時間が増える。",
      "display_name": "ボーンオファリング",
      "id": "bone_offering",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bone_offering_duration_+%": "skill_effect_duration_+%",
        "bone_offering_block_chance_+%": "monster_base_block_%",
        "offering_duration_+%": "skill_effect_duration_+%",
        "bone_offering_effect_+%": "offering_spells_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Minion",
        "Trappable",
        "Mineable",
        "Totemable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボーンオファリング",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBoneOffering",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ボーンオファリング",
    "is_support": false,
    "stat_translation_file": "stat_translations/offering_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "オファリングの効果が{offering_spells_effect_+%}%増加する",
          "stats": {
            "offering_spells_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "offering_skill_effect_duration_per_corpse": "消費する死体が1体増えるごとに基礎持続時間が1.00秒追加される",
        "minion_life_regeneration_rate_per_minute_%_if_blocked_recently": "直近ミニオンがブロックを行ったならばミニオンに毎秒ライフの4%の自動回復を付与する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "offering_skill_effect_duration_per_corpse",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "minion_life_regeneration_rate_per_minute_%_if_blocked_recently",
          "type": "constant",
          "value": 240
        },
        {
          "id": "monster_base_block_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_spell_block_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "minion",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を消費しクリティカル率増加および追加のクリティカルダメージ倍率を使用者のミニオンに与える。このスキルは付近の他の死体も消費し、死体の消費数に応じて持続時間が増加する。",
      "display_name": "スピリットオファリング",
      "id": "spirit_offering",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spirit_offering_duration_+%": "skill_effect_duration_+%",
        "spirit_offering_physical_damage_%_to_add_as_chaos": "physical_damage_%_to_add_as_chaos",
        "offering_duration_+%": "skill_effect_duration_+%",
        "spirit_offering_effect_+%": "offering_spells_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Minion",
        "Trappable",
        "Mineable",
        "Totemable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スピリットオファリング",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSpiritOffering",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "スピリットオファリング",
    "is_support": false,
    "stat_translation_file": "stat_translations/offering_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "オファリングの効果が{offering_spells_effect_+%}%増加する",
          "stats": {
            "offering_spells_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "offering_skill_effect_duration_per_corpse": "消費する死体が1体増えるごとに基礎持続時間が1.00秒追加される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "offering_skill_effect_duration_per_corpse",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "spirit_offering_critical_strike_chance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "spirit_offering_critical_strike_multiplier_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "minion",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "つららが連続して地面から出現し、それぞれ範囲内の敵にダメージを与え、次のつららの方向に敵をノックバックさせる。",
      "display_name": "グレイシャルカスケード",
      "id": "player_glacial_cascade",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "glacial_cascade_damage_+%": "damage_+%",
        "glacial_cascade_physical_damage_%_to_convert_to_cold": "skill_physical_damage_%_to_convert_to_cold",
        "glacial_cascade_radius_+%": "base_skill_area_of_effect_+%",
        "glacial_cascade_number_of_additional_bursts": "upheaval_number_of_spikes",
        "glacial_cascade_physical_damage_%_to_add_as_cold": "physical_damage_%_to_add_as_cold"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "Physical",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グレイシャルカスケード",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemGlacialCascade",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "グレイシャルカスケード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -35,
      "quality_stats": [
        {
          "stat": "最後の噴出のダメージが+{glacial_cascade_final_spike_damage_+%_final}%上昇する",
          "stats": {
            "glacial_cascade_final_spike_damage_+%_final": 2500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "upheaval_number_of_spikes\nquality_display_glacial_cascade_num_spikes_is_gem": "4回のバーストを起こす",
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "glacial_cascade_final_spike_damage_+%_final\nquality_display_glacial_cascade_is_gem": "1秒に一回以上ユニークの敵をノックバックすることができない\n最後の噴出のダメージが200%上昇する\n最後の噴出の効果範囲が100%上昇する\n最後の噴出はノックバックさせることができない",
        "global_knockback": "ヒット時に敵をノックバックする"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "upheaval_number_of_spikes",
          "type": "constant",
          "value": 4
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "glacial_cascade_final_spike_damage_+%_final",
          "type": "constant",
          "value": 200
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_knockback",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_glacial_cascade_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_glacial_cascade_num_spikes_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "つららが連続して地面から出現し、それぞれ範囲内の敵にダメージを与える。",
      "display_name": "亀裂のグレイシャルカスケード",
      "id": "player_glacial_cascade_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "glacial_cascade_damage_+%": "damage_+%",
        "glacial_cascade_physical_damage_%_to_convert_to_cold": "skill_physical_damage_%_to_convert_to_cold",
        "glacial_cascade_radius_+%": "base_skill_area_of_effect_+%",
        "glacial_cascade_number_of_additional_bursts": "upheaval_number_of_spikes",
        "glacial_cascade_physical_damage_%_to_add_as_cold": "physical_damage_%_to_add_as_cold"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "Physical",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グレイシャルカスケード",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemGlacialCascade",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "亀裂のグレイシャルカスケード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バーストの回数が{upheaval_number_of_spikes}回される",
          "stats": {
            "upheaval_number_of_spikes": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "upheaval_number_of_spikes\nquality_display_glacial_cascade_num_spikes_is_gem": "6回のバーストを起こす",
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "upheaval_number_of_spikes",
          "type": "constant",
          "value": 6
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_glacial_cascade_num_spikes_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ブロック率低下サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemBlockChanceReduction",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "ブロック率低下サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルを敵がブロックする確率が{global_reduce_enemy_block_%}%減少する",
          "stats": {
            "global_reduce_enemy_block_%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_overpowered_base_duration_ms": "サポートされたスキルがブロックされた時に敵に怯みを付与する",
        "apply_overpowered_on_enemy_block_reduced_block_and_spell_block_%": "怯みはアタックブロック率およびスペルブロック率を-5%にする"
      },
      "stats": [
        {
          "id": "support_overpowered_base_duration_ms",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "apply_overpowered_on_enemy_block_reduced_block_and_spell_block_%",
          "type": "constant",
          "value": 5
        },
        {
          "id": "support_reduce_enemy_block_and_spell_block_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "B",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "近接武器に高温の溶融エネルギーを注入し物理ダメージと火ダメージで攻撃する。攻撃を行うと溶けたマグマの玉がヒットした敵から前方に放たれ、ストライクを受けた敵全てに分ける。触れた全ての敵にダメージを与える。この玉は着弾地点にいる敵に範囲アタックダメージを与える。",
      "display_name": "モルテンストライク",
      "id": "molten_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "molten_strike_damage_+%": "damage_+%",
        "molten_strike_num_of_additional_projectiles": "number_of_additional_projectiles",
        "molten_strike_radius_+%": "base_skill_area_of_effect_+%",
        "molten_strike_chain_count_+": "number_of_chains",
        "threshold_jewel_molten_strike_damage_projectile_count_+%_final": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "Projectile",
        "Area",
        "Melee",
        "MeleeSingleTarget",
        "Fire",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "ThresholdJewelChaining",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "モルテンストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemMoltenStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "モルテンストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物のヒットおよび状態異常のダメージが{active_skill_hit_ailment_damage_with_projectile_+%_final}%上昇する",
          "stats": {
            "active_skill_hit_ailment_damage_with_projectile_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "4個の投射物を放つ",
        "active_skill_hit_ailment_damage_with_projectile_+%_final": "投射物のヒットおよび状態異常のダメージが50%低下する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "active_skill_hit_ailment_damage_with_projectile_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "melee",
      "strike",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "両手近接武器に高温の溶融エネルギーを注入し物理ダメージと火ダメージで攻撃する。攻撃を行うと溶けたマグマの玉がヒットした敵から前方に放たれ、ストライクを受けた敵全てに分ける。触れた全ての敵にダメージを与える。この玉は着弾地点にいる敵に範囲アタックダメージを与える。このスキルで5回攻撃するごとに、より多くの高いダメージを与える投射物を放つ。",
      "display_name": "天頂のモルテンストライク",
      "id": "molten_strike_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "molten_strike_damage_+%": "damage_+%",
        "molten_strike_num_of_additional_projectiles": "number_of_additional_projectiles",
        "molten_strike_radius_+%": "base_skill_area_of_effect_+%",
        "molten_strike_chain_count_+": "number_of_chains",
        "threshold_jewel_molten_strike_damage_projectile_count_+%_final": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "Projectile",
        "Area",
        "Melee",
        "MeleeSingleTarget",
        "Fire",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "ThresholdJewelChaining",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Staff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "モルテンストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemMoltenStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "天頂のモルテンストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "5回目のアタックごとに投射物のヒットと状態異常のダメージが{molten_strike_every_5th_attack_projectiles_damage_+%_final}%上昇する",
          "stats": {
            "molten_strike_every_5th_attack_projectiles_damage_+%_final": 10000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "active_skill_hit_ailment_damage_with_projectile_+%_final": "投射物のヒットおよび状態異常のダメージが50%低下する",
        "molten_strike_every_5th_attack_fire_X_additional_projectiles": "5回目のアタックごとに投射物を追加で5個放つ",
        "molten_strike_every_5th_attack_projectiles_damage_+%_final": "5回目のアタックごとに投射物のヒットと状態異常のダメージが800%上昇する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_hit_ailment_damage_with_projectile_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "molten_strike_every_5th_attack_fire_X_additional_projectiles",
          "type": "constant",
          "value": 5
        },
        {
          "id": "molten_strike_every_5th_attack_projectiles_damage_+%_final",
          "type": "constant",
          "value": 800
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "melee",
      "strike",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者のミニオン全員を、使用者の位置に呼び戻して、ミニオンに一時的なライフ自動回復を付与する。",
      "display_name": "コンヴォケーション",
      "id": "convocation",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "convocation_cooldown_speed_+%": "base_cooldown_speed_+%",
        "convocation_buff_effect_+%": "skill_buff_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Minion",
        "Instant",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンヴォケーション",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemConvocation",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "コンヴォケーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する\nクールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000,
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "life_regeneration_rate_per_minute_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "minion",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者のミニオン全員を、使用者の位置に呼び戻して、ミニオンに一時的なライフ自動回復を付与する。",
      "display_name": "コンヴォケーション",
      "id": "convocation",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "convocation_cooldown_speed_+%": "base_cooldown_speed_+%",
        "convocation_buff_effect_+%": "skill_buff_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Minion",
        "Instant",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンヴォケーション",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemConvocationNew",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "コンヴォケーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する\nクールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000,
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 73,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "life_regeneration_rate_per_minute_%": "毎秒ライフの2%を自動回復する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "life_regeneration_rate_per_minute_%",
          "type": "constant",
          "value": 120
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 31,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "...",
      "id": "combo_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "...",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemComboStrike",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "...",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": null,
      "stats": [],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "起爆すると範囲ダメージを与えるマインを投げる。そのマインはさらに炎の投射物の雨を周囲に降らし、その投射物それぞれが爆発し小さい範囲にダメージを与える。",
      "display_name": "パイロクラストマイン",
      "id": "pyroclast_mine",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "mortar_barrage_mine_damage_+%": "damage_+%",
        "mortar_barrage_mine_throwing_speed_+%": "mine_laying_speed_+%",
        "mortar_barrage_mine_num_projectiles": "number_of_additional_projectiles",
        "mortar_barrage_mine_throwing_speed_halved_+%": "mine_throwing_speed_halved_+%",
        "stormblast_icicle_pyroclast_mine_aura_effect_+%": "mine_aura_effect_+%",
        "stormblast_icicle_pyroclast_mine_base_deal_no_damage": "base_deal_no_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "Fire",
        "RemoteMined",
        "Area",
        "HasReservation",
        "Aura",
        "AuraAffectsEnemies",
        "ProjectilesNotFromUser",
        "Nova",
        "AuraNotOnCaster"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パイロクラストマイン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFireNovaMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 180,
    "color": "b",
    "display_name": "パイロクラストマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 550,
      "damage_effectiveness": -20,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは5秒持続する",
        "base_mine_detonation_time_ms": "基礎マイン起爆時間は0.35秒",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "is_remote_mine": "",
        "display_additional_projectile_per_4_mines_in_detonation_sequence": "起爆シークエンスで起爆済みのマイン4つごとに追加の投射物を1個放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "mortar_barrage_mine_minimum_added_fire_damage_taken",
          "type": "float",
          "value": null
        },
        {
          "id": "mortar_barrage_mine_maximum_added_fire_damage_taken",
          "type": "float",
          "value": null
        },
        {
          "id": "mortar_barrage_mine_minimum_added_fire_damage_taken_limit",
          "type": "float",
          "value": null
        },
        {
          "id": "mortar_barrage_mine_maximum_added_fire_damage_taken_limit",
          "type": "float",
          "value": null
        },
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_mine_detonation_time_ms",
          "type": "constant",
          "value": 350
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_additional_projectile_per_4_mines_in_detonation_sequence",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "fire",
      "area",
      "aura",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "起爆すると範囲ダメージを与えるマインを投げる。そのマインはさらに炎の投射物の雨を周囲に降らし、その投射物それぞれが爆発し小さい範囲にダメージを与える。",
      "display_name": "サボタージュのパイロクラストマイン",
      "id": "pyroclast_mine_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "mortar_barrage_mine_damage_+%": "damage_+%",
        "mortar_barrage_mine_throwing_speed_+%": "mine_laying_speed_+%",
        "mortar_barrage_mine_num_projectiles": "number_of_additional_projectiles",
        "mortar_barrage_mine_throwing_speed_halved_+%": "mine_throwing_speed_halved_+%",
        "stormblast_icicle_pyroclast_mine_aura_effect_+%": "mine_aura_effect_+%",
        "stormblast_icicle_pyroclast_mine_base_deal_no_damage": "base_deal_no_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "Fire",
        "RemoteMined",
        "Area",
        "HasReservation",
        "Aura",
        "AuraAffectsEnemies",
        "ProjectilesNotFromUser",
        "Nova",
        "AuraNotOnCaster"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パイロクラストマイン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFireNovaMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 180,
    "color": "b",
    "display_name": "サボタージュのパイロクラストマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 550,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは5秒持続する",
        "base_mine_detonation_time_ms": "基礎マイン起爆時間は0.35秒",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "is_remote_mine": "",
        "display_additional_projectile_per_4_mines_in_detonation_sequence": "起爆シークエンスで起爆済みのマイン4つごとに追加の投射物を1個放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "mortar_barrage_mine_minimum_added_fire_damage_taken",
          "type": "float",
          "value": null
        },
        {
          "id": "mortar_barrage_mine_maximum_added_fire_damage_taken",
          "type": "float",
          "value": null
        },
        {
          "id": "mortar_barrage_mine_minimum_added_fire_damage_taken_limit",
          "type": "float",
          "value": null
        },
        {
          "id": "mortar_barrage_mine_maximum_added_fire_damage_taken_limit",
          "type": "float",
          "value": null
        },
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_mine_detonation_time_ms",
          "type": "constant",
          "value": 350
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_additional_projectile_per_4_mines_in_detonation_sequence",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "fire",
      "area",
      "aura",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置にたどり着くまで貫通しながら飛ぶ投射物を放つ。指定位置にたどり着いた時、その投射物は短い間移動してから消える複数の投射物を放射状に放つ。",
      "display_name": "トルネードショット",
      "id": "tornado_shot",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "tornado_shot_critical_strike_chance_+%": "critical_strike_chance_+%",
        "tornado_shot_damage_+%": "damage_+%",
        "cast_tornado_on_attack_with_split_arrow_or_tornado_shot": "trigger_level_20_tornado_on_attack"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "Trappable",
        "Mineable",
        "Totemable",
        "RangedAttack",
        "MirageArcherCanUse",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "トルネードショット",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemTornadoShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "トルネードショット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "tornado_shot_num_of_secondary_projectiles\nquality_display_tornado_shot_is_gem": "3個の二次的投射物を放つ"
      },
      "stats": [
        {
          "id": "tornado_shot_num_of_secondary_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_tornado_shot_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "1個のペイロードを持つ矢を空中に発射し、対象の位置に着弾させる。その後そこからあらゆる方向に矢を放つ。",
      "display_name": "豪雨のトルネードショット",
      "id": "tornado_shot_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "tornado_shot_critical_strike_chance_+%": "critical_strike_chance_+%",
        "tornado_shot_damage_+%": "damage_+%",
        "cast_tornado_on_attack_with_split_arrow_or_tornado_shot": "trigger_level_20_tornado_on_attack"
      },
      "types": [
        "Attack",
        "Projectile",
        "Rain",
        "Trappable",
        "Mineable",
        "Totemable",
        "RangedAttack",
        "MirageArcherCanUse",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "トルネードショット",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemTornadoShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "豪雨のトルネードショット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "9本の矢を放つ",
        "quality_display_tornado_shot_is_gem": "",
        "projectiles_rain": "弾頭となる矢を空中に放つ\n弾頭が着弾した地点から投射物を放つ",
        "projectiles_nova": "放射状に投射物を放つ"
      },
      "stats": [
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 9
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_tornado_shot_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_rain",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "寛大サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemGenerosity",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "寛大サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのオーラ効果範囲が{base_aura_area_of_effect_+%}%増加する",
          "stats": {
            "base_aura_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "aura_cannot_affect_self": "サポートされたオーラスキルはプレイヤー自身には作用しない"
      },
      "stats": [
        {
          "id": "non_curse_aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "aura_cannot_affect_self",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Aura"
      ],
      "letter": "G",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "AppliesCurse",
        "AuraAffectsEnemies"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "物理ダメージ量に応じて火ダメージを追加するバフを付与する。このバフの影響下で敵を倒すと、その周囲の敵にオーバーキルダメージに応じた燃焼ダメージを与える。このスキルにより付与された燃焼ダメージは継続ダメージのモッドにのみ影響を受ける（燃焼ダメージは継続ダメージである）。",
      "display_name": "ヘラルドオブアッシュ",
      "id": "herald_of_ash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "herald_of_ash_damage_+%": "damage_+%",
        "herald_of_ash_mana_reservation_+%": "base_reservation_+%",
        "herald_of_ash_buff_effect_+%": "skill_buff_effect_+%",
        "herald_of_ash_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "herald_of_ash_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "HasReservation",
        "CausesBurning",
        "Area",
        "DamageOverTime",
        "Fire",
        "TotemCastsAlone",
        "Herald",
        "Duration",
        "Instant",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘラルドオブアッシュ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemHeraldOfAsh",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ヘラルドオブアッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎燃焼ダメージはオーバーキルダメージの{herald_of_ash_burning_%_overkill_damage_per_minute/per_minute_to_per_second}%を追加した値になる",
          "stats": {
            "herald_of_ash_burning_%_overkill_damage_per_minute": 15000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "herald_of_ash_burning_%_overkill_damage_per_minute\nquality_display_herald_of_ash_is_gem": "基礎燃焼ダメージはオーバーキルダメージの25%になる"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "herald_of_ash_burning_%_overkill_damage_per_minute",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "herald_of_ash_burning_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "physical_damage_%_to_add_as_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_herald_of_ash_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "herald",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "スペルとアタックに冷気ダメージを追加するバフを付与する。敵を粉砕した場合、このスキルにより敵は爆発し近くの敵に範囲攻撃の冷気範囲ダメージを与える。このダメージはスペルダメージのモッドの影響を受けない。",
      "display_name": "ヘラルドオブアイス",
      "id": "herald_of_ice",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "herald_of_ice_damage_+%": "damage_+%",
        "herald_of_ice_mana_reservation_+%": "base_reservation_+%",
        "herald_of_ice_buff_effect_+%": "skill_buff_effect_+%",
        "herald_of_ice_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "herald_of_ice_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "HasReservation",
        "Damage",
        "Area",
        "Cold",
        "TotemCastsAlone",
        "Herald",
        "Instant",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘラルドオブアイス",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemHeraldOfIce",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ヘラルドオブアイス",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": -20,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は1.2m",
        "damage_cannot_be_reflected": "ダメージは反射されない"
      },
      "stats": [
        {
          "id": "spell_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "secondary_minimum_base_cold_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "secondary_maximum_base_cold_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_deals_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "herald"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "スペルとアタックに雷ダメージを追加するバフを付与する。感電状態の敵を倒した場合、このスキルにより雷雲が作られ、持続時間中プレーヤーの周囲の敵を稲妻で攻撃する。この稲妻により与えるダメージはスペルダメージのモッドの影響を受けない。",
      "display_name": "ヘラルドオブサンダー",
      "id": "herald_of_thunder",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "herald_of_thunder_damage_+%": "damage_+%",
        "herald_of_thunder_mana_reservation_+%": "base_reservation_+%",
        "herald_of_thunder_buff_effect_+%": "skill_buff_effect_+%",
        "herald_of_thunder_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "herald_of_thunder_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "HasReservation",
        "Damage",
        "Area",
        "Duration",
        "Lightning",
        "TotemCastsAlone",
        "Herald",
        "Instant",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘラルドオブサンダー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemHeraldOfThunder",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ヘラルドオブサンダー",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "雷が敵にヒットする頻度が{herald_of_thunder_bolt_frequency_+%}%増加する",
          "stats": {
            "herald_of_thunder_bolt_frequency_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "herald_of_thunder_bolt_base_frequency": "0.25秒ごとに雷が敵にヒットする",
        "never_shock": "感電を付与することができない",
        "display_herald_of_thunder_storm": "感電状態の敵を撃破すると雷雲を生成する"
      },
      "stats": [
        {
          "id": "spell_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "herald_of_thunder_bolt_base_frequency",
          "type": "constant",
          "value": 250
        },
        {
          "id": "secondary_minimum_base_lightning_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "secondary_maximum_base_lightning_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "never_shock",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_deals_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_herald_of_thunder_storm",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "herald_of_thunder_pvp_scaling_time_uses_bolt_frequency",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "lightning",
      "herald"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "毒ダメージ上昇させ、毒付与確率を増加させるバフを付与する。このバフの影響下で敵に毒を付与すると、毒性を獲得し、投射物を放ち範囲攻撃を行うアゴニークローラーミニオンを召喚する。時間の経過とともに毒性を失う。毒性が失われるレートは毒性のスタックが多いほど早くなる。毒性がゼロになるとミニオンは消える。",
      "display_name": "ヘラルドオブアゴニー",
      "id": "herald_of_agony",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "herald_of_agony_mana_reservation_+%": "base_reservation_+%",
        "herald_of_agony_buff_effect_+%": "skill_buff_effect_+%",
        "herald_of_agony_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "herald_of_agony_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "HasReservation",
        "Herald",
        "Minion",
        "Instant",
        "Chaos",
        "Physical",
        "CreatesMinion",
        "MinionsAreUndamagable",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Attack",
        "Chaos",
        "Projectile",
        "RangedAttack"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘラルドオブアゴニー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemHeraldOfAgony",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ヘラルドオブアゴニー",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "毒性の最大値が{maximum_virulence_stacks}される",
          "stats": {
            "maximum_virulence_stacks": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_buff_grants_chance_to_poison_%": "バフは20%のヒット時毒付与確率を付与する",
        "herald_of_agony_poison_damage_+%_final": "バフは毒ダメージ10%上昇を付与する",
        "base_number_of_herald_scorpions_allowed": "アゴニークローラー最大召喚数 1",
        "maximum_virulence_stacks\nquality_display_herald_of_agony_is_gem": "毒性の最大値 40",
        "herald_of_agony_add_stack_on_poison": "プレイヤーが敵に毒を付与した時に毒性を付与する",
        "minions_cannot_taunt_enemies": "ミニオンは敵を挑発することができない"
      },
      "stats": [
        {
          "id": "scorpion_minion_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "scorpion_minion_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_buff_grants_chance_to_poison_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "herald_of_agony_poison_damage_+%_final",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_number_of_herald_scorpions_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "maximum_virulence_stacks",
          "type": "constant",
          "value": 40
        },
        {
          "id": "scorpion_minion_physical_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "scorpion_minion_attack_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "herald_of_agony_add_stack_on_poison",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "minions_cannot_taunt_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_herald_of_agony_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "herald",
      "minion",
      "chaos",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "物理ダメージを上昇させるバフを付与する。このバフの効果中に敵を倒すと、このスキルにより浄化のセンチネルが召喚される。すでに最大数まで召喚している場合には既存のセンチネルの持続時間とライフを更新する。浄化のセンチネルは単体の敵への近接攻撃と近接範囲攻撃を行う。",
      "display_name": "ヘラルドオブピュリティ",
      "id": "herald_of_purity",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "herald_of_purity_mana_reservation_+%": "base_reservation_+%",
        "herald_of_light_buff_effect_+%": "skill_buff_effect_+%",
        "herald_of_purity_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "herald_of_purity_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "HasReservation",
        "Herald",
        "Minion",
        "Instant",
        "Duration",
        "Physical",
        "CreatesMinion",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Area"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘラルドオブピュリティ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemHeraldOfPurity",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ヘラルドオブピュリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_champions_of_light_allowed": "浄化のセンチネル最大召喚数4",
        "herald_of_light_summon_champion_on_unique_or_rare_enemy_hit_%": "プレイヤーがレアまたはユニークの敵をヒットした時に20%の確率で浄化のセンチネルを召喚する",
        "base_skill_effect_duration": "基礎持続時間は12.00秒",
        "herald_of_light_summon_champion_on_kill": "プレイヤーが敵を撃破すると浄化のセンチネルを召喚する"
      },
      "stats": [
        {
          "id": "base_number_of_champions_of_light_allowed",
          "type": "constant",
          "value": 4
        },
        {
          "id": "herald_of_light_summon_champion_on_unique_or_rare_enemy_hit_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 21
        },
        {
          "id": "herald_of_purity_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_life_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "herald_of_light_summon_champion_on_kill",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "herald",
      "minion",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "テンプラー"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵一体に呪いをかけ物理ダメージ軽減率を下げ、その敵へのヒットに物理ダメージを追加する。呪いのかかった敵にアタックを行うとライフとマナが得られ、倒すとフレンジーチャージを得ることができる。呪印は一度に一つしか付けられない。",
      "display_name": "ポーチャーの呪印",
      "id": "poachers_mark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "poachers_mark_curse_effect_+%": "curse_effect_+%",
        "poachers_mark_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AppliesCurse",
        "CanRapidFire",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Mark"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ポーチャーの呪印",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemPoachersMark",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "ポーチャーの呪印",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵はヒットを受けた時に{grant_attacker_frenzy_charge_when_hit_%_chance}%の確率でフレンジーチャージを付与する",
          "stats": {
            "grant_attacker_frenzy_charge_when_hit_%_chance": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_additional_physical_damage_reduction_%": "呪い状態の敵の物理ダメージ軽減率 -20%",
        "chance_to_grant_frenzy_charge_on_death_%": "呪い状態の敵は倒された時に100%の確率でフレンジーチャージを付与する"
      },
      "stats": [
        {
          "id": "minimum_added_physical_damage_taken",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_physical_damage_taken",
          "type": "float",
          "value": null
        },
        {
          "id": "base_additional_physical_damage_reduction_%",
          "type": "constant",
          "value": -20
        },
        {
          "id": "chance_to_grant_frenzy_charge_on_death_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "life_granted_when_hit_by_attacks",
          "type": "additional",
          "value": null
        },
        {
          "id": "mana_granted_when_hit_by_attacks",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "physical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "curse",
      "mark"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングすると、電気エネルギーのパルスが放たれ、前方の半円状の範囲に雷ダメージを与える。",
      "display_name": "ライトニングテンドリル",
      "id": "lightning_tendrils",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tendrils_damage_+%": "damage_+%",
        "lightning_tendrils_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_tendrils_critical_strike_chance_+%": "critical_strike_chance_+%",
        "lightning_tendrils_totems_from_this_skill_grant_spark_effect_duration_+%_to_parent": "totems_from_this_skill_grant_totemified_spark_effect_duration_+%_to_parent"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Lightning",
        "Channel",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングテンドリル",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemLightningTendrils",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 230,
    "color": "b",
    "display_name": "ライトニングテンドリル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クリティカルダメージ倍率が{base_critical_strike_multiplier_+}%される",
          "stats": {
            "base_critical_strike_multiplier_+": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "lightning_tendrils_channelled_larger_pulse_interval\nlightning_tendrils_channelled_larger_pulse_always_crit": "パルス3回ごとに強力なパルスを放つ\n強力なパルスは常にクリティカルとなる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_interval",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_always_crit",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングすると、電気エネルギーのパルスが放たれ、前方の半円状の範囲に雷ダメージを与える。",
      "display_name": "離心のライトニングテンドリル",
      "id": "lightning_tendrils_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tendrils_damage_+%": "damage_+%",
        "lightning_tendrils_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_tendrils_critical_strike_chance_+%": "critical_strike_chance_+%",
        "lightning_tendrils_totems_from_this_skill_grant_spark_effect_duration_+%_to_parent": "totems_from_this_skill_grant_totemified_spark_effect_duration_+%_to_parent"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Lightning",
        "Channel",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングテンドリル",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemLightningTendrils",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 230,
    "color": "b",
    "display_name": "離心のライトニングテンドリル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クリティカルダメージ倍率が{base_critical_strike_multiplier_+}%される",
          "stats": {
            "base_critical_strike_multiplier_+": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "lightning_tendrils_channelled_larger_pulse_interval\nlightning_tendrils_channelled_larger_pulse_always_crit": "パルス6回ごとに強力なパルスを放つ\n強力なパルスは常にクリティカルとなる",
        "lightning_tendrils_channelled_larger_pulse_damage_+%_final": "強力なパルスのヒットと状態異常のダメージが500%上昇する",
        "lightning_tendrils_channelled_larger_pulse_area_of_effect_+%_final": "強力なパルスの効果範囲が150%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_interval",
          "type": "constant",
          "value": 6
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_damage_+%_final",
          "type": "constant",
          "value": 500
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_area_of_effect_+%_final",
          "type": "constant",
          "value": 150
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_always_crit",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングすると、電気エネルギーのパルスが放たれ、徐々に大きくなる前方の半円状の範囲に雷ダメージを与える。",
      "display_name": "増大のライトニングテンドリル",
      "id": "lightning_tendrils_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tendrils_damage_+%": "damage_+%",
        "lightning_tendrils_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_tendrils_critical_strike_chance_+%": "critical_strike_chance_+%",
        "lightning_tendrils_totems_from_this_skill_grant_spark_effect_duration_+%_to_parent": "totems_from_this_skill_grant_totemified_spark_effect_duration_+%_to_parent"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Lightning",
        "Channel",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングテンドリル",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemLightningTendrils",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 230,
    "color": "b",
    "display_name": "増大のライトニングテンドリル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "lightning_tendrils_channelled_base_radius_+_per_second_while_channelling": "チャネリング中に半径が毎秒+1m大きくなり、最大+2mになる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "lightning_tendrils_channelled_base_radius_+_per_second_while_channelling",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングすると、電気エネルギーのパルスが放たれ、前方の半円状の範囲に雷ダメージを与える。",
      "display_name": "ライトニングテンドリル",
      "id": "lightning_tendrils",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tendrils_damage_+%": "damage_+%",
        "lightning_tendrils_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_tendrils_critical_strike_chance_+%": "critical_strike_chance_+%",
        "lightning_tendrils_totems_from_this_skill_grant_spark_effect_duration_+%_to_parent": "totems_from_this_skill_grant_totemified_spark_effect_duration_+%_to_parent"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Lightning",
        "Channel",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングテンドリル",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemLightningTendrilsChannelled",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 230,
    "color": "b",
    "display_name": "ライトニングテンドリル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クリティカルダメージ倍率が{base_critical_strike_multiplier_+}%される",
          "stats": {
            "base_critical_strike_multiplier_+": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "lightning_tendrils_channelled_larger_pulse_interval\nlightning_tendrils_channelled_larger_pulse_always_crit": "パルス3回ごとに強力なパルスを放つ\n強力なパルスは常にクリティカルとなる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_interval",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_always_crit",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "...",
      "id": "lightning_circle",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングサークル",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemLightningCircle",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ライトニングサークル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "...",
      "id": "lightning_channel",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Multicastable",
        "Lightning",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングチャネル",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemLightningChannel",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 250,
    "color": "b",
    "display_name": "ライトニングチャネル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ワンドから投射物を放ち、着弾点の周囲の二次半径の範囲で一連の範囲爆発を引き起こし、それぞれ敵にダメージを与える。",
      "display_name": "キネティックブラスト",
      "id": "kinetic_blast",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "kinetic_blast_damage_+%": "damage_+%",
        "kinetic_blast_radius_+%": "base_skill_area_of_effect_+%",
        "kinetic_bolt_blast_and_power_siphon_base_stun_threshold_reduction_+%": "base_stun_threshold_reduction_+%",
        "kinetic_bolt_blast_and_power_siphon_chance_to_double_stun_duration_%": "chance_to_double_stun_duration_%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable"
      ],
      "weapon_restrictions": [
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "キネティックブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemKineticBlast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "キネティックブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "キネティックブラストは爆発を追加で{cluster_burst_spawn_amount}回起こす",
          "stats": {
            "cluster_burst_spawn_amount": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "cluster_burst_spawn_amount": "キネティックブラストは爆発を追加で4回起こす",
        "active_skill_area_damage_+%_final\nquality_display_active_skill_area_damage_is_gem": "範囲ダメージが35%低下する",
        "active_skill_area_of_effect_description_mode\nactive_skill_base_area_of_effect_radius": "基礎爆破半径は1.4m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は2m",
        "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value\nquality_display_spell_damage_to_attack_damage_is_gem": "スペルダメージの増減はその数値の200%がこのスキルによるアタックダメージにも適用される"
      },
      "stats": [
        {
          "id": "cluster_burst_spawn_amount",
          "type": "constant",
          "value": 4
        },
        {
          "id": "active_skill_area_damage_+%_final",
          "type": "constant",
          "value": -35
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 14
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value",
          "type": "constant",
          "value": 200
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_area_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spell_damage_to_attack_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "attack",
      "projectile",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ワンドから投射物を放ち、着弾点の周囲の二次半径の範囲で一連の範囲爆発を引き起こし、それぞれ敵にダメージを与える。",
      "display_name": "群化のキネティックブラスト",
      "id": "kinetic_blast_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "kinetic_blast_damage_+%": "damage_+%",
        "kinetic_blast_radius_+%": "base_skill_area_of_effect_+%",
        "kinetic_bolt_blast_and_power_siphon_base_stun_threshold_reduction_+%": "base_stun_threshold_reduction_+%",
        "kinetic_bolt_blast_and_power_siphon_chance_to_double_stun_duration_%": "chance_to_double_stun_duration_%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Physical"
      ],
      "weapon_restrictions": [
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "キネティックブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemKineticBlast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "群化のキネティックブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "キネティックブラストは爆発を追加で{cluster_burst_spawn_amount}回起こす",
          "stats": {
            "cluster_burst_spawn_amount": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_area_of_effect_description_mode\nactive_skill_base_area_of_effect_radius": "基礎爆破半径は1.9m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は2.8m",
        "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value\nquality_display_spell_damage_to_attack_damage_is_gem": "スペルダメージの増減はその数値の200%がこのスキルによるアタックダメージにも適用される",
        "cluster_burst_spawn_amount": "キネティックブラストは爆発を追加で3回起こす",
        "quality_display_active_skill_area_damage_is_gem": "",
        "kinetic_blast_modifiers_to_number_of_projectiles_instead_apply_to_number_of_clusters": "投射物の数のモッドは代わりの爆発の数に適用される",
        "projectiles_cannot_split": "投射物は分裂しない"
      },
      "stats": [
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 19
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value",
          "type": "constant",
          "value": 200
        },
        {
          "id": "cluster_burst_spawn_amount",
          "type": "constant",
          "value": 3
        },
        {
          "id": "added_physical_damage_to_attacks_equal_to_%_maximum_mana",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_area_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spell_damage_to_attack_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "kinetic_blast_modifiers_to_number_of_projectiles_instead_apply_to_number_of_clusters",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_cannot_split",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "拳を使い前方の地面を叩きつける。この攻撃のアタックスピードは低下しダメージは上昇する。このアタックは広範囲の敵に雷ダメージを与え、敵を感電状態にする確率が上がる。武器を装備中はこのスキルが使えない。敵はこのスキルを回避することができない。",
      "display_name": "ドリヤニズタッチ",
      "id": "doryanis_touch",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Area",
        "Lightning",
        "Melee",
        "Multistrikeable",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "Unarmed"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "タッチオブゴッド",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SkillGemTouchOfGod",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "タッチオブゴッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": 900,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの100%を雷ダメージに変換する",
        "base_chance_to_shock_%": "40%の確率で敵を感電させる",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "lightning",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点に矢を放つ。矢が着弾すると、その位置にテレポートし、元々の位置にクローンを召喚する。クローンは使用者と同じ弓と矢筒を使用するミニオンである。",
      "display_name": "ブリンクアロー",
      "id": "blink_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blink_and_mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "blink_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "blink_arrow_and_blink_arrow_clone_damage_+%": "damage_+%_for_non_minions",
        "blink_arrow_and_blink_arrow_clone_attack_speed_+%": "attack_speed_+%_for_non_minions",
        "cast_mirror_arrow_on_attack_with_blink_arrow": "trigger_level_20_mirror_arrow_on_attack"
      },
      "types": [
        "ProjectileSpeed",
        "Attack",
        "Minion",
        "RangedAttack",
        "MinionsCanExplode",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Movement",
        "Triggerable",
        "CreatesMinion",
        "Travel",
        "Cooldown",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": [
        "Attack",
        "Projectile",
        "RangedAttack",
        "ProjectilesFromUser"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブリンクアロー",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemBlinkArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ブリンクアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_attack_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "movement",
      "travel",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点に矢を放つ。矢が着弾すると、その位置にテレポートし、元々の位置にクローンを召喚する。クローンは使用者と同じ弓と矢筒を使用するミニオンであり、対象の周囲の地面に着弾する矢を上空に放つ。",
      "display_name": "爆撃するクローンのブリンクアロー",
      "id": "blink_arrow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blink_and_mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "blink_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "blink_arrow_and_blink_arrow_clone_damage_+%": "damage_+%_for_non_minions",
        "blink_arrow_and_blink_arrow_clone_attack_speed_+%": "attack_speed_+%_for_non_minions",
        "cast_mirror_arrow_on_attack_with_blink_arrow": "trigger_level_20_mirror_arrow_on_attack"
      },
      "types": [
        "ProjectileSpeed",
        "Attack",
        "Minion",
        "RangedAttack",
        "MinionsCanExplode",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Movement",
        "Triggerable",
        "CreatesMinion",
        "Travel",
        "Cooldown",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": [
        "Attack",
        "RangedAttack",
        "Rain",
        "Area",
        "ProjectileSpeed"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブリンクアロー",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemBlinkArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "爆撃するクローンのブリンクアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は20.00秒",
        "maximum_number_of_blink_mirror_arrow_rain_of_arrows_clones": "上空に向けて矢を放つクローンの最大数 3体"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 25
        },
        {
          "id": "maximum_number_of_blink_mirror_arrow_rain_of_arrows_clones",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "movement",
      "travel",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点に矢を放つ。矢が着弾すると、その位置にテレポートし、元々の位置にクローンを召喚する。クローンは使用者と同じ弓と矢筒を使用し、すべての物理ダメージをランダムな元素に変換し他のタイプのダメージを与えない矢を放つミニオンである。",
      "display_name": "多彩なクローンのブリンクアロー",
      "id": "blink_arrow_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blink_and_mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "blink_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "blink_arrow_and_blink_arrow_clone_damage_+%": "damage_+%_for_non_minions",
        "blink_arrow_and_blink_arrow_clone_attack_speed_+%": "attack_speed_+%_for_non_minions",
        "cast_mirror_arrow_on_attack_with_blink_arrow": "trigger_level_20_mirror_arrow_on_attack"
      },
      "types": [
        "ProjectileSpeed",
        "Attack",
        "Minion",
        "RangedAttack",
        "MinionsCanExplode",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Movement",
        "Triggerable",
        "CreatesMinion",
        "Travel",
        "Cooldown",
        "Rain",
        "RandomElement"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": [
        "Attack",
        "Projectile",
        "RangedAttack",
        "ProjectilesFromUser",
        "Fire",
        "Cold",
        "Lightning",
        "RandomElement"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブリンクアロー",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemBlinkArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "多彩なクローンのブリンクアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は20.00秒",
        "maximum_number_of_blink_mirror_arrow_elemental_hit_clones": "エレメンタルアローを使用するクローンの最大数 3体"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 25
        },
        {
          "id": "maximum_number_of_blink_mirror_arrow_elemental_hit_clones",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "movement",
      "travel",
      "random_element",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点に矢を放つ。矢が着弾すると、その位置にクローンを召喚する。クローンは使用者と同じ弓と矢筒を使用するミニオンである。",
      "display_name": "ミラーアロー",
      "id": "mirror_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blink_and_mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "mirror_arrow_and_mirror_arrow_clone_damage_+%": "damage_+%_for_non_minions",
        "mirror_arrow_and_mirror_arrow_clone_attack_speed_+%": "attack_speed_+%_for_non_minions",
        "cast_blink_arrow_on_attack_with_mirror_arrow": "trigger_level_20_blink_arrow_on_attack"
      },
      "types": [
        "ProjectileSpeed",
        "Attack",
        "Minion",
        "RangedAttack",
        "MinionsCanExplode",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Movement",
        "Triggerable",
        "CreatesMinion",
        "Travel",
        "Cooldown",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": [
        "Attack",
        "Projectile",
        "RangedAttack",
        "ProjectilesFromUser"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ミラーアロー",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemMirrorArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ミラーアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_attack_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "movement",
      "travel",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点に矢を放つ。矢が着弾すると、その位置にクローンを召喚する。クローンは使用者と同じ弓と矢筒を使用するミニオンであり、対象の周囲の地面に着弾する矢を上空に放つ。",
      "display_name": "爆撃するクローンのミラーアロー",
      "id": "mirror_arrow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blink_and_mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "mirror_arrow_and_mirror_arrow_clone_damage_+%": "damage_+%_for_non_minions",
        "mirror_arrow_and_mirror_arrow_clone_attack_speed_+%": "attack_speed_+%_for_non_minions",
        "cast_blink_arrow_on_attack_with_mirror_arrow": "trigger_level_20_blink_arrow_on_attack"
      },
      "types": [
        "ProjectileSpeed",
        "Attack",
        "Minion",
        "RangedAttack",
        "MinionsCanExplode",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Movement",
        "Triggerable",
        "CreatesMinion",
        "Travel",
        "Cooldown",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": [
        "Attack",
        "RangedAttack",
        "Rain",
        "Area",
        "ProjectileSpeed"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ミラーアロー",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemMirrorArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "爆撃するクローンのミラーアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は20.00秒",
        "maximum_number_of_blink_mirror_arrow_rain_of_arrows_clones": "上空に向けて矢を放つクローンの最大数 3体"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 25
        },
        {
          "id": "maximum_number_of_blink_mirror_arrow_rain_of_arrows_clones",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "movement",
      "travel",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点に矢を放つ。矢が着弾すると、その位置にクローンを召喚する。クローンは使用者と同じ弓と矢筒を使用し、すべての物理ダメージをランダムな元素に変換し他のタイプのダメージを与えない矢を放つミニオンである。",
      "display_name": "多彩なクローンのミラーアロー",
      "id": "mirror_arrow_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blink_and_mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "mirror_arrow_and_mirror_arrow_clone_damage_+%": "damage_+%_for_non_minions",
        "mirror_arrow_and_mirror_arrow_clone_attack_speed_+%": "attack_speed_+%_for_non_minions",
        "cast_blink_arrow_on_attack_with_mirror_arrow": "trigger_level_20_blink_arrow_on_attack"
      },
      "types": [
        "ProjectileSpeed",
        "Attack",
        "Minion",
        "RangedAttack",
        "MinionsCanExplode",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Movement",
        "Triggerable",
        "CreatesMinion",
        "Travel",
        "Cooldown",
        "Rain",
        "RandomElement"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": [
        "Attack",
        "Projectile",
        "RangedAttack",
        "ProjectilesFromUser",
        "Fire",
        "Cold",
        "Lightning",
        "RandomElement"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ミラーアロー",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemMirrorArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "多彩なクローンのミラーアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は20.00秒",
        "maximum_number_of_blink_mirror_arrow_elemental_hit_clones": "エレメンタルアローを使用するクローンの最大数 3体"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 25
        },
        {
          "id": "maximum_number_of_blink_mirror_arrow_elemental_hit_clones",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "movement",
      "travel",
      "random_element",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ブロックしたヒットに対して盾を振り前方に円錐形の氷の波を放ち報復する。",
      "display_name": "グレイシャルシールドスワイプ",
      "id": "glacial_shield_swipe",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Melee",
        "Area",
        "Damage",
        "Cold",
        "Physical",
        "Cooldown",
        "Retaliation",
        "RequiresShield"
      ],
      "weapon_restrictions": [
        "Shield"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グレイシャルシールドスワイプ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemRiposte",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "グレイシャルシールドスワイプ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "retaliation_base_use_window_duration_ms": "デフォルト状態では使用できない\nヒットをブロックしてから2秒間一度だけ使用可能になる",
        "active_skill_base_area_of_effect_radius": "基礎半径は8m",
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "active_skill_ailment_damage_+%_final": "状態異常ダメージが50%低下する",
        "global_always_hit": "回避されない",
        "always_freeze": "常に敵を凍結させる"
      },
      "stats": [
        {
          "id": "off_hand_local_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_local_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "retaliation_base_use_window_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 80
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_ailment_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_exerted",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_freeze",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "cold",
      "physical",
      "retaliation",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ブロックしたヒットに対して前方に降り注ぐ刃の雨で報復し、両方の武器を組み合わせたダメージを繰り返し与える。二刀流近接武器が必要。",
      "display_name": "ソードストーム",
      "id": "swordstorm",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Melee",
        "Area",
        "Damage",
        "Cooldown",
        "DualWieldOnly",
        "Retaliation"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ソードストーム",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemReckoning",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ソードストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "retaliation_base_use_window_duration_ms": "デフォルト状態では使用できない\nヒットをブロックしてから2秒間一度だけ使用可能になる",
        "swordstorm_num_hits": "敵に8回ダメージを与える",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "retaliation_base_use_window_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "swordstorm_num_hits",
          "type": "constant",
          "value": 8
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_exerted",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "retaliation",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ブロックしたヒットに対して二つ力の波を放つ弧を描く斬撃で報復する。前方の近くにいる敵は両方の波がヒットする可能性がある。剣または斧、そして盾を装備している必要がある。",
      "display_name": "イヴィセレイト",
      "id": "eviscerate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Melee",
        "Area",
        "Damage",
        "Cooldown",
        "Retaliation",
        "RequiresShield",
        "Physical"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イヴィセレイト",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemEviscerate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "イヴィセレイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "retaliation_base_use_window_duration_ms": "デフォルト状態では使用できない\nヒットをブロックしてから2秒間一度だけ使用可能になる",
        "active_skill_area_of_effect_description_mode\nactive_skill_base_area_of_effect_radius": "ウェーブの基礎長さは10m",
        "global_always_hit": "回避されない",
        "global_bleed_on_hit": "出血を付与する"
      },
      "stats": [
        {
          "id": "retaliation_base_use_window_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_exerted",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_bleed_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "retaliation",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器でアタックを行い、敵にヒットすることができれば持続時間中静電気のエネルギーを得ることができる。静電気のエネルギーを身につけているときは近くの多数の敵にビームをヒットさせ、アタックダメージを与える。",
      "display_name": "スタティックストライク",
      "id": "static_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "static_strike_damage_+%": "damage_+%",
        "static_strike_duration_+%": "skill_effect_duration_+%",
        "static_strike_radius_+%": "base_skill_area_of_effect_+%",
        "static_strike_additional_number_of_beam_targets": "static_strike_number_of_beam_targets",
        "smite_static_strike_killing_blow_consumes_corpse_restore_%_life": "killing_blow_consumes_corpse_restore_%_life"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Area",
        "Duration",
        "Lightning",
        "Chains"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スタティックストライク",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemStaticStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "スタティックストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ビームの頻度が{static_strike_zap_speed_+%}%増加する",
          "stats": {
            "static_strike_zap_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "number_of_chains": "+1回連鎖する",
        "static_strike_beam_damage_+%_final": "ビームのダメージが40%低下する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 1
        },
        {
          "id": "static_strike_beam_damage_+%_final",
          "type": "constant",
          "value": -40
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "static_strike_base_zap_frequency_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "static_strike_number_of_beam_targets",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "area",
      "duration",
      "lightning",
      "chaining"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "サイオン",
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "物理から雷変換サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemPhysicalToLightning",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "物理から雷変換サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの物理ダメージが{physical_damage_+%}%増加する",
          "stats": {
            "physical_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "サポートされたスキルの物理ダメージの50%が雷ダメージに変換される"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "physical_damage_%_to_add_as_lightning",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "physical",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "x",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "ブロックしたヒットに対して巨大な武装した拳を呼び出し、プレイヤーがするのと同じように前方の地面に叩きつけ報復し、その範囲に武器ダメージを与える。",
      "display_name": "クラッシングフィスト",
      "id": "crushing_fist",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Melee",
        "Slam",
        "Area",
        "Damage",
        "Cooldown",
        "Retaliation"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クラッシングフィスト",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemVengeance",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "クラッシングフィスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "retaliation_base_use_window_duration_ms": "デフォルト状態では使用できない\nヒットをブロックしてから2秒間一度だけ使用可能になる",
        "active_skill_ailment_damage_+%_final": "状態異常ダメージが60%低下する",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "retaliation_base_use_window_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_ailment_damage_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_exerted",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "slam",
      "area",
      "retaliation",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ブロックしたヒットに対して神の力のうねりで報復し、対象地点から外側に向かって広がる複数の雷の爆発の波を起こす。このスキルはトリガーできず、トーテム、トラップまたはマインでは使用できない。",
      "display_name": "ディヴァインリトリビューション",
      "id": "divine_retribution",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Lightning",
        "AreaSpell",
        "Physical",
        "Cooldown",
        "Retaliation",
        "Cascadable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディヴァインリトリビューション",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemDivineRetribution",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ディヴァインリトリビューション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 290,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "retaliation_base_use_window_duration_ms": "デフォルト状態では使用できない\nヒットをブロックしてから2秒間一度だけ使用可能になる",
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "divine_retribution_num_waves": "4個のウェーブを起こす",
        "divine_retribution_blasts_per_wave": "それぞれのウェーブは6個のバーストを持つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "retaliation_base_use_window_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "divine_retribution_num_waves",
          "type": "constant",
          "value": 4
        },
        {
          "id": "divine_retribution_blasts_per_wave",
          "type": "constant",
          "value": 6
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "physical",
      "retaliation"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "テンプラー"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "サベージヒットに対してウォークライで報復し、使用者を攻撃するように周囲のすべての敵を挑発する。使用者および周囲の味方は憤怒を獲得し、憤怒が失われるのを防ぐバフを得る。ミニオンは憤怒を獲得できない。",
      "display_name": "ヴェンジフルクライ",
      "id": "vengeful_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "warcry_buff_effect_+%": "skill_buff_effect_+%"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown",
        "Retaliation"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴェンジフルクライ",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemVengefulCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "ヴェンジフルクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "retaliation_base_use_window_duration_ms\ndisplay_retaliation_use_requirement_variation": "デフォルト状態では使用できない\nサベージヒットを受けてから2秒間一度だけ使用可能になる",
        "rage_warcry_gain_X_rage_per_minute_per_5_monster_power_max_25_power": "バフはパワー5ごとに秒間3の憤怒を付与する、最大パワー25",
        "rage_warcry_maximum_rage_+": "バフは憤怒の最大値 +25を付与する\nバフは憤怒の固有能力による喪失を防ぐ",
        "warcry_count_power_from_enemies": "範囲内の敵のパワー合計を計算する"
      },
      "stats": [
        {
          "id": "retaliation_base_use_window_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "display_retaliation_use_requirement_variation",
          "type": "constant",
          "value": 1
        },
        {
          "id": "rage_warcry_gain_X_rage_per_minute_per_5_monster_power_max_25_power",
          "type": "constant",
          "value": 180
        },
        {
          "id": "rage_warcry_maximum_rage_+",
          "type": "constant",
          "value": 25
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration",
      "retaliation"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者に物理ダメージ軽減を付与するカオスゴーレムを召喚する。カオスゴーレムは近接攻撃のほか、継続ダメージを与える混沌のオーラとカオスのトゲのカスケードをキャストする。",
      "display_name": "カオスゴーレム召喚",
      "id": "summon_chaos_golem",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Chaos",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Duration",
        "Spell",
        "Damage",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "カオスゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonChaosGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "カオスゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{golem_buff_effect_+%}%増加する",
          "stats": {
            "golem_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "chaos_golem_grants_additional_physical_damage_reduction_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "chaos",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "カオスゴーレムを召喚する。カオスゴーレムは近接攻撃のほか、継続ダメージを与える混沌のオーラとカオスのトゲのカスケードをキャストする。",
      "display_name": "大群のカオスゴーレム召喚",
      "id": "summon_chaos_golem_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Chaos",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Duration",
        "Spell",
        "Damage",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "カオスゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonChaosGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "大群のカオスゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 3"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_actor_scale_+%",
          "type": "constant",
          "value": -20
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "chaos",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "カオスゴーレムを召喚する。カオスゴーレムは近接攻撃のほか、敵に衰弱を付与し強力な継続ダメージを与える混沌のオーラをキャストする。",
      "display_name": "大渦巻のカオスゴーレム召喚",
      "id": "summon_chaos_golem_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Chaos",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Duration",
        "Spell",
        "Damage",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "カオスゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonChaosGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "大渦巻のカオスゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンはヒット時に{minions_have_%_chance_to_inflict_wither_on_hit}%の確率で衰弱を付与する",
          "stats": {
            "minions_have_%_chance_to_inflict_wither_on_hit": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "chaos",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者のクリティカル率と命中率の増加させるアイスゴーレムを召喚する。アイスゴーレムは近接攻撃のほか、氷の弾幕スペルと冷却回転アタックを行う。",
      "display_name": "アイスゴーレム召喚",
      "id": "summon_ice_golem",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Cold",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Projectile",
        "ProjectilesFromUser",
        "Spell",
        "Damage",
        "Movement",
        "Multistrikeable",
        "ChillingArea"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonIceGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "アイスゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{golem_buff_effect_+%}%増加する",
          "stats": {
            "golem_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 6
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "ice_golem_grants_critical_strike_chance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "ice_golem_grants_accuracy_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "cold",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "アイスゴーレムを召喚する。アイスゴーレムは近接攻撃のほか、氷の弾幕スペルと冷却回転アタックを行う。",
      "display_name": "大群のアイスゴーレム召喚",
      "id": "summon_ice_golem_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Cold",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Projectile",
        "ProjectilesFromUser",
        "Spell",
        "Damage",
        "Movement",
        "Multistrikeable",
        "ChillingArea"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonIceGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "大群のアイスゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 3"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 6
        },
        {
          "id": "base_actor_scale_+%",
          "type": "constant",
          "value": -20
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "cold",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "アイスゴーレムを召喚する。アイスゴーレムは近接攻撃のほか、氷の弾幕スペルと冷却回転アタックを行う。低ライフ状態になるとゴーレム自身を破壊し範囲ダメージを与えると共に氷の投射物を放射状に放つスペルをトリガーする。",
      "display_name": "粉砕のアイスゴーレム召喚",
      "id": "summon_ice_golem_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Cold",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Projectile",
        "ProjectilesFromUser",
        "Spell",
        "Damage",
        "Movement",
        "Multistrikeable",
        "ChillingArea"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonIceGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "粉砕のアイスゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 6
        },
        {
          "id": "minion_from_alternate_gem_index",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "cold",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者のダメージを増加させるフレイムゴーレムを召喚する。フレイムゴーレムは火の噴射、火ダメージの波動攻撃、弧を描く爆発性の投射物をキャストする。",
      "display_name": "フレイムゴーレム召喚",
      "id": "summon_flame_golem",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Fire",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Area",
        "Projectile",
        "ProjectilesFromUser",
        "Spell"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonFlameGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "フレイムゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{golem_buff_effect_+%}%増加する",
          "stats": {
            "golem_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 7
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "fire_golem_grants_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "fire",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "フレイムゴーレムを召喚する。フレイムゴーレムは火の噴射、火ダメージの波動攻撃、弧を描く爆発性の投射物をキャストする。",
      "display_name": "大群のフレイムゴーレム召喚",
      "id": "summon_flame_golem_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Fire",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Area",
        "Projectile",
        "ProjectilesFromUser",
        "Spell"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonFlameGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "大群のフレイムゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 3"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 7
        },
        {
          "id": "base_actor_scale_+%",
          "type": "constant",
          "value": -20
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "fire",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "フレイムゴーレムを召喚する。召喚された時に空から落下して攻撃し、範囲火ダメージを与えると共に着弾地点の周囲に燃焼領域を残す。着弾後、フレイムゴーレムは火の噴射、火ダメージの波動攻撃をキャストする。",
      "display_name": "隕石のフレイムゴーレム召喚",
      "id": "summon_flame_golem_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Fire",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Area",
        "Projectile",
        "ProjectilesFromUser",
        "Spell",
        "CausesBurning",
        "DamageOverTime"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonFlameGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "隕石のフレイムゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 7
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 2
        },
        {
          "id": "golem_summon_distance_+",
          "type": "constant",
          "value": 70
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "golem_can_summoned_within_range",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "fire",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者のアタックスピードとキャストスピードを増加させるライトニングゴーレムを召喚する。ライトニングゴーレムは投射物を放つスペル攻撃と、周囲の敵全てにダメージを与える雷のオーブによる攻撃を行い、ゴーレム自らと近くの仲間のスペルとアタックに雷ダメージを追加する一時的オーラを纏う。",
      "display_name": "ライトニングゴーレム召喚",
      "id": "summon_lightning_golem",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Lightning",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Area",
        "Aura",
        "Projectile",
        "ProjectilesFromUser",
        "Duration",
        "Spell",
        "Buff"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonLightningGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ライトニングゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{golem_buff_effect_+%}%増加する",
          "stats": {
            "golem_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 11
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "lightning_golem_grants_attack_and_cast_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "lightning",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ライトニングゴーレムを召喚する。ライトニングゴーレムは投射物を放つスペル攻撃と、周囲の敵全てにダメージを与える雷のオーブによる攻撃を行い、ゴーレム自らと近くの仲間のスペルとアタックに雷ダメージを追加する一時的オーラを纏う。",
      "display_name": "大群のライトニングゴーレム召喚",
      "id": "summon_lightning_golem_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Lightning",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Area",
        "Aura",
        "Projectile",
        "ProjectilesFromUser",
        "Duration",
        "Spell",
        "Buff"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonLightningGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "大群のライトニングゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 3"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 11
        },
        {
          "id": "base_actor_scale_+%",
          "type": "constant",
          "value": -20
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "lightning",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "冒涜サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemBlasphemy",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "冒涜サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされた呪いスキルの効果範囲が{curse_area_of_effect_+%}%増加する",
          "stats": {
            "curse_area_of_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_blasphemy_curse_effect_+%_final": "サポートされた呪いスキルの効果が25%低下する",
        "curse_apply_as_aura": "サポートされた呪いスキルはその呪いをオーラとする\nサポートされた呪いスキルはオーラスキルともみなされる",
        "base_skill_is_instant": "サポートされたスキルを即時使用できる"
      },
      "stats": [
        {
          "id": "support_blasphemy_curse_effect_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "curse_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "curse_apply_as_aura",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_instant",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 35.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "hex",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "AppliesCurse",
        "Hex",
        "AND"
      ],
      "letter": "A",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "OR",
        "SummonsTotem",
        "NOT",
        "AND"
      ],
      "added_types": [
        "HasReservation",
        "TotemCastsWhenNotDetached",
        "TotemCastsAlone",
        "Aura",
        "AuraAffectsEnemies",
        "CanHaveBlessing",
        "Cooldown"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、その範囲内の敵に範囲の大きくなる3ステージにわたる衝撃でダメージを与える。2ステージ目と3ステージ目のダメージはダメージ量が少し低下し、1ステージのみヒットする。使用するには剣、メイス、セプター、斧またはスタッフを装備するか素手状態である必要がある。",
      "display_name": "アイスクラッシュ",
      "id": "ice_crash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_crash_damage_+%": "damage_+%",
        "ice_crash_physical_damage_%_to_add_as_cold_damage": "physical_damage_%_to_add_as_cold",
        "ice_crash_radius_+%": "base_skill_area_of_effect_+%",
        "ice_crash_and_glacial_hammer_enemies_covered_in_frost_as_unfrozen": "enemies_covered_in_frost_as_unfrozen"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Cold",
        "Multistrikeable",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスクラッシュ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemIceCrash",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アイスクラッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "物理ダメージの{physical_damage_%_to_add_as_cold}%を追加冷気ダメージとして獲得する",
          "stats": {
            "physical_damage_%_to_add_as_cold": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "ice_crash_second_hit_damage_+%_final": "第二ステージの与えるダメージが15%低下する",
        "ice_crash_third_hit_damage_+%_final\nquality_display_ice_crash_is_gem": "第三ステージの与えるダメージが30%低下する",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.1m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は2.1m",
        "active_skill_base_tertiary_area_of_effect_radius": "基礎三次半径は3.1m"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "ice_crash_second_hit_damage_+%_final",
          "type": "constant",
          "value": -15
        },
        {
          "id": "ice_crash_third_hit_damage_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 11
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 21
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "constant",
          "value": 31
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_ice_crash_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "cold",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、その範囲内の敵にダメージを与える。メインハンド武器で行ったスラムはダメージを上昇し、オフハンド武器で行ったスラムは効果範囲が広くなる。使用するには二刀流の剣、メイス、セプターまたは斧が必要がある。",
      "display_name": "抑揚のアイスクラッシュ",
      "id": "ice_crash_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_crash_damage_+%": "damage_+%",
        "ice_crash_physical_damage_%_to_add_as_cold_damage": "physical_damage_%_to_add_as_cold",
        "ice_crash_radius_+%": "base_skill_area_of_effect_+%",
        "ice_crash_and_glacial_hammer_enemies_covered_in_frost_as_unfrozen": "enemies_covered_in_frost_as_unfrozen"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Cold",
        "DualWieldOnly",
        "Multistrikeable",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスクラッシュ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemIceCrash",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "抑揚のアイスクラッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "物理ダメージの{physical_damage_%_to_add_as_cold}%を追加冷気ダメージとして獲得する",
          "stats": {
            "physical_damage_%_to_add_as_cold": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "active_skill_main_hand_weapon_damage_+%_final": "メインハンド武器のダメージが80%上昇する",
        "active_skill_area_of_effect_description_mode\nactive_skill_base_area_of_effect_radius": "メインハンド基礎半径は1.1m",
        "active_skill_secondary_area_of_effect_description_mode\nactive_skill_base_secondary_area_of_effect_radius": "オフハンド基礎半径は3.1m",
        "quality_display_ice_crash_is_gem": ""
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_main_hand_weapon_damage_+%_final",
          "type": "constant",
          "value": 80
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 11
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 31
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 3
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_ice_crash_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "cold",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ウォークライを行い、近くの敵を挑発し使用者を攻撃させ、使用者のその後のアタックを奮起させる。使用者の武器ダメージに基づいて近くの味方にバフを与える。",
      "display_name": "ラリイングクライ",
      "id": "rallying_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "warcry_buff_effect_+%": "skill_buff_effect_+%",
        "rallying_cry_buff_effect_+%": "skill_buff_effect_+%",
        "rallying_cry_buff_effect_1%_per_3_stat_value": "skill_buff_effect_1%_per_3_stat_value",
        "rallying_cry_buff_effect_1%_per_5_stat_value": "skill_buff_effect_1%_per_5_stat_value",
        "rallying_cry_duration_+%": "skill_effect_duration_+%",
        "rallying_cry_exerts_x_additional_attacks": "skill_empowers_next_x_melee_attacks"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ラリイングクライ",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemRallyingCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "ラリイングクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "rallying_cry_damage_+%_final_from_osm_per_nearby_ally": "奮起したアタックの与えるダメージが影響を受けた味方1体ごとに5%、最大25%上昇する",
        "skill_empowers_next_x_melee_attacks": "プレイヤーが次に行う近接アタック5回を奮起する",
        "rallying_cry_weapon_damage_%_for_allies_per_5_monster_power": "バフはパワー5ごとにメインハンド武器のダメージの4%と同量のアタックダメージを追加する、最大パワー30",
        "rallying_cry_buff_effect_on_minions_+%_final": "バフのプレイヤーのミニオンへの効果が100%上昇する",
        "warcry_count_power_from_enemies\nwarcry_gain_mp_from_allies": "範囲内の敵と味方のパワー合計を計算する"
      },
      "stats": [
        {
          "id": "rallying_cry_damage_+%_final_from_osm_per_nearby_ally",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_empowers_next_x_melee_attacks",
          "type": "constant",
          "value": 5
        },
        {
          "id": "rallying_cry_weapon_damage_%_for_allies_per_5_monster_power",
          "type": "constant",
          "value": 4
        },
        {
          "id": "rallying_cry_buff_effect_on_minions_+%_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_gain_mp_from_allies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ウォークライを行い、近くの敵を挑発し使用者を攻撃させ、使用者のその後のアタックを奮起させる。使用者および周囲の味方に物理ダメージの一部を火ダメージとして獲得するバフを付与する。挑発に加え、敵は死亡時に爆発し周囲に火ダメージを与える副次的デバフを受ける。",
      "display_name": "インファーナルクライ",
      "id": "infernal_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "abyssal_cry_damage_+%": "damage_+%",
        "abyssal_cry_duration_+%": "skill_effect_duration_+%",
        "infernal_cry_cooldown_speed_+%": "base_cooldown_speed_+%",
        "infernal_cry_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Area",
        "Duration",
        "Fire",
        "Damage",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インファーナルクライ",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemAbyssalCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "インファーナルクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/secondary_debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "infernal_cry_%_max_life_as_fire_on_death": "爆発はモンスターの最大ライフの8%と同量の基礎火ダメージを与える",
        "infernal_cry_physical_damage_%_to_add_as_fire_per_5_power_up_to_cap": "バフはパワー5ごとに物理ダメージの5%を\n追加火ダメージとして獲得を付与する、最大パワー25",
        "skill_empowers_next_x_melee_attacks": "プレイヤーが次に行う近接アタック6回を奮起する",
        "damage_cannot_be_reflected": "ダメージは反射されない",
        "warcry_count_power_from_enemies": "範囲内の敵のパワー合計を計算する",
        "infernal_cry_empowered_attacks_trigger_combust_display": "奮起したアタックは最初に近接ヒットを与えた時にコンバストをトリガーする"
      },
      "stats": [
        {
          "id": "infernal_cry_%_max_life_as_fire_on_death",
          "type": "constant",
          "value": 8
        },
        {
          "id": "infernal_cry_physical_damage_%_to_add_as_fire_per_5_power_up_to_cap",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_empowers_next_x_melee_attacks",
          "type": "constant",
          "value": 6
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_deals_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "infernal_cry_empowered_attacks_trigger_combust_display",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration",
      "fire",
      "attack",
      "trigger",
      "melee"
    ],
    "secondary_granted_effect": "Combust",
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置にテレポートして敵にダメージを与え、通り道上の燃焼領域を残す。他のブリンクスキルとクールダウンを共有する。",
      "display_name": "フレイムダッシュ",
      "id": "flame_dash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_dash_cooldown_speed_+%": "base_cooldown_speed_+%",
        "flame_dash_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Damage",
        "DamageOverTime",
        "Duration",
        "Totemable",
        "Triggerable",
        "Fire",
        "Trappable",
        "Mineable",
        "Travel",
        "Blink",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムダッシュ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemFlameDash",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "フレイムダッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3500,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "movement",
      "duration",
      "fire",
      "travel",
      "blink"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置にテレポートして敵にダメージを与え、通り道上の燃焼領域を残した後にさらに別の方向にテレポートする。このスキルはトリガーできず、トーテム、トラップまたはマインで使用することはできない。解放でサポートすることができない。",
      "display_name": "帰還のフレイムダッシュ",
      "id": "flame_dash_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_dash_cooldown_speed_+%": "base_cooldown_speed_+%",
        "flame_dash_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Damage",
        "DamageOverTime",
        "Duration",
        "Fire",
        "Multicastable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムダッシュ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemFlameDash",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "帰還のフレイムダッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "最大移動距離が{skill_maximum_travel_distance_+%}%増加する",
          "stats": {
            "skill_maximum_travel_distance_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "base_spell_repeat_count": "1回繰り返す",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "flame_dash_repeats_target_previous_location": "繰り返すとき方向が逆転する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_spell_repeat_count",
          "type": "constant",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "flame_dash_repeats_target_previous_location",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "movement",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ヒットから受けるダメージを軽減する堅牢化を得る、強力な近接強打で敵を攻撃する。エンデュランスチャージを消費することで、クールダウンを回避することができる。近接武器が必要。",
      "display_name": "ヴィジラントストライク",
      "id": "vigilant_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "vigilant_strike_damage_+%": "damage_+%",
        "vigilant_strike_fortify_duration_+%": "fortify_duration_+%",
        "vigilant_strike_applies_to_nearby_allies_for_X_seconds": "fortify_applies_to_nearby_allies_for_X_seconds",
        "vigilant_and_flicker_strike_active_skill_cooldown_bypass_type_override_to_power_charge": "active_skill_cooldown_bypass_type_override_to_power_charge"
      },
      "types": [
        "Attack",
        "Buff",
        "Melee",
        "Multistrikeable",
        "MeleeSingleTarget",
        "ThresholdJewelArea",
        "Cooldown"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴィジラントストライク",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemVigilantStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴィジラントストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "エンデュランスチャージ1個ごとにアタックダメージが{active_skill_attack_damage_+%_final_per_endurance_charge}%上昇する",
          "stats": {
            "active_skill_attack_damage_+%_final_per_endurance_charge": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "gain_fortify_on_melee_hit_ms": "近接ヒットにより8秒間補強化する"
      },
      "stats": [
        {
          "id": "gain_fortify_on_melee_hit_ms",
          "type": "constant",
          "value": 8000
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": "expend_endurance_charge",
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "strength",
      "grants_active_skill",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "堅牢化サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemFortify",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "堅牢化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの堅牢化持続時間が{fortify_duration_+%}%増加する",
          "stats": {
            "fortify_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "chance_to_fortify_on_melee_hit_+%": "サポートされたスキルによる近接ヒットは堅牢化を付与する"
      },
      "stats": [
        {
          "id": "chance_to_fortify_on_melee_hit_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "support_fortify_melee_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_fortify_ailment_damage_+%_final_from_melee_hits",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "strength",
      "support",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "サイオン",
        "テンプラー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "O",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "広い近接ストライク距離を持つアタックを敵に行い、最初に命中した敵から他の敵に向かって氷の刃を飛ばす。使用するには近接武器が必要である。",
      "display_name": "フロストブレード",
      "id": "frost_blades",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_blades_number_of_additional_projectiles_in_chain": "number_of_chains",
        "frost_blades_damage_+%": "damage_+%",
        "frost_blades_projectile_speed_+%": "base_projectile_speed_+%",
        "frost_blades_melee_damage_penetrates_%_cold_resistance": "melee_damage_penetrates_%_cold_resistance",
        "frost_blades_melee_cold_damage_+%_per_frenzy_charge": "melee_cold_damage_+%_per_frenzy_charge",
        "lightning_strike_and_frost_blades_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_strike_and_frost_blades_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "Projectile",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Cold",
        "RangedAttack",
        "ProjectilesNotFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストブレード",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemFrostBlades",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "フロストブレード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの60%を冷気ダメージに変換する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 60
        },
        {
          "id": "total_projectile_spread_angle_override",
          "type": "constant",
          "value": 110
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_weapon_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "melee",
      "strike",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "非常に広い近接ストライク距離を持つアタックを敵に行い、ヒットした場合冷気継続ダメージを与える冷却範囲を生成する。使用するには近接武器が必要である。",
      "display_name": "カタバシスのフロストブレード",
      "id": "frost_blades_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_blades_number_of_additional_projectiles_in_chain": "number_of_chains",
        "frost_blades_damage_+%": "damage_+%",
        "frost_blades_projectile_speed_+%": "base_projectile_speed_+%",
        "frost_blades_melee_damage_penetrates_%_cold_resistance": "melee_damage_penetrates_%_cold_resistance",
        "frost_blades_melee_cold_damage_+%_per_frenzy_charge": "melee_cold_damage_+%_per_frenzy_charge",
        "lightning_strike_and_frost_blades_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_strike_and_frost_blades_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Cold",
        "Area",
        "DamageOverTime",
        "ChillingArea",
        "Duration"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストブレード",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemFrostBlades",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "カタバシスのフロストブレード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "近接ストライク距離 {melee_weapon_range_+/locations_to_metres}m",
          "stats": {
            "melee_weapon_range_+": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの60%を冷気ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "melee_weapon_range_+": "近接ストライク距離 +5m",
        "quality_display_base_number_of_projectiles_is_gem": "",
        "display_fixed_area": "このスキルの効果範囲は改変できない"
      },
      "stats": [
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 60
        },
        {
          "id": "total_projectile_spread_angle_override",
          "type": "constant",
          "value": 110
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "ground_ice_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": 0
        },
        {
          "id": "melee_weapon_range_+",
          "type": "additional",
          "value": 50
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_fixed_area",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "cold",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "氷傷サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemFrenzyChargeOnSlayingFrozenEnemy",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "氷傷サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "フレンジーチャージ1個ごとにサポートされたスキルのダメージが{damage_+%_per_frenzy_charge}%増加する",
          "stats": {
            "damage_+%_per_frenzy_charge": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_chance_to_freeze_%": "サポートされたスキルは15%の確率で敵を凍結させる"
      },
      "stats": [
        {
          "id": "minimum_added_cold_damage_per_frenzy_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_cold_damage_per_frenzy_charge",
          "type": "float",
          "value": null
        },
        {
          "id": "global_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_freeze_%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "K",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "低体温化サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemDamageAgainstChilled",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "低体温化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルが冷却状態の敵を凍結させる確率 {additional_chance_to_freeze_chilled_enemies_%}%",
          "stats": {
            "additional_chance_to_freeze_chilled_enemies_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "additional_chance_to_freeze_chilled_enemies_%": "サポートされたスキルが冷却状態の敵を凍結させる確率 +20%"
      },
      "stats": [
        {
          "id": "additional_chance_to_freeze_chilled_enemies_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "support_hypothermia_damage_+%_vs_chilled_enemies_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_hypothermia_cold_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "ウィッチ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DamageOverTime"
      ],
      "letter": "D",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "電気刺激サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemOnslaughtOnSlayingShockedEnemy",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "電気刺激サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "電気刺激は{support_innervate_buff_base_duration_ms/milliseconds_to_seconds}秒持続する",
          "stats": {
            "support_innervate_buff_base_duration_ms": 100000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_shock_%": "サポートされたスキルは20%の確率で敵を感電させる",
        "support_innervate_buff_base_duration_ms": "電気刺激は8秒持続する",
        "support_innervate_gain_buff_on_killing_shocked_enemy": "サポートされたスキルで感電状態の敵を倒すとインナーヴェイトを獲得する"
      },
      "stats": [
        {
          "id": "global_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "support_innervate_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "support_innervate_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "support_innervate_buff_base_duration_ms",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "support_innervate_gain_buff_on_killing_shocked_enemy",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "K",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem"
      ],
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "地面に命中すると爆発する炎のオーブを投げる。このスキルは連鎖し、前に向かって跳ねながら連続してダメージを与える。",
      "display_name": "ローリングマグマ",
      "id": "rolling_magma",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "magma_orb_damage_+%": "damage_+%",
        "magma_orb_num_of_additional_projectiles_in_chain": "number_of_chains",
        "magma_orb_radius_+%": "base_skill_area_of_effect_+%",
        "magma_orb_number_of_additional_projectiles": "number_of_additional_projectiles",
        "threshold_jewel_magma_orb_damage_+%_final_per_chain": "skill_damage_+%_final_per_chain_from_skill_specific_stat",
        "threshold_jewel_magma_orb_damage_+%_final": "skill_damage_+%_final_from_skill_specific_stat",
        "fireball_and_rolling_magma_modifiers_to_projectile_count_do_not_apply": "modifiers_to_projectile_count_do_not_apply",
        "fireball_and_rolling_magma_active_skill_area_of_effect_+%_final": "active_skill_area_of_effect_+%_final"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Fire",
        "Projectile",
        "ProjectilesFromUser",
        "Multicastable",
        "Chains",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ローリングマグマ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemMagmaOrb",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ローリングマグマ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{number_of_chains}回連鎖する",
          "stats": {
            "number_of_chains": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "display_projectiles_chain_when_impacting_ground": "投射物は地面に衝突した時に連鎖できる\n投射物は連鎖する時に方向を変えない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "monster_projectile_variation",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_projectiles_chain_when_impacting_ground",
          "type": "constant",
          "value": 1
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "projectile",
      "chaining"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "トラップ・マインダメージサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemTrapAndMineDamage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "トラップ・マインダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのダメージが{damage_+%}%増加する",
          "stats": {
            "damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_trap_and_mine_damage_trap_throwing_speed_+%_final": "サポートされたスキルのトラップ投擲スピードが10%低下する",
        "support_trap_and_mine_damage_mine_throwing_speed_+%_final": "サポートされたスキルのマイン投擲スピードが10%低下する"
      },
      "stats": [
        {
          "id": "support_trap_and_mine_damage_trap_throwing_speed_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_trap_and_mine_damage_mine_throwing_speed_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_trap_and_mine_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "trap",
      "mine"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "シャドウ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trapped",
        "RemoteMined"
      ],
      "letter": "W",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "近接武器で敵を攻撃し、物理ダメージをランダムな元素ダメージに変換する。変換された元素ダメージに応じて、炎の爆発、稲妻の放電または氷の波動のいずれかを放つ。このスキルは同じ元素を二度連続して選ぶことを避ける。",
      "display_name": "ワイルドストライク",
      "id": "wild_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "wild_strike_damage_+%": "damage_+%",
        "wild_strike_num_of_additional_projectiles_in_chain": "additional_beam_only_chains",
        "wild_strike_radius_+%": "base_skill_area_of_effect_+%",
        "elemental_hit_and_wild_strike_chance_to_inflict_scorch_brittle_sap_%": "chance_to_inflict_scorch_brittle_sap_%"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Lightning",
        "Cold",
        "Fire",
        "Projectile",
        "Area",
        "Chains",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "RandomElement"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ワイルドストライク",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemWildStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ワイルドストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{chance_to_freeze_shock_ignite_%}%の確率で凍結、感電および発火させる",
          "stats": {
            "chance_to_freeze_shock_ignite_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "elemental_strike_physical_damage_%_to_convert": "物理ダメージの100%を火、冷気または雷ダメージに変換する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "elemental_strike_physical_damage_%_to_convert",
          "type": "constant",
          "value": 100
        },
        {
          "id": "fixed_projectile_spread",
          "type": "constant",
          "value": 70
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "additional_beam_only_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "lightning",
      "cold",
      "fire",
      "projectile",
      "area",
      "chaining",
      "random_element"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器で敵を攻撃し、物理ダメージをランダムな元素ダメージに変換する。変換された元素ダメージに応じて、炎の爆発、稲妻の放電または氷の波動のいずれかを放つ。このスキルは同じ元素を二度連続して選ぶことを避ける。",
      "display_name": "極度のワイルドストライク",
      "id": "wild_strike_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "wild_strike_damage_+%": "damage_+%",
        "wild_strike_num_of_additional_projectiles_in_chain": "additional_beam_only_chains",
        "wild_strike_radius_+%": "base_skill_area_of_effect_+%",
        "elemental_hit_and_wild_strike_chance_to_inflict_scorch_brittle_sap_%": "chance_to_inflict_scorch_brittle_sap_%"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Lightning",
        "Cold",
        "Fire",
        "Projectile",
        "Area",
        "Chains",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "RandomElement"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ワイルドストライク",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemWildStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "極度のワイルドストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{chance_to_freeze_shock_ignite_%}%の確率で凍結、感電および発火させる",
          "stats": {
            "chance_to_freeze_shock_ignite_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "elemental_strike_physical_damage_%_to_convert": "物理ダメージの100%を火、冷気または雷ダメージに変換する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "treat_enemy_resistances_as_negated_on_elemental_damage_hit_%_chance": "ヒットは敵モンスターの元素耐性を反転したものとして取り扱う",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "elemental_strike_physical_damage_%_to_convert",
          "type": "constant",
          "value": 100
        },
        {
          "id": "fixed_projectile_spread",
          "type": "constant",
          "value": 70
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "treat_enemy_resistances_as_negated_on_elemental_damage_hit_%_chance",
          "type": "constant",
          "value": 100
        },
        {
          "id": "additional_beam_only_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "lightning",
      "cold",
      "fire",
      "projectile",
      "area",
      "chaining",
      "random_element"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると氷の魔法の爆発を連続して起こすトラップを投げ、それにより発生した爆風に触れた全ての敵に冷気ダメージを与える。",
      "display_name": "アイストラップ",
      "id": "ice_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "ice_trap_radius_+%": "base_skill_area_of_effect_+%",
        "ice_trap_damage_+%": "damage_+%",
        "ice_trap_cold_resistance_penetration_%": "base_reduce_enemy_cold_resistance_%",
        "ice_and_lightning_trap_can_be_triggered_by_warcries": "trap_can_be_triggered_by_warcries",
        "ice_and_lightning_traps_cannot_be_triggered_by_enemies": "traps_cannot_be_triggered_by_enemies",
        "ice_and_lightning_trap_base_penetrate_elemental_resistances_%": "base_penetrate_elemental_resistances_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Cold",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイストラップ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemIceTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "アイストラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{trap_%_chance_to_trigger_twice}%の確率でトラップが追加で1回作動する",
          "stats": {
            "trap_%_chance_to_trigger_twice": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は0.9m",
        "active_skill_base_tertiary_area_of_effect_radius": "基礎三次半径は0.6m",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 9
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "constant",
          "value": 6
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動するとその周囲に氷の環の魔法の爆発を連続して起こすトラップを投げ、それにより発生した爆風に触れた全ての敵に冷気ダメージを与える。",
      "display_name": "空洞のアイストラップ",
      "id": "ice_trap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "ice_trap_radius_+%": "base_skill_area_of_effect_+%",
        "ice_trap_damage_+%": "damage_+%",
        "ice_trap_cold_resistance_penetration_%": "base_reduce_enemy_cold_resistance_%",
        "ice_and_lightning_trap_can_be_triggered_by_warcries": "trap_can_be_triggered_by_warcries",
        "ice_and_lightning_traps_cannot_be_triggered_by_enemies": "traps_cannot_be_triggered_by_enemies",
        "ice_and_lightning_trap_base_penetrate_elemental_resistances_%": "base_penetrate_elemental_resistances_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Cold",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイストラップ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemIceTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "空洞のアイストラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{trap_%_chance_to_trigger_twice}%の確率でトラップが追加で1回作動する",
          "stats": {
            "trap_%_chance_to_trigger_twice": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 2秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は1.2m",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に複数の矢を放ち、指定範囲に雨のように降らせる。それぞれの矢は着弾すると範囲ダメージを与えそのダメージは指定位置でオーバーラップする。",
      "display_name": "ブラストレイン",
      "id": "blast_rain",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blast_rain_damage_+%": "damage_+%",
        "blast_rain_radius_+%": "base_skill_area_of_effect_+%",
        "blast_rain_number_of_blasts": "number_of_additional_arrows",
        "blast_rain_single_additional_projectile": "additional_1_projectile",
        "blast_rain_artillery_ballista_all_damage_can_poison": "all_damage_can_poison",
        "blast_rain_artillery_ballista_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Fire",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "ProjectileNumber",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブラストレイン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBlastRain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ブラストレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "6本の矢を放つ"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 6
        },
        {
          "id": "blast_rain_arrow_delay_ms",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_reduce_enemy_fire_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "放たれた後にすぐに劣化し消滅する3本の電気の矢を放つ。力強く放たれた矢は雷の爆発を生成し、円錐状の範囲にいる敵にダメージを与える。",
      "display_name": "ガルヴァニックアロー",
      "id": "galvanic_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shrapnel_shot_damage_+%": "damage_+%",
        "shrapnel_shot_physical_damage_%_to_add_as_lightning_damage": "physical_damage_%_to_add_as_lightning",
        "shrapnel_shot_radius_+%": "base_skill_area_of_effect_+%",
        "galvanic_arrow_projectile_speed_+%": "base_projectile_speed_+%",
        "galvanic_arrow_area_damage_+%": "area_damage_+%",
        "galvanic_arrow_and_storm_rain_skill_repeat_count_if_mined": "skill_repeat_count_if_mined"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning",
        "RangedAttack",
        "MirageArcherCanUse",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ガルヴァニックアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShrapnelShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ガルヴァニックアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "3本の矢を放つ",
        "additive_arrow_speed_modifiers_apply_to_area_of_effect": "投射物スピードの増減のモッドはこのスキルの効果範囲にも適用される"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_arrow_speed_modifiers_apply_to_area_of_effect",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "弓から矢を放たずに雷の爆発を放ち、円錐状の範囲にいる敵にダメージを与える。",
      "display_name": "エナジーのガルヴァニックアロー",
      "id": "galvanic_arrow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shrapnel_shot_damage_+%": "damage_+%",
        "shrapnel_shot_physical_damage_%_to_add_as_lightning_damage": "physical_damage_%_to_add_as_lightning",
        "shrapnel_shot_radius_+%": "base_skill_area_of_effect_+%",
        "galvanic_arrow_projectile_speed_+%": "base_projectile_speed_+%",
        "galvanic_arrow_area_damage_+%": "area_damage_+%",
        "galvanic_arrow_and_storm_rain_skill_repeat_count_if_mined": "skill_repeat_count_if_mined"
      },
      "types": [
        "Attack",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning",
        "RangedAttack",
        "MirageArcherCanUse",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ガルヴァニックアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShrapnelShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エナジーのガルヴァニックアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "quality_display_base_additional_arrows_is_gem": ""
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "constant",
          "value": 8
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "放たれた後にすぐに劣化し消滅する3本の電気の矢を放つ。矢の飛行が対象に衝突して止まった場合、矢は雷の爆発を生成し、対象の後方の円錐状の範囲にダメージを与える。",
      "display_name": "押し寄せのガルヴァニックアロー",
      "id": "galvanic_arrow_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shrapnel_shot_damage_+%": "damage_+%",
        "shrapnel_shot_physical_damage_%_to_add_as_lightning_damage": "physical_damage_%_to_add_as_lightning",
        "shrapnel_shot_radius_+%": "base_skill_area_of_effect_+%",
        "galvanic_arrow_projectile_speed_+%": "base_projectile_speed_+%",
        "galvanic_arrow_area_damage_+%": "area_damage_+%",
        "galvanic_arrow_and_storm_rain_skill_repeat_count_if_mined": "skill_repeat_count_if_mined"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning",
        "RangedAttack",
        "MirageArcherCanUse",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ガルヴァニックアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShrapnelShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "押し寄せのガルヴァニックアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "3本の矢を放つ"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "スタティックテザー",
      "id": "static_tether",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Projectile",
        "Damage",
        "ProjectileSpeed",
        "Area",
        "Duration",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スタティックテザー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemStaticTether",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "スタティックテザー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空からエーテルの刃が雨のように飛来し、刃が何列にも連なって敵にダメージを与える。刃の列が重なれば敵は複数回のヒットを受けることがある。",
      "display_name": "ブレードフォール",
      "id": "bladefall",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bladefall_critical_strike_chance_+%": "critical_strike_chance_+%",
        "bladefall_damage_+%": "damage_+%",
        "bladefall_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Damage",
        "Triggerable",
        "Multicastable",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell",
        "Physical",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードフォール",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBladefall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "g",
    "display_name": "ブレードフォール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 40,
      "quality_stats": [
        {
          "stat": "斉射が{bladefall_number_of_volleys}個される",
          "stats": {
            "bladefall_number_of_volleys": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "bladefall_number_of_volleys\nquality_display_bladefall_is_gem": "5個の斉射",
        "bladefall_blade_left_in_ground_for_every_X_volleys": "刃の列1個ごとに地面に残存する刃を1本残す",
        "maximum_number_of_blades_left_in_ground": "一度に最大40の残存する刃を地面に残せる",
        "base_skill_effect_duration": "基礎持続時間は6.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "bladefall_number_of_volleys",
          "type": "constant",
          "value": 5
        },
        {
          "id": "bladefall_blade_left_in_ground_for_every_X_volleys",
          "type": "constant",
          "value": 1
        },
        {
          "id": "maximum_number_of_blades_left_in_ground",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_bladefall_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空からエーテルの刃が雨のように飛来し、刃が何列にも連なって敵にダメージを与える。各刃の列は一つ前のものより幅が広くなりダメージが上昇する。刃の列が重なれば敵は複数回のヒットを受けることがある。",
      "display_name": "斉射のブレードフォール",
      "id": "bladefall_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bladefall_critical_strike_chance_+%": "critical_strike_chance_+%",
        "bladefall_damage_+%": "damage_+%",
        "bladefall_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Damage",
        "Triggerable",
        "Multicastable",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードフォール",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBladefall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "g",
    "display_name": "斉射のブレードフォール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "斉射が{bladefall_number_of_volleys}個される",
          "stats": {
            "bladefall_number_of_volleys": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "bladefall_number_of_volleys\nquality_display_bladefall_is_gem": "6個の斉射",
        "bladefall_damage_per_stage_+%_final": "刃の雨の1列ごとにダメージが10%上昇する",
        "bladefall_critical_strike_chance_+%_per_stage": "刃の列1個ごとにクリティカル率が25%増加する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "bladefall_number_of_volleys",
          "type": "constant",
          "value": 6
        },
        {
          "id": "bladefall_damage_per_stage_+%_final",
          "type": "constant",
          "value": 10
        },
        {
          "id": "bladefall_critical_strike_chance_+%_per_stage",
          "type": "constant",
          "value": 25
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_bladefall_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空からエーテルの刃が雨のように飛来し、刃が何列にも連なって敵にダメージを与える。刃の列が重なれば敵は複数回のヒットを受けることがある。",
      "display_name": "串刺しのブレードフォール",
      "id": "bladefall_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bladefall_critical_strike_chance_+%": "critical_strike_chance_+%",
        "bladefall_damage_+%": "damage_+%",
        "bladefall_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Damage",
        "Triggerable",
        "Multicastable",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードフォール",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBladefall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "g",
    "display_name": "串刺しのブレードフォール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 1000,
      "damage_effectiveness": 40,
      "quality_stats": [
        {
          "stat": "串刺しの効果が{impale_debuff_effect_+%}%増加する",
          "stats": {
            "impale_debuff_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "bladefall_number_of_volleys\nquality_display_bladefall_is_gem": "5個の斉射",
        "spell_impale_on_crit_%_chance": "クリティカルストライクはヒット時に串刺しを付与する",
        "no_critical_strike_multiplier": "クリティカルストライクは追加ダメージを与えない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "bladefall_number_of_volleys",
          "type": "constant",
          "value": 5
        },
        {
          "id": "spell_impale_on_crit_%_chance",
          "type": "constant",
          "value": 100
        },
        {
          "id": "impale_debuff_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_bladefall_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "no_critical_strike_multiplier",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲を回るエーテルの刃を生成し、範囲内にいる全ての敵に0.6秒ごとにダメージを与える。回転するブレードの本数が増えるほど、与えるダメージは大きくなりダメージを与える頻度も上昇する。",
      "display_name": "ブレードヴォーテックス",
      "id": "blade_vortex",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_vortex_damage_+%": "damage_+%",
        "blade_vortex_duration_+%": "skill_effect_duration_+%",
        "blade_vortex_radius_+%": "base_skill_area_of_effect_+%",
        "blade_vortex_critical_strike_multiplier_+_per_blade": "critical_strike_multiplier_+_per_blade",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Totemable",
        "Multicastable",
        "Triggerable",
        "TotemCastsAlone",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードヴォーテックス",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBladeVortex",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "ブレードヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -70,
      "quality_stats": [
        {
          "stat": "ブレード1個ごとにヒットレートが{blade_vortex_hit_rate_+%_per_blade}%増加する",
          "stats": {
            "blade_vortex_hit_rate_+%_per_blade": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "maximum_number_of_spinning_blades": "最大10個のアクティブな回転する刃を展開できる",
        "blade_vortex_hit_rate_+%_per_blade\nquality_display_blade_vortex_is_gem": "ブレード1個ごとにヒットレートが35%増加する",
        "blade_vortex_damage_+%_per_blade_final": "ブレードが1個増えるごとにダメージが35%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "maximum_number_of_spinning_blades",
          "type": "constant",
          "value": 10
        },
        {
          "id": "blade_vortex_hit_rate_+%_per_blade",
          "type": "constant",
          "value": 35
        },
        {
          "id": "blade_vortex_damage_+%_per_blade_final",
          "type": "constant",
          "value": 35
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "action_ignores_crit_tracking",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_originates_from_initiator_location",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_gain_repeat_bonuses",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_blade_vortex_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲を短い時間回るエーテルの刃の群れを生成し、範囲内にいる全ての敵に0.6秒ごとにダメージを与える。",
      "display_name": "大鎌のブレードヴォーテックス",
      "id": "blade_vortex_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_vortex_damage_+%": "damage_+%",
        "blade_vortex_duration_+%": "skill_effect_duration_+%",
        "blade_vortex_radius_+%": "base_skill_area_of_effect_+%",
        "blade_vortex_critical_strike_multiplier_+_per_blade": "critical_strike_multiplier_+_per_blade",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Totemable",
        "Multicastable",
        "Triggerable",
        "TotemCastsAlone",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードヴォーテックス",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBladeVortex",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "g",
    "display_name": "大鎌のブレードヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 100,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 10000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "maximum_number_of_spinning_blades": "最大1個のアクティブな回転する刃を展開できる",
        "base_skill_effect_duration": "基礎持続時間は0.60秒",
        "quality_display_blade_vortex_is_gem": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_number_of_spinning_blades",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 600
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "action_ignores_crit_tracking",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_originates_from_initiator_location",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_gain_repeat_bonuses",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_blade_vortex_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "持続時間中独立して動くエーテルの刃の渦を作成する。刃の渦は敵に向かって移動し、触れた敵に繰り返しダメージを与える。",
      "display_name": "ヴァールブレードヴォーテックス",
      "id": "vaal_blade_vortex",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_vortex_damage_+%": "damage_+%",
        "blade_vortex_duration_+%": "skill_effect_duration_+%",
        "blade_vortex_radius_+%": "base_skill_area_of_effect_+%",
        "blade_vortex_critical_strike_multiplier_+_per_blade": "critical_strike_multiplier_+_per_blade",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Totemable",
        "TotemCastsAlone",
        "Vaal",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールブレードヴォーテックス",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalBladeVortex",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "g",
    "display_name": "ヴァールブレードヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "ブレード1個ごとにヒットレートが{blade_vortex_hit_rate_+%_per_blade}%増加する",
          "stats": {
            "blade_vortex_hit_rate_+%_per_blade": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "base_blade_vortex_hit_rate_ms": "0.20秒ごとに敵にヒットする",
        "critical_strike_chance_+%": "クリティカル率が100%増加する",
        "vaal_blade_vortex_has_10_spinning_blades": "10個の刃を持つ",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "extra_gore_chance_override_%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "base_blade_vortex_hit_rate_ms",
          "type": "constant",
          "value": 200
        },
        {
          "id": "critical_strike_chance_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "vaal_blade_vortex_has_10_spinning_blades",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal",
      "physical"
    ],
    "secondary_granted_effect": "BladeVortex",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲を回るエーテルの刃を生成し、範囲内にいる全ての敵に0.6秒ごとにダメージを与える。回転するブレードの本数が増えるほど、与えるダメージは大きくなりダメージを与える頻度も上昇する。",
      "display_name": "ブレードヴォーテックス",
      "id": "blade_vortex",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_vortex_damage_+%": "damage_+%",
        "blade_vortex_duration_+%": "skill_effect_duration_+%",
        "blade_vortex_radius_+%": "base_skill_area_of_effect_+%",
        "blade_vortex_critical_strike_multiplier_+_per_blade": "critical_strike_multiplier_+_per_blade",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Totemable",
        "Multicastable",
        "Triggerable",
        "TotemCastsAlone",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "新ブレードヴォーテックス",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemNewBladeVortex",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "新ブレードヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -70,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 33
      },
      "stat_text": {
        "spell_minimum_base_physical_damage\nspell_maximum_base_physical_damage": "9から14の物理ダメージを与える",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "maximum_number_of_spinning_blades": "最大50個のアクティブな回転する刃を展開できる",
        "blade_vortex_hit_rate_+%_per_blade": "ブレード1個ごとにヒットレートが+50%増加する",
        "blade_vortex_damage_+%_per_blade_final": "ブレードが1個増えるごとにダメージが50%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": 9
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": 14
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "maximum_number_of_spinning_blades",
          "type": "constant",
          "value": 50
        },
        {
          "id": "extra_gore_chance_override_%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "blade_vortex_hit_rate_+%_per_blade",
          "type": "constant",
          "value": 50
        },
        {
          "id": "blade_vortex_damage_+%_per_blade_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 12,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "持続時間中冷気のパルスを放つクリスタルを作成する。それぞれのパルスは近くの敵に副次的持続時間の間ライフ自動回復速度を減少させるデバフを付与し、さらに曝露(冷気)も付与する。クリスタルの持続時間が終わると、クリスタルは爆発し、周囲の敵に大きな冷気ダメージを与える。",
      "display_name": "フロストボム",
      "id": "frost_bomb",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bomb_cooldown_speed_+%": "base_cooldown_speed_+%",
        "frost_bomb_damage_+%": "damage_+%",
        "frost_bomb_radius_+%": "base_skill_area_of_effect_+%",
        "frost_bomb_buff_duration_+%": "buff_duration_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Cold",
        "Damage",
        "Multicastable",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Cascadable",
        "AreaSpell",
        "Cooldown",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストボム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFrostBomb",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "フロストボム",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は5.00秒",
        "base_cold_damage_resistance_%": "曝露(冷気)は冷気耐性-15%を付与する",
        "life_regeneration_rate_+%": "ライフ自動回復レートが75%減少する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_cold_damage_resistance_%",
          "type": "constant",
          "value": -15
        },
        {
          "id": "life_regeneration_rate_+%",
          "type": "constant",
          "value": -75
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "cold",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "持続時間中クリスタルを作成する。クリスタルの持続時間が終わると、クリスタルは爆発し、周囲の敵に冷気ダメージを与える。",
      "display_name": "不安定なフロストボム",
      "id": "frost_bomb_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bomb_cooldown_speed_+%": "base_cooldown_speed_+%",
        "frost_bomb_damage_+%": "damage_+%",
        "frost_bomb_radius_+%": "base_skill_area_of_effect_+%",
        "frost_bomb_buff_duration_+%": "buff_duration_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Cold",
        "Damage",
        "Multicastable",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Cascadable",
        "AreaSpell",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストボム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFrostBomb",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "不安定なフロストボム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.50秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "持続時間中クリスタルを作成する。クリスタルの持続時間が終わると、クリスタルは爆発し、周囲の敵に強力な冷気ダメージを与える。",
      "display_name": "次期のフロストボム",
      "id": "frost_bomb_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bomb_cooldown_speed_+%": "base_cooldown_speed_+%",
        "frost_bomb_damage_+%": "damage_+%",
        "frost_bomb_radius_+%": "base_skill_area_of_effect_+%",
        "frost_bomb_buff_duration_+%": "buff_duration_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Cold",
        "Damage",
        "Multicastable",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Cascadable",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストボム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFrostBomb",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "次期のフロストボム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 25000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.50秒",
        "active_skill_hit_damage_+%_final_per_100ms_duration": "持続時間0.1秒ごとにヒットダメージが10%上昇する",
        "active_skill_ailment_damage_+%_final_per_100ms_duration": "持続時間0.1秒ごとに状態異常ダメージが3%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2500
        },
        {
          "id": "active_skill_hit_damage_+%_final_per_100ms_duration",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "active_skill_ailment_damage_+%_final_per_100ms_duration",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "貫通する矢で攻撃するバリスタトーテムを召喚する。使用するには弓を装備する必要がある。",
      "display_name": "シージバリスタ",
      "id": "siege_ballista",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "siege_ballista_totem_placement_speed_+%": "summon_totem_cast_speed_+%",
        "siege_ballista_damage_+%": "damage_+%",
        "siege_ballista_attack_speed_+%": "attack_speed_+%",
        "siege_and_shrapnel_ballista_attack_speed_+%_per_maximum_totem": "attack_speed_+%_per_maximum_totem",
        "siege_ballista_totems_from_this_skill_grant_siege_ballista_attack_speed_-%": "totems_from_this_skill_grant_siege_ballista_attack_speed_-%",
        "number_of_additional_siege_ballistae_per_200_dexterity": "number_of_additional_totems_per_200_dexterity"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "シージバリスタ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSiegeBallista",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "シージバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トーテムの最大数1体ごとにアタックスピードが{attack_speed_+%_per_maximum_totem}%増加する",
          "stats": {
            "attack_speed_+%_per_maximum_totem": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "number_of_additional_totems_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "arrow_base_number_of_targets_to_pierce",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "totem",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "分岐する矢で攻撃するバリスタトーテムを召喚する。\n使用するには弓を装備する必要がある。",
      "display_name": "裂片のシージバリスタ",
      "id": "siege_ballista_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "siege_ballista_totem_placement_speed_+%": "summon_totem_cast_speed_+%",
        "siege_ballista_damage_+%": "damage_+%",
        "siege_ballista_attack_speed_+%": "attack_speed_+%",
        "siege_and_shrapnel_ballista_attack_speed_+%_per_maximum_totem": "attack_speed_+%_per_maximum_totem",
        "siege_ballista_totems_from_this_skill_grant_siege_ballista_attack_speed_-%": "totems_from_this_skill_grant_siege_ballista_attack_speed_-%",
        "number_of_additional_siege_ballistae_per_200_dexterity": "number_of_additional_totems_per_200_dexterity"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "シージバリスタ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSiegeBallista",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "裂片のシージバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物が分岐する時に{chance_to_fork_extra_projectile_%}%の確率で追加の投射物が1個放たれる",
          "stats": {
            "chance_to_fork_extra_projectile_%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "number_of_additional_forks_base": "投射物は1回追加で分岐する",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する",
        "projectiles_fork": "投射物は分岐する"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "number_of_additional_forks_base",
          "type": "constant",
          "value": 1
        },
        {
          "id": "number_of_additional_totems_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_fork",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "totem",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵に頻繁に稲妻を放つ固定式の電気のオーブを作成する。稲妻は敵に当たった際に分裂しより多くの敵を攻撃する。キャストスピードのモッドによりオーブが稲妻を放つ頻度が増加する。オーブの雲の中で雷スキルを使うことにより追加の稲妻を放つことができる。このスキルをもう一度唱えると既存のオーブと入れ替わりで新しいオーブを作成する。",
      "display_name": "オーブオブストーム",
      "id": "orb_of_storms",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "orb_of_storms_damage_+%": "damage_+%",
        "storm_cloud_critical_strike_chance_+%": "critical_strike_chance_+%",
        "storm_cloud_radius_+%": "base_skill_area_of_effect_+%",
        "orb_of_storms_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Lightning",
        "Area",
        "Chains",
        "Triggerable",
        "Trappable",
        "Mineable",
        "Totemable",
        "AreaSpell",
        "Cooldown",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "オーブオブストーム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemOrbOfStorms",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "オーブオブストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/beam_skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ビームは追加で{projectile_number_to_split}体の対象に向かって分裂する",
          "stats": {
            "projectile_number_to_split": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "projectile_number_to_split": "ビームは追加で3体の対象に向かって分裂する",
        "orb_of_storms_base_channelling_bolt_frequency_ms": "オーブの近くで雷スキルをチャネリング中0.50秒ごとに雷を放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "projectile_number_to_split",
          "type": "constant",
          "value": 3
        },
        {
          "id": "orb_of_storms_base_channelling_bolt_frequency_ms",
          "type": "constant",
          "value": 500
        },
        {
          "id": "orb_of_storms_maximum_number_of_hits",
          "type": "additional",
          "value": null
        },
        {
          "id": "orb_of_storms_base_bolt_frequency_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaining",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者にライフ自動回復を付与するストーンゴーレムを召喚する。ストーンゴーレムは近接攻撃に加え、回転しながらの突撃攻撃と敵を挑発する強力なスラム攻撃を行う。",
      "display_name": "ストーンゴーレム召喚",
      "id": "summon_stone_golem",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "Physical",
        "CreatesMinion",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Movement",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストーンゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonRockGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ストーンゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{golem_buff_effect_+%}%増加する",
          "stats": {
            "golem_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "stone_golem_grants_base_life_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "minion",
      "spell",
      "golem",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ストーンゴーレムを召喚する。ストーンゴーレムは近接攻撃に加え、回転しながらの突撃攻撃と敵を挑発する強力なスラム攻撃を行う。",
      "display_name": "大群のストーンゴーレム召喚",
      "id": "summon_stone_golem_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "Physical",
        "CreatesMinion",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Movement",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストーンゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonRockGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "大群のストーンゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 3"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_actor_scale_+%",
          "type": "constant",
          "value": -20
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "minion",
      "spell",
      "golem",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ストーンゴーレムを召喚する。ストーンゴーレムは召喚者が敵のヒットから受けた近接ダメージの一部を召喚者より先にそのライフで受ける。ストーンゴーレムは近接攻撃に加え、回転しながらの突撃攻撃と敵を挑発する強力なスラム攻撃を行う。",
      "display_name": "保護のストーンゴーレム召喚",
      "id": "summon_stone_golem_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "Physical",
        "CreatesMinion",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Movement",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストーンゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonRockGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "保護のストーンゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{golem_buff_effect_+%}%増加する",
          "stats": {
            "golem_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1",
        "stone_golem_grants_melee_damage_removed_from_stone_golem_before_life_or_es_%": "ゴーレムは受けた近接ダメージの15%をストーンゴーレムが受けるを付与する",
        "active_skill_minion_life_+%_final": "ミニオンの最大ライフが50%低下する"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 2
        },
        {
          "id": "stone_golem_grants_melee_damage_removed_from_stone_golem_before_life_or_es_%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_minion_life_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 15000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "minion",
      "spell",
      "golem",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の敵に素早くダメージを与え、マナを消耗させる魔法の稲妻でプレーヤーの身を包む。このスキルの効果中はクリティカル率が大幅に増加する。マナがなくなるとこの効果は終わる。",
      "display_name": "ライチャスライトニング",
      "id": "righteous_lightning",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Totemable",
        "Triggerable",
        "DamageOverTime",
        "Lightning",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライチャスライトニング",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemRighteousLightning",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ライチャスライトニング",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "mana_degeneration_per_minute_%": "毎秒マナの3%を失う"
      },
      "stats": [
        {
          "id": "mana_degeneration_per_minute_%",
          "type": "constant",
          "value": 180
        },
        {
          "id": "righteous_lightning_critical_strike_chance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_righteous_fire_%_of_max_mana_to_deal_to_nearby_per_minute",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、範囲ダメージを与えるとともに地面に亀裂を入れる。この亀裂は持続時間の後に強力な余震を起こして爆発する。最初の亀裂が爆発する前に作られた亀裂が余震を起こすことはない。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "アースクエイク",
      "id": "earthquake",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "earthquake_damage_+%": "damage_+%",
        "earthquake_duration_+%": "skill_effect_duration_+%",
        "earthquake_radius_+%": "base_skill_area_of_effect_+%",
        "earthquake_damage_+%_per_100ms_duration": "damage_+%_per_100ms_duration",
        "earthquake_and_earthshatter_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Multistrikeable",
        "Duration",
        "Slam",
        "Triggerable",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アースクエイク",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemEarthquake",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アースクエイク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "余震のヒットと状態異常のダメージが{quake_slam_fully_charged_explosion_damage_+%_final}%上昇する",
          "stats": {
            "quake_slam_fully_charged_explosion_damage_+%_final": 1500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "quake_slam_fully_charged_explosion_damage_+%_final\nquality_display_earthquake_is_gem": "余震のヒットと状態異常のダメージが150%上昇する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "quake_slam_fully_charged_explosion_damage_+%_final",
          "type": "constant",
          "value": 150
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_player_earthquake",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_earthquake_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -25,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、範囲ダメージを与えるとともに地面に亀裂を入れる。この亀裂は持続時間の後に強力な余震を起こして爆発する。最初の亀裂が爆発する前に作られた亀裂が余震を起こすことはない。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "増幅のアースクエイク",
      "id": "earthquake_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "earthquake_damage_+%": "damage_+%",
        "earthquake_duration_+%": "skill_effect_duration_+%",
        "earthquake_radius_+%": "base_skill_area_of_effect_+%",
        "earthquake_damage_+%_per_100ms_duration": "damage_+%_per_100ms_duration",
        "earthquake_and_earthshatter_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Multistrikeable",
        "Duration",
        "Slam",
        "Triggerable",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アースクエイク",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemEarthquake",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "増幅のアースクエイク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 25000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.50秒",
        "earthquake_skill_aftershock_hit_damage_+%_final_per_100ms_duration": "持続時間0.1秒ごとに余震のヒットダメージが15%上昇する",
        "earthquake_skill_aftershock_ailment_damage_+%_final_per_100ms_duration": "持続時間0.1秒ごとに余震の状態異常ダメージが5%上昇する",
        "earthquake_skill_aftershock_area_of_effect_+%_final_per_100ms_duration": "持続時間0.1秒ごとに余震の効果範囲が2%上昇する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2500
        },
        {
          "id": "earthquake_skill_aftershock_hit_damage_+%_final_per_100ms_duration",
          "type": "constant",
          "value": 15
        },
        {
          "id": "earthquake_skill_aftershock_ailment_damage_+%_final_per_100ms_duration",
          "type": "constant",
          "value": 5
        },
        {
          "id": "earthquake_skill_aftershock_area_of_effect_+%_final_per_100ms_duration",
          "type": "constant",
          "value": 2
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_player_earthquake",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -25,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "クリティカルアフリクションサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemPoison",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "クリティカルアフリクションサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのクリティカルによる状態異常の継続ダメージ倍率 {critical_ailment_dot_multiplier_+}%",
          "stats": {
            "critical_ailment_dot_multiplier_+": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "critical_ailment_dot_multiplier_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "o",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "邪悪な伝染病を敵に放ち、混沌継続ダメージを与える。コンテージョンスキルの効果中に敵が死ぬと、デバフは周囲の敵にも拡散する。",
      "display_name": "コンテージョン",
      "id": "contagion",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "contagion_damage_+%": "damage_+%",
        "contagion_duration_+%": "skill_effect_duration_+%",
        "contagion_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "DamageOverTime",
        "Chaos",
        "Multicastable",
        "Triggerable",
        "Mineable",
        "DegenOnlySpellDamage",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンテージョン",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemContagion",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "コンテージョン",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.7m",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "contagion_display_spread_on_death": "影響を受けている敵が死んだ時に伝播する"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 17
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "contagion_display_spread_on_death",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "邪悪な伝染病を敵に放ち、混沌継続ダメージを与える。コンテージョンスキルの効果中に敵が死ぬと、デバフは周囲の敵にも拡散するが、拡散前の4分の3のダメージのみ与える。",
      "display_name": "静まりのコンテージョン",
      "id": "contagion_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "contagion_damage_+%": "damage_+%",
        "contagion_duration_+%": "skill_effect_duration_+%",
        "contagion_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "DamageOverTime",
        "Chaos",
        "Multicastable",
        "Triggerable",
        "Mineable",
        "DegenOnlySpellDamage",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンテージョン",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemContagion",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "静まりのコンテージョン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.7m",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "contagion_display_spread_on_death": "影響を受けている敵が死んだ時に伝播する"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 17
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "contagion_display_spread_on_death",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "邪悪な伝染病を敵に放ち、混沌継続ダメージを与える。コンテージョンスキルの効果中に敵がヒットを受けると、デバフは敵にも拡散する。",
      "display_name": "転移のコンテージョン",
      "id": "contagion_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "contagion_damage_+%": "damage_+%",
        "contagion_duration_+%": "skill_effect_duration_+%",
        "contagion_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "DamageOverTime",
        "Chaos",
        "Multicastable",
        "Triggerable",
        "Mineable",
        "DegenOnlySpellDamage",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンテージョン",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemContagion",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "転移のコンテージョン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は2m",
        "contagion_spread_on_hit_affected_enemy_%": "影響を受けている敵がヒットを受けた時に伝播する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "contagion_spread_on_hit_affected_enemy_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵に衰弱効果を与え、移動を妨害するデバフを与え、対象の受ける混沌ダメージを増加させる衰弱のデバフを付与する。衰弱のデバフは15スタックまで貯めることができる。",
      "display_name": "ウィザー",
      "id": "wither",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "wither_duration_+%": "skill_effect_duration_+%",
        "wither_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Totemable",
        "Chaos",
        "Channel",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウィザー",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemWither",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 280,
    "color": "b",
    "display_name": "ウィザー",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "chaos_damage_taken_+%": "受ける混沌ダメージが6%増加する",
        "base_skill_effect_duration": "基礎持続時間は0.50秒",
        "active_skill_withered_base_duration_ms": "衰弱は2秒間持続する"
      },
      "stats": [
        {
          "id": "chaos_damage_taken_+%",
          "type": "constant",
          "value": 6
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 500
        },
        {
          "id": "active_skill_withered_base_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "chaos",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "目の前の敵に混沌継続ダメージを与えるデバフを付与する。ブライトのデバフを受けていない敵は短い副次的持続時間妨害のデバフを受け、移動スピードが遅くなる。チャネリングをし続けると、デバフのスタックが新たに追加される。スタックごとにそれぞれの持続時間を持つ。",
      "display_name": "ブライト",
      "id": "blight",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blight_damage_+%": "damage_+%",
        "blight_radius_+%": "base_skill_area_of_effect_+%",
        "blight_secondary_skill_effect_duration_+%": "secondary_skill_effect_duration_+%",
        "blight_hinder_enemy_chaos_damage_taken_+%": "hinder_enemy_chaos_damage_taken_+%",
        "blight_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Chaos",
        "Area",
        "Totemable",
        "Channel",
        "Duration",
        "DamageOverTime",
        "DegenOnlySpellDamage",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブライト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemBlight",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 300,
    "color": "b",
    "display_name": "ブライト",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 40000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は1.00秒",
        "base_movement_velocity_+%": "移動スピードが80%減少する",
        "display_max_blight_stacks": "デバフは最大20スタックしダメージを与える",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "constant",
          "value": -80
        },
        {
          "id": "display_max_blight_stacks",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaos",
      "area",
      "channelling",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "目の前の敵に混沌継続ダメージを与えるデバフを付与する。ブライトのデバフを受けていない敵は短い副次的持続時間妨害のデバフを受け、移動スピードが遅くなる。チャネリングをし続けると、デバフのスタックが新たに追加される。スタックごとにそれぞれの持続時間を持つ。ダメージを与えるデバフはコンテージョンにより他の敵に拡散する。",
      "display_name": "コンテージョンのブライト",
      "id": "blight_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blight_damage_+%": "damage_+%",
        "blight_radius_+%": "base_skill_area_of_effect_+%",
        "blight_secondary_skill_effect_duration_+%": "secondary_skill_effect_duration_+%",
        "blight_hinder_enemy_chaos_damage_taken_+%": "hinder_enemy_chaos_damage_taken_+%",
        "blight_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Chaos",
        "Area",
        "Totemable",
        "Channel",
        "Duration",
        "DamageOverTime",
        "DegenOnlySpellDamage",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブライト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemBlight",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 250,
    "color": "b",
    "display_name": "コンテージョンのブライト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 50000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は1.00秒",
        "base_movement_velocity_+%": "移動スピードが80%減少する",
        "display_max_blight_stacks": "デバフは最大5スタックしダメージを与える",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "constant",
          "value": -80
        },
        {
          "id": "display_max_blight_stacks",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaos",
      "area",
      "channelling",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "目の前の敵に混沌継続ダメージを与えるデバフを付与する。ブライトのデバフを受けていない敵は長い副次的持続時間妨害のデバフを受け、移動スピードが遅くなり、ライフ自動回復レートが減少する。チャネリングをし続けると、デバフのスタックが新たに追加される。スタックごとにそれぞれの持続時間を持つ。",
      "display_name": "萎縮のブライト",
      "id": "blight_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blight_damage_+%": "damage_+%",
        "blight_radius_+%": "base_skill_area_of_effect_+%",
        "blight_secondary_skill_effect_duration_+%": "secondary_skill_effect_duration_+%",
        "blight_hinder_enemy_chaos_damage_taken_+%": "hinder_enemy_chaos_damage_taken_+%",
        "blight_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Chaos",
        "Area",
        "Totemable",
        "Channel",
        "Duration",
        "DamageOverTime",
        "DegenOnlySpellDamage",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブライト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemBlight",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 300,
    "color": "b",
    "display_name": "萎縮のブライト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サブの基礎持続時間は{base_secondary_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_secondary_skill_effect_duration": 50000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は3.00秒",
        "base_movement_velocity_+%": "移動スピードが80%減少する",
        "display_max_blight_stacks": "デバフは最大20スタックしダメージを与える",
        "enemies_you_hinder_have_life_regeneration_rate_+%": "ライフ自動回復レートが80%減少する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "constant",
          "value": -80
        },
        {
          "id": "display_max_blight_stacks",
          "type": "constant",
          "value": 20
        },
        {
          "id": "enemies_you_hinder_have_life_regeneration_rate_+%",
          "type": "constant",
          "value": -80
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaos",
      "area",
      "channelling",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "命中すると継続ダメージを与えるデバフを付与する投射物を放つ。デバフのダメージの一部と同量の回復を使用者は受ける。デバフはコンテージョンスキルによって他の敵に拡散する。",
      "display_name": "エッセンスドレイン",
      "id": "essence_drain",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "essence_drain_damage_+%": "damage_+%",
        "siphon_duration_+%": "skill_effect_duration_+%",
        "essence_drain_soulrend_base_projectile_speed_+%": "base_projectile_speed_+%",
        "essence_drain_soulrend_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Duration",
        "Totemable",
        "Multicastable",
        "DamageOverTime",
        "Chaos",
        "Damage",
        "Triggerable",
        "CanRapidFire",
        "Area",
        "AreaSpell",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エッセンスドレイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemEssenceDrain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "エッセンスドレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 60,
      "quality_stats": [
        {
          "stat": "デバフダメージの{siphon_life_leech_from_damage_permyriad/divide_by_one_hundred_2dp}%をライフとして自動回復する",
          "stats": {
            "siphon_life_leech_from_damage_permyriad": 2500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "siphon_life_leech_from_damage_permyriad\nquality_display_essence_drain_is_gem": "デバフダメージの0.50%をライフとして自動回復する",
        "base_skill_effect_duration": "基礎持続時間は3.80秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "siphon_life_leech_from_damage_permyriad",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3800
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_essence_drain_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "chaos",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "命中すると継続ダメージを与えるデバフを付与する投射物を放つ。プレイヤーはデバフのダメージの一部と同量のライフおよびエナジーシールドを失う。デバフはコンテージョンスキルによって他の敵に拡散する。",
      "display_name": "自棄のエッセンスドレイン",
      "id": "essence_drain_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "essence_drain_damage_+%": "damage_+%",
        "siphon_duration_+%": "skill_effect_duration_+%",
        "essence_drain_soulrend_base_projectile_speed_+%": "base_projectile_speed_+%",
        "essence_drain_soulrend_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Duration",
        "Totemable",
        "Multicastable",
        "DamageOverTime",
        "Chaos",
        "Damage",
        "Triggerable",
        "CanRapidFire",
        "Area",
        "AreaSpell",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エッセンスドレイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemEssenceDrain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "自棄のエッセンスドレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 60,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 20000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は3.80秒",
        "essence_drain_lose_life_from_damage_permyriad": "デバフダメージの0.3%と同量のライフとエナジーシールドを失う",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "quality_display_essence_drain_is_gem": ""
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3800
        },
        {
          "id": "essence_drain_lose_life_from_damage_permyriad",
          "type": "constant",
          "value": 30
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_essence_drain_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "chaos",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "貫通し命中すると継続ダメージを与えるデバフを付与する投射物を放つ。デバフのダメージの一部と同量の回復を使用者は受ける。",
      "display_name": "邪悪なエッセンスドレイン",
      "id": "essence_drain_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "essence_drain_damage_+%": "damage_+%",
        "siphon_duration_+%": "skill_effect_duration_+%",
        "essence_drain_soulrend_base_projectile_speed_+%": "base_projectile_speed_+%",
        "essence_drain_soulrend_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Duration",
        "Totemable",
        "Multicastable",
        "DamageOverTime",
        "Chaos",
        "Damage",
        "Triggerable",
        "CanRapidFire",
        "Area",
        "AreaSpell",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エッセンスドレイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemEssenceDrain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "邪悪なエッセンスドレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 210,
      "quality_stats": [
        {
          "stat": "デバフダメージの{siphon_life_leech_from_damage_permyriad/divide_by_one_hundred_2dp}%をライフとして自動回復する",
          "stats": {
            "siphon_life_leech_from_damage_permyriad": 2500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "siphon_life_leech_from_damage_permyriad\nquality_display_essence_drain_is_gem": "デバフダメージの0.50%をライフとして自動回復する",
        "base_skill_effect_duration": "基礎持続時間は1.90秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "siphon_life_leech_from_damage_permyriad",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1900
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_essence_drain_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "chaos",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "WIP",
      "display_name": "シャドウブレード",
      "id": "shadow_blades",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シャドウブレード",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShadowBlades",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "シャドウブレード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -50,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "追加の投射物を2個放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "shadow_blades_projectile_spread",
          "type": "constant",
          "value": 12
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "虚空制御サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemVoidManipulation",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "虚空制御サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの混沌ダメージが{chaos_damage_+%}%増加する",
          "stats": {
            "chaos_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "deal_no_elemental_damage": "サポートされたスキルは元素ダメージを与えない"
      },
      "stats": [
        {
          "id": "support_void_manipulation_chaos_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "deal_no_elemental_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "レンジャー",
        "シャドウ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DamageOverTime"
      ],
      "letter": "v",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "制御破壊サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemControlledDestruction",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "制御破壊サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_controlled_destruction_critical_strike_chance_+%_final": "サポートされたスキルのクリティカル率が80%低下する"
      },
      "stats": [
        {
          "id": "support_controlled_destruction_critical_strike_chance_+%_final",
          "type": "constant",
          "value": -80
        },
        {
          "id": "support_controlled_destruction_spell_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "critical",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "ウィッチ",
        "ウィッチ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DegenOnlySpellDamage"
      ],
      "letter": "C",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スウィフトアフリクションサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemRapidDecay",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "スウィフトアフリクションサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの継続ダメージが{damage_over_time_+%}%増加する",
          "stats": {
            "damage_over_time_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_swift_affliction_skill_effect_and_damaging_ailment_duration_+%_final": "サポートされたスキルとそれにより付与されたダメージ性状態異常の持続時間が25%低下する"
      },
      "stats": [
        {
          "id": "support_swift_affliction_skill_effect_and_damaging_ailment_duration_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "support_rapid_decay_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Duration",
        "ThresholdJewelDuration",
        "Damage",
        "Attack"
      ],
      "letter": "r",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "クラスタートラップサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemClusterTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "クラスタートラップサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトラップ作動範囲が{trap_trigger_radius_+%}%増加する",
          "stats": {
            "trap_trigger_radius_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_traps_to_throw": "サポートされたスキルはトラップを最大2個追加で投げる",
        "number_of_additional_traps_allowed": "サポートされたスキルが同時に設置可能なトラップの数が5個増える",
        "throw_traps_in_circle_radius": "サポートされたスキルは対象の地点の周囲にランダムにトラップを投げる"
      },
      "stats": [
        {
          "id": "number_of_additional_traps_to_throw",
          "type": "constant",
          "value": 2
        },
        {
          "id": "number_of_additional_traps_allowed",
          "type": "constant",
          "value": 5
        },
        {
          "id": "throw_traps_in_circle_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "multi_trap_and_mine_support_flags",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_clustertrap_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "シャドウ"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trapped"
      ],
      "letter": "L",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "召喚者が付近にいる際、敵に近接攻撃を行うアンセスタートーテムを召喚する。トーテムは近くの召喚者のアタックスピードを上昇させる。使用するには近接武器を装備するか素手状態である必要がある。",
      "display_name": "アンセストラルプロテクター",
      "id": "ancestral_protector",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "melee_ancestor_totem_damage_+%": "damage_+%",
        "melee_ancestor_totem_placement_speed_+%": "summon_totem_cast_speed_+%",
        "melee_ancestor_totem_elemental_resistance_%": "totem_elemental_resistance_%"
      },
      "types": [
        "Attack",
        "SummonsTotem",
        "MeleeSingleTarget",
        "Melee",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "アンセストラルプロテクター",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemMeleeTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アンセストラルプロテクター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "近接ストライク距離 {melee_range_+/locations_to_metres}m",
          "stats": {
            "melee_range_+": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは12秒持続する",
        "summon_totem_cast_speed_+%": "トーテム設置スピードが50%増加する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ancestor_totem_parent_activiation_range",
          "type": "constant",
          "value": 70
        },
        {
          "id": "summon_totem_cast_speed_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_ancestor_totem_grant_owner_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "totem",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "アンセストラルブレードマスター",
      "id": "ancestor_totem_slash",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "slash_ancestor_totem_damage_+%": "damage_+%",
        "slash_ancestor_totem_radius_+%": "base_skill_area_of_effect_+%",
        "slash_ancestor_totem_elemental_resistance_%": "totem_elemental_resistance_%"
      },
      "types": [
        "Attack",
        "SummonsTotem",
        "Melee",
        "Area"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "アンセストラルブレードマスター",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSlashTotem",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アンセストラルブレードマスター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは12秒持続する",
        "summon_totem_cast_speed_+%": "トーテム設置スピードが50%増加する",
        "number_of_additional_totems_allowed": "召喚できるトーテムの最大数 +1",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ancestor_totem_parent_activiation_range",
          "type": "constant",
          "value": 70
        },
        {
          "id": "summon_totem_cast_speed_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "number_of_additional_totems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "totem_art_variation",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_active_skill_totem_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "slash_ancestor_totem_grant_owner_physical_damage_added_as_fire_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "totem",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者が近くにいる間、強力なスラム攻撃で敵を攻撃するアンセスタートーテムを召喚する。トーテムは近くの召喚者に近接ダメージ上昇のバフを付与する。使用するには近接武器を装備するか素手状態である必要がある。",
      "display_name": "アンセストラルウォーチーフ",
      "id": "ancestral_warchief",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "slam_ancestor_totem_damage_+%": "damage_+%",
        "slam_ancestor_totem_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "SummonsTotem",
        "Melee",
        "Area",
        "Slam",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "アンセストラルウォーチーフ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemAncestralWarchief",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アンセストラルウォーチーフ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アクティベート距離が{ancestor_totem_parent_activation_range_+%}%増加する",
          "stats": {
            "ancestor_totem_parent_activation_range_+%": 1500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは12秒持続する",
        "summon_totem_cast_speed_+%": "トーテム設置スピードが50%増加する",
        "melee_range_+": "近接ストライク距離 +1m",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ancestor_totem_parent_activiation_range",
          "type": "constant",
          "value": 70
        },
        {
          "id": "summon_totem_cast_speed_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "melee_range_+",
          "type": "constant",
          "value": 10
        },
        {
          "id": "slam_ancestor_totem_grant_owner_melee_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "totem",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、ゆっくりとした隆起のうねりを作り、前方の範囲の敵にダメージを与える。うねりの攻撃を受けた多数の敵は衝撃波を放ち、周囲の他の敵にダメージを与える。再度スキルを使用すると直前のうねりが止まる。使用するにはメイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "サンダー",
      "id": "sunder",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shockwave_slam_attack_speed_+%": "attack_speed_+%",
        "shockwave_slam_damage_+%": "damage_+%",
        "shockwave_slam_radius_+%": "base_skill_area_of_effect_+%",
        "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%": "poison_on_non_poisoned_enemies_damage_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サンダー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSunder",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "サンダー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "波動が順番に広がる範囲ごとに効果半径が{sunder_wave_radius_+_per_step/locations_to_metres}mされる",
          "stats": {
            "sunder_wave_radius_+_per_step": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "shockwave_slam_explosion_damage_+%_final": "衝撃波の与えるダメージが40%低下する",
        "sunder_wave_radius_+_per_step": "波動が順番に広がる範囲ごとに効果半径が+0.2mされる",
        "sunder_wave_max_steps": "波動は5箇所の範囲にダメージを与える",
        "sunder_wave_min_steps": "波動は2箇所の範囲にダメージを与えるまで止めることができない",
        "sunder_shockwave_limit_per_cascade": "波動はそれぞれの範囲内の敵最大5体から衝撃波を放つ"
      },
      "stats": [
        {
          "id": "shockwave_slam_explosion_damage_+%_final",
          "type": "constant",
          "value": -40
        },
        {
          "id": "base_sunder_wave_delay_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "sunder_wave_radius_+_per_step",
          "type": "constant",
          "value": 2
        },
        {
          "id": "sunder_wave_max_steps",
          "type": "constant",
          "value": 5
        },
        {
          "id": "sunder_wave_min_steps",
          "type": "constant",
          "value": 2
        },
        {
          "id": "sunder_shockwave_limit_per_cascade",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "sunder_wave_delay_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -25,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、隆起のうねりを作り、前方の範囲の敵にダメージを与える。うねりの攻撃を受けた多数の敵は衝撃波を放ち、周囲の他の敵にダメージを与える。使用するにはメイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "地砕きのサンダー",
      "id": "sunder_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shockwave_slam_attack_speed_+%": "attack_speed_+%",
        "shockwave_slam_damage_+%": "damage_+%",
        "shockwave_slam_radius_+%": "base_skill_area_of_effect_+%",
        "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%": "poison_on_non_poisoned_enemies_damage_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サンダー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSunder",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "地砕きのサンダー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "波動は{sunder_wave_max_steps}箇所の範囲にダメージを与える",
          "stats": {
            "sunder_wave_max_steps": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "shockwave_slam_explosion_damage_+%_final": "衝撃波の与えるダメージが40%低下する",
        "sunder_wave_max_steps": "波動は6箇所の範囲にダメージを与える",
        "sunder_shockwave_limit_per_cascade": "波動はそれぞれの範囲内の敵最大3体から衝撃波を放つ",
        "sunder_wave_delay_+%": "波動の範囲間の遅延が75%減少する"
      },
      "stats": [
        {
          "id": "shockwave_slam_explosion_damage_+%_final",
          "type": "constant",
          "value": -40
        },
        {
          "id": "base_sunder_wave_delay_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "sunder_wave_max_steps",
          "type": "constant",
          "value": 6
        },
        {
          "id": "sunder_shockwave_limit_per_cascade",
          "type": "constant",
          "value": 3
        },
        {
          "id": "sunder_wave_delay_+%",
          "type": "constant",
          "value": -75
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を貫通するゆっくりと動く投射物を放ち、冷気ダメージを与える。",
      "display_name": "フロストボルト",
      "id": "frost_bolt",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bolt_damage_+%": "damage_+%",
        "frost_bolt_cast_speed_+%": "base_cast_speed_+%",
        "frost_bolt_freeze_chance_%": "base_chance_to_freeze_%",
        "frostbolt_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Cold",
        "Triggerable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストボルト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemFrostBolt",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "フロストボルト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "貫通した投射物のダメージが{projectile_damage_+%_final_if_pierced_enemy}%上昇する",
          "stats": {
            "projectile_damage_+%_final_if_pierced_enemy": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周りに氷の爆発が起こり、敵に冷気ダメージを与え、渦を残す。その渦は敵に冷気の継続ダメージを与え、敵を冷却状態にする。",
      "display_name": "ヴォーテックス",
      "id": "vortex",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bolt_nova_damage_+%": "damage_+%",
        "frost_bolt_nova_radius_+%": "base_skill_area_of_effect_+%",
        "frost_bolt_nova_duration_+%": "skill_effect_duration_+%",
        "vortex_area_of_effect_+%_when_cast_on_frostbolt": "area_of_effect_+%_when_cast_on_frostbolt",
        "frost_bolt_nova_cooldown_speed_+%": "base_cooldown_speed_+%",
        "vortex_active_skill_additional_critical_strike_chance_if_used_through_frostbolt": "active_skill_additional_critical_strike_chance_if_used_through_frostbolt"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Cold",
        "Triggerable",
        "Duration",
        "ChillingArea",
        "AreaSpell",
        "Nova",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォーテックス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFrostBoltNova",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は2m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は2m",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "duration",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周りに氷の爆発が起こり、敵に冷気ダメージを与え、渦を残す。その渦は敵に冷気の継続ダメージを与え、敵を冷却状態にする。使用者がフロストボルトの近くを対象とすると、爆発はその投射物の元で起こり、投射物は破壊される。",
      "display_name": "投影のヴォーテックス",
      "id": "vortex_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bolt_nova_damage_+%": "damage_+%",
        "frost_bolt_nova_radius_+%": "base_skill_area_of_effect_+%",
        "frost_bolt_nova_duration_+%": "skill_effect_duration_+%",
        "vortex_area_of_effect_+%_when_cast_on_frostbolt": "area_of_effect_+%_when_cast_on_frostbolt",
        "frost_bolt_nova_cooldown_speed_+%": "base_cooldown_speed_+%",
        "vortex_active_skill_additional_critical_strike_chance_if_used_through_frostbolt": "active_skill_additional_critical_strike_chance_if_used_through_frostbolt"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Cold",
        "Triggerable",
        "Duration",
        "ChillingArea",
        "AreaSpell",
        "Nova",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォーテックス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFrostBoltNova",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "投影のヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_cold_damage_to_deal_per_minute": "",
        "base_skill_effect_duration": "基礎持続時間は1.50秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は2m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は2m",
        "frost_bolt_nova_number_of_frost_bolts_to_detonate": "フロストボルトの投射物最大5個から爆発可能",
        "active_skill_area_of_effect_+%_final_when_cast_on_frostbolt": "フロストボルトにキャストした時に効果範囲が50%上昇する",
        "active_skill_if_used_through_frostbolt_damage_+%_final": "フロストボルトにキャストした時にダメージが50%上昇する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "frost_bolt_nova_number_of_frost_bolts_to_detonate",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_area_of_effect_+%_final_when_cast_on_frostbolt",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_if_used_through_frostbolt_damage_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "duration",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "元素ダメージ集中サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemElementalFocus",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "元素ダメージ集中サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの元素ダメージが{elemental_damage_+%}%増加する",
          "stats": {
            "elemental_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "cannot_inflict_status_ailments": "サポートされたスキルは元素系状態異常を付与することができない"
      },
      "stats": [
        {
          "id": "support_gem_elemental_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_inflict_status_ailments",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "CausesBurning",
        "NonHitChill"
      ],
      "letter": "F",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マインフィールドサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemMinefield",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "マインフィールドサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのマイン投擲スピードが{mine_laying_speed_+%}%増加する",
          "stats": {
            "mine_laying_speed_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_mines_to_place": "サポートされたスキルは追加のマインを最大4個投げる",
        "number_of_additional_remote_mines_allowed": "サポートされたスキルが同時に設置可能なマインの数が3個増える"
      },
      "stats": [
        {
          "id": "number_of_additional_mines_to_place",
          "type": "constant",
          "value": 4
        },
        {
          "id": "number_of_additional_remote_mines_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "multi_trap_and_mine_support_flags",
          "type": "constant",
          "value": 8
        },
        {
          "id": "support_minefield_mine_throwing_speed_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "mine"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "シャドウ"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RemoteMined"
      ],
      "letter": "M",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "トラップ改良サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemTrapCooldown",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "トラップ改良サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトラップダメージが{trap_damage_+%}%増加する",
          "stats": {
            "trap_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "multi_trap_and_mine_support_flags",
          "type": "constant",
          "value": 16
        },
        {
          "id": "placing_traps_cooldown_recovery_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "trap_throwing_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trapped"
      ],
      "letter": "R",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "前方の円弧状に貫通する投射物を3本放つ。",
      "display_name": "エレメンタルプロジェクタイル",
      "id": "elemental_projectiles",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Mineable",
        "ProjectileSpeed",
        "Totemable",
        "Area",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エレメンタルプロジェクタイル",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemElementalProjectiles",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "エレメンタルプロジェクタイル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "spell_minimum_base_physical_damage\nspell_maximum_base_physical_damage": "2から4の物理ダメージを与える",
        "number_of_additional_projectiles": "追加の投射物を2個放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": 2
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": 4
        },
        {
          "id": "fixed_projectile_spread",
          "type": "constant",
          "value": 30
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した位置の周囲のスケルトンミニオンからライフを取り除き、その周囲の敵に混沌ダメージを与える。この効果は使用者の他の近くのスケルトンにも連鎖する。対象とした位置にも使用者の近くにもスケルトンがいなければ、ダメージを与えるために使用者自身のライフが犠牲となる。",
      "display_name": "ダークパクト",
      "id": "dark_pact",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "skeletal_chains_cast_speed_+%": "base_cast_speed_+%",
        "skeletal_chains_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "skeletal_chains_damage_+%": "damage_+%",
        "forbidden_rite_and_dark_pact_added_chaos_damage_%_mana_cost_if_payable": "added_chaos_damage_%_mana_cost_if_payable"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Totemable",
        "Area",
        "Trappable",
        "Triggerable",
        "Multicastable",
        "Chains",
        "Chaos",
        "Minion",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ダークパクト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDarkPact",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ダークパクト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スケルトンのライフの{skeletal_chains_aoe_%_health_dealt_as_chaos_damage}%を捧げ、同量の混沌ダメージを与える",
          "stats": {
            "skeletal_chains_aoe_%_health_dealt_as_chaos_damage": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "skeletal_chains_aoe_%_health_dealt_as_chaos_damage\nquality_display_dark_pact_is_gem": "スケルトンのライフの8%を捧げ、同量の混沌ダメージを与える",
        "number_of_chains": "+2回連鎖する",
        "skeletal_chains_no_minions_targets_self": "範囲内にスケルトンがいない場合プレイヤーのライフを使用する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skeletal_chains_aoe_%_health_dealt_as_chaos_damage",
          "type": "constant",
          "value": 8
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 2
        },
        {
          "id": "skeletal_chains_no_minions_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skeletal_chains_no_minions_targets_self",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_dark_pact_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "minion",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaining",
      "chaos",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "触れた敵を燃やす炎のビームを放つ。敵がビームの中に留まると燃焼の威力が増し、ステージごとにビームのダメージの一部が追加される。最大ステージに達すると曝露(火)を付与する。ビームから離れた敵も持続時間中は燃焼を続ける。キャストスピードが増加するとビームの回転レートも増加する。",
      "display_name": "スコーチングレイ",
      "id": "scorching_ray",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fire_beam_damage_+%": "damage_+%",
        "fire_beam_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Totemable",
        "DamageOverTime",
        "Fire",
        "CausesBurning",
        "Duration",
        "Channel",
        "DegenOnlySpellDamage"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スコーチングレイ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFireBeam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 250,
    "color": "b",
    "display_name": "スコーチングレイ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "デバフのステージを追加することでダメージの{fire_beam_additional_stack_damage_+%_final}%を追加する",
          "stats": {
            "fire_beam_additional_stack_damage_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.50秒",
        "fire_beam_additional_stack_damage_+%_final\nquality_display_firebeam_is_gem": "デバフのステージを追加することでダメージの60%を追加する",
        "display_max_fire_beam_stacks": "燃焼のデバフは最大20ステージまで貯まる",
        "base_fire_damage_resistance_%": "曝露(火)は火耐性-25%を付与する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "fire_beam_additional_stack_damage_+%_final",
          "type": "constant",
          "value": -40
        },
        {
          "id": "display_max_fire_beam_stacks",
          "type": "constant",
          "value": 8
        },
        {
          "id": "base_fire_damage_resistance_%",
          "type": "constant",
          "value": -25
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_firebeam_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "fire",
      "duration",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "触れた敵を燃やす炎のビームを放つ。敵がビームの中に留まると燃焼の威力が増し、ステージごとにビームのダメージの一部が追加される。ビームから離れた敵も持続時間中は燃焼を続ける。キャストスピードが増加するとビームの回転レートも増加する。",
      "display_name": "焼棄のスコーチングレイ",
      "id": "scorching_ray_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fire_beam_damage_+%": "damage_+%",
        "fire_beam_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Totemable",
        "DamageOverTime",
        "Fire",
        "CausesBurning",
        "Duration",
        "Channel",
        "DegenOnlySpellDamage"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スコーチングレイ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFireBeam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 180,
    "color": "b",
    "display_name": "焼棄のスコーチングレイ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "デバフのステージを追加することでダメージの{fire_beam_additional_stack_damage_+%_final}%を追加する",
          "stats": {
            "fire_beam_additional_stack_damage_+%_final": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "fire_beam_additional_stack_damage_+%_final\nquality_display_firebeam_is_gem": "デバフのステージを追加することでダメージの10%を追加する",
        "display_max_fire_beam_stacks": "燃焼のデバフは最大20ステージまで貯まる",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "fire_beam_additional_stack_damage_+%_final",
          "type": "constant",
          "value": -90
        },
        {
          "id": "display_max_fire_beam_stacks",
          "type": "constant",
          "value": 8
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_firebeam_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "fire",
      "duration",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "チャネリング中キャストサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemCastWhileChannelling",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "チャネリング中キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたチャネリングスキルのダメージが{channelled_skill_damage_+%}%増加する",
          "stats": {
            "channelled_skill_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "cast_while_channelling_time_ms",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "channelling",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": "SupportCastWhileChannellingTriggered",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Channel"
      ],
      "letter": "W",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ヴァールソウルハーヴェスティング",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemVaalSoulHarvesting",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": null,
    "color": "w",
    "display_name": "ヴァールソウルハーヴェスティング",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "gain_vaal_soul_on_hit_cooldown_ms",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "V",
      "supports_gems_only": false,
      "excluded_types": [
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "時間経過により消滅し、ゆっくり移動するスケルトンミニオンを召喚する。スキルの使用には死体を消費する必要はない。",
      "display_name": "チャネリングスケルトン召喚",
      "id": "summon_skeletons_channelled",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "skeleton_duration_+%": "non_ghost_minion_duration_+%"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Totemable",
        "Channel",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "ThresholdJewelProjectile",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "チャネリングスケルトン召喚",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemSummonSkeletonsChannelled",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 300,
    "color": "b",
    "display_name": "チャネリングスケルトン召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は20.00秒"
      },
      "stats": [
        {
          "id": "number_of_melee_skeletons_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "active_skill_minion_added_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_number_of_skeletons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "発火拡散サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemIgniteProliferation",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "発火拡散サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの火ダメージが{fire_damage_+%}%増加する",
          "stats": {
            "fire_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_ignite_proliferation_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_ignite_prolif_ignite_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "intelligence",
      "support",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "テンプラー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "I",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Area"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "出血付与サポート",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SupportGemChanceToBleed",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "出血付与サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたアタックスキルの出血ダメージが{bleeding_damage_+%}%増加する",
          "stats": {
            "bleeding_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "bleed_on_hit_with_attacks_%": "サポートされたアタックスキルは25%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "support_chance_to_bleed_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "physical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "E",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "毒付与サポート",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SupportGemLesserPoison",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "毒付与サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは毒ダメージが{base_poison_damage_+%}%増加する",
          "stats": {
            "base_poison_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_chance_to_poison_on_hit_%": "サポートされたスキルはヒット時に40%の確率で毒を付与する"
      },
      "stats": [
        {
          "id": "global_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 40
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "デュエリスト",
        "レンジャー",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "O",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "状態異常特化サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemDeadlyAilments",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "状態異常特化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの継続ダメージが{damage_over_time_+%}%増加する",
          "stats": {
            "damage_over_time_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_better_ailments_hit_damage_+%_final": "サポートされたスキルのヒットダメージが80%低下する"
      },
      "stats": [
        {
          "id": "support_better_ailments_hit_damage_+%_final",
          "type": "constant",
          "value": -80
        },
        {
          "id": "support_better_ailments_ailment_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "i",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マナコスト少量低下サポート",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SupportGemTemporaryForTutorial",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "マナコスト少量低下サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_mana_cost_-%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "┴",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ディケイサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemDecay",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "ディケイサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの混沌ダメージが{chaos_damage_+%}%増加する",
          "stats": {
            "chaos_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "deal_chaos_damage_per_second_for_10_seconds_on_hit",
          "type": "float",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "D",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "効果増大サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemEfficacy",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "効果増大サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの継続ダメージが{damage_over_time_+%}%増加する",
          "stats": {
            "damage_over_time_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_efficacy_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_effect_duration_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "ウィッチ",
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DegenOnlySpellDamage",
        "Duration",
        "ThresholdJewelDuration",
        "DamageOverTime"
      ],
      "letter": "a",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "猛毒サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemVileToxins",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "猛毒サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは毒ダメージが{base_poison_damage_+%}%増加する",
          "stats": {
            "base_poison_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_debilitate_hit_damage_+%_final_per_poison_stack",
          "type": "constant",
          "value": 5
        },
        {
          "id": "support_debilitate_poison_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_debilitate_hit_damage_max_poison_stacks",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "シャドウ"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "e",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "重傷サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemMaim",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "重傷サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの重傷の効果が{maim_effect_+%}%増加する",
          "stats": {
            "maim_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "maim_on_hit_%": "サポートされたアタックスキルはヒット時に30%の確率で重傷を付与する",
        "support_maimed_enemies_physical_damage_taken_+%": "サポートされたスキルにより重傷を付与された敵が受ける物理ダメージが10%増加する"
      },
      "stats": [
        {
          "id": "maim_on_hit_%",
          "type": "constant",
          "value": 30
        },
        {
          "id": "support_maimed_enemies_physical_damage_taken_+%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "support_maim_chance_physical_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "physical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "AppliesMaim"
      ],
      "letter": "m",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "火刑サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemImmolate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "火刑サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの火ダメージが{fire_damage_+%}%増加する",
          "stats": {
            "fire_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_fire_damage_vs_burning_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_fire_damage_vs_burning_enemies",
          "type": "float",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "m",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "状態異常解放サポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemUnboundAilments",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "状態異常解放サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルにより付与された状態異常の持続時間が{base_all_ailment_duration_+%}%増加する",
          "stats": {
            "base_all_ailment_duration_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_all_ailment_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_unbound_ailments_ailment_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "non_damaging_ailment_effect_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "ElementalStatus"
      ],
      "letter": "U",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ブルータリティサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemBrutality",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ブルータリティサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの物理ダメージが{physical_damage_+%}%増加する",
          "stats": {
            "physical_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "deal_no_elemental_damage": "サポートされたスキルは元素ダメージを与えない",
        "base_deal_no_chaos_damage": "サポートされたスキルは混沌ダメージを与えない"
      },
      "stats": [
        {
          "id": "support_brutality_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "deal_no_elemental_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_chaos_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "physical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "マローダー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DamageOverTime"
      ],
      "letter": "U",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ルースレスサポート",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SupportGemRuthless",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ルースレスサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアタックダメージが{attack_damage_+%}%増加する",
          "stats": {
            "attack_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_ruthless_big_hit_max_count": "サポートされたアタックスキルを三回使用するたびに近接ヒットによりルースレスブローを与える",
        "support_ruthless_big_hit_stun_base_duration_override_ms": "サポートされたスキルによるルースレスブローの基礎スタン持続時間は0.8秒である"
      },
      "stats": [
        {
          "id": "support_ruthless_big_hit_max_count",
          "type": "constant",
          "value": 3
        },
        {
          "id": "support_ruthless_big_hit_stun_base_duration_override_ms",
          "type": "constant",
          "value": 800
        },
        {
          "id": "support_ruthless_big_hit_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_ruthless_blow_ailment_damage_from_melee_hits_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "slam",
      "strength",
      "support",
      "melee",
      "attack",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget",
        "Slam"
      ],
      "letter": "u",
      "supports_gems_only": false,
      "excluded_types": [
        "Channel",
        "NoRuthless"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "モーメンタムサポート",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SupportGemOnslaught",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "モーメンタムサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "迅速は{support_momentum_base_buff_duration_ms/milliseconds_to_seconds_2dp}秒間持続する",
          "stats": {
            "support_momentum_base_buff_duration_ms": 25000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "support_momentum_movement_speed_+%_per_stack_removed": "迅速は失ったモーメンタム1ごとに移動スピード15%増加を付与する"
      },
      "stats": [
        {
          "id": "support_momentum_base_buff_duration_ms",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "count_as_momentum_+_if_not_channelled",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_momentum_movement_speed_+%_per_stack_removed",
          "type": "constant",
          "value": 15
        },
        {
          "id": "support_momentum_attack_speed_+%_per_stack",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_momentum_max_stacks",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_momentum_stack_while_channelling_base_ms",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "dexterity",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト",
        "シャドウ",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "n",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered"
      ],
      "added_types": [
        "Duration",
        "Buff"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アーケインサージサポート",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SupportGemArcaneSurge",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "アーケインサージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_arcane_surge_base_duration_ms": "アーケインサージは4秒持続する"
      },
      "stats": [
        {
          "id": "support_arcane_surge_base_duration_ms",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "support_arcane_surge_cast_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_arcane_surge_mana_regeneration_rate_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_arcane_surge_gain_buff_on_mana_use_threshold",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_arcane_surge_spell_damage_+%_final_while_you_have_arcane_surge",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "arcane",
      "intelligence",
      "support",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "サイオン",
        "テンプラー",
        "ウィッチ"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell"
      ],
      "letter": "N",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "HasReservation",
        "ReservationBecomesCost",
        "NOT",
        "AND"
      ],
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "インファーナルスウィープ",
      "id": "infernal_sweep",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Fire"
      ],
      "weapon_restrictions": [
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Two Hand Sword",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インファーナルスウィープ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemInfernalSweep",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1150,
    "color": "r",
    "display_name": "インファーナルスウィープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "active_skill_attack_speed_+%_final": "アタックスピードが15%低下する",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "corpse_explosion_monster_life_%": "爆発により死体の最大ライフの4%と同量の基礎火ダメージを与える"
      },
      "stats": [
        {
          "id": "active_skill_attack_speed_+%_final",
          "type": "constant",
          "value": -15
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "corpse_explosion_monster_life_%",
          "type": "constant",
          "value": 4
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "fire",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した死体を爆発させ範囲ダメージを与え、火山の噴出口に変化させる。噴出口は持続時間中投射物を周囲に繰り返し連続して放出する。死体爆破のダメージはスペルダメージのモッドによって影響されず、反射されることもない。",
      "display_name": "クリメーション",
      "id": "cremation",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "corpse_eruption_damage_+%": "damage_+%",
        "corpse_eruption_cast_speed_+%": "base_cast_speed_+%",
        "volatile_dead_and_cremation_penetrate_%_fire_resistance_per_100_dexterity": "penetrate_%_fire_resistance_per_100_dexterity"
      },
      "types": [
        "Spell",
        "Area",
        "Fire",
        "Duration",
        "Projectile",
        "Multicastable",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Damage",
        "Cascadable",
        "Projectile",
        "CanRapidFire",
        "AreaSpell",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリメーション",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCorpseEruption",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "クリメーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物を放つ速度が{cremation_fires_projectiles_faster_+%_final}%速くなる",
          "stats": {
            "cremation_fires_projectiles_faster_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は8.00秒",
        "corpse_erruption_base_maximum_number_of_geyers": "同時に展開可能な最大噴火口数 3",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "4個の投射物を放つ",
        "cremation_base_fires_projectile_every_x_ms": "1.0秒ごとに投射物を放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "corpse_erruption_base_maximum_number_of_geyers",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "cremation_base_fires_projectile_every_x_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration",
      "projectile",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した死体を爆発させ範囲ダメージを与え、火山の噴出口に変化させる。噴出口は持続時間中投射物を周囲に繰り返し連続して放出し、周囲の死体を爆発させる。死体爆破のダメージはスペルダメージのモッドによって影響されず、反射されることもない。",
      "display_name": "掘り起こしのクリメーション",
      "id": "cremation_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "corpse_eruption_damage_+%": "damage_+%",
        "corpse_eruption_cast_speed_+%": "base_cast_speed_+%",
        "volatile_dead_and_cremation_penetrate_%_fire_resistance_per_100_dexterity": "penetrate_%_fire_resistance_per_100_dexterity"
      },
      "types": [
        "Spell",
        "Area",
        "Fire",
        "Duration",
        "Projectile",
        "Multicastable",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Damage",
        "Cascadable",
        "Projectile",
        "CanRapidFire",
        "AreaSpell",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリメーション",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCorpseEruption",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "g",
    "display_name": "掘り起こしのクリメーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物を放つ速度が{cremation_fires_projectiles_faster_+%_final}%速くなる",
          "stats": {
            "cremation_fires_projectiles_faster_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は8.00秒",
        "corpse_erruption_base_maximum_number_of_geyers": "同時に展開可能な最大噴火口数 1",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "4個の投射物を放つ",
        "cremation_base_fires_projectile_every_x_ms": "1.0秒ごとに投射物を放つ",
        "cremation_chance_to_explode_nearby_corpse_when_firing_projectiles": "投射物を放つ時に近くの死体1体を爆発させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "corpse_erruption_base_maximum_number_of_geyers",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "cremation_base_fires_projectile_every_x_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "cremation_chance_to_explode_nearby_corpse_when_firing_projectiles",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration",
      "projectile",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "火山の噴出口を生成する。噴出口からは持続時間中爆発する投射物が周囲に繰り返し連続して放出され続ける。",
      "display_name": "火山のクリメーション",
      "id": "cremation_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "corpse_eruption_damage_+%": "damage_+%",
        "corpse_eruption_cast_speed_+%": "base_cast_speed_+%",
        "volatile_dead_and_cremation_penetrate_%_fire_resistance_per_100_dexterity": "penetrate_%_fire_resistance_per_100_dexterity"
      },
      "types": [
        "Spell",
        "Area",
        "Fire",
        "Duration",
        "Projectile",
        "Multicastable",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Damage",
        "Cascadable",
        "Projectile",
        "CanRapidFire",
        "AreaSpell",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリメーション",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCorpseEruption",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "g",
    "display_name": "火山のクリメーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -30,
      "quality_stats": [
        {
          "stat": "投射物を放つ速度が{cremation_fires_projectiles_faster_+%_final}%速くなる",
          "stats": {
            "cremation_fires_projectiles_faster_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.50秒",
        "corpse_erruption_base_maximum_number_of_geyers": "同時に展開可能な最大噴火口数 6",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "4個の投射物を放つ",
        "cremation_base_fires_projectile_every_x_ms": "1.0秒ごとに投射物を放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2500
        },
        {
          "id": "corpse_erruption_base_maximum_number_of_geyers",
          "type": "constant",
          "value": 6
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "cremation_base_fires_projectile_every_x_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration",
      "projectile",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の身体を爆発的に破壊し、指定された敵または死体の位置に再生し、使用者の元の位置と新しい位置の両方にスペルダメージを与える。明示的にターゲットを指定しなければ、移動先として敵より死体を優先して選ぶ。死体をターゲットとした場合、死体も爆発し周囲にダメージを与える。死体爆破のダメージはスペルダメージのモッドに影響されず、反射されることもない。このスキルを繰り返すことはできない。",
      "display_name": "ボディスワップ",
      "id": "bodyswap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "corpse_warp_damage_+%": "damage_+%",
        "corpse_warp_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Movement",
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Mineable",
        "Trappable",
        "Triggerable",
        "Fire",
        "AreaSpell",
        "Travel"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボディスワップ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemCorpseWarp",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ボディスワップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "最大ライフの{spell_base_fire_damage_%_maximum_life}%を基礎火ダメージとして与える",
          "stats": {
            "spell_base_fire_damage_%_maximum_life": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "corpse_warp_area_of_effect_+%_final_when_consuming_corpse": "死体を消費したならば効果範囲が200%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_base_fire_damage_%_maximum_life",
          "type": "constant",
          "value": 4
        },
        {
          "id": "corpse_warp_area_of_effect_+%_final_when_consuming_corpse",
          "type": "constant",
          "value": 200
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "movement",
      "spell",
      "area",
      "fire",
      "travel"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の身体を爆発的に破壊し、指定された敵またはダメージを受けるミニオンの位置に再生し、使用者の元の位置と新しい位置の両方にスペルダメージを与える。明示的にターゲットを指定しなければ、移動先として敵よりミニオンを優先して選ぶ。ミニオンをターゲットとした場合、ミニオンも爆発し周囲にダメージを与える。ミニオン爆破のダメージはスペルダメージのモッドに影響されず、反射されることもない。このスキルを繰り返すことはできない。",
      "display_name": "生贄のボディスワップ",
      "id": "bodyswap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "corpse_warp_damage_+%": "damage_+%",
        "corpse_warp_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Movement",
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Mineable",
        "Trappable",
        "Triggerable",
        "Fire",
        "AreaSpell",
        "Travel",
        "Minion"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボディスワップ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemCorpseWarp",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "生贄のボディスワップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "爆発によりミニオンの最大ライフの{skill_minion_explosion_life_%}%と同量の基礎火ダメージを与える",
          "stats": {
            "skill_minion_explosion_life_%": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "corpse_warp_area_of_effect_+%_final_when_consuming_minion": "ミニオンを消費しているならば効果範囲が200%上昇する",
        "active_skill_ailment_damage_+%_final": "状態異常ダメージが50%低下する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_base_fire_damage_%_maximum_life",
          "type": "constant",
          "value": 4
        },
        {
          "id": "corpse_warp_area_of_effect_+%_final_when_consuming_minion",
          "type": "constant",
          "value": 200
        },
        {
          "id": "active_skill_ailment_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_minion_explosion_life_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "movement",
      "spell",
      "area",
      "fire",
      "travel",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "スペクトラルスピニングウェポン",
      "id": "spectral_spinning_weapon",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Projectile",
        "Channel",
        "Damage",
        "Area",
        "Totemable",
        "AreaSpell"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Bow",
        "FishingRod",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクトラルスピニングウェポン",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemSpectralSpinningWeapon",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スペクトラルスピニングウェポン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "projectile",
      "channelling",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、燃え盛る亀裂を前方に作り、範囲ダメージを与える。さらにその亀裂から多数の小さな亀裂のランダムな枝分かれが生じる。このスキルで地面を三回叩きつけるごとにエンデュランスチャージを消費する。使用するにはメイス、セプター、剣、斧またはスタッフを装備するか素手状態である必要がある。",
      "display_name": "テクトニックスラム",
      "id": "tectonic_slam",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "tectonic_slam_damage_+%": "damage_+%",
        "tectonic_slam_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_450_physical_damage_reduction_rating": "attack_damage_+%_per_450_physical_damage_reduction_rating",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_700_physical_damage_reduction_rating": "attack_damage_+%_per_700_physical_damage_reduction_rating"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Fire",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "テクトニックスラム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemTectonicSlam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "テクトニックスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "亀裂が枝分かれする確率が{tectonic_slam_side_crack_additional_chance_%}%される",
          "stats": {
            "tectonic_slam_side_crack_additional_chance_%": 1500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "tectonic_slam_side_crack_additional_chance_%_per_endurance_charge": "エンデュランスチャージ1個ごとに亀裂の枝分かれ確率が+5%される",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "active_skill_area_of_effect_+%_final_per_endurance_charge": "エンデュランスチャージ1個ごとに効果範囲が5%上昇する",
        "tectonic_slam_side_crack_additional_chance_%\nquality_display_tectonic_slam_is_gem": "30%の確率で亀裂が枝分かれする"
      },
      "stats": [
        {
          "id": "tectonic_slam_side_crack_additional_chance_%_per_endurance_charge",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_area_of_effect_+%_final_per_endurance_charge",
          "type": "constant",
          "value": 5
        },
        {
          "id": "tectonic_slam_side_crack_additional_chance_%",
          "type": "constant",
          "value": 30
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_tectonic_slam_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、すべてのエンデュランスチャージを消費して燃え盛る亀裂を前方に作り、範囲ダメージを与える。さらにその亀裂から多数の小さな亀裂のランダムな枝分かれが生じる。使用するにはメイス、セプター、剣、斧またはスタッフを装備するか素手状態である必要がある。",
      "display_name": "大変動のテクトニックスラム",
      "id": "tectonic_slam_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "tectonic_slam_damage_+%": "damage_+%",
        "tectonic_slam_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_450_physical_damage_reduction_rating": "attack_damage_+%_per_450_physical_damage_reduction_rating",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_700_physical_damage_reduction_rating": "attack_damage_+%_per_700_physical_damage_reduction_rating"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Fire",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "テクトニックスラム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemTectonicSlam",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "大変動のテクトニックスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "取り除かれたエンデュランスチャージ1個ごとにダメージが{endurance_charge_slam_damage_+%_final_per_endurance_charge_consumed}%上昇する",
          "stats": {
            "endurance_charge_slam_damage_+%_final_per_endurance_charge_consumed": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "endurance_charge_slam_damage_+%_final_per_endurance_charge_consumed\nquality_display_alternate_tectonic_slam_is_gem": "取り除かれたエンデュランスチャージ1個ごとにダメージが15%上昇する",
        "tectonic_slam_side_crack_additional_chance_%_per_endurance_charge_consumed": "取り除かれたエンデュランスチャージ1個ごとに10%の確率で亀裂が枝分かれする",
        "tectonic_slam_area_of_effect_+%_final_per_endurance_charge_consumed": "取り除かれたエンデュランスチャージ1個ごとに効果範囲が10%上昇する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "endurance_charge_slam_damage_+%_final_per_endurance_charge_consumed",
          "type": "constant",
          "value": 15
        },
        {
          "id": "tectonic_slam_side_crack_additional_chance_%_per_endurance_charge_consumed",
          "type": "constant",
          "value": 10
        },
        {
          "id": "tectonic_slam_area_of_effect_+%_final_per_endurance_charge_consumed",
          "type": "constant",
          "value": 10
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_alternate_tectonic_slam_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "チャネリング注入サポート",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SupportGemStormBarrier",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "チャネリング注入サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルをチャネリング中にヒットから受けるダメージが{support_storm_barrier_damage_taken_when_hit_+%_final_while_channelling/negate}%低下する",
          "stats": {
            "support_storm_barrier_damage_taken_when_hit_+%_final_while_channelling": -100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_storm_barrier_damage_taken_when_hit_+%_final_while_channelling": "サポートされたスキルをチャネリング中にヒットから受けるダメージが8%低下する"
      },
      "stats": [
        {
          "id": "support_storm_barrier_damage_taken_when_hit_+%_final_while_channelling",
          "type": "constant",
          "value": -8
        },
        {
          "id": "support_storm_barrier_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Channel"
      ],
      "letter": "b",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "斉射サポート",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SupportGemParallelProjectiles",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "斉射サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_parallel_projectile_number_of_points_per_side": "サポートされたスキルはプレイヤー両側の最大2箇所から投射物を放つ",
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が2つ増える"
      },
      "stats": [
        {
          "id": "support_parallel_projectile_number_of_points_per_side",
          "type": "constant",
          "value": 2
        },
        {
          "id": "volley_additional_projectiles_fire_parallel_x_dist",
          "type": "constant",
          "value": 80
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_parallel_projectiles_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "ProjectilesFromUser"
      ],
      "letter": "=",
      "supports_gems_only": false,
      "excluded_types": [
        "ProjectileSpiral",
        "SingleMainProjectile",
        "ProjectilesNotFromUser",
        "ProjectilesNumberModifiersNotApplied",
        "NoVolley"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スペルカスケードサポート",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SupportGemSpellCascade",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "スペルカスケードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_spell_cascade_number_of_cascades_per_side": "サポートされた範囲スキルは対象エリアの前後にも効果範囲が増える"
      },
      "stats": [
        {
          "id": "support_spell_cascade_number_of_cascades_per_side",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_spell_cascade_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_spell_cascade_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "area",
      "spell",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Cascadable"
      ],
      "letter": "p",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Aura",
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アンセストラルコールサポート",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SupportGemSpiritStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "アンセストラルコールサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは{extra_target_targeting_distance_+%}%遠くの敵を追加の対象にできる",
          "stats": {
            "extra_target_targeting_distance_+%": 750
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "melee_attack_number_of_spirit_strikes": "サポートされたストライクスキルは近くの敵を追加で2体対象にする"
      },
      "stats": [
        {
          "id": "melee_attack_number_of_spirit_strikes",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_spirit_strike_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget"
      ],
      "letter": "A",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger",
        "Triggered",
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ファンタズム召喚サポート",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SupportGemSummonGhostOnKill",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "ファンタズム召喚サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルまたはサポートされたスキルにより召喚されたファンタズム以外のミニオンが\nキリングブローを与えた時{chance_to_summon_support_ghost_on_killing_blow_%}%の確率でファンタズムを召喚する",
          "stats": {
            "chance_to_summon_support_ghost_on_killing_blow_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_ghost_base_duration": "ファンタズムは15秒持続する",
        "chance_to_summon_support_ghost_on_hitting_rare_or_unique_%": "サポートされたスキルまたはサポートされたスキルによるファンタズム以外のミニオンが\nレアまたはユニークの敵をヒットすると20%の確率でファンタズムを召喚する"
      },
      "stats": [
        {
          "id": "support_ghost_base_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "chance_to_summon_support_ghost_on_hitting_rare_or_unique_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "chance_to_summon_support_ghost_on_killing_blow_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_number_of_support_ghosts_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "phantasm_minimum_added_physical_damage_to_grant",
          "type": "additional",
          "value": null
        },
        {
          "id": "phantasm_maximum_added_physical_damage_to_grant",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_own_support_ghosts",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "サイオン"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage",
        "CreatesMinion"
      ],
      "letter": "G",
      "supports_gems_only": false,
      "excluded_types": [
        "MinionsPersistWhenSkillRemoved"
      ],
      "added_types": [
        "CreatesMinion",
        "MinionsCanExplode"
      ],
      "added_minion_types": [
        "Duration",
        "Projectile",
        "Spell",
        "Damage"
      ]
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ミラージュアーチャーサポート",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SupportGemMirageArcher",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "ミラージュアーチャーサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアタックダメージが{attack_damage_+%}%増加する",
          "stats": {
            "attack_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_mirage_archer_base_duration": "ミラージュアーチャーは4秒持続する",
        "support_mirage_archer_attack_speed_+%_final": "ミラージュアーチャーはサポートされたスキルを使用しそのアタックスピードが60%低下する",
        "skill_can_own_mirage_archers": "ミラージュアーチャー最大召喚数 1",
        "summon_mirage_archer_on_hit": "サポートされたスキルにより矢でプレイヤーが敵をヒットした時に同じスキルを使うミラージュアーチャーを召喚する\nミラージュアーチャーはトリガーされたアタックスキルをトリガーされてないものとして使用することができる"
      },
      "stats": [
        {
          "id": "support_mirage_archer_base_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "support_mirage_archer_attack_speed_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "mirage_archer_projectile_additional_height_offset",
          "type": "constant",
          "value": -138
        },
        {
          "id": "support_mirage_archer_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_own_mirage_archers",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "summon_mirage_archer_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_skill_if_weapon_not_bow",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "attack",
      "dexterity",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MirageArcherCanUse"
      ],
      "letter": "M",
      "supports_gems_only": false,
      "excluded_types": [
        "Vaal",
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Minion"
      ],
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "範囲内の全ての敵を呪い、敵の受ける物理ダメージを増加させる。呪われた敵に対するアタックは出血確率を持つ。",
      "display_name": "ヴァルネラビリティ",
      "id": "vulnerability",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "vulnerability_curse_effect_+%": "curse_effect_+%",
        "vulnerability_duration_+%": "skill_effect_duration_+%",
        "vulnerability_mana_reservation_+%": "mana_reservation_+%_with_curse_skills",
        "vulnerability_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "Physical",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァルネラビリティ",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemNewVulnerability",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "ヴァルネラビリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪い状態の敵に対するヒットは{enemy_aggravate_bleeding_on_attack_hit_chance_%_against_self}%の確率で出血を悪化させる",
          "stats": {
            "enemy_aggravate_bleeding_on_attack_hit_chance_%_against_self": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "receive_bleeding_chance_%_when_hit_by_attack": "呪い状態の敵に対するアタックによるヒットは25%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "receive_bleeding_chance_%_when_hit_by_attack",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "physical_damage_taken_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "curse",
      "physical",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "マローダー",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "モンスター捕獲",
      "id": "capture_monster",
      "is_manually_casted": false,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "モンスター捕獲",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemCaptureMonster",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "w",
    "display_name": "モンスター捕獲",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "no_mana_cost",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2400,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "grants_active_skill"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "発動時範囲内にスペルダメージを与える爆発を起こすトラップを投げる。最初の爆発の後、トラップ周辺の副次的範囲に多数に小さな爆発を立て続けに起こす。",
      "display_name": "エクスプローシブトラップ",
      "id": "explosive_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shrapnel_trap_damage_+%": "damage_+%",
        "shrapnel_trap_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "shrapnel_trap_number_of_additional_secondary_explosions": "shrapnel_trap_number_of_secondary_explosions",
        "fire_and_explosive_trap_number_of_additional_traps_to_throw_if_mined": "number_of_additional_traps_to_throw_if_mined"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Fire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エクスプローシブトラップ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShrapnelTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エクスプローシブトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "小爆発の数が{shrapnel_trap_number_of_secondary_explosions}個される",
          "stats": {
            "shrapnel_trap_number_of_secondary_explosions": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "constant",
          "value": 7
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_tertiary_area_of_effect_description_mode",
          "type": "constant",
          "value": 3
        },
        {
          "id": "shrapnel_trap_number_of_secondary_explosions",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_explosive_trap_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "発動時範囲内にスペルダメージを与える爆発を起こすトラップを投げる。最初の爆発の後、トラップ周辺の副次的範囲に多数に小さな爆発を立て続けに起こす。",
      "display_name": "榴散弾のエクスプローシブトラップ",
      "id": "explosive_trap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shrapnel_trap_damage_+%": "damage_+%",
        "shrapnel_trap_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "shrapnel_trap_number_of_additional_secondary_explosions": "shrapnel_trap_number_of_secondary_explosions",
        "fire_and_explosive_trap_number_of_additional_traps_to_throw_if_mined": "number_of_additional_traps_to_throw_if_mined"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Fire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エクスプローシブトラップ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShrapnelTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "榴散弾のエクスプローシブトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 40,
      "quality_stats": [
        {
          "stat": "小爆発の数が{shrapnel_trap_number_of_secondary_explosions}個される",
          "stats": {
            "shrapnel_trap_number_of_secondary_explosions": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "constant",
          "value": 7
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_tertiary_area_of_effect_description_mode",
          "type": "constant",
          "value": 3
        },
        {
          "id": "shrapnel_trap_number_of_secondary_explosions",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_explosive_trap_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "発動時範囲内にスペルダメージを与える巨大な爆発を起こすトラップを投げる。",
      "display_name": "巨大なエクスプローシブトラップ",
      "id": "explosive_trap_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shrapnel_trap_damage_+%": "damage_+%",
        "shrapnel_trap_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "shrapnel_trap_number_of_additional_secondary_explosions": "shrapnel_trap_number_of_secondary_explosions",
        "fire_and_explosive_trap_number_of_additional_traps_to_throw_if_mined": "number_of_additional_traps_to_throw_if_mined"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エクスプローシブトラップ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShrapnelTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "巨大なエクスプローシブトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 230,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "active_skill_trap_throwing_speed_+%_final": "トラップ投擲スピードが30%低下する",
        "base_stun_duration_+%": "敵に対するスタン持続時間が50%増加する",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_trap_throwing_speed_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "base_stun_duration_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "持続時間中周囲の多数の敵にデバフを与えるビームを放つトラップを投げる。ビームは敵に冷却のデバフを与え、冷気継続ダメージを与える。ビームは使用者にも放たれ、デバフのビームが放たれている敵の数に応じてライフとマナの自動回復を付与する。",
      "display_name": "サイフォニングトラップ",
      "id": "siphoning_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_siphon_trap_damage_+%": "damage_+%",
        "ice_siphon_trap_duration_+%": "skill_effect_duration_+%",
        "ice_siphon_trap_chill_effect_+%": "chill_effect_+%",
        "ice_siphon_trap_damage_taken_+%_per_beam": "skill_damage_taken_+%_per_affected_enemy"
      },
      "types": [
        "Spell",
        "Duration",
        "Mineable",
        "Area",
        "Trapped",
        "Cold",
        "DamageOverTime",
        "DegenOnlySpellDamage",
        "NonHitChill",
        "ElementalStatus",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サイフォニングトラップ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemIceSiphonTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "サイフォニングトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "最寄りの敵{ice_siphon_trap_max_beam_targets}体にビームを適用する",
          "stats": {
            "ice_siphon_trap_max_beam_targets": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "ice_siphon_trap_max_beam_targets\nquality_display_ice_siphon_trap_is_gem": "最寄りの敵10体にビームを適用する",
        "is_trap": "",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "ice_siphon_trap_max_beam_targets",
          "type": "constant",
          "value": 10
        },
        {
          "id": "skill_life_regeneration_per_minute_per_affected_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_mana_regeneration_per_minute_per_affected_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_life_regeneration_per_minute_with_at_least_1_affected_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_mana_regeneration_per_minute_with_at_least_1_affected_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_ice_siphon_trap_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると複数の炎を別々の方向に放つトラップを投げる。炎は持続時間中放たれ続け、トラップの周りを回転し繰り返しダメージを与える。燃焼状態の敵に与えるダメージが上昇する。",
      "display_name": "フレイムスローアートラップ",
      "id": "flamethrower_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flamethrower_tower_trap_damage_+%": "damage_+%",
        "flamethrower_tower_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "flamethrower_tower_trap_duration_+%": "skill_effect_duration_+%",
        "flamethrower_tower_trap_cast_speed_+%": "base_cast_speed_+%",
        "flamethrower_tower_trap_number_of_additional_flamethrowers": "flamethrower_tower_trap_number_of_flamethrowers",
        "flamethrower_tower_trap_throwing_speed_+%": "trap_throwing_speed_+%",
        "flamethrower_seismic_lightning_spire_trap_skill_added_cooldown_count": "trap_skill_added_cooldown_count",
        "flamethrower_seismic_lightning_spire_trap_base_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Fire",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレームスローワートラップ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemFlamethrowerTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "フレームスローワートラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_skill_effect_duration": "基礎持続時間は3.50秒",
        "flamethrower_trap_damage_+%_final_vs_burning_enemies": "燃焼状態の敵に対するヒットおよび状態異常のダメージが25%上昇する",
        "flamethrower_tower_trap_number_of_flamethrowers": "4本の炎を出す",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3500
        },
        {
          "id": "flamethrower_trap_damage_+%_final_vs_burning_enemies",
          "type": "constant",
          "value": 25
        },
        {
          "id": "flamethrower_tower_trap_number_of_flamethrowers",
          "type": "constant",
          "value": 4
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると持続時間中周囲のエリアを複数回繰り返し雷ダメージで攻撃するトラップを投げる。",
      "display_name": "ライトニングスパイアトラップ",
      "id": "lightning_tower_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tower_trap_damage_+%": "damage_+%",
        "lightning_tower_trap_duration_+%": "skill_effect_duration_+%",
        "lightning_tower_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "lightning_tower_trap_cast_speed_+%": "base_cast_speed_+%",
        "lightning_tower_trap_additional_number_of_beams": "lightning_tower_trap_number_of_beams",
        "lightning_tower_trap_throwing_speed_+%": "trap_throwing_speed_+%",
        "flamethrower_seismic_lightning_spire_trap_skill_added_cooldown_count": "trap_skill_added_cooldown_count",
        "flamethrower_seismic_lightning_spire_trap_base_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Lightning",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングスパイアトラップ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemLightningTowerTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ライトニングスパイアトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{lightning_tower_trap_number_of_beams}箇所のエリアに落雷する",
          "stats": {
            "lightning_tower_trap_number_of_beams": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_skill_effect_duration": "基礎持続時間は3.50秒",
        "lightning_tower_trap_number_of_beams\nquality_display_lightning_tower_trap_is_gem": "3箇所のエリアに落雷する",
        "is_trap": "",
        "modifiers_to_trap_throw_speed_apply_to_lightning_spire_trap_frequency": "トラップ投擲スピードのモッドは落雷の頻度にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3500
        },
        {
          "id": "lightning_tower_trap_number_of_beams",
          "type": "constant",
          "value": 3
        },
        {
          "id": "critical_strike_chance_+%_vs_shocked_enemies",
          "type": "additional",
          "value": null
        },
        {
          "id": "lightning_tower_trap_base_interval_duration_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_trap_throw_speed_apply_to_lightning_spire_trap_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_lightning_tower_trap_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると持続時間中周囲のエリアを複数回繰り返し雷ダメージで攻撃するトラップを投げる。",
      "display_name": "通電のライトニングスパイアトラップ",
      "id": "lightning_tower_trap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tower_trap_damage_+%": "damage_+%",
        "lightning_tower_trap_duration_+%": "skill_effect_duration_+%",
        "lightning_tower_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "lightning_tower_trap_cast_speed_+%": "base_cast_speed_+%",
        "lightning_tower_trap_additional_number_of_beams": "lightning_tower_trap_number_of_beams",
        "lightning_tower_trap_throwing_speed_+%": "trap_throwing_speed_+%",
        "flamethrower_seismic_lightning_spire_trap_skill_added_cooldown_count": "trap_skill_added_cooldown_count",
        "flamethrower_seismic_lightning_spire_trap_base_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Lightning",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングスパイアトラップ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemLightningTowerTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "通電のライトニングスパイアトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{trap_%_chance_to_trigger_twice}%の確率でトラップが追加で1回作動する",
          "stats": {
            "trap_%_chance_to_trigger_twice": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "lightning_tower_trap_number_of_beams\nquality_display_lightning_tower_trap_is_gem": "2箇所のエリアに落雷する",
        "lightning_tower_trap_base_interval_duration_ms": "0.40秒ごとに雷を放つ",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "lightning_tower_trap_number_of_beams",
          "type": "constant",
          "value": 2
        },
        {
          "id": "lightning_tower_trap_base_interval_duration_ms",
          "type": "additional",
          "value": 400
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_lightning_tower_trap_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると持続時間中周囲のエリアを複数回繰り返し雷ダメージで攻撃するトラップを投げる。",
      "display_name": "過負荷のライトニングスパイアトラップ",
      "id": "lightning_tower_trap_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tower_trap_damage_+%": "damage_+%",
        "lightning_tower_trap_duration_+%": "skill_effect_duration_+%",
        "lightning_tower_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "lightning_tower_trap_cast_speed_+%": "base_cast_speed_+%",
        "lightning_tower_trap_additional_number_of_beams": "lightning_tower_trap_number_of_beams",
        "lightning_tower_trap_throwing_speed_+%": "trap_throwing_speed_+%",
        "flamethrower_seismic_lightning_spire_trap_skill_added_cooldown_count": "trap_skill_added_cooldown_count",
        "flamethrower_seismic_lightning_spire_trap_base_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Lightning",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングスパイアトラップ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemLightningTowerTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "過負荷のライトニングスパイアトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 10000,
      "damage_effectiveness": 70,
      "quality_stats": [
        {
          "stat": "{lightning_tower_trap_number_of_beams}箇所のエリアに落雷する",
          "stats": {
            "lightning_tower_trap_number_of_beams": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_skill_effect_duration": "基礎持続時間は3.50秒",
        "lightning_tower_trap_number_of_beams\nquality_display_lightning_tower_trap_is_gem": "8箇所のエリアに落雷する",
        "lightning_tower_trap_base_interval_duration_ms": "1.00秒ごとに雷を放つ",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3500
        },
        {
          "id": "lightning_tower_trap_number_of_beams",
          "type": "constant",
          "value": 8
        },
        {
          "id": "lightning_tower_trap_base_interval_duration_ms",
          "type": "additional",
          "value": 1000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_lightning_tower_trap_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 10000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると持続時間中繰り返し衝撃波を放つトラップを投げる。波は連続した小さな爆発でダメージを与え、最後により大きな爆発を放つ。",
      "display_name": "サイズミックトラップ",
      "id": "seismic_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "phys_cascade_trap_damage_+%": "damage_+%",
        "phys_cascade_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "phys_cascade_trap_duration_+%": "skill_effect_duration_+%",
        "phys_cascade_trap_number_of_additional_cascades": "phys_cascade_trap_number_of_cascades",
        "flamethrower_seismic_lightning_spire_trap_skill_added_cooldown_count": "trap_skill_added_cooldown_count",
        "flamethrower_seismic_lightning_spire_trap_base_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "AreaSpell",
        "Physical",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サイズミックトラップ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemPhysCascadeTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "サイズミックトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 40,
      "quality_stats": [
        {
          "stat": "追加で{phys_cascade_trap_number_of_cascades}個の衝撃波を放つ",
          "stats": {
            "phys_cascade_trap_number_of_cascades": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_skill_effect_duration": "基礎持続時間は3.50秒",
        "phys_cascade_trap_number_of_cascades\nquality_display_phys_cascade_trap_is_gem": "5個の衝撃波を放つ",
        "phys_cascade_trap_base_interval_duration_ms": "0.9秒ごとに衝撃波を放つ",
        "is_trap": "",
        "modifiers_to_trap_throw_speed_apply_to_seismic_trap_frequency": "トラップ投擲スピードのモッドは衝撃波の頻度にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3500
        },
        {
          "id": "phys_cascade_trap_number_of_cascades",
          "type": "constant",
          "value": 5
        },
        {
          "id": "phys_cascade_trap_base_interval_duration_ms",
          "type": "constant",
          "value": 900
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_phys_cascade_trap_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_trap_throw_speed_apply_to_seismic_trap_frequency",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると複数の衝撃波を放つトラップを投げる。波は連続した小さな爆発でダメージを与え、最後により大きな爆発を放つ。",
      "display_name": "膨張のサイズミックトラップ",
      "id": "seismic_trap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "phys_cascade_trap_damage_+%": "damage_+%",
        "phys_cascade_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "phys_cascade_trap_duration_+%": "skill_effect_duration_+%",
        "phys_cascade_trap_number_of_additional_cascades": "phys_cascade_trap_number_of_cascades",
        "flamethrower_seismic_lightning_spire_trap_skill_added_cooldown_count": "trap_skill_added_cooldown_count",
        "flamethrower_seismic_lightning_spire_trap_base_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "AreaSpell",
        "Physical",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サイズミックトラップ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemPhysCascadeTrap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "膨張のサイズミックトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "追加で{phys_cascade_trap_number_of_cascades}個の衝撃波を放つ",
          "stats": {
            "phys_cascade_trap_number_of_cascades": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "phys_cascade_trap_number_of_cascades\nquality_display_phys_cascade_trap_is_gem": "3個の衝撃波を放つ",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "phys_cascade_trap_number_of_cascades",
          "type": "constant",
          "value": 3
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_phys_cascade_trap_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 750,
      "stored_uses": 6,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "ヴァールフレッシュオファリング",
      "id": "vaal_flesh_offering",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flesh_offering_duration_+%": "skill_effect_duration_+%",
        "flesh_offering_attack_speed_+%": "attack_speed_+%_granted_from_skill",
        "offering_duration_+%": "skill_effect_duration_+%",
        "flesh_offering_effect_+%": "offering_spells_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Minion",
        "Trappable",
        "Mineable",
        "Totemable",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールフレッシュオファリング",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalFleshOffering",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "ヴァールフレッシュオファリング",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "corpse_explosion_monster_life_%": "爆発により死体の最大ライフの33%と同量の基礎火ダメージを与える"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "corpse_explosion_monster_life_%",
          "type": "constant",
          "value": 33
        },
        {
          "id": "attack_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "cast_speed_+%_granted_from_skill",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": {
        "souls": 24,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "minion",
      "vaal"
    ],
    "secondary_granted_effect": "FleshOffering",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、範囲ダメージを与えるとともに地面に亀裂を入れる。この亀裂は短い持続時間の後に強力な余震を起こして爆発する。このスキルを使用した後にプレーヤーが移動すると、地面に亀裂を入れてプレーヤーの周囲に範囲ダメージを与える。直前に作った亀裂が爆破していなければ新たな亀裂の爆破は起きない。この効果は短い副次的持続時間の後か余震の最大発生数に達した後に終了する。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "ヴァールアースクエイク",
      "id": "vaal_earthquake",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "earthquake_damage_+%": "damage_+%",
        "earthquake_duration_+%": "skill_effect_duration_+%",
        "earthquake_radius_+%": "base_skill_area_of_effect_+%",
        "earthquake_damage_+%_per_100ms_duration": "damage_+%_per_100ms_duration",
        "earthquake_and_earthshatter_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Duration",
        "Vaal",
        "Slam",
        "Totemable",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールアースクエイク",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemVaalEarthquake",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールアースクエイク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "余震のヒットと状態異常のダメージが{quake_slam_fully_charged_explosion_damage_+%_final}%上昇する",
          "stats": {
            "quake_slam_fully_charged_explosion_damage_+%_final": 1500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は12.00秒",
        "vaal_earthquake_maximum_aftershocks": "持続する効果は9回の余震の後に終わる",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "vaal_earthquake_maximum_aftershocks",
          "type": "constant",
          "value": 9
        },
        {
          "id": "quake_slam_fully_charged_explosion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "force_lite_skill_effects",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_player_earthquake",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_earthquake_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": -25,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "vaal",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": "Earthquake",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の敵に混沌継続ダメージを与える強力なデバフを付与する。その後広範囲に2スタックのデバフを追加で付与し、それぞれ付与するたびに効果範囲が広くなっていく。敵はまた副次的持続時間妨害のデバフも受け、ムーブメントスピードが遅くなる。",
      "display_name": "ヴァールブライト",
      "id": "vaal_blight",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blight_damage_+%": "damage_+%",
        "blight_radius_+%": "base_skill_area_of_effect_+%",
        "blight_secondary_skill_effect_duration_+%": "secondary_skill_effect_duration_+%",
        "blight_hinder_enemy_chaos_damage_taken_+%": "hinder_enemy_chaos_damage_taken_+%",
        "blight_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Chaos",
        "Area",
        "Totemable",
        "Duration",
        "DamageOverTime",
        "DegenOnlySpellDamage",
        "Vaal",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールブライト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalBlight",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "ヴァールブライト",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 40000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は3.00秒",
        "base_movement_velocity_+%": "移動スピードが80%減少する",
        "display_max_blight_stacks": "デバフは最大20スタックしダメージを与える",
        "hinder_enemy_chaos_damage_taken_+%": "阻害状態の敵が受ける混沌ダメージが20%増加する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "constant",
          "value": -80
        },
        {
          "id": "display_max_blight_stacks",
          "type": "constant",
          "value": 20
        },
        {
          "id": "hinder_enemy_chaos_damage_taken_+%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaos",
      "area",
      "duration",
      "vaal",
      "nova",
      "channelling"
    ],
    "secondary_granted_effect": "Blight",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "チャージドトラップサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemFrenzyPowerOnTrapTrigger",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "チャージドトラップサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトラップダメージが{trap_damage_+%}%増加する",
          "stats": {
            "trap_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "trap_throwing_speed_+%_per_frenzy_charge": "サポートされたスキルはフレンジーチャージ1個ごとにトラップ投擲スピードが10%増加する",
        "trap_critical_strike_multiplier_+_per_power_charge": "サポートされたスキルがトラップとして使用された時にパワーチャージ1個ごとにクリティカルダメージ倍率 +15%"
      },
      "stats": [
        {
          "id": "trap_throwing_speed_+%_per_frenzy_charge",
          "type": "constant",
          "value": 10
        },
        {
          "id": "trap_critical_strike_multiplier_+_per_power_charge",
          "type": "constant",
          "value": 15
        },
        {
          "id": "%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "support",
      "trap"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trapped"
      ],
      "letter": "F",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "チャージドマインサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemChargedMines",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "チャージドマインサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "マインダメージが{mine_damage_+%}%増加する",
          "stats": {
            "mine_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "mine_throwing_speed_+%_per_frenzy_charge": "サポートされたスキルはフレンジーチャージ1個ごとにマイン投擲スピードが10%増加する",
        "mine_critical_strike_chance_+%_per_power_charge": "サポートされたスキルはマインとして使用された場合\nパワーチャージ1個ごとにクリティカル率が25%増加する"
      },
      "stats": [
        {
          "id": "mine_throwing_speed_+%_per_frenzy_charge",
          "type": "constant",
          "value": 10
        },
        {
          "id": "mine_critical_strike_chance_+%_per_power_charge",
          "type": "constant",
          "value": 25
        },
        {
          "id": "%_chance_to_gain_frenzy_charge_on_mine_detonated_targeting_an_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "%_chance_to_gain_power_charge_on_mine_detonated_targeting_an_enemy",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "support",
      "mine"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RemoteMined"
      ],
      "letter": "-",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "召喚者が近くにいる間、強力なスラム攻撃の連発で敵を攻撃する先祖のトーテムを召喚する。敵が遠くにいる場合には、敵に向かって飛び跳ねて移動しスラムで攻撃する。トーテムは近くの召喚者に近接ダメージ上昇のバフを付与する。使用するには近接武器を装備するか素手状態である必要がある。",
      "display_name": "ヴァールアンセストラルウォーチーフ",
      "id": "vaal_ancestral_warchief",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "slam_ancestor_totem_damage_+%": "damage_+%",
        "slam_ancestor_totem_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "SummonsTotem",
        "Melee",
        "Area",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 7.44
    },
    "base_item": {
      "display_name": "ヴァールアンセストラルウォーチーフ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemVaalAncestralWarchief",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールアンセストラルウォーチーフ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トーテムダメージが{totem_damage_+%}%増加する",
          "stats": {
            "totem_damage_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは6秒持続する",
        "summon_totem_cast_speed_+%": "トーテム設置スピードが50%増加する",
        "slam_ancestor_totem_grant_owner_melee_damage_+%_final": "トーテムがアクティブな時近接ダメージが32%上昇する",
        "number_of_additional_totems_allowed": "召喚できるトーテムの最大数 +1",
        "is_totem": "このスキルを使用するトーテムを1体召喚する",
        "modifiers_to_totem_duration_also_affect_soul_prevention_duration": "トーテム持続時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ancestor_totem_parent_activiation_range",
          "type": "constant",
          "value": 120
        },
        {
          "id": "summon_totem_cast_speed_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "slam_ancestor_totem_grant_owner_melee_damage_+%_final",
          "type": "constant",
          "value": 32
        },
        {
          "id": "number_of_additional_totems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "totem_ignores_vaal_skill_cost",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_totem_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 20,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "totem",
      "area",
      "vaal",
      "melee",
      "slam"
    ],
    "secondary_granted_effect": "AncestralWarchief",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置の地面を叩きつける。もしも敵が指定位置の近くにいれば、少し離れた位置からテレポートを行い、地面を叩きつけ、神聖領域を生成する。マルチストライクによりサポートすることができない。使用するには剣、斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "コンセクレイテッドパス",
      "id": "consecrated_path",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "consecrated_path_damage_+%": "damage_+%",
        "consecrated_path_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "consecrated_path_and_purifying_flame_create_profane_ground_instead_of_consecrated_ground": "create_profane_ground_instead_of_consecrated_ground",
        "consecrated_path_and_purifying_flame_skill_fire_damage_%_to_convert_to_chaos": "skill_fire_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Melee",
        "Attack",
        "Area",
        "Movement",
        "Triggerable",
        "Damage",
        "Duration",
        "Fire",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンセクレイテッドパス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemConsecratedPath",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "コンセクレイテッドパス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "より近くにいる敵に対してヒットダメージが最大{groundslam_damage_to_close_targets_+%_final}%上昇する",
          "stats": {
            "groundslam_damage_to_close_targets_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "groundslam_damage_to_close_targets_+%_final\nquality_display_groundslam_is_gem": "より近くにいる敵に対してヒットダメージが最大20%上昇する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "groundslam_damage_to_close_targets_+%_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_groundslam_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "duration",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置の地面を叩きつける。もしも敵が指定位置の近くにいれば、少し離れた位置からテレポートを行い、地面を叩きつけ、神聖領域を生成する。エンデュランスチャージチャージを消費することで、クールダウンを回避することができる。マルチストライクによりサポートすることができない。使用するには剣、斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "耐久力のコンセクレイテッドパス",
      "id": "consecrated_path_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "consecrated_path_damage_+%": "damage_+%",
        "consecrated_path_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "consecrated_path_and_purifying_flame_create_profane_ground_instead_of_consecrated_ground": "create_profane_ground_instead_of_consecrated_ground",
        "consecrated_path_and_purifying_flame_skill_fire_damage_%_to_convert_to_chaos": "skill_fire_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Melee",
        "Attack",
        "Area",
        "Movement",
        "Triggerable",
        "Damage",
        "Duration",
        "Fire",
        "Slam",
        "Totemable",
        "Cooldown"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コンセクレイテッドパス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemConsecratedPath",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "耐久力のコンセクレイテッドパス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "より近くにいる敵に対してヒットダメージが最大{groundslam_damage_to_close_targets_+%_final}%上昇する",
          "stats": {
            "groundslam_damage_to_close_targets_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "groundslam_damage_to_close_targets_+%_final\nquality_display_groundslam_is_gem": "より近くにいる敵に対してヒットダメージが最大20%上昇する",
        "active_skill_area_of_effect_+%_final_per_endurance_charge": "エンデュランスチャージ1個ごとに効果範囲が10%上昇する",
        "active_skill_attack_damage_+%_final_per_endurance_charge": "エンデュランスチャージ1個ごとにアタックダメージが10%上昇する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "groundslam_damage_to_close_targets_+%_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "active_skill_area_of_effect_+%_final_per_endurance_charge",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_attack_damage_+%_final_per_endurance_charge",
          "type": "constant",
          "value": 10
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_groundslam_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": "expend_endurance_charge",
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "duration",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接攻撃を行い、指定位置または近くの敵に稲妻を落とし範囲ダメージを与える。各対象は一度のみこのスキルがヒットする。もしこのスキルが敵に命中すれば、使用者はオーラをする。使用するには剣、斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "スマイト",
      "id": "smite",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "smite_damage_+%": "damage_+%",
        "smite_static_strike_killing_blow_consumes_corpse_restore_%_life": "killing_blow_consumes_corpse_restore_%_life"
      },
      "types": [
        "Melee",
        "Attack",
        "Area",
        "Duration",
        "Multistrikeable",
        "Damage",
        "MeleeSingleTarget",
        "Aura",
        "Buff",
        "Lightning"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スマイト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSmite",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "スマイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "範囲ダメージが{active_skill_area_damage_+%_final/negate}%低下する",
          "stats": {
            "active_skill_area_damage_+%_final": 500,
            "quality_display_active_skill_area_damage_quality_negated_from_gem": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "base_smite_number_of_targets\nsmite_lightning_target_range": "5m以内の1体の対象に落雷する"
      },
      "stats": [
        {
          "id": "minimum_added_lightning_damage_from_skill",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_lightning_damage_from_skill",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_smite_number_of_targets",
          "type": "constant",
          "value": 1
        },
        {
          "id": "smite_lightning_target_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 36
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_chance_to_shock_%_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_area_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_area_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "melee",
      "strike",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接攻撃を行い、指定位置または近くの敵1体に稲妻を落とし範囲ダメージを与える。各対象は一度のみこのスキルがヒットする。使用するには剣、斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "神の裁きのスマイト",
      "id": "smite_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "smite_damage_+%": "damage_+%",
        "smite_static_strike_killing_blow_consumes_corpse_restore_%_life": "killing_blow_consumes_corpse_restore_%_life"
      },
      "types": [
        "Melee",
        "Attack",
        "Area",
        "Multistrikeable",
        "Damage",
        "MeleeSingleTarget",
        "Lightning"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スマイト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSmite",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "神の裁きのスマイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{smite_lightning_target_range/locations_to_metres}m以内の対象に落雷する",
          "stats": {
            "smite_lightning_target_range": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_smite_number_of_targets\nsmite_lightning_target_range": "5m以内の3体の対象に落雷する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_smite_number_of_targets",
          "type": "constant",
          "value": 3
        },
        {
          "id": "smite_lightning_target_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_area_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_area_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングすることで弓に混沌の力を宿らせ、矢を引いている間ステージを獲得する。チャネリングをやめると矢を放ち、矢の通り道に胞子嚢を生成する。それぞれの胞子嚢は開花するとトゲの矢を放つ。トゲの矢は短い間飛んだ後に消滅する。投射物を追加するモッドは最初の矢にのみ適応され、胞子嚢はその投射物に分配されて生成される。",
      "display_name": "スカージアロー",
      "id": "scourge_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "scourge_arrow_damage_+%": "damage_+%",
        "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Damage",
        "Channel",
        "Chaos"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スカージアロー",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemScourgeArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スカージアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "それぞれの胞子嚢が放つ棘の矢の本数が{virulent_arrow_number_of_pod_projectiles}本される",
          "stats": {
            "virulent_arrow_number_of_pod_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "virulent_arrow_maximum_number_of_stacks": "ステージの最大数 5\nステージごとに1個の胞子嚢を残す",
        "virulent_arrow_number_of_pod_projectiles\nquality_display_scourge_arrow_is_gem": "それぞれの胞子嚢が9本の棘の矢を放つ",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "virulent_arrow_pod_projectile_damage_+%_final": "棘の矢の与えるダメージが50%低下する",
        "virulent_arrow_damage_+%_final_per_stage": "ステージごとにヒットと状態異常のダメージが150%上昇する",
        "base_arrows_always_pierce": "矢は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "virulent_arrow_maximum_number_of_stacks",
          "type": "constant",
          "value": 5
        },
        {
          "id": "virulent_arrow_number_of_pod_projectiles",
          "type": "constant",
          "value": 9
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "virulent_arrow_pod_projectile_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "virulent_arrow_damage_+%_final_per_stage",
          "type": "constant",
          "value": 150
        },
        {
          "id": "override_turn_duration_ms",
          "type": "constant",
          "value": 100
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_arrows_always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_scourge_arrow_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 90,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "channelling",
      "chaos",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "通り道に胞子嚢を生成する矢を放つ。それぞれの胞子嚢は開花するとトゲの矢を放つ。トゲの矢は短い間飛んだ後に消滅する。投射物を追加するモッドは最初の矢にのみ適応され、それぞれ投射物で胞子嚢が生成される。",
      "display_name": "脅威のスカージアロー",
      "id": "scourge_arrow_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "scourge_arrow_damage_+%": "damage_+%",
        "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Damage",
        "Chaos",
        "Trappable",
        "Mineable",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スカージアロー",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemScourgeArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "脅威のスカージアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "それぞれの胞子嚢が放つ棘の矢の本数が{virulent_arrow_number_of_pod_projectiles}本される",
          "stats": {
            "virulent_arrow_number_of_pod_projectiles": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "virulent_arrow_number_of_pod_projectiles\nquality_display_scourge_arrow_is_gem": "それぞれの胞子嚢が4本の棘の矢を放つ",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "virulent_arrow_pod_projectile_damage_+%_final": "棘の矢の与えるダメージが50%低下する",
        "scourge_arrow_X_pods_per_projectile": "それぞれの矢は1個の胞子嚢を残す",
        "base_arrows_always_pierce": "矢は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "virulent_arrow_number_of_pod_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "virulent_arrow_pod_projectile_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "override_turn_duration_ms",
          "type": "constant",
          "value": 100
        },
        {
          "id": "scourge_arrow_X_pods_per_projectile",
          "type": "constant",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_arrows_always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_scourge_arrow_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "chaos",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に矢を放ち指定位置に雨のように矢を降らせ、命中した敵にダメージを与え、着弾位置に胞子嚢を咲かせる。それぞれの胞子嚢は周囲の敵に混沌継続ダメージを与え、その移動スピードを遅くする。胞子嚢は持続時間が経過すると爆発し、範囲ダメージを与える。",
      "display_name": "トキシックレイン",
      "id": "toxic_rain",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "toxic_rain_damage_+%": "damage_+%",
        "toxic_rain_num_of_additional_projectiles": "number_of_additional_projectiles",
        "toxic_rain_physical_damage_%_to_add_as_chaos": "physical_damage_%_to_add_as_chaos",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final",
        "toxic_rain_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "Totemable",
        "Trappable",
        "Mineable",
        "Damage",
        "Chaos",
        "Duration",
        "DamageOverTime",
        "ProjectileNumber",
        "Chaos",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "トキシックレイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemToxicRain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "トキシックレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 10000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "5本の矢を放つ",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "rain_of_spores_vines_movement_speed_+%_final\nminimum_rain_of_spores_movement_speed_+%_final_cap": "それぞれの胞子嚢は近くの敵の移動スピードを5%ずつ、最大5%低下させる",
        "projectile_damage_modifiers_apply_to_skill_dot": "投射物ダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "rain_of_spores_vines_movement_speed_+%_final",
          "type": "constant",
          "value": -5
        },
        {
          "id": "minimum_rain_of_spores_movement_speed_+%_final_cap",
          "type": "constant",
          "value": -30
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "chaos",
      "duration",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に矢を放ち指定位置に雨のように矢を降らせ、命中した敵にダメージを与え、着弾位置に胞子嚢を咲かせる。それぞれの胞子嚢は周囲の敵の移動スピードを遅くする。胞子嚢は持続時間が経過すると爆発し、範囲ダメージを与える。",
      "display_name": "胞子破裂のトキシックレイン",
      "id": "toxic_rain_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "toxic_rain_damage_+%": "damage_+%",
        "toxic_rain_num_of_additional_projectiles": "number_of_additional_projectiles",
        "toxic_rain_physical_damage_%_to_add_as_chaos": "physical_damage_%_to_add_as_chaos",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final",
        "toxic_rain_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "Totemable",
        "Trappable",
        "Mineable",
        "Damage",
        "Chaos",
        "Duration",
        "ProjectileNumber",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "トキシックレイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemToxicRain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "胞子破裂のトキシックレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "5本の矢を放つ",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "base_chance_to_poison_on_hit_%": "ヒット時に40%の確率で毒を付与する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "rain_of_spores_vines_movement_speed_+%_final",
          "type": "constant",
          "value": -5
        },
        {
          "id": "minimum_rain_of_spores_movement_speed_+%_final_cap",
          "type": "constant",
          "value": -30
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "chaos",
      "duration",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に矢を放ち指定位置に雨のように矢を降らせ、命中した敵にダメージを与え、着弾位置に胞子嚢を咲かせる。それぞれの胞子嚢は周囲の敵に混沌継続ダメージを与えると共に衰弱させ受ける混沌ダメージを増加させる。胞子嚢は持続時間が経過すると爆発し、範囲ダメージを与える。",
      "display_name": "衰弱のトキシックレイン",
      "id": "toxic_rain_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "toxic_rain_damage_+%": "damage_+%",
        "toxic_rain_num_of_additional_projectiles": "number_of_additional_projectiles",
        "toxic_rain_physical_damage_%_to_add_as_chaos": "physical_damage_%_to_add_as_chaos",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final",
        "toxic_rain_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "Totemable",
        "Trappable",
        "Mineable",
        "Damage",
        "Chaos",
        "Duration",
        "DamageOverTime",
        "ProjectileNumber",
        "Chaos",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "トキシックレイン",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemToxicRain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "衰弱のトキシックレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は0.40秒",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "5本の矢を放つ",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "projectile_damage_modifiers_apply_to_skill_dot": "投射物ダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "toxic_rain_spores_apply_withered": "それぞれの胞子嚢は近くの敵に衰弱のデバフを1スタック付与する"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 400
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "toxic_rain_spores_apply_withered",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "chaos",
      "duration",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者の周囲に留まるホーリーレリックを召喚する。召喚者がアタックスキルで敵をヒットすると、ホーリーレリックは短いクールダウン時間を持つノヴァスペルを放つ。ノヴァスペルは敵に物理ダメージを与えるとともにホーリーレリックと仲間にライフ自動回復を付与する。このライフ自動回復効果はミニオンに対して適応される時、より高い効果を持つ。",
      "display_name": "ホーリーレリック召喚",
      "id": "summon_holy_relic",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Triggerable",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Spell",
        "Area",
        "Triggered",
        "Duration",
        "Physical",
        "Nova"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ホーリーレリック召喚",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemSummonRelic",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ホーリーレリック召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{skill_buff_effect_+%}%増加する",
          "stats": {
            "skill_buff_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_relics_allowed": "ホーリーレリック最大召喚数1",
        "minions_cannot_taunt_enemies": "ミニオンは敵を挑発することができない"
      },
      "stats": [
        {
          "id": "base_number_of_relics_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 16
        },
        {
          "id": "active_skill_minion_movement_velocity_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "holy_relic_nova_life_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "holy_relic_nova_minion_life_regeneration_rate_per_second",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "minions_cannot_taunt_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "minion",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者の周囲に留まるホーリーレリックを召喚する。召喚者がアタックスキルで敵をヒットすると、ホーリーレリックは短いクールダウン時間を持つノヴァスペルを放つ。ノヴァスペルは敵に物理ダメージを与える。",
      "display_name": "信念のホーリーレリック召喚",
      "id": "summon_holy_relic_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Triggerable",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Damage",
        "Spell",
        "Area",
        "Triggered",
        "Physical"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ホーリーレリック召喚",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemSummonRelic",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "信念のホーリーレリック召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_relics_allowed": "ホーリーレリック最大召喚数2",
        "minions_cannot_taunt_enemies": "ミニオンは敵を挑発することができない"
      },
      "stats": [
        {
          "id": "base_number_of_relics_allowed",
          "type": "constant",
          "value": 2
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 16
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_minion_movement_velocity_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "minions_cannot_taunt_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "holy_relic_targets_nearest_enemy",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "minion",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ヒット時衰弱サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemChaosAttacks",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "ヒット時衰弱サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの混沌ダメージが{chaos_damage_+%}%増加する",
          "stats": {
            "chaos_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_withered_base_duration_ms": "衰弱は2秒間持続する",
        "withered_on_hit_chance_%": "サポートされたスキルはヒット時に25%の確率で衰弱を付与する"
      },
      "stats": [
        {
          "id": "support_withered_base_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "withered_on_hit_chance_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "physical_damage_%_to_add_as_chaos",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "physical",
      "attack",
      "dexterity",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "w",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "酷寒サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemBonechill",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "酷寒サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの冷気ダメージが{cold_damage_+%}%増加する",
          "stats": {
            "cold_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_chills_also_grant_cold_damage_taken_+%_equal_to_slow_amount": "サポートされたスキルにより冷却した敵が受ける冷気ダメージは冷却の効果に応じて増加する",
        "support_chilling_areas_also_grant_cold_damage_taken_+%_equal_to_slow_amount": "サポートされたスキルにより生成された冷却エリア上の敵が受ける冷気ダメージが冷却の効果に応じて増加する"
      },
      "stats": [
        {
          "id": "chill_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_bonechill_cold_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_chills_also_grant_cold_damage_taken_+%_equal_to_slow_amount",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "support_chilling_areas_also_grant_cold_damage_taken_+%_equal_to_slow_amount",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "ウィッチ"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage",
        "NonHitChill",
        "ChillingArea"
      ],
      "letter": "B",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "チャネリングすることでプレーヤーの頭上にオーブを召喚する。そのオーブは近くの敵に地面にぶつかると爆発する投射物を投げつける。チャネリングすることでこのスキルのステージを獲得する。チャネリングをやめるとステージは時間をかけて失われる。",
      "display_name": "ウィンターオーブ",
      "id": "winter_orb",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_fury_damage_+%": "damage_+%",
        "frost_fury_additional_max_number_of_stages": "frost_fury_max_number_of_stages",
        "frost_fury_area_of_effect_+%_per_stage": "area_of_effect_+%_per_frost_fury_stage",
        "cast_hydrosphere_while_channeling_winter_orb": "trigger_level_20_hydrosphere_while_channeling"
      },
      "types": [
        "Spell",
        "Channel",
        "Cold",
        "Damage",
        "Area",
        "Duration",
        "Projectile",
        "Totemable",
        "AreaSpell",
        "ProjectilesNotFromUser",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウィンターオーブ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemWinterOrb",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 250,
    "color": "b",
    "display_name": "ウィンターオーブ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "ステージの最大数が{frost_fury_max_number_of_stages}される",
          "stats": {
            "frost_fury_max_number_of_stages": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "frost_fury_max_number_of_stages\nquality_display_winter_orb_is_gem": "ステージの最大数 10",
        "frost_fury_base_fire_interval_ms": "1.6秒ごとに投射物を放つ",
        "frost_fury_duration_+%_per_stage": "ステージごとに持続時間が25%増加する",
        "frost_fury_fire_speed_+%_per_stage": "ステージごとに投射物を放つ頻度が15%増加する",
        "frost_fury_fire_speed_+%_final_while_channelling": "チャネリング中は投射物を放つ頻度が150%上昇する",
        "base_skill_effect_duration": "基礎持続時間は1.60秒",
        "display_frost_fury_additive_cast_speed_modifiers_apply_to_fire_speed": "キャストスピードの増減のモッドは代わりに投射物の頻度に適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "frost_fury_max_number_of_stages",
          "type": "constant",
          "value": 10
        },
        {
          "id": "frost_fury_base_fire_interval_ms",
          "type": "constant",
          "value": 1600
        },
        {
          "id": "frost_fury_duration_+%_per_stage",
          "type": "constant",
          "value": 25
        },
        {
          "id": "frost_fury_fire_speed_+%_per_stage",
          "type": "constant",
          "value": 15
        },
        {
          "id": "additional_projectiles_fired_with_distance_offset",
          "type": "constant",
          "value": 100
        },
        {
          "id": "projectile_spread_radius",
          "type": "constant",
          "value": 100
        },
        {
          "id": "frost_fury_fire_speed_+%_final_while_channelling",
          "type": "constant",
          "value": 150
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1600
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_remove_default_spread",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_frost_fury_additive_cast_speed_modifiers_apply_to_fire_speed",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_winter_orb_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "intelligence",
      "grants_active_skill",
      "spell",
      "channelling",
      "area",
      "duration",
      "projectile",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[UNUSED] Slash in an arc, hitting with all weapons and Impaling enemies hit. Enemies struck release a burst of shards backward, dealing damage behind them. Only works with Axes and Swords.",
      "display_name": "レンディングスティール（現在未使用）",
      "id": "rending_steel",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Physical"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レンディングスティール",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemRendingSteel",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "レンディングスティール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "active_skill_merged_damage_+%_final_while_dual_wielding": "二刀流中にそれぞれの武器の60%のダメージを与える"
      },
      "stats": [
        {
          "id": "active_skill_merged_damage_+%_final_while_dual_wielding",
          "type": "constant",
          "value": -40
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "斧または剣で前方に突きを行い、スティールシャードを消費しシャードの塊を前方に形成する。シャードの塊は前方または近くの敵に向かって多数の投射物を連続して放つ。スティールシャードはコールオブスティールスキルを使うことで獲得できる。",
      "display_name": "ランシングスティール",
      "id": "lancing_steel_new",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lancing_steel_damage_+%": "damage_+%",
        "lancing_steel_primary_proj_pierce_num": "primary_projectile_base_targets_to_pierce_+",
        "lancing_steel_impale_chance_%": "attacks_impale_on_hit_%_chance",
        "lancing_steel_%_chance_to_not_consume_ammo": "steel_skill_%_chance_to_not_consume_ammo",
        "lancing_steel_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Attack",
        "Projectile",
        "Damage",
        "ProjectileSpeed",
        "RangedAttack",
        "Physical",
        "ProjectilesNotFromUser",
        "Steel"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ランシングスティール",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemLancingSteel",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ランシングスティール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "4個の投射物を放つ",
        "attacks_impale_on_hit_%_chance": "ヒット時に20%の確率で敵を串刺しにする",
        "steel_ammo_consumed_per_use": "スティールシャードを最大4個消費する",
        "number_of_projectiles_to_fire_+%_final_per_steel_ammo_consumed": "スティールシャードを1個消費するごとに投射物の数が50%上昇する",
        "lancing_steel_damage_+%_final_after_first_hit_on_target": "それぞれの敵に対する最初のヒットの後に与えたヒットのダメージが60%低下する"
      },
      "stats": [
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 20
        },
        {
          "id": "steel_ammo_consumed_per_use",
          "type": "constant",
          "value": 4
        },
        {
          "id": "number_of_projectiles_to_fire_+%_final_per_steel_ammo_consumed",
          "type": "constant",
          "value": 50
        },
        {
          "id": "lancing_steel_damage_+%_final_after_first_hit_on_target",
          "type": "constant",
          "value": -60
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "斧または剣で前方に突きを行い、シャードの塊を前方に形成する。シャードの塊は前方または近くの敵に向かって多数の投射物を連続して放つ。",
      "display_name": "散布のランシングスティール",
      "id": "lancing_steel_new_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lancing_steel_damage_+%": "damage_+%",
        "lancing_steel_primary_proj_pierce_num": "primary_projectile_base_targets_to_pierce_+",
        "lancing_steel_impale_chance_%": "attacks_impale_on_hit_%_chance",
        "lancing_steel_%_chance_to_not_consume_ammo": "steel_skill_%_chance_to_not_consume_ammo",
        "lancing_steel_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Attack",
        "Projectile",
        "Damage",
        "ProjectileSpeed",
        "RangedAttack",
        "ProjectilesNotFromUser"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ランシングスティール",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemLancingSteel",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "散布のランシングスティール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "lancing_steel_damage_+%_final_after_first_hit_on_target": "それぞれの敵に対する最初のヒットの後に与えたヒットのダメージが90%低下する",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "lancing_steel_damage_+%_final_after_first_hit_on_target",
          "type": "constant",
          "value": -90
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵に取り付けることのできる魔法のブランドを作成する。付着状態の間、定期的に発動し付着している敵とその周囲の敵にダメージを与えるビームを放つ。ブランドは敵が死ぬと取り外し状態になる。",
      "display_name": "ストームブランド",
      "id": "storm_brand",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_brand_attached_target_lightning_penetration_%": "sigil_attached_target_lightning_penetration_%",
        "storm_brand_additional_chain_chance_%": "additional_chain_chance_%",
        "storm_brand_damage_+%": "damage_+%",
        "storm_armageddon_sigils_can_target_reaper_minions": "sigils_can_target_reaper_minions"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Lightning",
        "Chains",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームブランド",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemStormBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ストームブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/brand_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -70,
      "quality_stats": [
        {
          "stat": "ビームを放つ敵の数が{conduit_sigil_number_of_beam_targets}体される",
          "stats": {
            "conduit_sigil_number_of_beam_targets": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_sigil_repeat_frequency_ms": "付着状態の時に0.5秒ごとにアクティベートする",
        "base_secondary_skill_effect_duration": "合計6.00秒の持続時間中、浮遊状態でいることができる",
        "conduit_sigil_number_of_beam_targets\nquality_display_storm_brand_is_gem": "ブランドが付着した敵も含めて3体の敵にビームを放つ",
        "base_skill_effect_duration": "合計5.00秒の持続時間中、付着状態でいることができる",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 500
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "conduit_sigil_number_of_beam_targets",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "sigil_attached_target_hit_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_storm_brand_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sigil_attached_target_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaining",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵に取り付けることのできる魔法のブランドを作成する。付着状態の間、定期的に発動し付着している敵とその周囲の敵にダメージを与えるビームを1本放つ。ブランドは敵が死ぬと取り外し状態になる。",
      "display_name": "優柔不断のストームブランド",
      "id": "storm_brand_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_brand_attached_target_lightning_penetration_%": "sigil_attached_target_lightning_penetration_%",
        "storm_brand_additional_chain_chance_%": "additional_chain_chance_%",
        "storm_brand_damage_+%": "damage_+%",
        "storm_armageddon_sigils_can_target_reaper_minions": "sigils_can_target_reaper_minions"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Lightning",
        "Chains",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームブランド",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemStormBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "優柔不断のストームブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "",
          "stats": {
            "sigil_attached_target_hit_damage_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_sigils_allowed_per_target": "1体の敵に付着できるブランドの数が1増える",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は6.00秒",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "base_sigil_repeat_frequency_ms": "付着状態の時に0.4秒ごとにアクティベートする",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される",
        "brands_reattach_on_activation": "アクティベートすると新しい敵に付着する。0.3秒に1回起きる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "conduit_sigil_number_of_beam_targets",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_storm_brand_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sigil_attached_target_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "brands_reattach_on_activation",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaining",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルを使用するには近接戦闘により勇猛を獲得する必要があり、オーラの持つバナーを設置する場合にすべての勇猛を消費する。オーラは消費した勇猛が多いほどより大きく強力になる。バナーは一定時間持続するが、使用者がオーラから離れると早く消え、使用中に再度スキルを使用すると消える。",
      "display_name": "ウォーバナー",
      "id": "war_banner",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "banner_skills_reserve_no_mana": "base_skill_no_reservation",
        "war_banner_aura_effect_+%": "aura_effect_+%",
        "war_banner_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%"
      },
      "types": [
        "Buff",
        "Area",
        "Spell",
        "Duration",
        "Aura",
        "Instant",
        "AreaSpell",
        "AuraDuration",
        "Physical",
        "Banner",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウォーバナー",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemWarBanner",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ウォーバナー",
    "is_support": false,
    "stat_translation_file": "stat_translations/banner_aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 100000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は10.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m",
        "war_banner_physical_damage_+%_final_with_melee_skills": "バナーはプレイヤーと味方に近接スキルの物理ダメージ4%上昇を付与する",
        "accuracy_rating_+%": "バナーはプレイヤーと味方に命中力の8%増加を付与する",
        "base_can_gain_banner_resource": "バナーを設置していない時に、勇猛を獲得することができる"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "war_banner_physical_damage_+%_final_with_melee_skills",
          "type": "additional",
          "value": 4
        },
        {
          "id": "accuracy_rating_+%",
          "type": "additional",
          "value": 8
        },
        {
          "id": "banner_area_of_effect_+%_final_per_resource",
          "type": "additional",
          "value": null
        },
        {
          "id": "banner_buff_effect_+%_final_per_resource",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_can_gain_banner_resource",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "area",
      "spell",
      "duration",
      "aura",
      "physical",
      "banner"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルを使用するには近接戦闘により勇猛を獲得する必要があり、オーラの持つバナーを設置する場合にすべての勇猛を消費する。オーラは消費した勇猛が多いほどより大きく強力になる。バナーは一定時間持続するが、使用者がオーラから離れると早く消え、使用中に再度スキルを使用すると消える。",
      "display_name": "ドレッドバナー",
      "id": "dread_banner",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "banner_skills_reserve_no_mana": "base_skill_no_reservation",
        "dread_banner_aura_effect_+%": "aura_effect_+%",
        "dread_banner_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%"
      },
      "types": [
        "Buff",
        "Area",
        "Spell",
        "Duration",
        "Aura",
        "Instant",
        "AreaSpell",
        "AuraDuration",
        "Banner",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ドレッドバナー",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemDreadBanner",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ドレッドバナー",
    "is_support": false,
    "stat_translation_file": "stat_translations/banner_aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 100000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は10.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m",
        "additional_block_%": "バナーはプレイヤーと味方にアタックダメージブロック率 +4%を付与する",
        "base_can_gain_banner_resource": "バナーを設置していない時に、勇猛を獲得することができる"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "additional_block_%",
          "type": "additional",
          "value": 4
        },
        {
          "id": "recover_X_life_on_block",
          "type": "additional",
          "value": null
        },
        {
          "id": "banner_area_of_effect_+%_final_per_resource",
          "type": "additional",
          "value": null
        },
        {
          "id": "banner_buff_effect_+%_final_per_resource",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_can_gain_banner_resource",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "area",
      "spell",
      "duration",
      "aura",
      "banner"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "斧または剣を振り回し投射物を放つ。その投射物は衝突するか発射されてすぐに砕け散り前方に範囲ダメージを与える。",
      "display_name": "シャタリングスティール",
      "id": "shattering_steel",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shattering_steel_fortify_on_hit_close_range": "fortify_on_hit_close_range",
        "shattering_steel_damage_+%": "damage_+%",
        "shattering_steel_number_of_additional_projectiles": "number_of_additional_projectiles",
        "shattering_steel_%_chance_to_not_consume_ammo": "steel_skill_%_chance_to_not_consume_ammo"
      },
      "types": [
        "Attack",
        "Projectile",
        "Damage",
        "ProjectileSpeed",
        "RangedAttack",
        "Area",
        "Physical",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シャタリングスティール",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemShatteringSteel",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "シャタリングスティール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "串刺しの効果が{impale_debuff_effect_+%}%増加する",
          "stats": {
            "impale_debuff_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "attacks_impale_on_hit_%_chance": "ヒット時に40%の確率で敵を串刺しにする",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ"
      },
      "stats": [
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_additional_projectiles_fire_parallel_x_dist",
          "type": "constant",
          "value": 90
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "斧または剣を振り回しスティールシャードを消費してプレーヤーを持続時間中守るスティールワードを獲得するとともに投射物を放つ。その投射物は衝突するか発射されてすぐに砕け散り前方に範囲ダメージを与える。スティールシャードはコールオブスティールスキルを使うことで獲得できる。",
      "display_name": "砲弾のシャタリングスティール",
      "id": "shattering_steel_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shattering_steel_fortify_on_hit_close_range": "fortify_on_hit_close_range",
        "shattering_steel_damage_+%": "damage_+%",
        "shattering_steel_number_of_additional_projectiles": "number_of_additional_projectiles",
        "shattering_steel_%_chance_to_not_consume_ammo": "steel_skill_%_chance_to_not_consume_ammo"
      },
      "types": [
        "Attack",
        "Projectile",
        "Damage",
        "ProjectileSpeed",
        "RangedAttack",
        "Area",
        "Physical",
        "ProjectilesFromUser",
        "Steel",
        "Duration"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シャタリングスティール",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemShatteringSteel",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "砲弾のシャタリングスティール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "串刺しの効果が{impale_debuff_effect_+%}%増加する",
          "stats": {
            "impale_debuff_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "attacks_impale_on_hit_%_chance": "ヒット時に40%の確率で敵を串刺しにする",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "steel_ammo_consumed_per_use": "スティールシャードを最大2個消費する",
        "additional_block_chance_against_projectiles_%_per_steel_charge": "プレイヤーがスティールシャードを最低2スタック持っているならスティールワードを1個、最大6スタックまで獲得する\nスティールワード1個ごとに投射物アタックブロック確率を+8%付与する",
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "fires_1_projectile_if_no_steel_ammo": "スティールシャードがない場合投射物を1個だけ放つ"
      },
      "stats": [
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_additional_projectiles_fire_parallel_x_dist",
          "type": "constant",
          "value": 90
        },
        {
          "id": "steel_ammo_consumed_per_use",
          "type": "constant",
          "value": 2
        },
        {
          "id": "additional_block_chance_against_projectiles_%_per_steel_charge",
          "type": "constant",
          "value": 8
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "shattering_steel_hit_damage_+%_final_scaled_by_projectile_distance_per_ammo_consumed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "fires_1_projectile_if_no_steel_ammo",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "physical",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マルチトーテムサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemMultiTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "マルチトーテムサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトーテム設置スピードが{summon_totem_cast_speed_+%}%増加する",
          "stats": {
            "summon_totem_cast_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_totems_allowed": "サポートされたスキルのトーテムの最大召喚数 +2",
        "summon_2_totems": "サポートされたスキルは1体ではなく2体のトーテムを召喚する"
      },
      "stats": [
        {
          "id": "base_number_of_totems_allowed",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_additional_totem_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "summon_2_totems",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "テンプラー",
        "マローダー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "SummonsTotem"
      ],
      "letter": "v",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "近くの敵に取り付けることのできる魔法のブランドを作成する。付着状態の間、定期的に発動し燃え盛る隕石を空から降らせる。ブランドは敵が死ぬと取り外し状態になる。",
      "display_name": "アルマゲドンブランド",
      "id": "armageddon_brand",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "armageddon_brand_attached_target_fire_penetration_%": "sigil_attached_target_fire_penetration_%",
        "armageddon_brand_repeat_frequency_+%": "sigil_repeat_frequency_+%",
        "armageddon_brand_damage_+%": "damage_+%",
        "storm_armageddon_sigils_can_target_reaper_minions": "sigils_can_target_reaper_minions"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Fire",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アルマゲドンブランド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemArmageddonBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 400,
    "color": "b",
    "display_name": "アルマゲドンブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/brand_skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ブランドが付着した敵に対するヒットダメージが{sigil_attached_target_hit_damage_+%_final}%上昇する",
          "stats": {
            "sigil_attached_target_hit_damage_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.2m",
        "base_sigil_repeat_frequency_ms": "付着状態の時に1.5秒ごとにアクティベートする",
        "base_secondary_skill_effect_duration": "合計6.00秒の持続時間中、浮遊状態でいることができる",
        "base_skill_effect_duration": "合計5.00秒の持続時間中、付着状態でいることができる",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 22
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "sigil_attached_target_hit_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sigil_attached_target_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵に取り付けることのできる魔法のブランドを作成する。ブランドは一度だけアクティベートし、燃え盛る隕石を空から降らせた後に破壊される。",
      "display_name": "不安定なアルマゲドンブランド",
      "id": "armageddon_brand_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "armageddon_brand_attached_target_fire_penetration_%": "sigil_attached_target_fire_penetration_%",
        "armageddon_brand_repeat_frequency_+%": "sigil_repeat_frequency_+%",
        "armageddon_brand_damage_+%": "damage_+%",
        "storm_armageddon_sigils_can_target_reaper_minions": "sigils_can_target_reaper_minions"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Fire",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アルマゲドンブランド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemArmageddonBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "不安定なアルマゲドンブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 750,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.6m",
        "base_number_of_sigils_allowed_per_target": "1体の敵に付着できるブランドの数が1増える",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は6.00秒",
        "brand_cannot_be_recalled": "リコールすることができない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "brand_cannot_be_recalled",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "brand_removed_after_activating",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵に取り付けることのできる魔法のブランドを作成する。付着状態の間、定期的に発動し燃え盛る隕石を空から降らせる。ブランドは敵が死ぬと取り外し状態になる。",
      "display_name": "呼び戻しのアルマゲドンブランド",
      "id": "armageddon_brand_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "armageddon_brand_attached_target_fire_penetration_%": "sigil_attached_target_fire_penetration_%",
        "armageddon_brand_repeat_frequency_+%": "sigil_repeat_frequency_+%",
        "armageddon_brand_damage_+%": "damage_+%",
        "storm_armageddon_sigils_can_target_reaper_minions": "sigils_can_target_reaper_minions"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Fire",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アルマゲドンブランド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemArmageddonBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 400,
    "color": "b",
    "display_name": "呼び戻しのアルマゲドンブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.2m",
        "base_number_of_sigils_allowed_per_target": "1体の敵に付着できるブランドの数が1増える",
        "base_sigil_repeat_frequency_ms": "付着状態の時に1.5秒ごとにアクティベートする",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は6.00秒",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 22
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "sigil_attached_target_hit_damage_+%_final",
          "type": "additional",
          "value": -80
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sigil_attached_target_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ブランドを使用者の位置に呼び戻す。敵からブランドを取り外し、ブランドがもう一度敵に付着するまで付着距離を増加させる。ブランドを再使用するために呼び戻されたブランドのコストの一部を払う必要がある。",
      "display_name": "ブランドリコール",
      "id": "brand_recall",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "sigil_recall_cooldown_speed_+%": "base_cooldown_speed_+%",
        "sigil_recall_cooldown_speed_+%_per_brand_up_to_40%": "cooldown_speed_+%_per_brand_up_to_40%"
      },
      "types": [
        "Spell",
        "Triggerable",
        "Instant",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブランドリコール",
      "experience_type": "GemProgressionBrandRecall",
      "id": "Metadata/Items/Gems/SkillGemRecallBrands",
      "max_level": 6,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ブランドリコール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "brand_recall_spend_%_of_recalled_brands_cost": "ブランドのコストの20%を消費する"
      },
      "stats": [
        {
          "id": "brand_recall_spend_%_of_recalled_brands_cost",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "recall_sigil_target_search_range_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "brand",
      "intelligence",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "テンプラー"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "聖なる炎の波動が直線状にダメージを与え、神聖領域を作り、指定位置の周囲に範囲ダメージを与える。大きな衝撃波が外側に向かって広がり、まだ攻撃を受けていない神聖領域上の敵にもダメージを与える。",
      "display_name": "ピュリファイングフレイム",
      "id": "purifying_flame",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "sanctify_consecrated_ground_enemy_damage_taken_+%": "consecrated_ground_enemy_damage_taken_+%",
        "sanctify_damage_+%": "damage_+%",
        "consecrated_path_and_purifying_flame_create_profane_ground_instead_of_consecrated_ground": "create_profane_ground_instead_of_consecrated_ground",
        "consecrated_path_and_purifying_flame_skill_fire_damage_%_to_convert_to_chaos": "skill_fire_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Fire",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ピュリファイングフレイム",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSanctify",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ピュリファイングフレイム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 550,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m\n神聖領域の半径 {active_skill_ground_consecration_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100,
            "active_skill_ground_consecration_radius_+": 150
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "sanctify_wave_damage_+%_final\nquality_display_sanctify_is_gem": "衝撃波のダメージが25%低下する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "sanctify_wave_damage_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_ground_consecration_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sanctify_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "聖なる炎の波動が直線状にダメージを与え、神聖領域を作り、指定位置の周囲に範囲ダメージを与える。大きな衝撃波が外側に向かって広がり、まだ攻撃を受けていない神聖領域上の敵にもダメージを与える。",
      "display_name": "啓示のピュリファイリングフレイム",
      "id": "purifying_flame_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "sanctify_consecrated_ground_enemy_damage_taken_+%": "consecrated_ground_enemy_damage_taken_+%",
        "sanctify_damage_+%": "damage_+%",
        "consecrated_path_and_purifying_flame_create_profane_ground_instead_of_consecrated_ground": "create_profane_ground_instead_of_consecrated_ground",
        "consecrated_path_and_purifying_flame_skill_fire_damage_%_to_convert_to_chaos": "skill_fire_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Fire",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ピュリファイングフレイム",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSanctify",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "啓示のピュリファイリングフレイム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 550,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "衝撃波のダメージが{sanctify_wave_damage_+%_final}%上昇する",
          "stats": {
            "sanctify_wave_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "sanctify_wave_damage_+%_final\nquality_display_sanctify_is_gem": "衝撃波のダメージが90%上昇する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "sanctify_wave_damage_+%_final",
          "type": "constant",
          "value": 90
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_ground_consecration_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sanctify_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に向かって蛇行しながら飛んでいく投射物を放つ。投射物は敵にダメージを与え貫通しながら飛び、ダメージの一部をエナジーシールドとしてリーチする。投射物の飛んでいる間、短時間しか持続しないが強力な混沌継続ダメージのデバフを周囲の敵に繰り返し付与する。",
      "display_name": "ソウルレンド",
      "id": "soulrend",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "soulrend_damage_+%": "damage_+%",
        "soulrend_number_of_additional_projectiles": "number_of_additional_projectiles",
        "essence_drain_soulrend_base_projectile_speed_+%": "base_projectile_speed_+%",
        "essence_drain_soulrend_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Projectile",
        "DamageOverTime",
        "Damage",
        "Chaos",
        "Multicastable",
        "Triggerable",
        "Trappable",
        "Mineable",
        "Totemable",
        "CanRapidFire",
        "AreaSpell",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ソウルレンド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemSoulrend",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "ソウルレンド",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 70,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 10000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_energy_shield_leech_from_spell_damage_permyriad": "スペルダメージの4%をエナジーシールドとしてリーチする",
        "base_skill_effect_duration": "基礎持続時間は0.60秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_energy_shield_leech_from_spell_damage_permyriad",
          "type": "constant",
          "value": 400
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 600
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵にヒットすると混沌ダメージを与え、そのダメージの一部をエナジーシールドとしてリーチする投射物を放つ。",
      "display_name": "刈り取りのソウルレンド",
      "id": "soulrend_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "soulrend_damage_+%": "damage_+%",
        "soulrend_number_of_additional_projectiles": "number_of_additional_projectiles",
        "essence_drain_soulrend_base_projectile_speed_+%": "base_projectile_speed_+%",
        "essence_drain_soulrend_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Projectile",
        "Damage",
        "Chaos",
        "Multicastable",
        "Triggerable",
        "Trappable",
        "Mineable",
        "Totemable",
        "CanRapidFire",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ソウルレンド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemSoulrend",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "刈り取りのソウルレンド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 700,
      "damage_effectiveness": 300,
      "quality_stats": [
        {
          "stat": "投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_energy_shield_leech_from_spell_damage_permyriad": "スペルダメージの4%をエナジーシールドとしてリーチする"
      },
      "stats": [
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_energy_shield_leech_from_spell_damage_permyriad",
          "type": "constant",
          "value": 400
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の複数の敵に向かって飛ぶ投射物を螺旋状に連続して放つ。投射物は敵にダメージを与え貫通しながら飛び、ダメージの一部をエナジーシールドとしてリーチする。投射物の飛んでいる間、短時間しか持続しないが強力な混沌継続ダメージのデバフを周囲の敵に繰り返し付与する。",
      "display_name": "螺旋のソウルレンド",
      "id": "soulrend_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "soulrend_damage_+%": "damage_+%",
        "soulrend_number_of_additional_projectiles": "number_of_additional_projectiles",
        "essence_drain_soulrend_base_projectile_speed_+%": "base_projectile_speed_+%",
        "essence_drain_soulrend_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Projectile",
        "DamageOverTime",
        "Damage",
        "Chaos",
        "Multicastable",
        "Triggerable",
        "Trappable",
        "Mineable",
        "Totemable",
        "CanRapidFire",
        "AreaSpell",
        "ProjectilesFromUser",
        "ProjectileSpiral"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ソウルレンド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemSoulrend",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 900,
    "color": "b",
    "display_name": "螺旋のソウルレンド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 70,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 10000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は0.50秒",
        "base_number_of_projectiles_in_spiral_nova\nprojectile_spiral_nova_angle": "螺旋状に投射物を5個放つ",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 500
        },
        {
          "id": "base_number_of_projectiles_in_spiral_nova",
          "type": "constant",
          "value": 5
        },
        {
          "id": "projectile_spiral_nova_time_ms",
          "type": "constant",
          "value": 800
        },
        {
          "id": "projectile_spiral_nova_angle",
          "type": "constant",
          "value": 300
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵に混沌継続ダメージを与えるデバフを付与する。リンクされた呪術スキルも同時に敵に付与される。このスキルより付与された呪術スキルの数ごとに、デバフのダメージが上昇し、より長く続くようになる。このスキルをトーテム、トラップまたはマインで使用することはできない。",
      "display_name": "ベイン",
      "id": "bane",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dark_ritual_damage_+%": "damage_+%",
        "dark_ritual_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "DamageOverTime",
        "Chaos",
        "Multicastable",
        "Cascadable",
        "Triggerable",
        "DegenOnlySpellDamage",
        "CanRapidFire",
        "AreaSpell",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ベイン",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemDarkRitual",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "ベイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "付与された呪いスキルの効果が{display_linked_curse_effect_+%}%増加する",
          "stats": {
            "display_linked_curse_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "display_linked_curse_effect_+%_final": "適用された呪いの効果が25%低下する",
        "dark_ritual_skill_effect_duration_+%_per_curse_applied": "付与した呪い1個ごとにデバフの持続時間が50%増加する",
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "display_linked_curse_effect_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "dark_ritual_skill_effect_duration_+%_per_curse_applied",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 21
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "dark_ritual_damage_+%_final_per_curse_applied",
          "type": "additional",
          "value": null
        },
        {
          "id": "display_dark_ritual_curse_max_skill_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "trigger",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "hex"
    ],
    "secondary_granted_effect": "SupportDarkRitual",
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "小さい範囲内の敵に混沌継続ダメージを与えるデバフを付与する。リンクされた呪術スキルも同時に敵に付与される。このスキルより付与された呪術スキルの数ごとに、デバフのダメージが上昇し、より長く続くようになる。このスキルをトーテム、トラップまたはマインで使用することはできない。",
      "display_name": "糾弾のベイン",
      "id": "bane_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dark_ritual_damage_+%": "damage_+%",
        "dark_ritual_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "DamageOverTime",
        "Chaos",
        "Multicastable",
        "Cascadable",
        "Triggerable",
        "DegenOnlySpellDamage",
        "CanRapidFire",
        "AreaSpell",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ベイン",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemDarkRitual",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "糾弾のベイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 10000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "dark_ritual_skill_effect_duration_+%_per_curse_applied": "付与した呪い1個ごとにデバフの持続時間が100%増加する",
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は0.8m",
        "dark_ritual_damage_+%_final_per_curse_applied": "付与した呪い1個ごとにダメージが60%上昇する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "dark_ritual_skill_effect_duration_+%_per_curse_applied",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 8
        },
        {
          "id": "dark_ritual_damage_+%_final_per_curse_applied",
          "type": "constant",
          "value": 60
        },
        {
          "id": "display_dark_ritual_curse_max_skill_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "trigger",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "hex"
    ],
    "secondary_granted_effect": "SupportDarkRitualAltX",
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "エナジーリーチサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemEnergyShieldLeech",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "エナジーリーチサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "エナジーシールドをリーチ中はサポートされたスキルのダメージが{damage_+%_while_es_leeching}%増加する",
          "stats": {
            "damage_+%_while_es_leeching": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "energy_shield_leech_from_any_damage_permyriad",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_energy_shield_leech_damage_+%_on_full_energy_shield_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_energy_shield_leech_damage_+%_while_leeching_energy_shield_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "g",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "エネルギーの波が前方に幅を広げながら押し寄せ、円錐状の範囲の敵に時間をかけてダメージを与える。攻撃を受けた全ての敵は最も高いダメージを受けた元素と一致するの曝露デバフが付与される。同時にアクティブになるウェーブオブコンヴィクションは一つだけである。",
      "display_name": "ウェーブオブコンヴィクション",
      "id": "wave_of_conviction",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purge_damage_+%": "damage_+%",
        "purge_duration_+%": "skill_effect_duration_+%",
        "purge_additional_enemy_resistance_%": "purge_expose_resist_%_matching_highest_element_damage"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Fire",
        "Lightning",
        "CanRapidFire",
        "Multicastable",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウェーブオブコンヴィクション",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemPurge",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ウェーブオブコンヴィクション",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ダメージは敵元素耐性の{base_penetrate_elemental_resistances_%}%を突破する",
          "stats": {
            "base_penetrate_elemental_resistances_%": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの25%を火ダメージに変換する",
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの25%を雷ダメージに変換する",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は4.00秒",
        "purge_expose_resist_%_matching_highest_element_damage": "曝露は最大のダメージを受けた元素属性と一致する元素耐性を-15%する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 25
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "shock_art_variation",
          "type": "constant",
          "value": 2
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "purge_expose_resist_%_matching_highest_element_damage",
          "type": "constant",
          "value": -15
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "テンプラー"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間のスペルダメージを増加させクリティカル率を増加させる。強い敵に対した際に神聖領域を生成する可能性を得るオーラを纏う。",
      "display_name": "ゼロトリー",
      "id": "zealotry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "zealotry_mana_reservation_+%": "base_reservation_+%",
        "zealotry_aura_effect_+%": "aura_effect_+%",
        "zealotry_reserves_no_mana": "base_skill_no_reservation",
        "zealotry_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "zealotry_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ゼロトリー",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemSpellDamageAura",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "ゼロトリー",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy": "プレイヤーおよび近くのミニオン以外の味方がレアまたはユニークの敵をヒットした際10%の確率で神聖領域を生成する。神聖領域は8秒間持続する"
      },
      "stats": [
        {
          "id": "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy",
          "type": "constant",
          "value": 10
        },
        {
          "id": "spell_damage_aura_spell_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_critical_strike_chance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングにより、周囲のエナジーを吸収してステージを構築し、その際に近くにいる多数の敵にダメージを与える。チャネリングを止め解放すると、周囲および前方にビーム状のエナジーブラストを放出する。効果範囲のモッドはビームには影響しない。最大10ステージ。",
      "display_name": "ディヴァインアイア",
      "id": "divine_ire",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "divine_tempest_damage_+%": "damage_+%",
        "cast_gravity_sphere_on_cast_from_storm_burst_or_divine_ire": "trigger_level_20_gravity_sphere_on_cast"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Channel",
        "Lightning",
        "Totemable",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディヴァインアイア",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDivineTempest",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 220,
    "color": "b",
    "display_name": "ディヴァインアイア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -55,
      "quality_stats": [
        {
          "stat": "ビームの幅が{divine_tempest_beam_width_+%}%増加する",
          "stats": {
            "divine_tempest_beam_width_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "divine_tempest_hit_damage_+%_final_per_stage\ndivine_tempest_ailment_damage_+%_final_per_stage": "最初のステージの後ステージごとにビームのヒットダメージが240%上昇する\n最初のステージの後ステージごとにビームの状態異常ダメージが100%上昇する",
        "divine_tempest_base_number_of_nearby_enemies_to_zap": "ステージを獲得した時に近くの敵に5ダメージを与える"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "divine_tempest_hit_damage_+%_final_per_stage",
          "type": "constant",
          "value": 240
        },
        {
          "id": "divine_tempest_base_number_of_nearby_enemies_to_zap",
          "type": "constant",
          "value": 5
        },
        {
          "id": "divine_tempest_ailment_damage_+%_final_per_stage",
          "type": "constant",
          "value": 100
        },
        {
          "id": "shock_art_variation",
          "type": "constant",
          "value": 2
        },
        {
          "id": "divine_tempest_beam_width_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "channelling",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングにより、周囲のエナジーを吸収してステージを構築し、その際に近くにいる多数の敵にダメージを与える。チャネリングを止め解放すると、周囲に強力なエナジーブラストを放出する。最大10ステージ。",
      "display_name": "聖なる雷のディヴァインアイア",
      "id": "divine_ire_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "divine_tempest_damage_+%": "damage_+%",
        "cast_gravity_sphere_on_cast_from_storm_burst_or_divine_ire": "trigger_level_20_gravity_sphere_on_cast"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Channel",
        "Lightning",
        "Totemable",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディヴァインアイア",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDivineTempest",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 220,
    "color": "b",
    "display_name": "聖なる雷のディヴァインアイア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "ステージを獲得した時に近くの敵に{divine_tempest_base_number_of_nearby_enemies_to_zap}ダメージを与える",
          "stats": {
            "divine_tempest_base_number_of_nearby_enemies_to_zap": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "divine_tempest_hit_damage_+%_final_per_stage\ndivine_tempest_ailment_damage_+%_final_per_stage\ndivine_tempest_no_beam": "最初のステージの後ステージごとにバーストのヒットダメージが120%上昇する\n最初のステージの後ステージごとにバーストの状態異常ダメージが80%上昇する",
        "active_skill_area_of_effect_+%_final": "効果範囲が20%低下する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "divine_tempest_hit_damage_+%_final_per_stage",
          "type": "constant",
          "value": 120
        },
        {
          "id": "divine_tempest_ailment_damage_+%_final_per_stage",
          "type": "constant",
          "value": 80
        },
        {
          "id": "shock_art_variation",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "constant",
          "value": -20
        },
        {
          "id": "divine_tempest_base_number_of_nearby_enemies_to_zap",
          "type": "additional",
          "value": null
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "divine_tempest_no_beam",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "channelling",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングにより、周囲のエナジーを吸収してステージを構築する。チャネリングを止め解放すると、前方にビーム状のエナジーブラストを放出する。効果範囲のモッドはビームには影響しない。最大10ステージ。",
      "display_name": "崩壊のディヴァインアイア",
      "id": "divine_ire_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "divine_tempest_damage_+%": "damage_+%",
        "cast_gravity_sphere_on_cast_from_storm_burst_or_divine_ire": "trigger_level_20_gravity_sphere_on_cast"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Channel",
        "Lightning",
        "Totemable",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディヴァインアイア",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemDivineTempest",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 220,
    "color": "b",
    "display_name": "崩壊のディヴァインアイア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -10,
      "quality_stats": [
        {
          "stat": "ビームの幅が{divine_tempest_beam_width_+%}%増加する",
          "stats": {
            "divine_tempest_beam_width_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "divine_tempest_hit_damage_+%_final_per_stage\ndivine_tempest_ailment_damage_+%_final_per_stage": "最初のステージの後ステージごとにビームのヒットダメージが200%上昇する\n最初のステージの後ステージごとにビームの状態異常ダメージが60%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "divine_tempest_hit_damage_+%_final_per_stage",
          "type": "constant",
          "value": 200
        },
        {
          "id": "divine_tempest_ailment_damage_+%_final_per_stage",
          "type": "constant",
          "value": 60
        },
        {
          "id": "shock_art_variation",
          "type": "constant",
          "value": 2
        },
        {
          "id": "divine_tempest_beam_width_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "divine_tempest_beam_width_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "channelling",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間の継続ダメージ倍率を増加させ、スキルの効果時間を増加させるオーラを纏う。",
      "display_name": "マレヴォレンス",
      "id": "malevolence",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "delirium_mana_reservation_+%": "base_reservation_+%",
        "delirium_aura_effect_+%": "aura_effect_+%",
        "delirium_reserves_no_mana": "base_skill_no_reservation",
        "malevolence_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "malevolence_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "マレヴォレンス",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemDamageOverTimeAura",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "マレヴォレンス",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "delirium_aura_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "delirium_skill_effect_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "[UNUSED] Handcast Rapid Fire",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemHandcastRapidFire",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "[UNUSED] Handcast Rapid Fire",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_rapid_fire_repeat_count",
          "type": "constant",
          "value": 3
        },
        {
          "id": "support_rapid_fire_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CanRapidFire"
      ],
      "letter": "",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "AuraAffectsEnemies",
        "Triggered"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "インテンシファイサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemHandcastSpellBoost",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "インテンシファイサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの範囲ダメージが{area_damage_+%}%増加する",
          "stats": {
            "area_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "display_base_intensity_loss": "サポートされたスキルは移動中に0.25秒ごとにインテンシティを1失い、テレポートすると全て失う"
      },
      "stats": [
        {
          "id": "support_spell_boost_area_of_effect_+%_final_per_charge",
          "type": "constant",
          "value": -15
        },
        {
          "id": "support_spell_boost_area_damage_+%_final_per_charge",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "display_base_intensity_loss",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "area",
      "spell",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "AreaSpell"
      ],
      "letter": "T",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "Channel",
        "Instant",
        "HasReservation",
        "AuraAffectsEnemies",
        "Triggered",
        "InbuiltTrigger",
        "Vaal",
        "CreatesMinion"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "解放サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemHandcastAnticipation",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "解放サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_anticipation_rapid_fire_count",
          "type": "constant",
          "value": 3
        },
        {
          "id": "support_anticipation_charge_gain_interval_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_spell_rapid_fire_repeat_use_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CanRapidFire"
      ],
      "letter": "q",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Triggered",
        "HasReservation",
        "Vaal",
        "Instant",
        "Channel",
        "Cooldown"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "効果が切れるまで使用者が受けるヒットダメージの一部を代わりに受けることのできるバフを付与する。他のガードスキルとクールダウンを共有する。",
      "display_name": "スティールスキン",
      "id": "steelskin",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "quick_guard_cooldown_does_not_tick": "skill_cooldown_does_not_tick",
        "quick_guard_additional_physical_damage_reduction_%": "base_additional_physical_damage_reduction_%"
      },
      "types": [
        "Spell",
        "Buff",
        "Instant",
        "Duration",
        "Triggerable",
        "Guard",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スティールスキン",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemSteelskin",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "スティールスキン",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.50秒",
        "display_this_skill_cooldown_does_not_recover_during_buff": "効果中はスキルのクールダウンは回復しない",
        "display_skill_buff_grants_bleeding_immunity": "バフは出血の完全耐性を付与する"
      },
      "stats": [
        {
          "id": "quick_guard_damage_absorb_limit",
          "type": "float",
          "value": null
        },
        {
          "id": "quick_guard_damage_absorbed_%",
          "type": "constant",
          "value": 70
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_this_skill_cooldown_does_not_recover_during_buff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_buff_grants_bleeding_immunity",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "duration",
      "guard"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "効果が尽きるまで敵からのヒットダメージの一部を代わりに受けることができるバフを使用者とそのミニオンに適用する。バフは出血への完全耐性も付与する。他のガードスキルとクールダウンを共有する。",
      "display_name": "ボーンアーマー",
      "id": "bone_armour",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bone_armour_cooldown_does_not_tick": "skill_cooldown_does_not_tick"
      },
      "types": [
        "Spell",
        "Buff",
        "Instant",
        "Duration",
        "Triggerable",
        "Guard",
        "Minion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Bone Armour",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemBoneArmour",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "[UNUSED] Bone Armour",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 155,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "quick_guard_damage_absorbed_%\nquick_guard_damage_absorb_limit": "ヒットによるダメージの70%をライフやエナジーシールドの前にバフが受ける\nバフは2209のダメージを受けることができる",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "display_this_skill_cooldown_does_not_recover_during_buff": "効果中はスキルのクールダウンは回復しない",
        "display_skill_buff_grants_bleeding_immunity": "バフは出血の完全耐性を付与する"
      },
      "stats": [
        {
          "id": "quick_guard_damage_absorb_limit",
          "type": "float",
          "value": 2209
        },
        {
          "id": "quick_guard_damage_absorbed_%",
          "type": "constant",
          "value": 70
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_this_skill_cooldown_does_not_recover_during_buff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_buff_grants_bleeding_immunity",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 70,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "guard",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置に素早いテレポートを繰り返す。「その場で攻撃」オプションをオンにしている場合、移動方向が逆になる。他のブリンクスキルとクールダウンを共有する。",
      "display_name": "ダッシュ",
      "id": "dash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "quick_dodge_added_cooldown_count": "base_added_cooldown_count",
        "quick_dodge_travel_distance_+%": "skill_travel_distance_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Travel",
        "Blink",
        "Cooldown",
        "FixedCastTime"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ダッシュ",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemDash",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 150,
    "color": "g",
    "display_name": "ダッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "spell_cast_time_cannot_be_modified": "このスペルのキャストスピードは変更できない"
      },
      "stats": [
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_travel_distance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_interrupted",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_knocked_back",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_cast_time_cannot_be_modified",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "movement",
      "travel",
      "blink"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[UNUSED] Not used",
      "display_name": "[UNUSED] Quick Block  (NOT CURRENTLY USED)",
      "id": "quick_block",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Buff",
        "Duration",
        "Damage",
        "Instant",
        "Area",
        "Melee",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Quick Block",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemQuickBlock",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "[UNUSED] Quick Block",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "duration",
      "area",
      "melee",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[UNUSED] Summon replications of your character that follow you. When you use a supported skill, the replications also use their copy of the skill. Additional Projectiles are distributed evenly among replications.",
      "display_name": "[UNUSED] Replicate  (NOT CURRENTLY USED)",
      "id": "replicate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Minion",
        "Spell",
        "Duration",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Damage",
        "Area",
        "Projectile",
        "Chains",
        "Duration",
        "DamageOverTime",
        "RangedAttack",
        "ProjectilesFromUser"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Replicate",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SkillGemReplicate",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "[UNUSED] Replicate",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は30.00秒"
      },
      "stats": [
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 3
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_number_of_replicate_minions_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 30000
        },
        {
          "id": "minion_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "minion_maximum_life_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "additive_modifiers_to_bow_damage_also_apply_to_minions",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trigger",
      "dexterity",
      "grants_active_skill",
      "minion",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": "SupportReplicate",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "回転攻撃を行い、周囲の敵にダメージを与え、スタンスに応じたブレードストームを生成する。ブレードストームは持続時間中、武器ダメージとアタックスピードに応じて敵に繰り返しダメージを与え続ける。ブラッドスタンスのブレードストームはその場に留まり出血を付与する。サンドスタンスのブレードストームは敵に向かってゆっくり移動し盲目を与える。使用するには剣または斧が必要である。初期状態ではブラッドスタンスである。",
      "display_name": "ブレードストーム",
      "id": "bladestorm",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bladestorm_damage_+%": "damage_+%",
        "bladestorm_blood_stance_ailment_damage_+%": "blood_stance_ailment_damage_+%"
      },
      "types": [
        "Attack",
        "Melee",
        "Area",
        "Duration",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードストーム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBladestorm",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ブレードストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "一度に展開可能なブレードストームの最大数が{bladestorm_maximum_number_of_storms_allowed}個される",
          "stats": {
            "bladestorm_maximum_number_of_storms_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "bladestorm_storm_damage_+%_final": "ブレードストームの与えるヒットと状態異常のダメージが50%低下する",
        "bladestorm_maximum_number_of_storms_allowed\nquality_display_bladestorm_is_gem": "一度に展開可能なブレードストームの最大数 3個",
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "bladestorm_storm_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "bladestorm_maximum_number_of_storms_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "blind_art_variation",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "bladestorm_attack_speed_+%_final_while_in_bloodstorm",
          "type": "additional",
          "value": null
        },
        {
          "id": "bladestorm_movement_speed_+%_while_in_sandstorm",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_bleeding_damage_+%_final_in_blood_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_bladestorm_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "回転攻撃を行い、周囲の敵にダメージを与え、ランダムなブレードストームを生成する。ブレードストームは持続時間中、武器ダメージとアタックスピードに応じて敵に繰り返しダメージを与え続ける。ブラッドスタンスのブレードストームはその場に留まり出血を付与する。サンドスタンスのブレードストームは敵に向かってゆっくり移動し盲目を与える。使用するには剣または斧が必要である。",
      "display_name": "不確実性のブレードストーム",
      "id": "bladestorm_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bladestorm_damage_+%": "damage_+%",
        "bladestorm_blood_stance_ailment_damage_+%": "blood_stance_ailment_damage_+%"
      },
      "types": [
        "Attack",
        "Melee",
        "Area",
        "Duration",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードストーム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBladestorm",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "不確実性のブレードストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "一度に展開可能なブレードストームの最大数が{bladestorm_maximum_number_of_storms_allowed}個される",
          "stats": {
            "bladestorm_maximum_number_of_storms_allowed": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "bladestorm_storm_damage_+%_final": "ブレードストームの与えるヒットと状態異常のダメージが50%低下する",
        "bladestorm_maximum_number_of_storms_allowed\nquality_display_bladestorm_is_gem": "一度に展開可能なブレードストームの最大数 3個",
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "bladestorm_storm_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "bladestorm_maximum_number_of_storms_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "blind_art_variation",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "bladestorm_create_alternate_stance_storm_%_chance",
          "type": "constant",
          "value": 50
        },
        {
          "id": "bladestorm_attack_speed_+%_final_while_in_bloodstorm",
          "type": "additional",
          "value": null
        },
        {
          "id": "bladestorm_movement_speed_+%_while_in_sandstorm",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_bladestorm_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_bleed_damage_final_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者のスタンスに応じて近接スキルに異なる効果を付与するバフを纏う。このスキルを再度唱えるとブラッドスタンスとサンドスタンスを切り替えることができる。",
      "display_name": "ブラッドアンドサンド",
      "id": "blood_and_sand",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blood_sand_stance_buff_effect_+%": "skill_buff_effect_+%",
        "blood_sand_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "blood_sand_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "Instant",
        "HasReservation",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown",
        "Stance"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブラッドアンドサンド",
      "experience_type": "GemProgressionBloodAndSand",
      "id": "Metadata/Items/Gems/SkillGemBloodAndSand",
      "max_level": 6,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ブラッドアンドサンド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "blood_sand_stance_melee_skills_area_of_effect_+%_final_in_blood_stance": "ブラッドスタンス時は近接スキルの効果範囲が5%低下する",
        "blood_sand_stance_melee_skills_area_damage_+%_final_in_sand_stance": "サンドスタンス時は近接スキルの範囲ダメージが5%低下する"
      },
      "stats": [
        {
          "id": "blood_sand_stance_melee_skills_area_of_effect_+%_final_in_blood_stance",
          "type": "constant",
          "value": -5
        },
        {
          "id": "blood_sand_stance_melee_skills_area_damage_+%_final_in_sand_stance",
          "type": "constant",
          "value": -5
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 10.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "strength",
      "grants_active_skill",
      "spell",
      "stance"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "憤怒を加速度的に消費して憤怒の効果を増加させる。",
      "display_name": "バーサーク",
      "id": "berserk",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "berserk_cooldown_does_not_tick": "skill_cooldown_does_not_tick",
        "berserk_buff_effect_+%": "skill_buff_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Triggerable",
        "Instant",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バーサーク",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemBerserk",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "バーサーク",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "berserk_minimum_rage": "バーサークを開始するには憤怒が最低5必要",
        "berserk_base_rage_loss_per_second": "1秒ごとに憤怒を5失う",
        "berserk_rage_loss_+%_per_second": "1秒ごとに憤怒喪失レートが20%上昇する",
        "display_this_skill_cooldown_does_not_recover_during_buff": "効果中はスキルのクールダウンは回復しない"
      },
      "stats": [
        {
          "id": "berserk_minimum_rage",
          "type": "constant",
          "value": 5
        },
        {
          "id": "berserk_base_rage_loss_per_second",
          "type": "constant",
          "value": 5
        },
        {
          "id": "berserk_rage_loss_+%_per_second",
          "type": "constant",
          "value": 20
        },
        {
          "id": "berserk_rage_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "display_this_skill_cooldown_does_not_recover_during_buff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "マローダー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩き複数のトゲを出現させ敵にダメージを与える。ブラッドスタンスの時には、地面から複数のトゲが連続して飛び出し、敵に複数回ダメージを与えることができる。サンドスタンスでは、トゲは外側に突き出す。使用するには剣または斧が必要である。初期状態ではブラッドスタンスである。",
      "display_name": "パーフォレイト",
      "id": "perforate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blood_spears_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blood_spears_damage_+%": "damage_+%",
        "cast_stance_change_on_attack_from_perforate_or_lacerate": "trigger_level_1_stance_change_on_attack"
      },
      "types": [
        "Attack",
        "Area",
        "Damage",
        "Melee",
        "Multistrikeable",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パーフォレイト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemPerforate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "パーフォレイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "生成するスパイクの数が{blood_spears_base_number_of_spears}本される",
          "stats": {
            "blood_spears_base_number_of_spears": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "blood_spears_base_number_of_spears\nquality_display_perforate_is_gem": "7本のスパイクを生成する",
        "blood_spears_damage_+%_final_in_blood_stance": "ブラッドスタンス中はダメージが75%低下する"
      },
      "stats": [
        {
          "id": "blood_spears_base_number_of_spears",
          "type": "constant",
          "value": 7
        },
        {
          "id": "blood_spears_damage_+%_final_in_blood_stance",
          "type": "constant",
          "value": -75
        },
        {
          "id": "blood_spears_aoe_modifiers_apply_to_blood_spear_placement_range_at_%_value",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_area_of_effect_+%_final_in_sand_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_perforate_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩き複数のトゲを出現させ敵にダメージを与える。ブラッドスタンスの時には、地面から複数のトゲが連続して飛び出し、敵に複数回ダメージを与えることができる。サンドスタンスでは、トゲは外側に突き出す。使用するには剣または斧が必要である。初期状態ではブラッドスタンスである。",
      "display_name": "双対性のパーフォレイト",
      "id": "perforate_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blood_spears_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blood_spears_damage_+%": "damage_+%",
        "cast_stance_change_on_attack_from_perforate_or_lacerate": "trigger_level_1_stance_change_on_attack"
      },
      "types": [
        "Attack",
        "Area",
        "Damage",
        "Melee",
        "Multistrikeable",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パーフォレイト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemPerforate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "双対性のパーフォレイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "生成するスパイクの数が{blood_spears_base_number_of_spears}本される",
          "stats": {
            "blood_spears_base_number_of_spears": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "blood_spears_base_number_of_spears\nquality_display_perforate_is_gem": "3本のスパイクを生成する",
        "blood_spears_damage_+%_final_in_blood_stance": "ブラッドスタンス中はダメージが75%低下する",
        "blood_spears_additional_number_of_spears_if_changed_stance_recently": "直近スタンスを変更していればスパイクの数が10個追加される"
      },
      "stats": [
        {
          "id": "blood_spears_base_number_of_spears",
          "type": "constant",
          "value": 3
        },
        {
          "id": "blood_spears_damage_+%_final_in_blood_stance",
          "type": "constant",
          "value": -75
        },
        {
          "id": "blood_spears_aoe_modifiers_apply_to_blood_spear_placement_range_at_%_value",
          "type": "constant",
          "value": 50
        },
        {
          "id": "blood_spears_additional_number_of_spears_if_changed_stance_recently",
          "type": "constant",
          "value": 10
        },
        {
          "id": "skill_area_of_effect_+%_final_in_sand_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_perforate_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩き複数のスパイクを次々と出現させ敵にダメージを複数回を与える。スパイクは複数回ヒットすることができる。\n使用するには剣または斧が必要である。",
      "display_name": "流血のパーフォレイト",
      "id": "perforate_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blood_spears_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blood_spears_damage_+%": "damage_+%",
        "cast_stance_change_on_attack_from_perforate_or_lacerate": "trigger_level_1_stance_change_on_attack"
      },
      "types": [
        "Attack",
        "Area",
        "Damage",
        "Melee",
        "Multistrikeable",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パーフォレイト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemPerforate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "流血のパーフォレイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "生成するスパイクの数が{blood_spears_base_number_of_spears}本される",
          "stats": {
            "blood_spears_base_number_of_spears": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "blood_spears_base_number_of_spears\nquality_display_perforate_is_gem": "5本のスパイクを生成する",
        "bleed_on_hit_with_attacks_%": "25%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "blood_spears_base_number_of_spears",
          "type": "constant",
          "value": 5
        },
        {
          "id": "blood_spears_aoe_modifiers_apply_to_blood_spear_placement_range_at_%_value",
          "type": "constant",
          "value": 50
        },
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_perforate_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_bleed_damage_final_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "physical",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵から離れた状態でスキルを使うと鎖を投げ、敵の位置に使用者を引き寄せ、敵の背後の範囲にダメージを与える。敵の近くでスキルを使うと直接範囲ダメージを与える。使用するには片手武器のメイス、セプター、剣または斧が必要である。",
      "display_name": "チェーンフック",
      "id": "chain_hook",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "chain_strike_damage_+%": "damage_+%",
        "chain_hook_and_shield_charge_attack_speed_+%_per_10_rampage_stacks": "attack_speed_+%_per_10_rampage_stacks"
      },
      "types": [
        "Attack",
        "Area",
        "Damage",
        "Movement",
        "Melee",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "チェーンフック",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemChainHook",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "チェーンフック",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アタックのヒット時に憤怒を{gain_x_rage_on_attack_hit}獲得する",
          "stats": {
            "gain_x_rage_on_attack_hit": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "chain_strike_cone_radius_+_per_x_rage": "憤怒5ごとに効果半径 0.1m",
        "gain_x_rage_on_attack_hit": "アタックのヒット時に憤怒を2獲得する"
      },
      "stats": [
        {
          "id": "chain_strike_cone_radius_+_per_x_rage",
          "type": "constant",
          "value": 5
        },
        {
          "id": "gain_x_rage_on_attack_hit",
          "type": "constant",
          "value": 2
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "コーン内の敵に鎖を投げその敵の背後の範囲にダメージを与える。プレイヤーから遠く離れた敵はプレイヤーに向かって引き寄せられる。使用するには片手武器のメイス、セプター、剣または斧が必要である。",
      "display_name": "牽引のチェーンフック",
      "id": "chain_hook_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "chain_strike_damage_+%": "damage_+%",
        "chain_hook_and_shield_charge_attack_speed_+%_per_10_rampage_stacks": "attack_speed_+%_per_10_rampage_stacks"
      },
      "types": [
        "Attack",
        "Area",
        "Damage",
        "Melee",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "FishingRod"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "チェーンフック",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemChainHook",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "牽引のチェーンフック",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "距離が{chain_hook_range_+%}%増加する",
          "stats": {
            "chain_hook_range_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "chain_strike_cone_radius_+_per_x_rage": "憤怒5ごとに効果半径 0.1m",
        "gain_x_rage_on_attack_hit": "アタックのヒット時に憤怒を2獲得する"
      },
      "stats": [
        {
          "id": "chain_strike_cone_radius_+_per_x_rage",
          "type": "constant",
          "value": 5
        },
        {
          "id": "gain_x_rage_on_attack_hit",
          "type": "constant",
          "value": 2
        },
        {
          "id": "chain_grab_number_of_targets",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[UNUSED] Swing twice, gaining rage with each hit. Every 10 rage, perform a large area of effect attack. At 50 rage, perform an even larger attack, and lose 10 rage.",
      "display_name": "[UNUSED] Blitz (NOT CURRENTLY USED)",
      "id": "blitz",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Physical"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Blitz",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemBlitz",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "[UNUSED] Blitz",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": -30,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_number_of_additional_hits",
          "type": "constant",
          "value": 1
        },
        {
          "id": "blitz_small_rage_explosion_damage_+%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "blitz_big_rage_explosion_damage_+%",
          "type": "constant",
          "value": 140
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "近距離戦闘サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemCloseCombat",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "近距離戦闘サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "近距離の敵に対するヒットのダメージが{close_combat_damage_to_close_range_+%}%増加する",
          "stats": {
            "close_combat_damage_to_close_range_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "support_slashing_buff_base_duration_ms": "サポートされたスキルはヒット時にコンバットラッシュを付与する\nコンバットラッシュは2秒経過するかトラベルスキルを使用すると失われる",
        "support_slashing_buff_attack_speed_+%_final_to_grant": "コンバットラッシュにより近距離戦闘でサポートされてないトラベルスキルのアタックスピードが20%上昇する",
        "supported_skill_can_only_use_axe_and_sword": "サポートされたスキルは斧または剣でのみ使用可能"
      },
      "stats": [
        {
          "id": "support_slashing_buff_base_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "support_slashing_buff_attack_speed_+%_final_to_grant",
          "type": "constant",
          "value": 20
        },
        {
          "id": "support_slashing_damage_+%_final_from_distance",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_by_slashing",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "supported_skill_can_only_use_axe_and_sword",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "melee",
      "attack",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー",
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "s",
      "supports_gems_only": false,
      "excluded_types": [
        "CreatesMinion"
      ],
      "added_types": [
        "Duration",
        "Buff"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ショックウェーブサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemShockwave",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ショックウェーブサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの近接ダメージが{melee_damage_+%}%増加する",
          "stats": {
            "melee_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_blunt_chance_to_trigger_shockwave_on_hit_%": "サポートされたスキルは近接ヒット時にショックウェーブをトリガーする",
        "supported_skill_can_only_use_mace_and_staff": "サポートされたスキルはメイス、セプターまたはスタッフでのみ使用可能"
      },
      "stats": [
        {
          "id": "support_blunt_chance_to_trigger_shockwave_on_hit_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "supported_skill_can_only_use_mace_and_staff",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack",
      "grants_active_skill",
      "area"
    ],
    "secondary_granted_effect": "SupportBluntWeaponShockwave",
    "quest_reward": {
      "act": 2,
      "classes": [
        "テンプラー",
        "マローダー"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "s",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered",
        "CreatesMinion",
        "SummonsTotem",
        "OtherThingUsesSkill"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "指定位置にテレポートを行う。テレポート開始地点と到着地点の両方の敵にダメージを与え冷却領域を残す。他のブリンクスキルとクールダウンを共有する。",
      "display_name": "フロストブリンク",
      "id": "frostblink",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_dash_cooldown_speed_+%": "base_cooldown_speed_+%",
        "ice_dash_duration_+%": "skill_effect_duration_+%",
        "ice_dash_travel_distance_+%": "skill_maximum_travel_distance_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Duration",
        "Triggerable",
        "Cold",
        "ChillingArea",
        "Travel",
        "Blink",
        "Area",
        "Triggerable",
        "Damage",
        "Totemable",
        "Trappable",
        "Mineable",
        "Instant",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストブリンク",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFrostblink",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "フロストブリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "最大移動距離が{skill_maximum_travel_distance_+%}%増加する",
          "stats": {
            "skill_maximum_travel_distance_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "ice_dash_cooldown_recovery_per_nearby_normal_or_magic_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "ice_dash_cooldown_recovery_per_nearby_rare_or_unique_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_maximum_travel_distance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "movement",
      "duration",
      "cold",
      "travel",
      "blink",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置にテレポートを行う。テレポート開始地点と到着地点の両方の敵にダメージを与える。冷却状態の敵には大きなダメージを与え、冷却を取り除く。このスキルは解放でサポートできない。",
      "display_name": "木枯らしのフロストブリンク",
      "id": "frostblink_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_dash_cooldown_speed_+%": "base_cooldown_speed_+%",
        "ice_dash_duration_+%": "skill_effect_duration_+%",
        "ice_dash_travel_distance_+%": "skill_maximum_travel_distance_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Triggerable",
        "Cold",
        "Travel",
        "Area",
        "Triggerable",
        "Damage",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "DynamicCooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストブリンク",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFrostblink",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "木枯らしのフロストブリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "敵に付与した冷却の効果5%ごとにヒットダメージが{frostblink_damage_+%_final_per_5%_chill_effect_on_target}%上昇する",
          "stats": {
            "frostblink_damage_+%_final_per_5%_chill_effect_on_target": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "frostblink_damage_+%_final_per_5%_chill_effect_on_target": "敵に付与した冷却の効果5%ごとにヒットダメージが15%上昇する",
        "remove_chill_on_enemy_when_you_hit": "ダメージを与えた後にその敵の冷却を取り除く",
        "never_chill": "冷却を付与することができない",
        "spell_cast_time_added_to_cooldown_if_triggered": "トリガーされた場合、このスペルのキャストタイムがクールダウンに追加される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "frostblink_damage_+%_final_per_5%_chill_effect_on_target",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "remove_chill_on_enemy_when_you_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "never_chill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_cast_time_added_to_cooldown_if_triggered",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "movement",
      "cold",
      "travel",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に命中力とクリティカル率を付与するオーラを纏う。",
      "display_name": "プレシジョン",
      "id": "precision",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "precision_mana_reservation_+%": "base_reservation_+%",
        "precision_reserves_no_mana": "base_skill_no_reservation",
        "precision_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "precision_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1",
        "precision_mana_reservation_efficiency_+100%": "mana_reservation_efficiency_+100%",
        "precision_aura_effect_+%": "aura_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "プレシジョン",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemPrecision",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "プレシジョン",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "accuracy_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_buff_grants_critical_strike_chance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "スタンスによって使用者と近くの敵に対しての効果が変わるオーラを纏うバフを付与する。この効果は近くの敵に対して最も強く影響する。スキルを再度使用するとブラッドスタンスとサンドスタンスを切り替えることができる。",
      "display_name": "フレッシュアンドストーン",
      "id": "flesh_and_stone",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blood_sand_armour_mana_reservation_+%": "base_reservation_+%",
        "flesh_stone_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "flesh_stone_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1",
        "flesh_stone_no_reservation": "base_skill_no_reservation",
        "flesh_and_stone_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Aura",
        "AuraAffectsEnemies",
        "Instant",
        "HasReservation",
        "Area",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown",
        "Stance",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレッシュアンドストーン",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemFleshAndStone",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "フレッシュアンドストーン",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "active_skill_area_of_effect_description_mode\nactive_skill_base_area_of_effect_radius": "基礎オーラ半径は2.8m"
      },
      "stats": [
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "flesh_stone_sand_stance_damage_taken_+%_final_from_distance_from_enemy_hits",
          "type": "additional",
          "value": null
        },
        {
          "id": "flesh_stone_blood_stance_enemies_physical_damage_taken_when_hit_+%_final_from_player_distance",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 25.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "aura",
      "area",
      "stance",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "串刺しサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemImpale",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "串刺しサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは串刺しの効果が{impale_debuff_effect_+%}%増加する",
          "stats": {
            "impale_debuff_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "attacks_impale_on_hit_%_chance": "サポートされたアタックスキルはヒット時に60%の確率で敵に串刺しを付与する"
      },
      "stats": [
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 60
        },
        {
          "id": "impale_debuff_effect_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "physical",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト",
        "レンジャー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "I",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "",
      "display_name": "[UNUSED] Slice and Dice (NOT CURRENTLY USED)",
      "id": "slice_and_dice",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Physical"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Slice And Dice",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSliceAndDice",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "[UNUSED] Slice And Dice",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "slice_and_dice_minimum_added_physical_damage_on_final_strike",
          "type": "float",
          "value": null
        },
        {
          "id": "slice_and_dice_maximum_added_physical_damage_on_final_strike",
          "type": "float",
          "value": null
        },
        {
          "id": "slice_and_dice_damage_+%_final_per_5_rage_on_final_strike",
          "type": "constant",
          "value": 5
        },
        {
          "id": "slice_and_dice_melee_range_+_per_5_rage_on_final_strike",
          "type": "constant",
          "value": 1
        },
        {
          "id": "slice_and_dice_attack_speed_+%_final_on_final_strike",
          "type": "constant",
          "value": -30
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 60,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵が受ける物理ダメージを上昇させるオーラを纏う。",
      "display_name": "プライド",
      "id": "pride",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "pride_mana_reservation_+%": "base_reservation_+%",
        "pride_aura_effect_+%": "aura_effect_+%",
        "pride_reserves_no_mana": "base_skill_no_reservation",
        "pride_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "pride_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "Physical",
        "AuraAffectsEnemies",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "プライド",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemPride",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "プライド",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "physical_damage_aura_nearby_enemies_physical_damage_taken_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "physical_damage_aura_nearby_enemies_physical_damage_taken_+%_max",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "aura",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "強打サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemPulverise",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "強打サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_pulverise_attack_speed_+%_final": "サポートされたスキルのアタックスピードが15%低下する"
      },
      "stats": [
        {
          "id": "support_pulverise_attack_speed_+%_final",
          "type": "constant",
          "value": -15
        },
        {
          "id": "support_pulverise_melee_area_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "area",
      "strength",
      "support",
      "melee",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "P",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "憤怒サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemRage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "憤怒サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアタックダメージが{attack_damage_+%}%増加する",
          "stats": {
            "attack_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "gain_x_rage_on_attack_hit": "アタックヒット時に憤怒を3獲得する"
      },
      "stats": [
        {
          "id": "gain_x_rage_on_attack_hit",
          "type": "constant",
          "value": 3
        },
        {
          "id": "attack_speed_+%_with_at_least_10_rage",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "g",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "武器ダメージに応じたダメージを与え、敵の間を連鎖する毒の投射物を放つ。使用するには短剣または鉤爪が必要である。",
      "display_name": "コブララッシュ",
      "id": "cobra_lash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cobra_lash_damage_+%": "damage_+%",
        "cobra_lash_projectile_speed_+%": "base_projectile_speed_+%",
        "cobra_lash_number_of_additional_chains": "number_of_chains",
        "cobra_lash_and_venom_gyre_bleeding_damage_+100%_final_chance": "bleeding_damage_+100%_final_chance",
        "cobra_lash_and_venom_gyre_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Triggerable",
        "Chaos"
      ],
      "weapon_restrictions": [
        "Dagger",
        "Claw",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コブララッシュ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemCobraLash",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "コブララッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{number_of_chains}回連鎖する",
          "stats": {
            "number_of_chains": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "base_chance_to_poison_on_hit_%": "ヒット時に40%の確率で毒を付与する",
        "cobra_lash_hit_and_ailment_damage_+%_final_for_each_remaining_chain": "連鎖の残り回数の数ごとにヒットと状態異常のダメージが8%上昇する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "projectile_speed_variation_+%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "projectile_angle_variance",
          "type": "constant",
          "value": 8
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "cobra_lash_hit_and_ailment_damage_+%_final_for_each_remaining_chain",
          "type": "constant",
          "value": 8
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "非ゴーレムミニオンごとに追加物理ダメージを召喚者に付与するキャリオンゴーレムを召喚する。キャリオンゴーレムは速度とダメージが増加していく連続斬りつけ攻撃とボーンスパイクカスケードによる攻撃を行う。また周囲の非ゴーレムミニオンの数に応じて与えるダメージが上昇する。",
      "display_name": "キャリオンゴーレム召喚",
      "id": "summon_carrion_golem",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Physical",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Movement",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "キャリオンゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonCarrionGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "キャリオンゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{golem_buff_effect_+%}%増加する",
          "stats": {
            "golem_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1",
        "bone_golem_damage_+%_final_per_non_golem_minion_nearby\nbone_golem_damage_per_non_golem_minion_nearby_maximum_%": "ゴーレムの近くのゴーレム以外のミニオン1体ごとにゴーレムの与えるダメージが5%、最大で50%まで上昇する"
      },
      "stats": [
        {
          "id": "bone_golem_grants_minion_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "bone_golem_grants_minion_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "bone_golem_damage_+%_final_per_non_golem_minion_nearby",
          "type": "constant",
          "value": 5
        },
        {
          "id": "bone_golem_damage_per_non_golem_minion_nearby_maximum_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 7
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "physical",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "キャリオンゴーレムを召喚する。キャリオンゴーレムは速度とダメージが増加していく連続斬りつけ攻撃とボーンスパイクカスケードによる攻撃を行う。",
      "display_name": "大群のキャリオンゴーレム召喚",
      "id": "summon_carrion_golem_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Physical",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Movement",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "キャリオンゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonCarrionGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "大群のキャリオンゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 3"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 7
        },
        {
          "id": "base_actor_scale_+%",
          "type": "constant",
          "value": -20
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "physical",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "キャリオンゴーレムを召喚する。キャリオンゴーレムは速度とダメージが増加していく連続斬りつけ攻撃を行い、死体を消費して回復し壊滅的なボーンスパイクカスケードを解き放つ能力を得る。また周囲の非ゴーレムミニオンの数に応じて与えるダメージが上昇する。",
      "display_name": "ゴミ漁りのキャリオンゴーレム召喚",
      "id": "summon_carrion_golem_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "golem_skill_cooldown_recovery_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Physical",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Multicastable",
        "Spell",
        "Totemable",
        "Trappable",
        "Golem",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Movement",
        "Area",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "キャリオンゴーレム召喚",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSummonCarrionGolem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ゴミ漁りのキャリオンゴーレム召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンは毎秒ライフの{minion_life_regeneration_rate_per_minute_%/per_minute_to_per_second}%を自動回復する",
          "stats": {
            "minion_life_regeneration_rate_per_minute_%": 6000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_golems_allowed": "ゴーレム最大召喚数 1",
        "bone_golem_damage_+%_final_per_non_golem_minion_nearby\nbone_golem_damage_per_non_golem_minion_nearby_maximum_%": "ゴーレムの近くのゴーレム以外のミニオン1体ごとにゴーレムの与えるダメージが5%、最大で50%まで上昇する"
      },
      "stats": [
        {
          "id": "base_number_of_golems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "bone_golem_damage_+%_final_per_non_golem_minion_nearby",
          "type": "constant",
          "value": 5
        },
        {
          "id": "bone_golem_damage_per_non_golem_minion_nearby_maximum_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 7
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_actor_scale_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_no_golem_aura",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "physical",
      "minion",
      "spell",
      "golem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "身躱しと透明化を付与するバフを与える。このバフがある間は範囲に侵入した敵は衰弱のデバフを受ける。他のスキルを使うか、身躱しのバフの効果時間が終わるとこのスキルの効果時間も終わる。他のブリンクスキルとクールダウンを共有する。すでに身躱しがある場合は使用できない。",
      "display_name": "ウィザリングステップ",
      "id": "withering_step",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "slither_cooldown_does_not_tick": "skill_cooldown_does_not_tick",
        "slither_elusive_effect_+%": "elusive_effect_+%"
      },
      "types": [
        "Travel",
        "Buff",
        "Instant",
        "Area",
        "Chaos",
        "Movement",
        "Blink",
        "Spell",
        "Triggerable",
        "Duration",
        "Cooldown",
        "Totemable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウィザリングステップ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemWitheringStep",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "ウィザリングステップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "初めて敵が範囲に入った時に衰弱のデバフを{slither_wither_stacks}スタック付与する",
          "stats": {
            "slither_wither_stacks": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_withered_base_duration_ms": "衰弱は3秒間持続する",
        "phase_through_objects": "バフは透明化を付与する",
        "display_this_skill_cooldown_does_not_recover_during_buff": "効果中はスキルのクールダウンは回復しない",
        "display_removes_and_grants_elusive_when_used": "身躱し中はキャストまたはトリガーできない\n身躱しを付与する"
      },
      "stats": [
        {
          "id": "active_skill_withered_base_duration_ms",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "slither_wither_stacks",
          "type": "additional",
          "value": null
        },
        {
          "id": "elusive_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "phase_through_objects",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_this_skill_cooldown_does_not_recover_during_buff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_removes_and_grants_elusive_when_used",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_withering_step_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "travel",
      "area",
      "chaos",
      "movement",
      "blink",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ",
        "サイオン"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "培養のバフを得て、使用者が毒を付与するたびに病毒値に数が追加される。このスキルを再度使うと感染を開始し、病毒値が尽きるまで混沌継続ダメージを周囲の敵に与える。ダメージモッドはこのスキルのダメージに適応されない。このスキルを再度使うと培養状態と感染状態を切り替えられる。",
      "display_name": "プレイグベアラー",
      "id": "plague_bearer",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Buff",
        "Chaos",
        "Area",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown",
        "KillNoDamageModifiers"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "プレイグベアラー",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemPlagueBearer",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "プレイグベアラー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "プレイグベアラーのダメージは追加で病毒値の{corrosive_shroud_%_of_stored_poison_damage_to_deal_per_second}%に基づく",
          "stats": {
            "corrosive_shroud_%_of_stored_poison_damage_to_deal_per_second": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "corrosive_shroud_gains_%_of_damage_from_inflicted_poisons": "培養状態の時に毒を付与すると予想毒ダメージの40%を病毒値に加算する",
        "corrosive_shroud_%_of_stored_poison_damage_to_deal_per_second\nquality_display_plague_bearer_is_gem": "感染中に感染を開始した時の病毒値の12%と同量を毎秒混沌継続ダメージとして与え、同じレートで病毒値を失う",
        "corrosive_shroud_poison_damage_+%_final_while_accumulating_poison": "培養状態で病毒値が最大でない時に毒ダメージが20%低下する"
      },
      "stats": [
        null,
        {
          "id": null,
          "type": "constant",
          "value": null
        },
        {
          "id": null,
          "type": "constant",
          "value": null
        },
        null,
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_plague_bearer_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "chaos",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "暴食サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemFeedingFrenzy",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "暴食サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンの移動スピードが{minion_movement_speed_+%}%増加する",
          "stats": {
            "minion_movement_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "minion_larger_aggro_radius": "サポートされたスキルのミニオンは攻撃的になる"
      },
      "stats": [
        {
          "id": "minion_grant_puppet_master_buff_to_parent_on_hit_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "puppet_master_base_duration_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "minion_larger_aggro_radius",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "minion",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "h",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "捕食者サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemDeathmark",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "捕食者サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンのダメージが{minion_damage_+%}%増加する",
          "stats": {
            "minion_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_minion_use_focussed_target": "サポートされたスキルによるミニオンは可能ならば常に餌食とされた敵を対象にする"
      },
      "stats": [
        {
          "id": "support_minion_focus_fire_damage_+%_final_vs_focussed_target",
          "type": "additional",
          "value": null
        },
        {
          "id": "deathmark_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_minion_use_focussed_target",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "minion",
      "grants_active_skill",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": "SignalPrey",
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "h",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "[UNUSED] Attack an enemy, teleporting a short distance behind them if they're not in range. On hit, summon a serpent that replicates the attack.",
      "display_name": "[UNUSED] DISCONTINUED",
      "id": "serpent_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Movement"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Serpent Strike",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemSerpentStrike",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "[UNUSED] Serpent Strike",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの50%を混沌ダメージに変換する",
        "serpent_strike_maximum_snakes": "穴に潜む毒蛇の最大召喚数 3",
        "base_skill_effect_duration": "基礎持続時間は6.00秒"
      },
      "stats": [
        {
          "id": "attack_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 50
        },
        {
          "id": "serpent_strike_maximum_snakes",
          "type": "constant",
          "value": 3
        },
        {
          "id": "serpent_strike_viper_damage_+%_final",
          "type": "constant",
          "value": -66
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "ignores_proximity_shield",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "melee_defer_damage_prediction",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "movement"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "夜刃サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemNightblade",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "夜刃サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのクリティカル率が{critical_strike_chance_+%}%増加する",
          "stats": {
            "critical_strike_chance_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "gain_elusive_on_crit_%_chance": "サポートされたスキルはクリティカル時に身躱しを付与する",
        "supported_skill_can_only_use_dagger_and_claw": "サポートされたスキルは鉤爪または短剣でのみ使用可能"
      },
      "stats": [
        {
          "id": "gain_elusive_on_crit_%_chance",
          "type": "constant",
          "value": 100
        },
        {
          "id": "elusive_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "additional_critical_strike_chance_permyriad_while_affected_by_elusive",
          "type": "additional",
          "value": null
        },
        {
          "id": "nightblade_elusive_grants_critical_strike_multiplier_+_to_supported_skills",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_skill_can_only_use_dagger_and_claw",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "supported_by_nightblade",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "critical",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "シャドウ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "u",
      "supports_gems_only": false,
      "excluded_types": [
        "CreatesMinion"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "肉の壁サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemMeatShield",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "肉の壁サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンは受けるダメージが{support_minion_defensive_stance_minion_damage_taken_+%_final/negate}%低下する",
          "stats": {
            "support_minion_defensive_stance_minion_damage_taken_+%_final": -250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "minion_chance_to_taunt_on_hit_%": "サポートされたスキルによるミニオンはヒット時に20%の確率で敵を挑発する",
        "minions_are_defensive": "サポートされたスキルのミニオンは防御的になる"
      },
      "stats": [
        {
          "id": "minion_chance_to_taunt_on_hit_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "support_minion_defensive_stance_minion_damage_taken_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_minion_defensive_stance_minion_damage_+%_final_against_enemies_near_you",
          "type": "additional",
          "value": null
        },
        {
          "id": "minion_movement_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "minions_are_defensive",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "v",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "[UNUSED] Fling out projectiles in front of you. Every third attack fires a single, piercing, more powerful projectile at the center, and you dash forward with it.",
      "display_name": "[UNUSED] DISCONTINUED",
      "id": "coiling_assault",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Melee",
        "Movement",
        "Projectile",
        "RangedAttack",
        "ProjectilesNotFromUser"
      ],
      "weapon_restrictions": [
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Claw",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Coiling Assault",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemCoilingAssault",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "[UNUSED] Coiling Assault",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": 35,
      "quality_stats": [],
      "stat_requirements": {
        "int": 14,
        "str": 0,
        "dex": 21
      },
      "stat_text": null,
      "stats": [
        {
          "id": "coiling_assault_attack_speed_+%_final_on_final_strike",
          "type": "constant",
          "value": -33
        },
        {
          "id": "coiling_assault_damage_+%_final_on_final_strike",
          "type": "constant",
          "value": 75
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 12,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": 3500
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "movement",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "起爆する時に周囲にダメージを与えるマインを投げる。",
      "display_name": "ストームブラストマイン",
      "id": "stormblast_mine",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_explosion_mine_damage_+%": "damage_+%",
        "lightning_explosion_mine_throwing_speed_+%": "mine_laying_speed_+%",
        "lightning_explosion_mine_aura_effect_+%": "mine_aura_effect_+%",
        "stormblast_icicle_pyroclast_mine_aura_effect_+%": "mine_aura_effect_+%",
        "stormblast_icicle_pyroclast_mine_base_deal_no_damage": "base_deal_no_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "RemoteMined",
        "Lightning",
        "AreaSpell",
        "HasReservation",
        "Aura",
        "AuraAffectsEnemies",
        "Nova",
        "AuraNotOnCaster"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームブラストマイン",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemStormblastMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ストームブラストマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "マインは近くの敵に対してマイン1個ごとに受けるダメージを{lightning_explosion_mine_aura_damage_taken_+%}%、最大150%増加させる",
          "stats": {
            "lightning_explosion_mine_aura_damage_taken_+%": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは5秒持続する",
        "base_mine_detonation_time_ms": "基礎マイン起爆時間は0.25秒",
        "lightning_explosion_mine_aura_damage_taken_+%\nquality_display_stormblast_mine_is_gem": "マインは近くの敵に対してマイン1個ごとに受けるダメージを3%、最大150%増加させる",
        "is_remote_mine": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_mine_detonation_time_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "lightning_explosion_mine_aura_damage_taken_+%",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_stormblast_mine_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "aura",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "冷却のスキッターボットと感電のスキッターボットを召喚する。スキッターボットはトラップを作動させ、マインを起爆する。スキッターボットにより起爆されたマインは再装填され、再び起爆することができる。スキッターボットはプレーヤーのトラップおよびマインダメージを上昇させ、敵から直接対象にされることもダメージを受けることもない。",
      "display_name": "スキッターボット召喚",
      "id": "summon_skitterbots",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "summon_skitterbots_mana_reservation_+%": "base_reservation_+%",
        "skitterbots_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "skitterbots_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "Instant",
        "Minion",
        "CreatesMinion",
        "MinionsAreUndamagable",
        "HasReservation",
        "Cold",
        "Lightning",
        "NonHitChill",
        "ElementalStatus",
        "Area",
        "Aura",
        "AuraAffectsEnemies",
        "AuraNotOnCaster",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スキッターボット召喚",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemSummonSkitterbots",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "スキッターボット召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオン移動スピードが{minion_movement_speed_+%}%増加する",
          "stats": {
            "minion_movement_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skitterbots_trap_mine_damage_+%_final": "スキッターボットはトラップおよびマインダメージ10%上昇を付与する",
        "display_skitterbot_limit_per_type": "それぞれの種類のスキッターボット最大召喚数 1",
        "display_skitterbot_shocking_aura": "感電のスキッターボットのオーラは近くの敵を感電させる",
        "display_skitterbot_chilling_aura": "冷却のスキッターボットのオーラは近くの敵を冷却する"
      },
      "stats": [
        {
          "id": "skitterbots_trap_mine_damage_+%_final",
          "type": "constant",
          "value": 10
        },
        {
          "id": "display_skitterbot_limit_per_type",
          "type": "constant",
          "value": 1
        },
        {
          "id": "shock_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "chill_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "minion_movement_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "display_skitterbot_shocking_aura",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skitterbot_chilling_aura",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 35.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "mine",
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "cold",
      "lightning",
      "area",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "衝撃強化マインサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemHighImpactMineSupport",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "衝撃強化マインサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "マインダメージが{mine_damage_+%}%増加する",
          "stats": {
            "mine_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_remote_mine_2_base_mine_duration": "マインは5秒持続する",
        "support_remote_mine_2_chance_to_deal_double_damage_%_against_enemies_near_mines": "サポートされたスキルのマインを1つ展開するごとにマインの近くの敵へのヒットがダブルダメージになる確率を2%ずつ、 最大100%まで付与する",
        "support_remote_mine_2_base_mine_detonation_time_ms": "サポートされたスキルの基礎マイン起爆時間は0.25秒である",
        "is_remote_mine": "",
        "disable_skill_if_melee_attack": "サポートされたアタックスキルは近接武器で使用することができない",
        "remote_mined_by_support": "サポートされたスキルは基礎マナコストまたは基礎ライフコストと同じ量の基礎リザーブ量を持つ"
      },
      "stats": [
        {
          "id": "support_remote_mine_2_base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "support_remote_mine_2_chance_to_deal_double_damage_%_against_enemies_near_mines",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_remote_mine_2_mine_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "support_remote_mine_2_base_mine_detonation_time_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "support_makes_skill_mine_pvp_damage_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "support_remote_mine_2_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_skill_if_melee_attack",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "remote_mined_by_support",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 50,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "intelligence",
      "support",
      "area",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Mineable"
      ],
      "letter": "Y",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger",
        "HasReservation",
        "ReservationBecomesCost",
        "NOT",
        "AND",
        "RemoteMined",
        "NOT",
        "AND"
      ],
      "added_types": [
        "RemoteMined",
        "HasReservation",
        "Area",
        "Aura",
        "AuraAffectsEnemies"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "インファーナルリージョンサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemInfernalLegion",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "インファーナルリージョンサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンのダメージが{minion_damage_+%}%増加する",
          "stats": {
            "minion_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "minion_fire_damage_%_of_maximum_life_taken_per_minute": "サポートされたスキルによるミニオンは毎秒最大ライフの40%を火ダメージとして受ける"
      },
      "stats": [
        {
          "id": "support_minion_instability_minion_base_fire_area_damage_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "minion_fire_damage_%_of_maximum_life_taken_per_minute",
          "type": "constant",
          "value": 2400
        },
        {
          "id": "infernal_legion_minions_have_burning_effect_radius_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "area",
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "O",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "CausesBurning",
        "DamageOverTime"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "武器で攻撃し、命中した敵にデバフを付与する。デバフを受けた敵を毒状態のまま倒すと、ペスティレントストライクは倒した敵の毒状態異常に応じた混沌継続ダメージを与える副次的なデバフを周囲の敵に与える。この副次的なデバフのダメージはプレーヤーのダメージモッドにより影響を受けない。使用するには鉤爪または短剣を装備する必要がある。",
      "display_name": "ペスティレントストライク",
      "id": "pestilent_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "mamba_strike_damage_+%": "damage_+%",
        "mamba_strike_duration_+%": "skill_effect_duration_+%",
        "mamba_strike_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "viper_and_pestilent_strike_attack_damage_+%_per_frenzy_charge": "attack_damage_+%_per_frenzy_charge"
      },
      "types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Area",
        "Duration",
        "Chaos"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ペスティレントストライク",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemPestilentStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ペスティレントストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "毒持続時間が{active_skill_poison_duration_+%_final}%上昇する",
          "stats": {
            "active_skill_poison_duration_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "mamba_strike_deal_%_of_all_poison_total_damage_per_minute": "副次的デバフは撃破した敵の全毒スタックの合計残存予想毒ダメージの50%を毎秒混沌ダメージとして与える",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は1.00秒",
        "base_chance_to_poison_on_hit_%": "ヒット時に60%の確率で毒を付与する",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "active_skill_poison_duration_+%_final": "毒持続時間が30%上昇する",
        "base_skill_effect_duration": "基礎持続時間は1.00秒"
      },
      "stats": [
        {
          "id": "mamba_strike_deal_%_of_all_poison_total_damage_per_minute",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_poison_duration_+%_final",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "area",
      "duration",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "シャドウ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の位置に回帰し回収することのできる投射物を放つ。ワーリングブレードを使用すると回収された投射物は外側に向かって円状に放たれ、回帰することはない。使用するには短剣または鉤爪を装備する必要である。",
      "display_name": "ヴェノムジャイア",
      "id": "venom_gyre",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "snapping_adder_damage_+%": "damage_+%",
        "snapping_adder_withered_on_hit_for_2_seconds_%_chance": "withered_on_hit_for_2_seconds_%_chance",
        "cobra_lash_and_venom_gyre_bleeding_damage_+100%_final_chance": "bleeding_damage_+100%_final_chance",
        "cobra_lash_and_venom_gyre_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "Chaos",
        "Duration",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴェノムジャイア",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVenomGyre",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴェノムジャイア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "キャッチできる投射物の最大数が{maximum_number_of_snapping_adder_projectiles}個される",
          "stats": {
            "maximum_number_of_snapping_adder_projectiles": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "maximum_number_of_snapping_adder_projectiles\nquality_display_venom_gyre_is_gem": "キャッチできる投射物の最大数 30個",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "base_chance_to_poison_on_hit_%": "ヒット時に40%の確率で毒を付与する",
        "active_skill_returning_projectile_damage_+%_final\nquality_display_active_skill_returning_damage_is_gem": "回帰する投射物のヒットおよび状態異常のダメージが75%低下する",
        "snapping_adder_%_chance_to_retain_projectile_on_release": "ワールリングブレードで放った各回収された投射物は40%の確率で温存される",
        "base_skill_effect_duration": "基礎持続時間は12.00秒",
        "returning_projectiles_always_pierce": "回帰する投射物は全ての対象を貫通する",
        "projectiles_return": "投射物はプレイヤーの元に回帰する"
      },
      "stats": [
        {
          "id": "maximum_number_of_snapping_adder_projectiles",
          "type": "constant",
          "value": 30
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "projectile_speed_variation_+%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "snapping_adder_maximum_projectiles_released",
          "type": "constant",
          "value": 30
        },
        {
          "id": "active_skill_returning_projectile_damage_+%_final",
          "type": "constant",
          "value": -75
        },
        {
          "id": "snapping_adder_%_chance_to_retain_projectile_on_release",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "returning_projectiles_always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_return",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_returning_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_venom_gyre_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "chaos",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "高速組立サポート",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SupportGemSwiftAssembly",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "高速組立サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのマイン投擲スピードが{mine_laying_speed_+%}%増加する\nサポートされたスキルのトラップ投擲スピードが{trap_throwing_speed_+%}%増加する",
          "stats": {
            "mine_laying_speed_+%": 250,
            "trap_throwing_speed_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "throw_traps_in_circle_radius": "サポートされたスキルは対象の地点の周囲にランダムにトラップを投げる"
      },
      "stats": [
        {
          "id": "throw_traps_in_circle_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "multi_trap_and_mine_support_flags",
          "type": "constant",
          "value": 4
        },
        {
          "id": "support_additional_trap_mine_%_chance_for_1_additional_trap_mine",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_additional_trap_mine_%_chance_for_2_additional_trap_mine",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_additional_trap_mine_%_chance_for_3_additional_trap_mine",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "trap",
      "mine"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "慈善活動"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trapped",
        "RemoteMined"
      ],
      "letter": "Z",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "複数の矢を強力な力で発射し矢をバラバラにし散弾として飛ばすバリスタトーテムを召喚する。敵は一度の攻撃で複数の矢を受けることがある。使用するには弓を装備する必要がある。",
      "display_name": "シュラプネルバリスタ",
      "id": "shrapnel_ballista",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "shrapnel_ballista_num_additional_arrows": "number_of_additional_projectiles",
        "shrapnel_ballista_projectile_speed_+%": "base_projectile_speed_+%",
        "shrapnel_ballista_num_pierce": "projectile_base_number_of_targets_to_pierce",
        "shrapnel_ballista_attack_speed_+%": "attack_speed_+%",
        "siege_and_shrapnel_ballista_attack_speed_+%_per_maximum_totem": "attack_speed_+%_per_maximum_totem",
        "shrapnel_ballista_totems_from_this_skill_grant_shrapnel_ballista_attack_speed_-%": "totems_from_this_skill_grant_shrapnel_ballista_attack_speed_-%",
        "number_of_additional_shrapnel_ballistae_per_200_strength": "number_of_additional_totems_per_200_strength"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "シュラプネルバリスタ",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemShrapnelBallista",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "シュラプネルバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "3本の矢を放つ",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 3
        },
        {
          "id": "attack_skills_additional_ballista_totems_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_shotgun",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "totem",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "スティールシャードを消費し複数の矢を強力な力で発射し矢をバラバラにし散弾として飛ばすバリスタトーテムを召喚する。敵は一度の攻撃で複数の矢を受けることがある。使用するには弓を装備する必要がある。スティールシャードはコールオブスティールスキルを使うことで獲得できる。",
      "display_name": "鋼のシュラプネルバリスタ",
      "id": "shrapnel_ballista_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "shrapnel_ballista_num_additional_arrows": "number_of_additional_projectiles",
        "shrapnel_ballista_projectile_speed_+%": "base_projectile_speed_+%",
        "shrapnel_ballista_num_pierce": "projectile_base_number_of_targets_to_pierce",
        "shrapnel_ballista_attack_speed_+%": "attack_speed_+%",
        "siege_and_shrapnel_ballista_attack_speed_+%_per_maximum_totem": "attack_speed_+%_per_maximum_totem",
        "shrapnel_ballista_totems_from_this_skill_grant_shrapnel_ballista_attack_speed_-%": "totems_from_this_skill_grant_shrapnel_ballista_attack_speed_-%",
        "number_of_additional_shrapnel_ballistae_per_200_strength": "number_of_additional_totems_per_200_strength"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae",
        "Physical"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "シュラプネルバリスタ",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemShrapnelBallista",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "鋼のシュラプネルバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物スピードが{base_projectile_speed_+%}%増加する",
          "stats": {
            "base_projectile_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "3本の矢を放つ",
        "attacks_impale_on_hit_%_chance": "ヒット時に40%の確率で敵を串刺しにする",
        "steel_ammo_consumed_per_use_by_totem": "トーテムアタックはプレイヤーのスティールシャードの最大1個を消費する",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する",
        "fires_1_projectile_if_no_steel_ammo": "スティールシャードがない場合投射物を1個だけ放つ"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 3
        },
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 40
        },
        {
          "id": "steel_ammo_consumed_per_use_by_totem",
          "type": "constant",
          "value": 1
        },
        {
          "id": "attack_skills_additional_ballista_totems_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_shotgun",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_is_steel_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "fires_1_projectile_if_no_steel_ammo",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "totem",
      "physical",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アローノヴァサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemArrowNova",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "アローノヴァサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が4つ増える",
        "projectiles_nova": "サポートされたスキルは放射状に投射物を放つ",
        "projectiles_rain": "サポートされたスキルは弾頭を持つ矢を空中に放つ\nサポートされたスキルの投射物は弾頭を持つ矢の着弾地点から放たれる",
        "skill_can_only_use_bow": "サポートされたスキルは弓でのみ使用可能"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "support_rain_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_rain",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_only_use_bow",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_is_rain_skill",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "attack",
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "OR",
        "RangedAttack",
        "ThresholdJewelRangedAttack",
        "OR",
        "AND",
        "ProjectilesFromUser",
        "AND"
      ],
      "letter": "G",
      "supports_gems_only": false,
      "excluded_types": [
        "Channel",
        "CreatesMinion",
        "ProjectilesNotFromUser",
        "ProjectilesNumberModifiersNotApplied"
      ],
      "added_types": [
        "Rain"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "連射サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemBarrage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "連射サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が3つ増える",
        "support_barrage_attack_time_+%_per_projectile_fired": "投射物の数ごとにサポートされたスキルのアタックタイムが5%上昇する",
        "support_barrage_trap_and_mine_throwing_time_+%_final_per_projectile_fired": "投射物の数ごとにサポートされたスキルのトラップとマイン投擲時間が5%上昇する",
        "projectiles_barrage": "サポートされたスキルは連続して投射物を放つ",
        "skill_can_only_use_non_melee_weapons": "サポートされたスキルは弓またはワンドでのみ使用可能"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "support_barrage_attack_time_+%_per_projectile_fired",
          "type": "constant",
          "value": 5
        },
        {
          "id": "support_barrage_trap_and_mine_throwing_time_+%_final_per_projectile_fired",
          "type": "constant",
          "value": 5
        },
        {
          "id": "support_barrage_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_barrage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_only_use_non_melee_weapons",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "attack",
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "OR",
        "ProjectileNumber",
        "OR",
        "RangedAttack",
        "ThresholdJewelRangedAttack",
        "OR",
        "AND"
      ],
      "letter": "N",
      "supports_gems_only": false,
      "excluded_types": [
        "Channel",
        "CreatesMinion",
        "Triggered",
        "InbuiltTrigger",
        "SingleMainProjectile"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "最終ターゲットの背後の地面に刺さり、敵をその位置に縛り付ける矢を放つ。スネアを壊そうとしている間は移動スピードが低下する。敵が効果範囲外に移動するとスネアは壊れる。",
      "display_name": "エンスネアリングアロー",
      "id": "ensnaring_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ensnaring_arrow_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "ensnaring_arrow_debuff_effect_+%": "skill_buff_effect_+%",
        "puncture_and_ensnaring_arrow_enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage_chance_%": "enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Area"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エンスネアリングアロー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemEnsnaringArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エンスネアリングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "デバフの効果が{skill_buff_effect_+%}%増加する",
          "stats": {
            "skill_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "tethered_movement_speed_+%_final_per_rope": "スネア1個ごとにノーマルまたはマジックの敵の移動スピードを40%低下させる",
        "tethered_movement_speed_+%_final_per_rope_vs_rare": "スネア1個ごとにレアの敵の移動スピードを30%低下させる",
        "tethered_movement_speed_+%_final_per_rope_vs_unique": "スネア1個ごとにユニークの敵の移動スピードを25%低下させる",
        "tethering_arrow_display_rope_limit": "敵1体ごとの最大スネア数 3"
      },
      "stats": [
        {
          "id": "tethered_movement_speed_+%_final_per_rope",
          "type": "constant",
          "value": -40
        },
        {
          "id": "tethered_movement_speed_+%_final_per_rope_vs_rare",
          "type": "constant",
          "value": -30
        },
        {
          "id": "tethered_movement_speed_+%_final_per_rope_vs_unique",
          "type": "constant",
          "value": -25
        },
        {
          "id": "tethering_arrow_display_rope_limit",
          "type": "constant",
          "value": 3
        },
        {
          "id": "tethered_enemies_take_attack_projectile_damage_taken_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "レンジャー"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "火矢を空中に連続して放つバリスタトーテムを召喚する。矢は地面で一列に着弾し、それぞれが周囲の敵に範囲ダメージを与える。使用するには弓を装備する必要がある。",
      "display_name": "アーティラリーバリスタ",
      "id": "artillery_ballista",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "artillery_ballista_fire_pen_+%": "base_reduce_enemy_fire_resistance_%",
        "artillery_ballista_num_additional_arrows": "number_of_additional_projectiles",
        "blast_rain_artillery_ballista_all_damage_can_poison": "all_damage_can_poison",
        "blast_rain_artillery_ballista_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Area",
        "Fire",
        "ProjectileNumber",
        "ProjectileSpeed",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "アーティラリーバリスタ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemArtilleryBallista",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "アーティラリーバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "6本の矢を放つ",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 6
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "attack_skills_additional_ballista_totems_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "totem",
      "area",
      "fire",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "火矢を空中に連続して放つバリスタトーテムを召喚する。矢は地面で垂直な二列で着弾し、炸裂のそれぞれが周囲の敵に範囲ダメージを与える。使用するには弓を装備する必要がある。",
      "display_name": "交差掃射のアーティラリーバリスタ",
      "id": "artillery_ballista_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "artillery_ballista_fire_pen_+%": "base_reduce_enemy_fire_resistance_%",
        "artillery_ballista_num_additional_arrows": "number_of_additional_projectiles",
        "blast_rain_artillery_ballista_all_damage_can_poison": "all_damage_can_poison",
        "blast_rain_artillery_ballista_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Area",
        "Fire",
        "ProjectileNumber",
        "ProjectileSpeed",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "アーティラリーバリスタ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemArtilleryBallista",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "交差掃射のアーティラリーバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "6本の矢を放つ",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する",
        "artillery_ballista_cross_strafe_pattern": "矢は二本の直行する線上に着弾する"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 6
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "attack_skills_additional_ballista_totems_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "artillery_ballista_cross_strafe_pattern",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "totem",
      "area",
      "fire",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "火矢を空中に複数放つバリスタトーテムを召喚する。それぞれは特定の敵を対象とする。矢は地面に着弾した時に周囲の敵に範囲ダメージを与える。使用するには弓を装備する必要がある。",
      "display_name": "集中砲火のアーティラリーバリスタ",
      "id": "artillery_ballista_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "artillery_ballista_fire_pen_+%": "base_reduce_enemy_fire_resistance_%",
        "artillery_ballista_num_additional_arrows": "number_of_additional_projectiles",
        "blast_rain_artillery_ballista_all_damage_can_poison": "all_damage_can_poison",
        "blast_rain_artillery_ballista_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Area",
        "Fire",
        "ProjectileNumber",
        "ProjectileSpeed",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "アーティラリーバリスタ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemArtilleryBallista",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "集中砲火のアーティラリーバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem\nartillery_ballista_number_of_arrows_is_equal_to_number_of_nearby_targets": "1体の対象に最大5本の矢を放つ",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "attack_skills_additional_ballista_totems_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "artillery_ballista_number_of_arrows_is_equal_to_number_of_nearby_targets",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "totem",
      "area",
      "fire",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "斉射（大）サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemGreaterVolley",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "斉射（大）サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_parallel_projectile_number_of_points_per_side": "サポートされたスキルはプレイヤー両側の最大4箇所から投射物を放つ",
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が4つ増える"
      },
      "stats": [
        {
          "id": "support_parallel_projectile_number_of_points_per_side",
          "type": "constant",
          "value": 4
        },
        {
          "id": "greater_volley_additional_projectiles_fire_parallel_x_dist",
          "type": "constant",
          "value": 80
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "support_greater_volley_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "デュエリスト",
        "レンジャー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "ProjectilesFromUser"
      ],
      "letter": "≣",
      "supports_gems_only": false,
      "excluded_types": [
        "ProjectileSpiral",
        "SingleMainProjectile",
        "ProjectilesNotFromUser",
        "ProjectilesNumberModifiersNotApplied",
        "NoVolley"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の火ダメージ追加サポート",
      "experience_type": "GemProgressionPlus1",
      "id": "Metadata/Items/Gems/SupportGemAddedFireDamagePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒の火ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの火ダメージが{fire_damage_+%}%増加する",
          "stats": {
            "fire_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "physical_damage_%_to_add_as_fire",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_physical_skill_gem_level_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "physical",
      "awakened",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "F",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のアンセストラルコールサポート",
      "experience_type": "GemProgressionPlus2",
      "id": "Metadata/Items/Gems/SupportGemAncestralCallPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒のアンセストラルコールサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは{extra_target_targeting_distance_+%}%遠くの敵を追加の対象にできる",
          "stats": {
            "extra_target_targeting_distance_+%": 750
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "melee_attack_number_of_spirit_strikes": "サポートされたストライクスキルは近くの敵を追加で3体対象にする"
      },
      "stats": [
        {
          "id": "melee_attack_number_of_spirit_strikes",
          "type": "constant",
          "value": 3
        },
        {
          "id": "support_spirit_strike_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "strength",
      "support",
      "melee",
      "attack",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget"
      ],
      "letter": "A",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger",
        "Triggered",
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のブルータリティサポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemBrutalityPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒のブルータリティサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの物理ダメージが{physical_damage_+%}%増加する",
          "stats": {
            "physical_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "deal_no_elemental_damage": "サポートされたスキルは元素ダメージを与えない",
        "base_deal_no_chaos_damage": "サポートされたスキルは混沌ダメージを与えない"
      },
      "stats": [
        {
          "id": "support_brutality_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "chance_to_crush_on_hit_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "deal_no_elemental_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_chaos_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "physical",
      "awakened",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DamageOverTime"
      ],
      "letter": "U",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の燃焼ダメージサポート",
      "experience_type": "GemProgressionPlus4",
      "id": "Metadata/Items/Gems/SupportGemBurningDamagePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒の燃焼ダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの燃焼ダメージが{burn_damage_+%}%増加する",
          "stats": {
            "burn_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_burning_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_fire_skill_gem_level_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "awakened",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "CausesBurning"
      ],
      "letter": "b",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のアタック元素ダメージサポート",
      "experience_type": "GemProgressionPlus5",
      "id": "Metadata/Items/Gems/SupportGemWeaponElementalDamagePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒のアタック元素ダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アタックスキルの元素ダメージが{elemental_damage_with_attack_skills_+%}%増加する",
          "stats": {
            "elemental_damage_with_attack_skills_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_attack_skills_elemental_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "elemental_damage_cannot_be_reflected",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "awakened",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "W",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の火耐性突破サポート",
      "experience_type": "GemProgressionPlus6",
      "id": "Metadata/Items/Gems/SupportGemFirePenetrationPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒の火耐性突破サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの火ダメージが{fire_damage_+%}%増加する",
          "stats": {
            "fire_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_reduce_enemy_fire_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_inflict_fire_exposure_on_hit_%_chance",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "awakened",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "V",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の寛大サポート",
      "experience_type": "GemProgressionPlus4",
      "id": "Metadata/Items/Gems/SupportGemGenerosityPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒の寛大サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのオーラ効果範囲が{base_aura_area_of_effect_+%}%増加する",
          "stats": {
            "base_aura_area_of_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "aura_cannot_affect_self": "サポートされたオーラスキルはプレイヤー自身には作用しない"
      },
      "stats": [
        {
          "id": "non_curse_aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_aura_skill_gem_level_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "aura_cannot_affect_self",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "strength",
      "support",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Aura"
      ],
      "letter": "G",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "AppliesCurse",
        "AuraAffectsEnemies"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の近接物理ダメージサポート",
      "experience_type": "GemProgressionPlus6",
      "id": "Metadata/Items/Gems/SupportGemMeleePhysicalDamagePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒の近接物理ダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの近接物理ダメージが{melee_physical_damage_+%}%増加する",
          "stats": {
            "melee_physical_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_melee_physical_damage_attack_speed_+%_final": "サポートされたスキルのアタックスピードが10%低下する"
      },
      "stats": [
        {
          "id": "support_melee_physical_damage_attack_speed_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_melee_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits",
          "type": "additional",
          "value": null
        },
        {
          "id": "chance_to_intimidate_on_hit_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "melee",
      "physical",
      "awakened",
      "strength",
      "support",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "M",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の近接スプラッシュサポート",
      "experience_type": "GemProgressionPlus7",
      "id": "Metadata/Items/Gems/SupportGemMeleeSplashPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒の近接スプラッシュサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "melee_splash": "サポートされたスキルは周囲の対象にスプラッシュダメージを与える"
      },
      "stats": [
        {
          "id": "support_melee_splash_damage_+%_final_for_splash",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_splash_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_strike_skill_gem_level_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_splash",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_melee_splash_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "strength",
      "support",
      "melee",
      "attack",
      "strike",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget"
      ],
      "letter": "S",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Area"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のマルチストライクサポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemMultistrikePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒のマルチストライクサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの近接ダメージが{melee_damage_+%}%増加する",
          "stats": {
            "melee_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_melee_attack_repeat_count": "サポートされたスキルは3回追加で繰り返す",
        "multistrike_damage_+%_final_on_first_repeat": "サポートされたスキルは繰り返しの最初の攻撃のダメージが22%上昇する",
        "multistrike_damage_+%_final_on_second_repeat": "サポートされたスキルは繰り返しの二番目の攻撃のダメージが44%上昇する",
        "multistrike_damage_+%_final_on_third_repeat": "サポートされたスキルは繰り返しの三番目の攻撃のダメージが66%上昇する",
        "support_multiple_attack_damage_+%_final": "サポートされたスキルのアタックダメージが20%低下する"
      },
      "stats": [
        {
          "id": "base_melee_attack_repeat_count",
          "type": "constant",
          "value": 3
        },
        {
          "id": "multistrike_damage_+%_final_on_first_repeat",
          "type": "constant",
          "value": 22
        },
        {
          "id": "multistrike_damage_+%_final_on_second_repeat",
          "type": "constant",
          "value": 44
        },
        {
          "id": "multistrike_damage_+%_final_on_third_repeat",
          "type": "constant",
          "value": 66
        },
        {
          "id": "support_multiple_attack_damage_+%_final",
          "type": "constant",
          "value": -20
        },
        {
          "id": "repeat_target_selection_distance_from_initial_target_bias",
          "type": "constant",
          "value": 3
        },
        {
          "id": "support_multiple_attacks_melee_attack_speed_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "melee",
      "awakened",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Multistrikeable"
      ],
      "letter": "3",
      "supports_gems_only": false,
      "excluded_types": [
        "Vaal",
        "NonRepeatable",
        "CreatesMinion",
        "NOT",
        "AND"
      ],
      "added_types": [
        "NeverExertable"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の冷気ダメージ追加サポート",
      "experience_type": "GemProgressionPlus7",
      "id": "Metadata/Items/Gems/SupportGemAddedColdDamagePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の冷気ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの冷気ダメージが{cold_damage_+%}%増加する",
          "stats": {
            "cold_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "supported_cold_skill_gem_level_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "awakened",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "C",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のアローノヴァサポート",
      "experience_type": "GemProgressionPlus1",
      "id": "Metadata/Items/Gems/SupportGemArrowNovaPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒のアローノヴァサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が5つ増える",
        "projectiles_nova": "サポートされたスキルは放射状に投射物を放つ",
        "projectiles_rain": "サポートされたスキルは弾頭を持つ矢を空中に放つ\nサポートされたスキルの投射物は弾頭を持つ矢の着弾地点から放たれる",
        "skill_can_only_use_bow": "サポートされたスキルは弓でのみ使用可能"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 5
        },
        {
          "id": "support_rain_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_rain",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_only_use_bow",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_is_rain_skill",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "attack",
      "awakened",
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "OR",
        "RangedAttack",
        "ThresholdJewelRangedAttack",
        "OR",
        "AND",
        "ProjectilesFromUser",
        "AND"
      ],
      "letter": "G",
      "supports_gems_only": false,
      "excluded_types": [
        "Channel",
        "CreatesMinion",
        "ProjectilesNotFromUser",
        "ProjectilesNumberModifiersNotApplied"
      ],
      "added_types": [
        "Rain"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のクリティカル時キャストサポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemCastOnCritPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒のクリティカル時キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアタッククリティカル率が{attack_critical_strike_chance_+%}%増加する",
          "stats": {
            "attack_critical_strike_chance_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "cast_linked_spells_on_attack_crit_%": "サポートされたアタックスキルで敵にクリティカルを与えるとサポートされたスペルをトリガーする"
      },
      "stats": [
        {
          "id": "cast_linked_spells_on_attack_crit_%",
          "type": "constant",
          "value": 100
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "awakened",
      "dexterity",
      "support",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": "SupportCastOnCritTriggeredPlus",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "&",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "HasReservation"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の連鎖サポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemChainPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の連鎖サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの連鎖距離が{chaining_range_+%}%増加する",
          "stats": {
            "chaining_range_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_chains": "サポートされたスキルは+3回連鎖する"
      },
      "stats": [
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 3
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 150
        },
        {
          "id": "support_chain_hit_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "dexterity",
      "support",
      "chaining",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Chains",
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack",
        "ThresholdJewelChaining"
      ],
      "letter": "c",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の冷気耐性突破サポート",
      "experience_type": "GemProgressionPlus4",
      "id": "Metadata/Items/Gems/SupportGemColdPenetrationPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の冷気耐性突破サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの冷気ダメージが{cold_damage_+%}%増加する",
          "stats": {
            "cold_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_reduce_enemy_cold_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_inflict_cold_exposure_on_hit_%_chance",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "awakened",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "V",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の状態異常特化サポート",
      "experience_type": "GemProgressionPlus6",
      "id": "Metadata/Items/Gems/SupportGemDeadlyAilmentsPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の状態異常特化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの継続ダメージが{damage_over_time_+%}%増加する",
          "stats": {
            "damage_over_time_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_better_ailments_hit_damage_+%_final": "サポートされたスキルのヒットダメージが80%低下する"
      },
      "stats": [
        {
          "id": "support_better_ailments_hit_damage_+%_final",
          "type": "constant",
          "value": -80
        },
        {
          "id": "support_better_ailments_ailment_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "i",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の分岐サポート",
      "experience_type": "GemProgressionPlus4",
      "id": "Metadata/Items/Gems/SupportGemForkPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の分岐サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_forks_base": "サポートされたスキルによる投射物は追加で1回分岐する",
        "projectiles_fork": "サポートされたスキルによる投射物は分岐する"
      },
      "stats": [
        {
          "id": "number_of_additional_forks_base",
          "type": "constant",
          "value": 1
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 150
        },
        {
          "id": "support_fork_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_fork",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "Y",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の投射物追加（大）サポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemGreaterMultipleProjectilesPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の投射物追加（大）サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が5つ増える"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 5
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 250
        },
        {
          "id": "support_multiple_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack",
        "ProjectileNumber"
      ],
      "letter": "P",
      "supports_gems_only": false,
      "excluded_types": [
        "ProjectilesNumberModifiersNotApplied"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のスウィフトアフリクションサポート",
      "experience_type": "GemProgressionPlus4",
      "id": "Metadata/Items/Gems/SupportGemSwiftAfflictionPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒のスウィフトアフリクションサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの継続ダメージが{damage_over_time_+%}%増加する",
          "stats": {
            "damage_over_time_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_swift_affliction_skill_effect_and_damaging_ailment_duration_+%_final": "サポートされたスキルとそれにより付与されたダメージ性状態異常の持続時間が25%低下する"
      },
      "stats": [
        {
          "id": "support_swift_affliction_skill_effect_and_damaging_ailment_duration_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "support_rapid_decay_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "dexterity",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Duration",
        "ThresholdJewelDuration",
        "Damage",
        "Attack"
      ],
      "letter": "r",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の虚空制御サポート",
      "experience_type": "GemProgressionPlus7",
      "id": "Metadata/Items/Gems/SupportGemVoidManipulationPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の虚空制御サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの混沌ダメージが{chaos_damage_+%}%増加する",
          "stats": {
            "chaos_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "deal_no_elemental_damage": "サポートされたスキルは元素ダメージを与えない"
      },
      "stats": [
        {
          "id": "support_void_manipulation_chaos_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_chaos_skill_gem_level_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "deal_no_elemental_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "awakened",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DamageOverTime"
      ],
      "letter": "v",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の投射物強化サポート",
      "experience_type": "GemProgressionPlus6",
      "id": "Metadata/Items/Gems/SupportGemViciousProjectilesPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の投射物強化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの物理ダメージが{physical_damage_+%}%増加する",
          "stats": {
            "physical_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_projectile_attack_speed_+%_final": "サポートされたスキルの投射物アタックスピードが10%低下する"
      },
      "stats": [
        {
          "id": "support_projectile_attack_speed_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_projectile_attack_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_phys_chaos_projectile_physical_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_phys_chaos_projectile_chaos_damage_over_time_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "projectile",
      "attack",
      "physical",
      "chaos",
      "awakened",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RangedAttack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "d",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の混沌ダメージ追加サポート",
      "experience_type": "GemProgressionPlus4",
      "id": "Metadata/Items/Gems/SupportGemAddedChaosDamagePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の混沌ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの混沌ダメージが{chaos_damage_+%}%増加する",
          "stats": {
            "chaos_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "supported_active_skill_gem_level_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "H",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の雷ダメージ追加サポート",
      "experience_type": "GemProgressionPlus7",
      "id": "Metadata/Items/Gems/SupportGemAddedLightningDamagePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の雷ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの雷ダメージが{lightning_damage_+%}%増加する",
          "stats": {
            "lightning_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "supported_lightning_skill_gem_level_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "L",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の冒涜サポート",
      "experience_type": "GemProgressionPlus4",
      "id": "Metadata/Items/Gems/SupportGemBlasphemyPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の冒涜サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされた呪いスキルの効果範囲が{curse_area_of_effect_+%}%増加する",
          "stats": {
            "curse_area_of_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_blasphemy_curse_effect_+%_final": "サポートされた呪いスキルの効果が25%低下する",
        "curse_apply_as_aura": "サポートされた呪いスキルはその呪いをオーラとする\nサポートされた呪いスキルはオーラスキルともみなされる",
        "base_skill_is_instant": "サポートされたスキルを即時使用できる"
      },
      "stats": [
        {
          "id": "support_blasphemy_curse_effect_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "curse_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_curse_skill_gem_level_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "curse_apply_as_aura",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_instant",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "intelligence",
      "support",
      "hex",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "AppliesCurse",
        "Hex",
        "AND"
      ],
      "letter": "A",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "OR",
        "SummonsTotem",
        "NOT",
        "AND"
      ],
      "added_types": [
        "HasReservation",
        "TotemCastsWhenNotDetached",
        "Aura",
        "AuraAffectsEnemies",
        "CanHaveBlessing",
        "Cooldown"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のチャネリング中キャストサポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemCastWhileChannellingPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒のチャネリング中キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたチャネリングスキルのダメージが{channelled_skill_damage_+%}%増加する",
          "stats": {
            "channelled_skill_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "cast_while_channelling_time_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "avoid_interruption_while_using_this_skill_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "intelligence",
      "support",
      "channelling",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": "SupportCastWhileChannellingTriggeredPlus",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Channel"
      ],
      "letter": "W",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の制御破壊サポート",
      "experience_type": "GemProgressionPlus6",
      "id": "Metadata/Items/Gems/SupportGemControlledDestructionPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の制御破壊サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_controlled_destruction_critical_strike_chance_+%_final": "サポートされたスキルのクリティカル率が80%低下する"
      },
      "stats": [
        {
          "id": "support_controlled_destruction_critical_strike_chance_+%_final",
          "type": "constant",
          "value": -80
        },
        {
          "id": "support_controlled_destruction_spell_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "chance_to_unnerve_on_hit_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "critical",
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "DegenOnlySpellDamage"
      ],
      "letter": "C",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のヒット時呪術サポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemCurseOnHitPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒のヒット時呪術サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "apply_linked_curses_on_hit_%": "サポートされたスキルはヒット時にサポートされた呪いスキルを付与する"
      },
      "stats": [
        {
          "id": "apply_linked_curses_on_hit_%",
          "type": "constant",
          "value": 100
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "intelligence",
      "support",
      "hex",
      "trigger"
    ],
    "secondary_granted_effect": "SupportCurseOnHitCursePlus",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "&",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の元素ダメージ集中サポート",
      "experience_type": "GemProgressionPlus6",
      "id": "Metadata/Items/Gems/SupportGemElementalFocusPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の元素ダメージ集中サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの元素ダメージが{elemental_damage_+%}%増加する",
          "stats": {
            "elemental_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "cannot_inflict_status_ailments": "サポートされたスキルは元素系状態異常を付与することができない"
      },
      "stats": [
        {
          "id": "support_gem_elemental_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_elemental_skill_gem_level_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_inflict_status_ailments",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "CausesBurning",
        "NonHitChill"
      ],
      "letter": "F",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の効果範囲増加サポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemIncreasedAreaOfEffectPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の効果範囲増加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの範囲ダメージが{area_damage_+%}%増加する",
          "stats": {
            "area_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "inc_aoe_plus_more_area_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "intelligence",
      "support",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Area",
        "MinionsCanExplode",
        "ThresholdJewelArea"
      ],
      "letter": "E",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の雷耐性突破サポート",
      "experience_type": "GemProgressionPlus4",
      "id": "Metadata/Items/Gems/SupportGemLightningPenetrationPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の雷耐性突破サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの雷ダメージが{lightning_damage_+%}%増加する",
          "stats": {
            "lightning_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_reduce_enemy_lightning_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_inflict_lightning_exposure_on_hit_%_chance",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "V",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のミニオンダメージサポート",
      "experience_type": "GemProgressionPlus7",
      "id": "Metadata/Items/Gems/SupportGemMinionDamagePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒のミニオンダメージサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンのダメージが{minion_damage_+%}%増加する",
          "stats": {
            "minion_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_minion_damage_minion_life_+%_final": "サポートされたスキルによるミニオンの最大ライフが25%低下する"
      },
      "stats": [
        {
          "id": "support_minion_damage_minion_life_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "support_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_minion_skill_gem_level_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "d",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のスペルカスケードサポート",
      "experience_type": "GemProgressionPlus2",
      "id": "Metadata/Items/Gems/SupportGemSpellCascadePlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒のスペルカスケードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_spell_cascade_number_of_cascades_per_side\nsupport_spell_cascade_sideways": "サポートされた範囲スキルは対象エリアの前後\nそしてその両側にも効果範囲が増える"
      },
      "stats": [
        {
          "id": "support_spell_cascade_number_of_cascades_per_side",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_spell_cascade_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_spell_cascade_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_spell_cascade_sideways",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "area",
      "spell",
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Cascadable"
      ],
      "letter": "p",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Aura",
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒のスペルエコーサポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemSpellEchoPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒のスペルエコーサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_spell_repeat_count": "サポートされたスキルは1回追加で繰り返す",
        "support_echo_damage_+%_final": "サポートされたスキルのダメージが10%低下する",
        "spell_echo_plus_chance_double_damage_%_final": "サポートされたスキルの繰り返し最後の攻撃は20%の確率でダブルダメージを与える"
      },
      "stats": [
        {
          "id": "base_spell_repeat_count",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_echo_damage_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "spell_echo_plus_chance_double_damage_%_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "support_multicast_cast_speed_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Multicastable"
      ],
      "letter": "k",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Triggered",
        "HasReservation",
        "Vaal",
        "Instant",
        "NonRepeatable",
        "CreatesMinion",
        "NOT",
        "AND"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の状態異常解放サポート",
      "experience_type": "GemProgressionPlus7",
      "id": "Metadata/Items/Gems/SupportGemUnboundAilmentsPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の状態異常解放サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルにより付与された状態異常の持続時間が{base_all_ailment_duration_+%}%増加する",
          "stats": {
            "base_all_ailment_duration_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_all_ailment_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_unbound_ailments_ailment_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "non_damaging_ailment_effect_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack",
        "ElementalStatus"
      ],
      "letter": "U",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の解放サポート",
      "experience_type": "GemProgressionPlus3",
      "id": "Metadata/Items/Gems/SupportGemUnleashPlus",
      "max_level": 5,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の解放サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_anticipation_rapid_fire_count",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_anticipation_charge_gain_interval_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_spell_rapid_fire_repeat_use_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CanRapidFire"
      ],
      "letter": "q",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Triggered",
        "HasReservation",
        "Vaal",
        "Instant",
        "Channel",
        "Cooldown"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の強化サポート",
      "experience_type": "GemProgressionExceptionalPlus",
      "id": "Metadata/Items/Gems/SupportGemEmpowerPlus",
      "max_level": 4,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "覚醒の強化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ジュムの獲得経験値が{local_gem_experience_gain_+%}%増加する",
          "stats": {
            "local_gem_experience_gain_+%": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "supported_active_skill_gem_level_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "exceptional",
      "awakened",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "+",
      "supports_gems_only": true,
      "excluded_types": [
        "SkillGrantedBySupport"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の啓発サポート",
      "experience_type": "GemProgressionExceptionalPlus",
      "id": "Metadata/Items/Gems/SupportGemEnlightenPlus",
      "max_level": 4,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "覚醒の啓発サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ジュムの獲得経験値が{local_gem_experience_gain_+%}%増加する",
          "stats": {
            "local_gem_experience_gain_+%": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "exceptional",
      "awakened",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "+",
      "supports_gems_only": true,
      "excluded_types": [
        "SkillGrantedBySupport"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "覚醒の改質サポート",
      "experience_type": "GemProgressionExceptionalPlus",
      "id": "Metadata/Items/Gems/SupportGemEnhancePlus",
      "max_level": 4,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "覚醒の改質サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ジュムの獲得経験値が{local_gem_experience_gain_+%}%増加する",
          "stats": {
            "local_gem_experience_gain_+%": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "supported_active_skill_gem_quality_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "exceptional",
      "awakened",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "+",
      "supports_gems_only": true,
      "excluded_types": [
        "SkillGrantedBySupport"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "マナの一部を消費し、効果が尽きるまでヒットダメージをプレーヤーの代わりに受けるバフを付与する。バフは消費されたマナの量に基づいて、雷ダメージを攻撃に追加する。他のガードスキルとクールダウンを共有する。",
      "display_name": "アーケインクローク",
      "id": "arcane_cloak",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arcane_cloak_cooldown_does_not_tick": "skill_cooldown_does_not_tick"
      },
      "types": [
        "Spell",
        "Buff",
        "Instant",
        "Duration",
        "Triggerable",
        "Guard",
        "Lightning",
        "Cooldown",
        "Arcane"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アーケインクローク",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemArcaneCloak",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "アーケインクローク",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフの効果が{skill_buff_effect_+%}%増加する",
          "stats": {
            "skill_buff_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "arcane_cloak_damage_absorbed_%": "ヒットによるダメージの75%をライフとエナジーシールドで受ける前にバフで受ける\nバフはこのスキルの効果で消費したマナと同量のダメージを受けることができる",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "display_this_skill_cooldown_does_not_recover_during_buff": "効果中はスキルのクールダウンは回復しない"
      },
      "stats": [
        {
          "id": "arcane_cloak_damage_absorbed_%",
          "type": "constant",
          "value": 75
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "arcane_cloak_consume_%_of_mana",
          "type": "additional",
          "value": null
        },
        {
          "id": "arcane_cloak_gain_%_of_consumed_mana_as_lightning_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_this_skill_cooldown_does_not_recover_during_buff",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "guard",
      "lightning",
      "arcane"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[UNUSED] Places a projectile portal. With two portals active, any of your projectiles that impact one portal will be teleported to the other portal, retaining their direction and speed. In layman's terms, speedy thing goes in, speedy thing comes out.",
      "display_name": "[UNUSED] Projectile Portal",
      "id": "projectile_portal",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Duration",
        "Instant",
        "Triggerable",
        "Totemable",
        "Trappable",
        "Mineable",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Projectile Portal",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemProjectilePortal",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "[UNUSED] Projectile Portal",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は10.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 250,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングすることで地面に輝く紋章のルーンを展開する。ルーンはルーンブラストにより起爆させられ円形の範囲にダメージを与え即座に消えるかまたは持続時間の後に消滅する。ルーン上の敵は妨害のデバフを受け、移動スピードが減少する。",
      "display_name": "ストームバインド",
      "id": "stormbind",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "stormbind_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "stormbind_skill_damage_+%": "damage_+%",
        "manabond_and_stormbind_skill_lightning_damage_%_to_convert_to_cold": "skill_lightning_damage_%_to_convert_to_cold",
        "manabond_and_stormbind_freeze_as_though_dealt_damage_+%": "freeze_as_though_dealt_damage_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "AreaSpell",
        "Channel",
        "Lightning",
        "Totemable",
        "Duration",
        "Arcane"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームバインド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemStormBind",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 120,
    "color": "b",
    "display_name": "ストームバインド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 60,
      "quality_stats": [
        {
          "stat": "ルーンは強化回数1回ごとに効果範囲が{rune_paint_area_of_effect_+%_final_per_rune_level}%上昇する",
          "stats": {
            "rune_paint_area_of_effect_+%_final_per_rune_level": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "rune_paint_max_rune_level": "ルーンは3回強化することができる",
        "rune_paint_damage_+%_final_per_rune_level\nquality_display_rune_paint_is_gem": "ルーンは強化回数1回ごとにヒットと状態異常のダメージが100%上昇する",
        "base_movement_velocity_+%": "移動スピードが50%減少する",
        "rune_paint_area_of_effect_+%_final_per_rune_level\nquality_display_rune_paint_area_is_gem": "ルーンは強化回数1回ごとに効果範囲が30%上昇する",
        "base_skill_effect_duration": "基礎持続時間は12.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "rune_paint_max_rune_level",
          "type": "constant",
          "value": 3
        },
        {
          "id": "rune_paint_damage_+%_final_per_rune_level",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "constant",
          "value": -50
        },
        {
          "id": "rune_paint_area_of_effect_+%_final_per_rune_level",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "rune_paint_mana_spend_per_rune_upgrade",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_rune_paint_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_rune_paint_area_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "channelling",
      "lightning",
      "duration",
      "arcane"
    ],
    "secondary_granted_effect": "RuneBlast",
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングすることで地面に輝く紋章のルーンを展開する。ルーンはルーンブラストにより起爆させられ円形の範囲にダメージを与え即座に消えるかまたは持続時間の後に消滅する。ルーン上の敵は妨害のデバフを受け、移動スピードが減少する。",
      "display_name": "瞬間移動のストームバインド",
      "id": "stormbind_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "stormbind_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "stormbind_skill_damage_+%": "damage_+%",
        "manabond_and_stormbind_skill_lightning_damage_%_to_convert_to_cold": "skill_lightning_damage_%_to_convert_to_cold",
        "manabond_and_stormbind_freeze_as_though_dealt_damage_+%": "freeze_as_though_dealt_damage_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "AreaSpell",
        "Channel",
        "Lightning",
        "Totemable",
        "Duration",
        "Arcane"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームバインド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemStormBind",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 120,
    "color": "b",
    "display_name": "瞬間移動のストームバインド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 60,
      "quality_stats": [
        {
          "stat": "ルーンは強化回数1回ごとに効果範囲が{rune_paint_area_of_effect_+%_final_per_rune_level}%上昇する",
          "stats": {
            "rune_paint_area_of_effect_+%_final_per_rune_level": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "rune_paint_max_rune_level": "ルーンは3回強化することができる",
        "rune_paint_damage_+%_final_per_rune_level\nquality_display_rune_paint_is_gem": "ルーンは強化回数1回ごとにヒットと状態異常のダメージが100%上昇する",
        "base_movement_velocity_+%": "移動スピードが50%減少する",
        "rune_paint_area_of_effect_+%_final_per_rune_level\nquality_display_rune_paint_area_is_gem": "ルーンは強化回数1回ごとに効果範囲が30%上昇する",
        "base_skill_effect_duration": "基礎持続時間は12.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "rune_paint_max_rune_level",
          "type": "constant",
          "value": 3
        },
        {
          "id": "rune_paint_damage_+%_final_per_rune_level",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "constant",
          "value": -50
        },
        {
          "id": "rune_paint_area_of_effect_+%_final_per_rune_level",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "rune_paint_mana_spend_per_rune_upgrade",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_rune_paint_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_rune_paint_area_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "channelling",
      "lightning",
      "duration",
      "arcane",
      "movement",
      "travel",
      "blink"
    ],
    "secondary_granted_effect": "RuneBlastAltX",
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ワンドから投射物を放つ。投射物はジグザグなパターンで飛び、定期的または敵に命中した時に進行方向を変える。進行方向を変えるたびに、元々の進行方向に副次的な投射物を放つ。",
      "display_name": "キネティックボルト",
      "id": "kinetic_bolt",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "kinetic_bolt_projectile_speed_+%": "base_projectile_speed_+%",
        "kinetic_bolt_attack_speed_+%": "attack_speed_+%",
        "kinetic_bolt_blast_and_power_siphon_base_stun_threshold_reduction_+%": "base_stun_threshold_reduction_+%",
        "kinetic_bolt_blast_and_power_siphon_chance_to_double_stun_duration_%": "chance_to_double_stun_duration_%"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "Trappable",
        "Mineable",
        "Totemable",
        "RangedAttack",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "キネティックボルト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemKineticBolt",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "キネティックボルト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スペルダメージの増減はその数値の{active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value}%がこのスキルによるアタックダメージにも適用される",
          "stats": {
            "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value": 2500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value\nquality_display_spell_damage_to_attack_damage_is_gem": "スペルダメージの増減はその数値の200%がこのスキルによるアタックダメージにも適用される",
        "kinetic_bolt_forks_apply_to_zig_zags": "投射物を分岐させるモッドは代わりに投射物が方向を変える回数を追加する"
      },
      "stats": [
        {
          "id": "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value",
          "type": "constant",
          "value": 200
        },
        {
          "id": "kinetic_wand_base_number_of_zig_zags",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "kinetic_bolt_forks_apply_to_zig_zags",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spell_damage_to_attack_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "attack",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ワンドから投射物を放つ。投射物はジグザグなパターンで飛び、定期的または敵に命中した時に進行方向を変える。進行方向を変えるたびに、元々の進行方向に副次的な投射物を放つ。複数の投射物が同じ対象にヒットすることができる。",
      "display_name": "断片化のキネティックボルト",
      "id": "kinetic_bolt_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "kinetic_bolt_projectile_speed_+%": "base_projectile_speed_+%",
        "kinetic_bolt_attack_speed_+%": "attack_speed_+%",
        "kinetic_bolt_blast_and_power_siphon_base_stun_threshold_reduction_+%": "base_stun_threshold_reduction_+%",
        "kinetic_bolt_blast_and_power_siphon_chance_to_double_stun_duration_%": "chance_to_double_stun_duration_%"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "Trappable",
        "Mineable",
        "Totemable",
        "RangedAttack",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Wand"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "キネティックボルト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemKineticBolt",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "断片化のキネティックボルト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物は{kinetic_wand_base_number_of_zig_zags}回方向を変える",
          "stats": {
            "kinetic_wand_base_number_of_zig_zags": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "kinetic_wand_base_number_of_zig_zags": "投射物は2回方向を変える",
        "number_of_additional_projectiles": "追加の投射物を2個放つ",
        "kinetic_bolt_forks_apply_to_zig_zags": "投射物を分岐させるモッドは代わりに投射物が方向を変える回数を追加する"
      },
      "stats": [
        {
          "id": "kinetic_wand_base_number_of_zig_zags",
          "type": "constant",
          "value": 2
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "kinetic_bolt_forks_apply_to_zig_zags",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_shotgun",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "attack",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した範囲内にスペルダメージを与える。このスキルがダメージを与える度に、触れた残存する刃を爆発させ、刃の周囲にもダメージ与える。50個までの刃を爆発させることができる。",
      "display_name": "ブレードブラスト",
      "id": "blade_blast",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_blast_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blade_blase_damage_+%": "damage_+%",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Damage",
        "Triggerable",
        "Multicastable",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードブラスト",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemBladeBlast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "ブレードブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -30,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は1.4m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 14
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲にスペルダメージを与える。ブレードヴォーテックスの刃がプレイヤーの周りを回ってる場合、それぞれの刃が順番に爆発し、それぞれがプレイヤーの周囲に再びダメージを与える。",
      "display_name": "荷下ろしのブレードブラスト",
      "id": "blade_blast_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_blast_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blade_blase_damage_+%": "damage_+%",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Damage",
        "Triggerable",
        "Multicastable",
        "CanRapidFire",
        "AreaSpell",
        "Physical",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードブラスト",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemBladeBlast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 650,
    "color": "g",
    "display_name": "荷下ろしのブレードブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 150,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は1.4m",
        "blade_burst_area_of_effect_+%_final_per_blade_vortex_blade_detonated": "ブレードヴォーテックスの刃を1個爆破するごとに効果範囲が100%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 14
        },
        {
          "id": "blade_burst_area_of_effect_+%_final_per_blade_vortex_blade_detonated",
          "type": "constant",
          "value": 100
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲にスペルダメージを与える。装備している短剣がこのダメージに追加される。",
      "display_name": "短剣起爆のブレードブラスト",
      "id": "blade_blast_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_blast_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blade_blase_damage_+%": "damage_+%",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Damage",
        "Triggerable",
        "Multicastable",
        "CanRapidFire",
        "AreaSpell",
        "Physical",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードブラスト",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemBladeBlast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 650,
    "color": "g",
    "display_name": "短剣起爆のブレードブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 150
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.6m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "gain_%_of_base_dagger_damage_as_added_spell_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "シャドウ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[UNUSED] Whily Twirly ",
      "display_name": "[UNUSED] Blood Whirl",
      "id": "blood_whirl",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bloodwhirl_cooldown_does_not_tick": "skill_cooldown_does_not_tick"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Movement",
        "Channel",
        "Physical",
        "Cooldown"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[UNUSED] Blood Whirl",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemBloodWhirl",
      "max_level": 1,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "[UNUSED] Blood Whirl",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 29,
        "dex": 42
      },
      "stat_text": {
        "cyclone_movement_speed_+%_final": "移動スピードが60%上昇する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "maim_on_hit_%_vs_poisoned_enemies": "毒状態の敵に対するアタックによるヒット時に常に重傷を付与する"
      },
      "stats": [
        {
          "id": "cyclone_movement_speed_+%_final",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "maim_on_hit_%_vs_poisoned_enemies",
          "type": "constant",
          "value": 100
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 28,
      "experience": 0,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "channelling",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "リンクされているスペルに応じてマナをリザーブし、ワンドのアタックにより投射物を放った時にそのスペルをトリガーする。",
      "display_name": "スペルスリンガー",
      "id": "spellslinger",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Instant",
        "HasReservation",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペルスリンガー",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemSpellslinger",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "スペルスリンガー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "",
          "stats": {
            "dummy_stat_display_nothing": 0
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "spellslinger_mana_reservation": "このスキルのマナリザーブ量はサポートされたスキルの合計マナリザーブ量であり、それ以上変更できない"
      },
      "stats": [
        {
          "id": "spellslinger_mana_reservation",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 600,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trigger",
      "intelligence",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": "SupportSpellslinger",
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アーチメイジサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemArchmage",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "アーチメイジサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "manaweave_cost_equals_%_unreserved_mana": "サポートされたスキルは未リザーブ最大マナの5%と同量の追加マナコストを持つ"
      },
      "stats": [
        {
          "id": "manaweave_cost_equals_%_unreserved_mana",
          "type": "constant",
          "value": 5
        },
        {
          "id": "archmage_gain_lightning_damage_%_of_max_unreserved_mana",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "arcane",
      "intelligence",
      "support",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Spell",
        "AND"
      ],
      "letter": "^",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "HasReservation",
        "Vaal",
        "Arcane",
        "Orb",
        "Brand"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "セカンドウィンドサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemSecondWind",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "セカンドウィンドサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのクールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_added_cooldown_count_if_not_instant": "サポートされた即時発動でないスキルのクールダウン使用回数 +1回"
      },
      "stats": [
        {
          "id": "support_added_cooldown_count_if_not_instant",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Cooldown"
      ],
      "letter": "8",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "近くの敵に取り付けることのできる魔法のブランドを作成する。付着状態の時に定期的に発動し、リンクしているスペルをトリガーする。敵が死ぬとブランドは取り外された状態になる。",
      "display_name": "アルカニストブランド",
      "id": "arcanist_brand",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arcanist_brand_cast_speed_+%": "base_cast_speed_+%",
        "wintertide_and_arcanist_brand_branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%": "branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%"
      },
      "types": [
        "Spell",
        "Duration",
        "Multicastable",
        "Brand"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アルカニストブランド",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SkillGemArcanistBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "アルカニストブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/brand_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アクティベート頻度が{sigil_repeat_frequency_+%}%増加する",
          "stats": {
            "sigil_repeat_frequency_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_sigil_repeat_frequency_ms": "付着状態の時に1秒ごとにアクティベートする",
        "base_secondary_skill_effect_duration": "合計5.00秒の持続時間中、浮遊状態でいることができる",
        "base_skill_effect_duration": "合計3.00秒の持続時間中、付着状態でいることができる",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される"
      },
      "stats": [
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trigger",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": "SupportBrandSupport",
    "quest_reward": {
      "act": 4,
      "classes": [
        "テンプラー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ウォークライを行い、近くの敵を挑発し、使用者を攻撃させ、使用者のその後のアタックを奮起させる。使用者および周囲の味方に移動スピードを増加させるバフを付与する。",
      "display_name": "インティミデーティングクライ",
      "id": "intimidating_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "warcry_buff_effect_+%": "skill_buff_effect_+%",
        "intimidating_cry_cooldown_speed_+%": "base_cooldown_speed_+%",
        "intimidating_cry_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Area",
        "Buff",
        "Duration",
        "Warcry",
        "Cooldown",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インティミデーティングクライ",
      "experience_type": "GemProgression10",
      "id": "Metadata/Items/Gems/SkillGemIntimidatingCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "インティミデーティングクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "intimidating_cry_movement_speed_+%_per_5_power_up_to_cap": "バフはパワー5ごとに移動スピードの3%増加を付与する、最大パワー30",
        "skill_empowers_next_x_melee_attacks": "プレイヤーが次に行う近接アタック2回を奮起する",
        "warcry_count_power_from_enemies": "範囲内の敵のパワー合計を計算する",
        "intimidating_cry_empowerd_attacks_deal_double_damage_display": "奮起したアタックはダブルダメージを与える",
        "enemies_taunted_by_your_warcies_are_intimidated": "このウォークライスキルにより挑発させられた敵は威嚇される"
      },
      "stats": [
        {
          "id": "intimidating_cry_movement_speed_+%_per_5_power_up_to_cap",
          "type": "constant",
          "value": 3
        },
        {
          "id": "skill_empowers_next_x_melee_attacks",
          "type": "constant",
          "value": 2
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "intimidating_cry_empowerd_attacks_deal_double_damage_display",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "enemies_taunted_by_your_warcies_are_intimidated",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "use_intimidating_cry_buff_visual_for_intimidate",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ウォークライを行い、近くの敵を挑発し使用者を攻撃させ、使用者のその後のスラムアタックを奮起させる。また使用者および周囲の味方にアーマーおよびスタン閾値を増加させるバフを付与する。",
      "display_name": "サイズミッククライ",
      "id": "seismic_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "warcry_buff_effect_+%": "skill_buff_effect_+%",
        "seismic_cry_minimum_power": "minimum_power_from_skill_specific_stat",
        "seismic_cry_exerted_attack_damage_+%": "warcry_grant_damage_+%_to_exerted_attacks"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サイズミッククライ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemSeismicCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "サイズミッククライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_empowers_next_x_melee_attacks\nskill_empower_limitation_specifier_for_stat_description": "プレイヤーが次に行う近接スラムアタック6回を奮起する",
        "seismic_cry_armour_+%_final_per_5_power_up_to_cap": "バフはパワー5ごとにアーマー5%上昇を付与する、最大パワー25",
        "seismic_cry_stun_threshold_+%_per_5_power_up_to_cap": "バフはパワー5ごとにスタン閾値の15%増加を付与する、最大パワー25",
        "seismic_cry_base_slam_skill_area_+%_final": "奮起したアタックの効果範囲が50%上昇する",
        "warcries_knock_back_enemies": "狭い範囲の敵をノックバックしそのスキル発動を妨害する",
        "warcry_count_power_from_enemies": "範囲内の敵のパワー合計を計算する",
        "active_skill_200%_increased_knockback_distance": "ノックバック距離が200%増加する"
      },
      "stats": [
        {
          "id": "skill_empowers_next_x_melee_attacks",
          "type": "constant",
          "value": 6
        },
        {
          "id": "seismic_cry_armour_+%_final_per_5_power_up_to_cap",
          "type": "constant",
          "value": 5
        },
        {
          "id": "seismic_cry_stun_threshold_+%_per_5_power_up_to_cap",
          "type": "constant",
          "value": 15
        },
        {
          "id": "seismic_cry_base_slam_skill_area_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_empower_limitation_specifier_for_stat_description",
          "type": "constant",
          "value": 2
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcries_knock_back_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_200%_increased_knockback_distance",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ウォークライを行い、近くの敵を挑発し使用者を攻撃させ、使用者のその後のストライクアタックを奮起させる。また使用者および周囲の味方に元素耐性を付与するバフを付与する。",
      "display_name": "アンセストラルクライ",
      "id": "ancestral_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "warcry_buff_effect_+%": "skill_buff_effect_+%",
        "ancestral_cry_minimum_power": "minimum_power_from_skill_specific_stat",
        "ancestral_cry_exerted_attack_damage_+%": "warcry_grant_damage_+%_to_exerted_attacks",
        "ancestral_cry_attacks_exerted_+": "skill_empowers_next_x_melee_attacks"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アンセストラルクライ",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemAncestralCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "アンセストラルクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_empowers_next_x_melee_attacks\nskill_empower_limitation_specifier_for_stat_description": "プレイヤーが次に行う近接ストライクアタック8回を奮起する",
        "ancestral_cry_elemental_resist_%_per_5_power_up_to_cap": "バフはパワー5ごとに全ての元素耐性に+5%を付与する、最大パワー30",
        "ancestral_cry_maximum_elemental_resist_%_per_10_power_up_to_cap": "バフはパワー10ごとに全ての元素耐性の最大値に+1%を付与する、最大パワー30",
        "ancestral_cry_empowered_attacks_strike_X_additional_enemies": "奮起したストライクは追加の敵2体を対象にする",
        "warcry_count_power_from_enemies": "範囲内の敵のパワー合計を計算する"
      },
      "stats": [
        {
          "id": "skill_empowers_next_x_melee_attacks",
          "type": "constant",
          "value": 8
        },
        {
          "id": "ancestral_cry_elemental_resist_%_per_5_power_up_to_cap",
          "type": "constant",
          "value": 5
        },
        {
          "id": "ancestral_cry_maximum_elemental_resist_%_per_10_power_up_to_cap",
          "type": "constant",
          "value": 1
        },
        {
          "id": "ancestral_cry_empowered_attacks_strike_X_additional_enemies",
          "type": "constant",
          "value": 2
        },
        {
          "id": "skill_empower_limitation_specifier_for_stat_description",
          "type": "constant",
          "value": 1
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の敵に取り付けることのできる魔法のブランドを作成する。付着している間定期的に発動し、ブランドの付着している敵にエネルギーを注入する。ブランドの付着している敵のエネルギーが20スタックになると、大きな爆発が起きブランドが取り除かれる。ブランドで敵から浮遊状態になった際に全てのエネルギーが取り除かれる。",
      "display_name": "ペナンスブランド",
      "id": "penance_brand",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "penance_brand_damage_+%": "damage_+%",
        "penance_brand_cast_speed_+%": "base_cast_speed_+%",
        "penance_brand_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Physical",
        "Lightning",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ペナンスブランド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemPenanceBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ペナンスブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/brand_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ブランドが付着した敵に対するヒットダメージが{sigil_attached_target_hit_damage_+%_final}%上昇する",
          "stats": {
            "sigil_attached_target_hit_damage_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_sigil_repeat_frequency_ms": "付着状態の時に0.1秒ごとにアクティベートする",
        "base_secondary_skill_effect_duration": "合計6.00秒の持続時間中、浮遊状態でいることができる",
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "active_skill_ailment_damage_+%_final": "状態異常ダメージが30%低下する",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される",
        "quality_display_sigil_attached_target_damage_is_gem": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_ailment_damage_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sigil_attached_target_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "brand_atttached_duration_is_infinite",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "lightning",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の敵に取り付けることのできる魔法のブランドを作成する。付着している間定期的に発動し、ブランドの付着している敵にエネルギーを注入してブランドが付着している敵および周囲の敵にダメージを与えるパルスを発生させる。パルスはブランドが付着している敵がもつエネルギースタックごとに効果範囲およびダメージを獲得する。スタックの最大数は20。ブランドが浮遊状態になった時に、すべてのエネルギーが敵から取り除かれる。",
      "display_name": "散逸のペナンスブランド",
      "id": "penance_brand_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "penance_brand_damage_+%": "damage_+%",
        "penance_brand_cast_speed_+%": "base_cast_speed_+%",
        "penance_brand_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Physical",
        "Lightning",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ペナンスブランド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemPenanceBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "散逸のペナンスブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "",
          "stats": {
            "sigil_attached_target_hit_damage_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_sigils_allowed_per_target": "1体の敵に付着できるブランドの数が1増える",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は6.00秒",
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "magma_brand_ailment_damage_+%_final_per_additional_pustule": "パルスは最初にエナジーを付与した後にエナジー1スタックごとに状態異常ダメージが30%上昇する",
        "magma_brand_hit_damage_+%_final_per_additional_pustule": "パルスは最初にエナジーを付与した後にエナジー1スタックごとにヒットダメージが30%上昇する",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "base_sigil_repeat_frequency_ms": "付着状態の時に0.75秒ごとにアクティベートする",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される",
        "penance_brand_pulses_instead_of_explode": "エネルギーごとにパルスの半径 +0.1m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "magma_brand_ailment_damage_+%_final_per_additional_pustule",
          "type": "constant",
          "value": 30
        },
        {
          "id": "magma_brand_hit_damage_+%_final_per_additional_pustule",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 750
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sigil_attached_target_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "penance_brand_pulses_instead_of_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "lightning",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の敵に取り付けることのできる魔法のブランドを作成する。付着している間定期的に発動し、ブランドの付着している敵および周囲の注入を受けていない敵にエネルギーを注入する。ブランドが浮遊状態になると、エネルギーを受けているすべての敵にダメージを与える。",
      "display_name": "伝導のペナンスブランド",
      "id": "penance_brand_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "penance_brand_damage_+%": "damage_+%",
        "penance_brand_cast_speed_+%": "base_cast_speed_+%",
        "penance_brand_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Physical",
        "Lightning",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ペナンスブランド",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemPenanceBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "伝導のペナンスブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "",
          "stats": {
            "sigil_attached_target_hit_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_sigils_allowed_per_target": "1体の敵に付着できるブランドの数が1増える",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は6.00秒",
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は0.50秒",
        "base_sigil_repeat_frequency_ms": "付着状態の時に0.15秒ごとにアクティベートする",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 500
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 150
        },
        {
          "id": "sigil_attached_target_hit_damage_+%_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "penance_brand_base_spread_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_sigil_attached_target_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "penance_brand_explodes_on_death_and_detach",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "penance_brand_spreads_energy",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "lightning",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵に取り付けることのできる魔法のブランドを作成し、冷気継続ダメージを与え敵に冷却の状態異常を与える。付着している間、定期的に発動しステージを獲得し、ステージごとにダメージが上がる。ブランドが取り除かれると、ブランドが付着した敵に与えたのと同量の継続ダメージを与え、冷却の状態異常を与える持続時間の短いデバフを周囲の敵に与える。取り外されてる間もブランドはステージを維持する。",
      "display_name": "ウィンタータイドブランド",
      "id": "wintertide_brand",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "winter_brand_damage_+%": "damage_+%",
        "winter_brand_max_number_of_stages_+": "winter_brand_max_number_of_stages",
        "winter_brand_chill_effect_+%": "chill_effect_+%",
        "wintertide_and_arcanist_brand_branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%": "branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%"
      },
      "types": [
        "Spell",
        "Area",
        "Cold",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Brand",
        "AreaSpell",
        "DamageOverTime",
        "NonHitChill",
        "ElementalStatus",
        "DegenOnlySpellDamage"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウィンタータイドブランド",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemWintertideBrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ウィンタータイドブランド",
    "is_support": false,
    "stat_translation_file": "stat_translations/brand_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージごとにデバフのダメージが{immolation_brand_burn_damage_+%_final_per_stage}%上昇する",
          "stats": {
            "immolation_brand_burn_damage_+%_final_per_stage": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_secondary_skill_effect_duration": "合計6.00秒の持続時間中、浮遊状態でいることができる",
        "base_tertiary_skill_effect_duration": "基礎デバフ持続時間は1.00秒",
        "base_sigil_repeat_frequency_ms": "付着状態の時に0.25秒ごとにアクティベートする",
        "immolation_brand_burn_damage_+%_final_per_stage\nquality_display_wintertide_brand_is_gem": "ステージごとにデバフのダメージが20%上昇する",
        "winter_brand_max_number_of_stages": "最大ステージ数 20",
        "active_skill_brands_allowed_on_enemy_+": "1体の敵に付着できるブランドの数が追加で1個増える",
        "base_skill_effect_duration": "合計2.00秒の持続時間中、付着状態でいることができる",
        "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency": "キャストスピードの増減はこのスキルのアクティベート頻度にも適用される",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_sigils_allowed_per_target",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_tertiary_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_sigil_repeat_frequency_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "immolation_brand_burn_damage_+%_final_per_stage",
          "type": "constant",
          "value": 20
        },
        {
          "id": "winter_brand_max_number_of_stages",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_brands_allowed_on_enemy_+",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_cast_speed_modifiers_apply_to_sigil_repeat_frequency",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_wintertide_brand_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "duration",
      "brand"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "ウィッチ",
        "ウィッチ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、敵に範囲ダメージを与える複数の長方形型の亀裂を作り、亀裂が発生し終わると地面からスパイクが突き出す。使用者かその仲間がスパイクの近くでウォークライを行うか他のスラムスキルを行うとスパイクを粉砕し周囲の敵にダメージを与える。使用するにはメイス、セプター、斧またはスタッフを装備するか素手状態である必要がある。",
      "display_name": "アースシャッター",
      "id": "earthshatter",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "earthshatter_damage_+%": "damage_+%",
        "earthshatter_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "earthquake_and_earthshatter_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Slam",
        "Multistrikeable",
        "Duration",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アースシャッター",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemEarthshatter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アースシャッター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "生成する亀裂が{spike_slam_num_spikes}個される\nスパイクの最大数が{spike_slam_max_spikes}本される",
          "stats": {
            "spike_slam_num_spikes": 50,
            "spike_slam_max_spikes": 150
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "spike_slam_explosion_damage_+%_final\nquality_display_earthshatter_spike_damage_is_gem": "スパイクの粉砕によるダメージが30%低下する",
        "spike_slam_num_spikes\nquality_display_spike_slam_is_gem": "5個の亀裂を生成する",
        "spike_slam_max_spikes\nquality_display_max_spikes_is_gem": "スパイクの最大数 15本",
        "base_skill_effect_duration": "基礎持続時間は6.00秒"
      },
      "stats": [
        {
          "id": "spike_slam_explosion_damage_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "spike_slam_num_spikes",
          "type": "constant",
          "value": 5
        },
        {
          "id": "spike_slam_max_spikes",
          "type": "constant",
          "value": 15
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spike_slam_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_max_spikes_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_earthshatter_spike_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "duration",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、敵に範囲ダメージを与える長方形型の亀裂を作り、亀裂が発生し終わると地面からスパイクが突き出す。一定時間後にスパイクは粉砕され周囲の敵にダメージを与える。使用するにはメイス、セプター、斧またはスタッフを装備するか素手状態である必要がある。",
      "display_name": "虚弱のアースシャッター",
      "id": "earthshatter_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "earthshatter_damage_+%": "damage_+%",
        "earthshatter_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "earthquake_and_earthshatter_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Slam",
        "Multistrikeable",
        "Duration",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アースシャッター",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemEarthshatter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "虚弱のアースシャッター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "生成する亀裂が{spike_slam_num_spikes}個される\nスパイクの最大数が{spike_slam_max_spikes}本される",
          "stats": {
            "spike_slam_num_spikes": 50,
            "spike_slam_max_spikes": 150
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "spike_slam_explosion_damage_+%_final\nquality_display_earthshatter_spike_damage_is_gem": "スパイクの粉砕によるダメージが30%低下する",
        "spike_slam_num_spikes\nquality_display_spike_slam_is_gem": "5個の亀裂を生成する",
        "spike_slam_max_spikes\nquality_display_max_spikes_is_gem": "スパイクの最大数 15本",
        "base_skill_effect_duration": "基礎持続時間は1.50秒"
      },
      "stats": [
        {
          "id": "spike_slam_explosion_damage_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "spike_slam_num_spikes",
          "type": "constant",
          "value": 5
        },
        {
          "id": "spike_slam_max_spikes",
          "type": "constant",
          "value": 15
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spike_slam_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_max_spikes_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_earthshatter_spike_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "duration",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、敵に範囲ダメージを与える長方形型の亀裂を作り、亀裂が発生し終わると地面から大きなスパイクが突き出す。使用者かその仲間がスパイクの近くでウォークライを行うか他のスラムスキルを行うとスパイクを粉砕し周囲の敵にダメージを与える。使用するにはメイス、セプター、斧またはスタッフを装備するか素手状態である必要がある。",
      "display_name": "突出のアースシャッター",
      "id": "earthshatter_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "earthshatter_damage_+%": "damage_+%",
        "earthshatter_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "earthquake_and_earthshatter_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Slam",
        "Multistrikeable",
        "Duration",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アースシャッター",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemEarthshatter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "突出のアースシャッター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スパイクの粉砕によるダメージが{spike_slam_explosion_damage_+%_final}%上昇する",
          "stats": {
            "spike_slam_explosion_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "spike_slam_explosion_damage_+%_final\nquality_display_earthshatter_spike_damage_is_gem": "スパイクの粉砕によるダメージが100%上昇する",
        "spike_slam_num_spikes\nquality_display_spike_slam_is_gem": "1個の亀裂を生成する",
        "spike_slam_max_spikes\nquality_display_max_spikes_is_gem": "スパイクの最大数 5本",
        "base_skill_effect_duration": "基礎持続時間は6.00秒"
      },
      "stats": [
        {
          "id": "spike_slam_explosion_damage_+%_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "spike_slam_num_spikes",
          "type": "constant",
          "value": 1
        },
        {
          "id": "spike_slam_max_spikes",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "earthshatter_spike_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_spike_slam_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_max_spikes_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_earthshatter_spike_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "duration",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ウォークライを行い、近くの敵を挑発し、プレーヤーを攻撃させ、近くの死体からミラージュウォーリアーを召喚する。それぞれのミラージュウォーリアーは消える前にリンクされているアタックスキルを一度だけ使う。",
      "display_name": "ジェネラルズクライ",
      "id": "generals_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "generals_cry_cooldown_speed_+%": "base_cooldown_speed_+%",
        "generals_cry_maximum_warriors_+": "maximum_number_of_spiritual_cry_warriors",
        "frozen_legion_and_generals_cry_weapon_tree_active_skill_cooldown_speed_+%_final_in_main_hand": "weapon_tree_active_skill_cooldown_speed_+%_final_in_main_hand",
        "frozen_legion_and_generals_cry_weapon_tree_active_skill_cooldown_speed_+%_final_in_off_hand": "weapon_tree_active_skill_cooldown_speed_+%_final_in_off_hand"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ジェネラルズクライ",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemGeneralsCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "ジェネラルズクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミラージュウォーリアーの最大召喚数が{maximum_number_of_spiritual_cry_warriors}体される",
          "stats": {
            "maximum_number_of_spiritual_cry_warriors": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "spiritual_cry_doubles_summoned_per_5_MP": "パワー5ごとに2体の死体、最低1体の死体からミラージュウォーリアーを召喚する。",
        "maximum_number_of_spiritual_cry_warriors\nquality_display_generals_cry_is_gem": "ミラージュウォーリアーの最大召喚数 5体",
        "warcry_count_power_from_enemies\nwarcry_gain_mp_from_corpses": "範囲内の敵と死体のパワー合計を計算する"
      },
      "stats": [
        {
          "id": "spiritual_cry_doubles_summoned_per_5_MP",
          "type": "constant",
          "value": 2
        },
        {
          "id": "maximum_number_of_spiritual_cry_warriors",
          "type": "constant",
          "value": 5
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_gain_mp_from_corpses",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_generals_cry_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration"
    ],
    "secondary_granted_effect": "GeneralsCrySupport",
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "フィストオブウォーサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemFistOfWar",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "フィストオブウォーサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_ancestral_slam_big_hit_max_count",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_ancestral_slam_big_hit_damage_with_hits_and_ailments_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_ancestral_slam_big_hit_area_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "ancestral_slam_interval_duration",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "slam",
      "attack",
      "melee",
      "area",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Slam"
      ],
      "letter": "X",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "OtherThingUsesSkill",
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スウィフトブランドサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemSwiftbrand",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "スウィフトブランドサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアクティベート頻度が{support_rapid_activation_brand_activation_rate_+%_final}%上昇する",
          "stats": {
            "support_rapid_activation_brand_activation_rate_+%_final": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_rapid_activation_brand_skill_only_primary_duration_+%_final\nquality_display_swiftbrand_is_gem": "サポートされたスキルの付着持続時間が65%低下する",
        "support_rapid_activation_brand_skill_only_secondary_duration_+%_final": "サポートされたスキルの浮遊持続時間が65%低下する"
      },
      "stats": [
        {
          "id": "support_rapid_activation_brand_skill_only_primary_duration_+%_final",
          "type": "constant",
          "value": -65
        },
        {
          "id": "support_rapid_activation_brand_skill_only_secondary_duration_+%_final",
          "type": "constant",
          "value": -65
        },
        {
          "id": "support_rapid_activation_brand_activation_rate_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_swiftbrand_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "brand",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Brand"
      ],
      "letter": "t",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アージェントオーダーサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemUrgentOrders",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "アージェントオーダーサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのウォークライスピードが{warcry_speed_+%}%増加する",
          "stats": {
            "warcry_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Warcry"
      ],
      "letter": "o",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "弧を描いて飛び、敵または対象とした地点周囲の地面に衝突すると爆発し範囲ダメージを与える投射物を放つ。遠くを指定すると投射物が拡散し広い範囲に着弾するようになる。",
      "display_name": "ブレイジングサルヴォ",
      "id": "blazing_salvo",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blazing_salvo_damage_+%": "damage_+%",
        "blazing_salvo_number_of_additional_projectiles": "number_of_additional_projectiles",
        "blazing_salvo_projectiles_fork_when_passing_a_flame_wall": "projectiles_fork_when_passing_a_flame_wall"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Fire",
        "Projectile",
        "ProjectilesFromUser",
        "Multicastable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレイジングサルヴォ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBlazingSalvo",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ブレイジングサルヴォ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "弧を描いて飛び、敵または対象とした地点周囲の地面に衝突すると爆発し範囲ダメージを与える投射物を放つ。遠くを指定すると投射物が拡散し広い範囲に着弾するようになる。",
      "display_name": "野火のブレイジングサルヴォ",
      "id": "blazing_salvo_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blazing_salvo_damage_+%": "damage_+%",
        "blazing_salvo_number_of_additional_projectiles": "number_of_additional_projectiles",
        "blazing_salvo_projectiles_fork_when_passing_a_flame_wall": "projectiles_fork_when_passing_a_flame_wall"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Fire",
        "Projectile",
        "ProjectilesFromUser",
        "Multicastable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレイジングサルヴォ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBlazingSalvo",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "野火のブレイジングサルヴォ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 85,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_ignite_%": "25%の確率で敵を発火させる",
        "projectiles_nova": "放射状に投射物を放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ヴォイドスフィアを生成し、周囲の敵に妨害を付与する。スフィアに近い敵ほど妨害のデバフの効果が大きくなる。スフィアは範囲ダメージを与えるパルスも定期的に発生させる。ヴォイドスフィアは範囲内で倒された敵の死体も消費する。一度に展開できるヴォイドスフィアは一つだけである。",
      "display_name": "ヴォイドスフィア",
      "id": "void_sphere",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "void_sphere_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Duration",
        "AreaSpell",
        "Cooldown",
        "Totemable",
        "Physical",
        "Damage",
        "Chaos",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォイドスフィア",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemVoidSphere",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "ヴォイドスフィア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの40%を混沌ダメージに変換する",
        "base_blackhole_tick_rate_ms": "0.40秒ごとにパルスを放つ",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は3.8m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_blackhole_tick_rate_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 38
        },
        {
          "id": "blackhole_hinder_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 10000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical",
      "chaos",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ヴォイドスフィアを生成し、周囲の敵に妨害を付与する。スフィアに近い敵ほど妨害のデバフの効果が大きくなる。スフィアは範囲ダメージを与えるパルスも定期的に発生させる。ヴォイドスフィアは範囲内で倒された敵の死体も消費する。一度に展開できるヴォイドスフィアは一つだけである。",
      "display_name": "引き裂きのヴォイドスフィア",
      "id": "void_sphere_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "void_sphere_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Duration",
        "AreaSpell",
        "Totemable",
        "Physical",
        "Damage",
        "Chaos",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォイドスフィア",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemVoidSphere",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "引き裂きのヴォイドスフィア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの40%を混沌ダメージに変換する",
        "base_blackhole_tick_rate_ms": "0.30秒ごとにパルスを放つ",
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.2m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_blackhole_tick_rate_ms",
          "type": "constant",
          "value": 300
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 22
        },
        {
          "id": "blackhole_hinder_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical",
      "chaos",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の遠くの敵に雷ダメージを与えるビームを放つとともに、そこから斜めに枝分かれする小さなビームを分岐させ側面にいる多数の敵を攻撃する。",
      "display_name": "クラックリングランス",
      "id": "crackling_lance",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "crackling_lance_damage_+%": "damage_+%",
        "crackling_lance_cast_speed_+%": "base_cast_speed_+%",
        "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable": "added_cold_damage_%_mana_cost_if_payable",
        "arc_and_crackling_lance_base_cost_+%": "base_cost_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Lightning",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "AreaSpell",
        "Multicastable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クラックリングランス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCracklingLance",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 650,
    "color": "b",
    "display_name": "クラックリングランス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "インテンシティ1スタックごとにヒットと状態異常のダメージが{disintegrate_damage_+%_final_per_intensity}%上昇する",
          "stats": {
            "disintegrate_damage_+%_final_per_intensity": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "disintegrate_base_radius_+_per_intensify": "インテンシティ1スタックごとにビームの幅が+0.3mされる\nインテンシティ1スタックごとに枝分れ角度が33%低下する",
        "disintegrate_damage_+%_final_per_intensity\nquality_display_disintegrate_is_gem": "インテンシティ1スタックごとにヒットと状態異常のダメージが35%上昇する",
        "display_base_intensity_loss": "このスペルはプレイヤーが移動中は0.25秒ごとにインテンシティを1個失い、テレポートした場合は即座に全て失う",
        "active_skill_display_does_intensity_stuff": "このスペルはプレイヤーがキャストすると最大3スタックまでインテンシティを獲得する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "disintegrate_base_radius_+_per_intensify",
          "type": "constant",
          "value": 3
        },
        {
          "id": "disintegrate_damage_+%_final_per_intensity",
          "type": "constant",
          "value": 35
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_base_intensity_loss",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_display_does_intensity_stuff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_disintegrate_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の遠くの敵に雷ダメージを与えるビームを放つとともに、そこから斜めに枝分かれする小さなビームを分岐させ側面にいる多数の敵を攻撃する。",
      "display_name": "枝分かれのクラックリングランス",
      "id": "crackling_lance_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "crackling_lance_damage_+%": "damage_+%",
        "crackling_lance_cast_speed_+%": "base_cast_speed_+%",
        "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable": "added_cold_damage_%_mana_cost_if_payable",
        "arc_and_crackling_lance_base_cost_+%": "base_cost_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Lightning",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "AreaSpell",
        "Multicastable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クラックリングランス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCracklingLance",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "枝分かれのクラックリングランス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲が{active_skill_area_of_effect_+%_final}%上昇する",
          "stats": {
            "active_skill_area_of_effect_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "disintegrate_secondary_beam_angle_+%": "枝分かれ角度が50%増加する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "disintegrate_secondary_beam_angle_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の遠くの敵に雷ダメージを与える収束したビームを放つ。",
      "display_name": "崩壊のクラックリングランス",
      "id": "crackling_lance_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "crackling_lance_damage_+%": "damage_+%",
        "crackling_lance_cast_speed_+%": "base_cast_speed_+%",
        "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable": "added_cold_damage_%_mana_cost_if_payable",
        "arc_and_crackling_lance_base_cost_+%": "base_cost_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Lightning",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "AreaSpell",
        "Multicastable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クラックリングランス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCracklingLance",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "崩壊のクラックリングランス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "感電効果の最大値 {shock_maximum_magnitude_+}%",
          "stats": {
            "shock_maximum_magnitude_+": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_shock_%": "25%の確率で敵を感電させる",
        "shock_maximum_magnitude_+": "感電効果の最大値 +10%"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "shock_maximum_magnitude_+",
          "type": "constant",
          "value": 10
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "フロストシールドを設置し、使用者のエナジーシールドを1秒間の間もしくはなくなるまで消費し、消費が起きてる間ステージを獲得し続ける。フロストシールドは、使用者かその仲間が範囲内で受けたヒットダメージの一部を代わりに受け、範囲内の敵は冷却のデバフを受ける。一度に展開できるフロストシールドは一つだけである。",
      "display_name": "フロストシールド",
      "id": "frost_shield",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_globe_added_cooldown_count": "base_added_cooldown_count"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Triggerable",
        "AreaSpell",
        "Cooldown",
        "Cold",
        "Totemable",
        "ChillingArea",
        "NonHitChill",
        "ElementalStatus",
        "TotemCastsAlone"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストシールド",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemFrostShield",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "フロストシールド",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "冷気系状態異常の効果が{cold_ailment_effect_+%}%増加する",
          "stats": {
            "cold_ailment_effect_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "frost_globe_absorb_damage_%_enemy_in_bubble": "範囲内の敵が範囲内のプレイヤーまたは味方に与えたヒットダメージの20%をプレイヤーのライフまたはエナジーシールドの前にフロストシールドのライフで受ける",
        "frost_globe_max_stages": "最大ステージ数 4",
        "frost_globe_absorb_damage_%_enemy_outside_bubble": "範囲外の敵が範囲内のプレイヤーまたは味方に与えたヒットダメージの60%をプレイヤーのライフまたはエナジーシールドの前にフロストシールドのライフで受ける",
        "frost_globe_stage_gain_interval_ms": "プレイヤーがエナジーシールドを失っている時に0.3秒ごとにステージを1獲得する",
        "base_skill_effect_duration": "基礎持続時間は10.00秒"
      },
      "stats": [
        {
          "id": "frost_globe_absorb_damage_%_enemy_in_bubble",
          "type": "constant",
          "value": 20
        },
        {
          "id": "frost_globe_max_stages",
          "type": "constant",
          "value": 4
        },
        {
          "id": "frost_globe_absorb_damage_%_enemy_outside_bubble",
          "type": "constant",
          "value": 60
        },
        {
          "id": "frost_globe_stage_gain_interval_ms",
          "type": "constant",
          "value": 300
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "frost_globe_health_per_stage",
          "type": "additional",
          "value": null
        },
        {
          "id": "energy_shield_lost_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "frost_globe_additional_spell_base_critical_strike_chance_per_stage",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "シャドウ",
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "着弾時または指定地点で分裂する投射物を一つ放つ。分裂する時に範囲ダメージを与え、分裂した投射物が飛び終わってから爆発する時にも再度ダメージを与える。使用するには剣または斧を装備する必要がある。",
      "display_name": "スプリッティングスティール",
      "id": "splitting_steel",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "impacting_steel_%_chance_to_not_consume_ammo": "steel_skill_%_chance_to_not_consume_ammo",
        "splitting_steel_damage_+%": "damage_+%",
        "splitting_steel_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Physical",
        "SingleMainProjectile"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スプリッティングスティール",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSplittingSteel",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スプリッティングスティール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "串刺しの効果が{impale_debuff_effect_+%}%増加する",
          "stats": {
            "impale_debuff_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "attacks_impale_on_hit_%_chance": "ヒット時に40%の確率で敵を串刺しにする",
        "modifiers_to_number_of_projectiles_instead_apply_to_splitting": "投射物の数のモッドは投射物の数ではなく\n投射物が分裂して向かう敵の数に適用される",
        "projectiles_can_split_at_end_of_range\nprojectiles_can_split_from_terrain": "投射物は対象にヒットすることなく分裂できる"
      },
      "stats": [
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 40
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 6
        },
        {
          "id": "projectile_number_to_split",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "modifiers_to_number_of_projectiles_instead_apply_to_splitting",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_split_at_end_of_range",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_split_from_terrain",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "スティールシャードを消費し、着弾時または指定地点で分裂する投射物を一つ放つ。分裂する時に範囲ダメージを与え、分裂した投射物が飛び終わってから爆発する時にも再度ダメージを与える。使用するには剣または斧を装備する必要がある。スティールの破片はコールオブスティールスキルにより獲得することができる。",
      "display_name": "砲弾のスプリッティングスティール",
      "id": "splitting_steel_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "impacting_steel_%_chance_to_not_consume_ammo": "steel_skill_%_chance_to_not_consume_ammo",
        "splitting_steel_damage_+%": "damage_+%",
        "splitting_steel_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Steel",
        "Area",
        "Physical",
        "SingleMainProjectile"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スプリッティングスティール",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemSplittingSteel",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "砲弾のスプリッティングスティール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "串刺しの効果が{impale_debuff_effect_+%}%増加する",
          "stats": {
            "impale_debuff_effect_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "attacks_impale_on_hit_%_chance": "ヒット時に60%の確率で敵を串刺しにする",
        "steel_ammo_consumed_per_use": "スティールシャードを最大2個消費する",
        "modifiers_to_number_of_projectiles_instead_apply_to_splitting": "投射物の数のモッドは投射物の数ではなく\n投射物が分裂して向かう敵の数に適用される",
        "projectiles_can_split_at_end_of_range\nprojectiles_can_split_from_terrain": "投射物は対象にヒットすることなく分裂できる",
        "already_split_if_no_steel_shards": "プレイヤーがスティールシャードを持っていないならば、投射物はすでに分裂したとみなされる"
      },
      "stats": [
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "steel_ammo_consumed_per_use",
          "type": "constant",
          "value": 2
        },
        {
          "id": "projectile_number_to_split",
          "type": "constant",
          "value": 2
        },
        {
          "id": "projectile_number_to_split",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "modifiers_to_number_of_projectiles_instead_apply_to_splitting",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_split_at_end_of_range",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_can_split_from_terrain",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "already_split_if_no_steel_shards",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "デュエリスト",
        "サイオン"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面に魔法陣を設置し、持続時間中範囲内の使用者とその仲間にバフを付与する。使用者がマナを消費するごとに、魔法陣はステージを獲得しバフがより強力になる。一度に展開できるシギルオブパワーは一つだけである。",
      "display_name": "シギルオブパワー",
      "id": "sigil_of_power",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Triggerable",
        "AreaSpell",
        "Cooldown",
        "Totemable",
        "Lightning",
        "Arcane"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シギルオブパワー",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSigilOfPower",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "シギルオブパワー",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージが最大数の時にエリア内の敵のダメージが+{circle_of_power_enemy_damage_+%_final_at_max_stages/negate}%低下する",
          "stats": {
            "circle_of_power_enemy_damage_+%_final_at_max_stages": -200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "circle_of_power_max_stages\nquality_display_circle_of_power_is_gem": "最大ステージ 4",
        "base_skill_effect_duration": "基礎持続時間は12.00秒",
        "display_sigil_of_power_stage_gain_delay": "ステージを獲得する間隔として最低1秒必要"
      },
      "stats": [
        {
          "id": "circle_of_power_min_added_lightning_per_stage",
          "type": "float",
          "value": null
        },
        {
          "id": "circle_of_power_max_added_lightning_per_stage",
          "type": "float",
          "value": null
        },
        {
          "id": "circle_of_power_max_stages",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_circle_of_power_mana_spend_per_upgrade",
          "type": "additional",
          "value": null
        },
        {
          "id": "circle_of_power_enemy_damage_+%_final_at_max_stages",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_circle_of_power_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_sigil_of_power_stage_gain_delay",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_circle_of_power_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 10000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "lightning",
      "arcane"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "一定時間持続する炎の壁を生成し、範囲内の全ての敵に燃焼ダメージを与える。壁の範囲内に入った全ての敵は壁から離れても短い間持続する燃焼ダメージを与える副次的デバフを受ける。使用者とその仲間が放ち壁を通った投射物は追加の火ダメージを与え、ヒット時にフレイムウォールの副次的デバフを与えるようになる。",
      "display_name": "フレイムウォール",
      "id": "flame_wall",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_wall_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "DamageOverTime",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Triggerable",
        "AreaSpell",
        "Totemable",
        "Fire",
        "DegenOnlySpellDamage",
        "CanRapidFire",
        "Multicastable",
        "Cascadable",
        "CausesBurning"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムウォール",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFlameWall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "フレイムウォール",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "一度に展開可能なフレイムウォールの最大数が{number_of_allowed_firewalls}個される",
          "stats": {
            "number_of_allowed_firewalls": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "number_of_allowed_firewalls\nquality_display_firewall_is_gem": "一度に展開可能なフレイムウォールの最大数 3個",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "secondary_base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "number_of_allowed_firewalls",
          "type": "constant",
          "value": 3
        },
        {
          "id": "firewall_attached_projectile_effect_mtx",
          "type": "constant",
          "value": 1
        },
        {
          "id": "flame_wall_minimum_added_fire_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "flame_wall_maximum_added_fire_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "wall_maximum_length",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_firewall_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_wall_length_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "一定時間持続する炎の壁を生成し、範囲内の全ての敵に燃焼ダメージを与える。壁の範囲内に入った全ての敵は壁から離れても短い間持続する燃焼ダメージを与える副次的デバフを受ける。使用者とその仲間が放ち壁を通った投射物は分岐し、ヒット時にフレイムウォールの副次的デバフを与えるようになる。",
      "display_name": "分岐する投射物のフレイムフォール",
      "id": "flame_wall_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_wall_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "DamageOverTime",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Triggerable",
        "AreaSpell",
        "Totemable",
        "Fire",
        "DegenOnlySpellDamage",
        "CanRapidFire",
        "Multicastable",
        "Cascadable",
        "CausesBurning"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムウォール",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFlameWall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "分岐する投射物のフレイムフォール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "壁の長さが{wall_maximum_length/locations_to_metres}mされる",
          "stats": {
            "wall_maximum_length": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "number_of_allowed_firewalls\nquality_display_firewall_is_gem": "一度に展開可能なフレイムウォールの最大数 1個",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "projectiles_fork_when_passing_a_flame_wall": "ウォールを通った時に投射物は分岐する"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "secondary_base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "number_of_allowed_firewalls",
          "type": "constant",
          "value": 1
        },
        {
          "id": "firewall_attached_projectile_effect_mtx",
          "type": "constant",
          "value": 1
        },
        {
          "id": "flame_wall_minimum_added_fire_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "flame_wall_maximum_added_fire_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "wall_maximum_length",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_firewall_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_wall_length_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_fork_when_passing_a_flame_wall",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[DNT] Create a wall of fire for a duration that moves forward over time, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall.",
      "display_name": "押し寄せのフレイムフォール",
      "id": "flame_wall_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_wall_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "DamageOverTime",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Triggerable",
        "AreaSpell",
        "Totemable",
        "Fire",
        "DegenOnlySpellDamage",
        "CanRapidFire",
        "Multicastable",
        "Cascadable",
        "CausesBurning"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムウォール",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemFlameWall",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "押し寄せのフレイムフォール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "一度に展開可能なフレイムウォールの最大数が{number_of_allowed_firewalls}個される",
          "stats": {
            "number_of_allowed_firewalls": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "number_of_allowed_firewalls\nquality_display_firewall_is_gem": "一度に展開可能なフレイムウォールの最大数 3個",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "secondary_base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "number_of_allowed_firewalls",
          "type": "constant",
          "value": 3
        },
        {
          "id": "firewall_attached_projectile_effect_mtx",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "wall_maximum_length",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_firewall_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_wall_length_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "卵の破壊"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "インペンディングドゥームサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemImpendingDoom",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "インペンディングドゥームサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "",
          "stats": {
            "dummy_stat_display_nothing": 0
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "trigger_vicious_hex_explosion_when_curse_ends": "サポートされた呪いスキルによる呪術の持続時間が終了した時にドゥームブラストをトリガーする"
      },
      "stats": [
        {
          "id": "trigger_vicious_hex_explosion_when_curse_ends",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "hex",
      "grants_active_skill",
      "spell",
      "area",
      "chaos",
      "trigger"
    ],
    "secondary_granted_effect": "DoomBlast",
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Hex",
        "AppliesCurse",
        "AND"
      ],
      "letter": "X",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered",
        "InbuiltTrigger",
        "Aura"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "単体の敵に混沌ダメージを与える。対象が呪術状態であれば与えるダメージが上昇し、呪術を取り除く。敵が呪術を受けていれば、対象の周囲の敵にも範囲ダメージを与え、そのダメージが増加しその敵からも同様に呪術を取り除く。",
      "display_name": "ヘックスブラスト",
      "id": "hexblast",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "hexblast_damage_+%": "damage_+%",
        "hexblast_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "hexblast_and_doomblast_life_leech_on_overkill_damage_%": "life_leech_on_overkill_damage_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Chaos",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "Hex",
        "AreaSpell",
        "DynamicCooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘックスブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemHexblast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ヘックスブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 400,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ダメージを与えた後に{hexblast_%_chance_to_not_consume_hex/negate}%の確率で呪術を1個取り除く",
          "stats": {
            "hexblast_%_chance_to_not_consume_hex": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "hexblast_hit_damage_+%_final_if_hexed": "敵が呪術を受けていればヒットダメージが100%上昇する",
        "hexblast_ailment_damage_+%_final_if_hexed": "敵が呪術を受けている場合に状態異常のダメージが40%上昇する",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.8m",
        "all_damage_can_ignite_freeze_shock": "全てのダメージで発火、凍結および感電を付与できる",
        "chaos_damage_resisted_by_lowest_resistance": "ヒットによる混沌ダメージの耐性に代わりに最低耐性値が適用される",
        "spell_cast_time_added_to_cooldown_if_triggered": "トリガーされた場合、このスペルのキャストタイムがクールダウンに追加される",
        "hexblast_display_innate_remove_hex_100%_chance": "ダメージを与えた後に100%の確率で呪術を1個取り除く"
      },
      "stats": [
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "hexblast_hit_damage_+%_final_if_hexed",
          "type": "constant",
          "value": 100
        },
        {
          "id": "hexblast_ailment_damage_+%_final_if_hexed",
          "type": "constant",
          "value": 40
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "all_damage_can_ignite_freeze_shock",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "chaos_damage_resisted_by_lowest_resistance",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_cast_time_added_to_cooldown_if_triggered",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "hexblast_display_innate_remove_hex_100%_chance",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaos",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "単体の敵に混沌ダメージを与える。対象が呪術状態であれば与えるダメージが上昇し、呪術を取り除く。敵が呪術を受けていれば、対象の周囲の敵にも範囲ダメージを与え、そのダメージが増加しその敵からも同様に呪術を取り除く。",
      "display_name": "矛盾のヘックスブラスト",
      "id": "hexblast_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "hexblast_damage_+%": "damage_+%",
        "hexblast_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "hexblast_and_doomblast_life_leech_on_overkill_damage_%": "life_leech_on_overkill_damage_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Chaos",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "Hex",
        "AreaSpell",
        "DynamicCooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘックスブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemHexblast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "矛盾のヘックスブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 240,
      "quality_stats": [
        {
          "stat": "ダメージを与えた後に{hexblast_%_chance_to_not_consume_hex/negate}%の確率で呪術を1個取り除く",
          "stats": {
            "hexblast_%_chance_to_not_consume_hex": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "hexblast_hit_damage_+%_final_if_hexed": "敵が呪術を受けていればヒットダメージが150%上昇する",
        "hexblast_ailment_damage_+%_final_if_hexed": "敵が呪術を受けている場合に状態異常のダメージが40%上昇する",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.8m",
        "all_damage_can_ignite_freeze_shock": "全てのダメージで発火、凍結および感電を付与できる",
        "spell_cast_time_added_to_cooldown_if_triggered": "トリガーされた場合、このスペルのキャストタイムがクールダウンに追加される",
        "hexblast_display_innate_remove_hex_100%_chance": "ダメージを与えた後に100%の確率で呪術を1個取り除く",
        "chaos_damage_resisted_by_highest_resistance": "ヒットによる混沌ダメージの耐性に代わりに最高耐性値が適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "hexblast_hit_damage_+%_final_if_hexed",
          "type": "constant",
          "value": 150
        },
        {
          "id": "hexblast_ailment_damage_+%_final_if_hexed",
          "type": "constant",
          "value": 40
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "all_damage_can_ignite_freeze_shock",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_cast_time_added_to_cooldown_if_triggered",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "hexblast_display_innate_remove_hex_100%_chance",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "chaos_damage_resisted_by_highest_resistance",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaos",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "単体の敵に混沌ダメージを与える。対象が呪術状態であれば対象の周囲の敵にも範囲ダメージを与える。",
      "display_name": "大騒ぎのヘックスブラスト",
      "id": "hexblast_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "hexblast_damage_+%": "damage_+%",
        "hexblast_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "hexblast_and_doomblast_life_leech_on_overkill_damage_%": "life_leech_on_overkill_damage_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Chaos",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "Hex",
        "AreaSpell",
        "DynamicCooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘックスブラスト",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemHexblast",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "大騒ぎのヘックスブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 210,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.8m",
        "hexblast_display_innate_remove_hex_100%_chance\nhexblast_%_chance_to_not_consume_hex": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 28
        },
        {
          "id": "hexblast_%_chance_to_not_consume_hex",
          "type": "constant",
          "value": 100
        },
        {
          "id": "hexblast_display_innate_remove_hex_100%_chance",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaos",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ",
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ピンポイントサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemPinpoint",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "ピンポイントサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの投射物ダメージが{projectile_damage_+%}%増加する",
          "stats": {
            "projectile_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が3つ増える",
        "additional_projectiles_per_intensity": "プレイヤーがサポートされたスキルをキャストするとそのスキルは最大3スタックまでインテンシティを獲得する\nサポートされたスキルはインテンシティ1スタックごとに1個少ない投射物を放つ",
        "greater_projectile_intensity_projectile_damage_+%_final_per_intensity": "サポートされたスキルの投射物が与えるヒットによるダメージはインテンシティごとに20%上昇する",
        "display_base_intensity_loss": "サポートされたスキルは移動中に0.25秒ごとにインテンシティを1失い、テレポートすると全て失う"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "additional_projectiles_per_intensity",
          "type": "constant",
          "value": -1
        },
        {
          "id": "greater_projectile_intensity_projectile_damage_+%_final_per_intensity",
          "type": "constant",
          "value": 20
        },
        {
          "id": "support_greater_projectile_intensity_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "display_base_intensity_loss",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "projectile",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ",
        "シャドウ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "Spell",
        "AND"
      ],
      "letter": "«",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "Channel",
        "Instant",
        "HasReservation",
        "AuraAffectsEnemies",
        "Triggered",
        "InbuiltTrigger",
        "Vaal",
        "CreatesMinion"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "[UNUSED] The environmentally unsustainable child of Explosive Arrow and Flame Wall",
      "display_name": "フラマブルショット",
      "id": "oil_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Area",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Fire",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイマブルショット",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemFlammableShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "フレイマブルショット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "oil_arrow_explosion_base_damage_+permyriad": "爆発の基礎ダメージが50%上昇する",
        "base_skill_effect_duration": "基礎持続時間は10.00秒",
        "projectile_damage_modifiers_apply_to_skill_dot": "投射物ダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "oil_arrow_explosion_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "oil_arrow_explosion_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "oil_arrow_explosion_base_damage_+permyriad",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "oil_arrow_fire_exposure_%",
          "type": "constant",
          "value": -25
        },
        {
          "id": "oil_arrow_maximum_unignited_patches",
          "type": "constant",
          "value": 1
        },
        {
          "id": "oil_arrow_maximum_patches",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_area_of_effect_radius_+%_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "duration",
      "fire",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "水でできた球体を生成するか、もしくは既に存在する球体を移動し持続時間をリセットする。球体は範囲内の敵や移動経路上の敵に短い持続時間を持つ水浸しのデバフを与える。他のスキルで球体にヒット攻撃を行うことで冷気または雷の状態異常を付与することができる（冷却を除く）。球体は生成された時と、移動し終わった後と、状態異常を持つ時に一定間隔でパルスを発し、広い範囲の水浸し状態の全ての敵にダメージを与える。",
      "display_name": "ハイドロスフィア",
      "id": "hydrosphere",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "water_sphere_damage_+%": "damage_+%"
      },
      "types": [
        "Damage",
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Triggerable",
        "AreaSpell",
        "Cold",
        "Totemable",
        "Orb",
        "Multicastable",
        "CanRapidFire",
        "Lightning",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ハイドロスフィア",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemHydrosphere",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "ハイドロスフィア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "パルスの頻度が{hydro_sphere_pulse_frequency_+%}%増加する",
          "stats": {
            "hydro_sphere_pulse_frequency_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold\nactive_skill_display_suppress_physical_to_cold_damage_conversion": "",
        "hydro_sphere_base_pulse_frequency_ms": "スフィアが凍結、感電、脆弱、消耗状態の時0.4秒ごとにパルスを放つ",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は4.00秒",
        "water_sphere_cold_lightning_exposure_%": "水浸しの敵は曝露（冷気）および曝露（雷）を受け、その耐性が-10%される",
        "hydrosphere_hit_cooldown_ms": "1秒ごとに1回だけヒットを受けることができる",
        "base_skill_effect_duration": "基礎持続時間は8.00秒",
        "water_sphere_does_weird_conversion_stuff": "スフィアが状態異常を受けていない時は物理ダメージの100%を冷気ダメージに変換する\nスフィアが感電または消耗を受けている時は物理ダメージの100%を雷ダメージに変換する\nスフィアが凍結または脆弱を受けている時は物理ダメージの100%を冷気ダメージに変換する",
        "quality_display_hydrosphere_is_gem": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "hydro_sphere_base_pulse_frequency_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "water_sphere_cold_lightning_exposure_%",
          "type": "constant",
          "value": -10
        },
        {
          "id": "hydrosphere_hit_cooldown_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "hydrosphere_ailment_threshold",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "water_sphere_does_weird_conversion_stuff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_display_suppress_physical_to_cold_damage_conversion",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_hydrosphere_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "cold",
      "orb",
      "lightning",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "トリニティサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemTrinity",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "トリニティサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの元素ダメージが{elemental_damage_+%}%増加する",
          "stats": {
            "elemental_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "elemental_damage_+%_final_per_5_lowest_resonance": "サポートされたスキルは最低値のレゾナンス5ごとに元素ダメージが3%上昇する",
        "gain_resonance_of_majority_damage_on_hit_for_2_seconds": "サポートされたスキルによるヒットで元素属性が最大ダメージを与えたならばその属性以外の元素属性のレゾナンスを2秒間かけて25ずつ獲得する\nレゾナンスを獲得していない属性のレゾナンスを毎秒5失う"
      },
      "stats": [
        {
          "id": "elemental_damage_+%_final_per_5_lowest_resonance",
          "type": "constant",
          "value": 3
        },
        {
          "id": "damage_penetrates_%_elemental_resistances_while_all_resonance_is_25",
          "type": "additional",
          "value": null
        },
        {
          "id": "gain_resonance_of_majority_damage_on_hit_for_2_seconds",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "レンジャー",
        "シャドウ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "y",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "Instant",
        "HasReservation",
        "Triggered",
        "InbuiltTrigger",
        "Brand",
        "Orb"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "近くの敵に混沌継続ダメージを与えるオーラを纏う。トーテムでは使用できない。",
      "display_name": "デスオーラ",
      "id": "death_aura",
      "is_manually_casted": false,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Buff",
        "Area",
        "DamageOverTime",
        "Aura",
        "AuraAffectsEnemies",
        "Chaos",
        "AreaSpell",
        "HasReservation",
        "ZeroReservation",
        "InbuiltTrigger",
        "Triggered",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デスオーラ",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemDeathAura",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "w",
    "display_name": "デスオーラ",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chaos_damage_to_deal_per_minute": "毎秒1000の基礎混沌ダメージを与える",
        "cast_on_gain_skill": "アイテムを装備するとこのスペルがトリガーされる",
        "no_cost": "このスキルは何もコストとして消費しない"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "constant",
          "value": 60000
        },
        {
          "id": "cast_on_gain_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_uncastable_if_triggerable",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "no_cost",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 62,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "grants_active_skill",
      "spell",
      "area",
      "aura",
      "chaos",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間のアタックとスペルに混沌ダメージを追加するオーラを纏う。",
      "display_name": "エンビー",
      "id": "envy",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "envy_reserves_no_mana": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Chaos",
        "Instant",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown",
        "CanHaveBlessing"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エンビー",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemEnvy",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "エンビー",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "attack_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 50.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "aura",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "元素ダメージによりダメージを受ける代わりに使用者と仲間を回復するオーラを纏う。",
      "display_name": "元素の飽食",
      "id": "gluttony_of_elements",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Buff",
        "Area",
        "Duration",
        "Totemable",
        "Vaal",
        "Aura",
        "AreaSpell",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "元素の飽食",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemGluttonyOfElements",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "w",
    "display_name": "元素の飽食",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "base_elemental_damage_heals": "元素ダメージを受けると代わりにプレイヤーおよび近くの味方を回復する\nプレイヤーおよび近くの味方はヴァールソウルを獲得できない",
        "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration": "バフ持続時間のモッドはこのスキルのソウル獲得不能にも適用される",
        "immune_to_curses": "プレイヤーおよび近くの味方は呪いに対して完全耐性を得る"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_elemental_damage_heals",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_gain_souls",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_buff_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "immune_to_curses",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 100,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "vaal",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵に盲目のデバフを与えるオーラを纏う。",
      "display_name": "盲目オーラ",
      "id": "blinding_aura",
      "is_manually_casted": false,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "ZeroReservation",
        "Aura",
        "AuraAffectsEnemies",
        "Triggerable",
        "Triggered",
        "InbuiltTrigger",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "盲目オーラ",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemBlindingAura",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 1200,
    "color": "w",
    "display_name": "盲目オーラ",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "cast_on_gain_skill": "アイテムを装備するとこのスペルがトリガーされる",
        "no_cost": "このスキルは何もコストとして消費しない",
        "light_radius_increases_apply_to_area_of_effect": "光半径の増減のモッドはこのスキルの効果範囲にも適用される"
      },
      "stats": [
        {
          "id": "cast_on_gain_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "no_cost",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "light_radius_increases_apply_to_area_of_effect",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "grants_active_skill",
      "spell",
      "area",
      "aura",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "血の蔓を飛ばし、前方の狭い角度にいる敵を攻撃する。蔓状の血は物理ダメージを与え、物理継続ダメージを与えるデバフを敵に付与する。このデバフは最大3スタックまで貯まる。スキルが連鎖するようになる効果によりこの蔓状の血も連鎖するようになる。",
      "display_name": "イグザングイネイト",
      "id": "exsanguinate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "exsanguinate_damage_+%": "damage_+%",
        "exsanguinate_duration_+%": "skill_effect_duration_+%",
        "exsanguinate_additional_chain_chance_%": "additional_chain_chance_%",
        "exsanguinate_and_reap_skill_physical_damage_%_to_convert_to_fire": "skill_physical_damage_%_to_convert_to_fire",
        "exsanguinate_debuff_deals_fire_damage_instead_of_physical_damage": "physical_skill_uses_fire_dot_damage_per_minute_instead"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Chains",
        "Multicastable",
        "Triggerable",
        "Physical",
        "CanRapidFire",
        "DamageOverTime",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イグザングイネイト",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemExsanguinate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "イグザングイネイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 75000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_physical_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "blood_tendrils_beam_count",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_exsanguinate_beam_targets_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "chaining",
      "physical",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の敵1体を対象とする血の蔓を1本飛ばし、その後他の敵に連鎖する。蔓状の血は物理ダメージを与え、物理継続ダメージを与えるデバフを敵に付与する。このデバフは最大3スタックまで貯まる。",
      "display_name": "伝染のイグザングイネイト",
      "id": "exsanguinate_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "exsanguinate_damage_+%": "damage_+%",
        "exsanguinate_duration_+%": "skill_effect_duration_+%",
        "exsanguinate_additional_chain_chance_%": "additional_chain_chance_%",
        "exsanguinate_and_reap_skill_physical_damage_%_to_convert_to_fire": "skill_physical_damage_%_to_convert_to_fire",
        "exsanguinate_debuff_deals_fire_damage_instead_of_physical_damage": "physical_skill_uses_fire_dot_damage_per_minute_instead"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Chains",
        "Multicastable",
        "Triggerable",
        "Physical",
        "CanRapidFire",
        "DamageOverTime",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イグザングイネイト",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemExsanguinate",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "伝染のイグザングイネイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -40,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 100000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "blood_tendrils_beam_count\nquality_display_exsanguinate_beam_targets_is_gem": "最大1体の対象に血の蔓を放つ",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_physical_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "blood_tendrils_beam_count",
          "type": "constant",
          "value": 1
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_exsanguinate_beam_targets_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "chaining",
      "physical",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "血を抜き取り持続時間を持つバフを得る。バフによりプレーヤーがヒットした敵に穢れた血のデバフを与えられるようになり、短い副次的持続時間中、物理継続ダメージを与える。バフが失われる前に十分な量のライフコストを消費すればバフの持続時間を更新できる。",
      "display_name": "コラプティングフィーバー",
      "id": "corrupting_fever",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "corrupting_fever_damage_+%": "damage_+%",
        "corrupting_fever_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Instant",
        "Physical",
        "Cooldown",
        "DamageOverTime",
        "Totemable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コラプティングフィーバー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemCorruptingFever",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "コラプティングフィーバー",
    "is_support": false,
    "stat_translation_file": "stat_translations/secondary_debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "スキル効果持続時間が{skill_effect_duration_+%}%増加する",
          "stats": {
            "skill_effect_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は1.00秒",
        "base_skill_effect_duration": "基礎持続時間は6.00秒"
      },
      "stats": [
        {
          "id": "base_physical_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "blood_surge_refresh_on_total_life_spent",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "飢血サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemBloodthirst",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "飢血サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "低ライフ時にサポートされたスキルのダメージが{damage_+%_when_on_low_life}%増加する",
          "stats": {
            "damage_+%_when_on_low_life": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "blood_price_gain_%_maximum_life_as_added_physical_damage_with_weapons_while_on_low_life": "サポートされたアタックスキルは低ライフ時に最大ライフの2%と同じ数値の\n物理ダメージを武器による攻撃に追加する"
      },
      "stats": [
        {
          "id": "blood_price_gain_%_maximum_life_as_added_physical_damage_with_weapons_while_on_low_life",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_blood_thirst_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "physical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "C",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Triggered",
        "InbuiltTrigger",
        "CreatesMinion"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "血塗れの大鎌が選択したエリアの周囲で振り回され、物理ヒットダメージを与えるとともに物理継続ダメージのデバフを与える。このスキルのヒットを受けた敵が生き残った場合、与えるダメージとスキルのライフコストを増加させるブラッドチャージを獲得する。最大5スタックのブラッドチャージを持つことができる。",
      "display_name": "リープ",
      "id": "reap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bloodreap_damage_+%": "damage_+%",
        "bloodreap_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "exsanguinate_and_reap_skill_physical_damage_%_to_convert_to_fire": "skill_physical_damage_%_to_convert_to_fire",
        "reap_debuff_deals_fire_damage_instead_of_physical_damage": "physical_skill_uses_fire_dot_damage_per_minute_instead"
      },
      "types": [
        "Spell",
        "Damage",
        "Physical",
        "DamageOverTime",
        "Area",
        "AreaSpell",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "CanRapidFire",
        "Cascadable",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リープ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBloodreap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "リープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ブラッドチャージ1個ごとにダメージが{blood_scythe_damage_+%_final_per_charge}%上昇する",
          "stats": {
            "blood_scythe_damage_+%_final_per_charge": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "blood_scythe_damage_+%_final_per_charge\nquality_display_reap_is_gem": "ブラッドチャージ1個ごとにダメージが15%上昇する",
        "blood_scythe_cost_+%_final_per_charge": "ブラッドチャージ1個ごとにライフコストが20%上昇する",
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "lose_blood_scythe_charge_on_kill": "このスキルにより敵をヒットしその敵が全て死ななかったならばブラッドチャージを1個獲得する\nこのスキルのデバフの影響下で敵が死んだならばブラッドチャージを失う"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_physical_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "blood_scythe_damage_+%_final_per_charge",
          "type": "constant",
          "value": 15
        },
        {
          "id": "blood_scythe_cost_+%_final_per_charge",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "lose_blood_scythe_charge_on_kill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_reap_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "physical",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "サイオン"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ライフの半分以下の部分を守るバフを適用し、ヒットダメージを受けた時に代わりに継続ダメージを受けることによって、ライフが即座に減らないようにする。フラスコ以外では使用者のライフを低ライフ状態以上に回復することはできない。低ライフ状態以上にライフがある場合は、スキルの使用にマナだけでなくライフも消費するようになる。",
      "display_name": "ペトリファイドブラッド",
      "id": "petrified_blood",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "petrified_blood_reservation_+%": "base_reservation_+%",
        "petrified_blood_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "petrified_blood_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "HasReservation",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ペトリファイドブラッド",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemPetrifiedBlood",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ペトリファイドブラッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "防いだライフ喪失の{petrified_blood_%_prevented_life_loss_to_lose_over_time}%のライフを4秒間かけて失う",
          "stats": {
            "petrified_blood_%_prevented_life_loss_to_lose_over_time": -250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_grants_life_cost_%_mana_cost_while_not_on_low_life": "低ライフでない時にスキルは基礎マナコストの40%と同量の基礎ライフコストを持つ"
      },
      "stats": [
        {
          "id": "petrified_blood_%_life_loss_below_half_from_hit_to_prevent",
          "type": "constant",
          "value": 40
        },
        {
          "id": "skill_grants_life_cost_%_mana_cost_while_not_on_low_life",
          "type": "constant",
          "value": 40
        },
        {
          "id": "petrified_blood_%_prevented_life_loss_to_lose_over_time",
          "type": "additional",
          "value": null
        },
        {
          "id": "cannot_recover_above_low_life_except_flasks",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 35.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "クルーエルティサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemCruelty",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "クルーエルティサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルにより付与されたクルエルティの効果が{cruelty_effect_+%}%増加する",
          "stats": {
            "cruelty_effect_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_base_cruelty_duration_ms": "クルエルティは4秒の基礎持続時間を持つ",
        "hits_grant_cruelty": "サポートされたスキルによるヒットでクルエルティが付与される"
      },
      "stats": [
        {
          "id": "support_base_cruelty_duration_ms",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "cruelty_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_cruelty_hit_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "hits_grant_cruelty",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "supported_by_cruelty",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ",
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "Y",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ライフタップサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemLifetap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ライフタップサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ライフタップは{support_base_lifetap_buff_duration/milliseconds_to_seconds}秒持続する",
          "stats": {
            "support_base_lifetap_buff_duration": 100000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_base_lifetap_buff_duration\nquality_display_lifetap_is_gem": "ライフタップは+4秒持続する",
        "base_skill_cost_life_instead_of_mana": "サポートされたスキルはマナの代わりにライフをコストとする"
      },
      "stats": [
        {
          "id": "support_base_lifetap_buff_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "support_lifetap_damage_+%_final_while_buffed",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_lifetap_spent_life_threshold",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_cost_life_instead_of_mana",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_lifetap_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 300,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "マローダー",
        "デュエリスト",
        "サイオン",
        "テンプラー",
        "マローダー",
        "テンプラー",
        "マローダー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "T",
      "supports_gems_only": false,
      "excluded_types": [
        "Blessing"
      ],
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "チャネリング中、前方にいる敵を攻撃し、その敵とその周囲の敵にダメージを与える。チャネリング中ダメージはブーストされ続ける。チャネリングを終えると獲得したステージごとに追加の攻撃を放つ。使用するには短剣、鉤爪または片手剣が必要である。",
      "display_name": "ブレードフラリィ",
      "id": "blade_flurry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "charged_attack_damage_+%": "damage_+%",
        "charged_attack_radius_+%": "base_skill_area_of_effect_+%",
        "cast_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_a_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash"
      },
      "types": [
        "Attack",
        "Area",
        "Channel",
        "Melee"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードフラリイ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemChargedAttackRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ブレードフラリイ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "charged_attack_damage_per_stack_+%_final": "ステージごとにヒットと状態異常のダメージが+20%上昇する",
        "display_max_charged_attack_stats": "ステージの最大数 6"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "charged_attack_damage_per_stack_+%_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "display_max_charged_attack_stats",
          "type": "constant",
          "value": 6
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 2,
        "ManaPercent": null
      },
      "attack_speed_multiplier": 30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "channelling",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングし続けることにより回転しながら指定箇所に移動し、プレーヤーの周囲の敵に継続的にダメージを与える。このスキルの使用中は、敵からノックバックを受けることはない。",
      "display_name": "サイクロン",
      "id": "cyclone",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cyclone_attack_speed_+%": "attack_speed_+%",
        "cyclone_damage_+%": "damage_+%",
        "cyclone_and_sweep_melee_knockback": "melee_knockback",
        "cyclone_and_sweep_enemy_knockback_direction_is_reversed": "enemy_knockback_direction_is_reversed"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Movement",
        "Channel"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サイクロン",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemCycloneRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "サイクロン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "cyclone_movement_speed_+%_final": "移動スピードが30%低下する",
        "cyclone_first_hit_damage_+%_final": "最初のヒットの与えるダメージが50%低下する",
        "cyclone_melee_weapon_range_+_per_stage": "ステージごとに効果半径が+0.1mされる",
        "cyclone_stage_decay_time_ms": "チャネリングしてない場合0.33秒ごとにステージを1失う",
        "cyclone_area_of_effect_+%_per_additional_melee_range": "近接ストライク距離が0.1m追加されるごとに効果範囲が8%増加する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "cyclone_movement_speed_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "cyclone_first_hit_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "cyclone_melee_weapon_range_+_per_stage",
          "type": "constant",
          "value": 1
        },
        {
          "id": "cyclone_stage_decay_time_ms",
          "type": "constant",
          "value": 330
        },
        {
          "id": "cyclone_area_of_effect_+%_per_additional_melee_range",
          "type": "constant",
          "value": 8
        },
        {
          "id": "cyclone_gain_stage_every_x_ms_while_channelling",
          "type": "additional",
          "value": null
        },
        {
          "id": "cyclone_max_number_of_stages",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 2,
        "ManaPercent": null
      },
      "attack_speed_multiplier": 100,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "channelling",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "両方の武器で攻撃し、両武器のダメージを一つの強打で与える。二刀流でのみ使える。ワンドでは使えない。",
      "display_name": "デュアルストライク",
      "id": "dual_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dual_strike_damage_+%": "damage_+%",
        "dual_strike_attack_speed_+%": "attack_speed_+%",
        "dual_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "dual_strike_melee_splash_with_off_hand_weapon": "melee_splash_off_hand_only",
        "dual_strike_intimidate_on_hit_while_wielding_axe": "intimidate_on_hit_while_wielding_axe",
        "dual_strike_melee_splash_while_wielding_mace": "melee_splash_while_wielding_mace",
        "dual_strike_critical_strike_multiplier_+_while_wielding_dagger": "critical_strike_multiplier_+_while_wielding_dagger",
        "dual_strike_accuracy_rating_+%_while_wielding_sword": "accuracy_rating_+%_while_wielding_sword",
        "dual_strike_attack_speed_+%_while_wielding_claw": "attack_speed_+%_while_wielding_claw"
      },
      "types": [
        "Attack",
        "DualWieldOnly",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "ThresholdJewelArea"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Axe",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デュアルストライク",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemDualStrikeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "デュアルストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "dual_strike_critical_strike_chance_+%_final_against_enemies_on_full_life": "フルライフ状態の敵に対するクリティカル率が100%上昇する",
        "dual_strike_damage_+%_final_against_enemies_on_full_life": "フルライフ状態の敵に対するヒットと状態異常のダメージが+30%上昇する"
      },
      "stats": [
        {
          "id": "dual_strike_critical_strike_chance_+%_final_against_enemies_on_full_life",
          "type": "constant",
          "value": 100
        },
        {
          "id": "dual_strike_damage_+%_final_against_enemies_on_full_life",
          "type": "constant",
          "value": 30
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "critical_strike_chance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 5,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "二度斬りつけ、触れた敵にダメージを与える力の波動を放つ。両方の波動の中間にいる敵は両方から攻撃を受ける。ブラッドスタンスでは斬りつけにより出血のデバフを与える確率が上がり、サンドスタンスでは斬りつけの角度が広くなる。使用するには剣または斧を装備する必要がある。初期状態ではブラッドスタンスである。",
      "display_name": "ラセレイト",
      "id": "lacerate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "double_slash_damage_+%": "damage_+%",
        "double_slash_critical_strike_chance_+%": "critical_strike_chance_+%",
        "double_slash_radius_+%": "base_skill_area_of_effect_+%",
        "double_slash_minimum_added_physical_damage_vs_bleeding_enemies": "global_minimum_added_physical_damage_vs_bleeding_enemies",
        "double_slash_maximum_added_physical_damage_vs_bleeding_enemies": "global_maximum_added_physical_damage_vs_bleeding_enemies",
        "cast_stance_change_on_attack_from_perforate_or_lacerate": "trigger_level_1_stance_change_on_attack"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Physical"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "Thrusting One Hand Sword"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ラセレイト",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemLacerateRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ラセレイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "chance_to_bleed_on_hit_%_chance_in_blood_stance": "ブラッドスタンス中に50%の確率で出血を付与する",
        "skill_angle_+%_in_sand_stance": "サンドスタンス中は角度が50%増加する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "chance_to_bleed_on_hit_%_chance_in_blood_stance",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_angle_+%_in_sand_stance",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_bleeding_damage_+%_final_in_blood_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -40,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "回転攻撃を行い、周囲の敵にダメージを与え、スタンスに応じたブレードストームを生成する。ブレードストームは持続時間中、武器ダメージとアタックスピードに応じて敵に繰り返しダメージを与え続ける。ブラッドスタンスのブレードストームはその場に留まり出血を付与する。サンドスタンスのブレードストームは敵に向かってゆっくり移動し盲目を与える。使用するには剣または斧が必要である。初期状態ではブラッドスタンスである。",
      "display_name": "ブレードストーム",
      "id": "bladestorm",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bladestorm_damage_+%": "damage_+%",
        "bladestorm_blood_stance_ailment_damage_+%": "blood_stance_ailment_damage_+%"
      },
      "types": [
        "Attack",
        "Melee",
        "Area",
        "Duration",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードストーム",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemBladestormRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ブレードストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "bladestorm_storm_damage_+%_final": "ブレードストームの与えるヒットと状態異常のダメージが50%低下する",
        "bladestorm_maximum_number_of_storms_allowed": "一度に展開可能なブレードストームの最大数が+3個される",
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "bladestorm_storm_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "bladestorm_maximum_number_of_storms_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "blind_art_variation",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "bladestorm_attack_speed_+%_final_while_in_bloodstorm",
          "type": "additional",
          "value": null
        },
        {
          "id": "bladestorm_movement_speed_+%_while_in_sandstorm",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_bleeding_damage_+%_final_in_blood_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵から離れた状態でスキルを使うと鎖を投げ、敵の位置に使用者を引き寄せ、敵の背後の範囲にダメージを与える。敵の近くでスキルを使うと直接範囲ダメージを与える。使用するには片手武器のメイス、セプター、剣または斧が必要である。",
      "display_name": "チェーンフック",
      "id": "chain_hook",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "chain_strike_damage_+%": "damage_+%",
        "chain_hook_and_shield_charge_attack_speed_+%_per_10_rampage_stacks": "attack_speed_+%_per_10_rampage_stacks"
      },
      "types": [
        "Attack",
        "Area",
        "Damage",
        "Movement",
        "Melee",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "チェーンフック",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemChainHookRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "チェーンフック",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "chain_strike_cone_radius_+_per_x_rage": "憤怒5ごとに効果半径 0.1m",
        "chain_strike_gain_x_rage_if_attack_hits": "このスキルでいずれかの敵にヒットを与えれば憤怒を+2獲得する"
      },
      "stats": [
        {
          "id": "chain_strike_cone_radius_+_per_x_rage",
          "type": "constant",
          "value": 5
        },
        {
          "id": "chain_strike_gain_x_rage_if_attack_hits",
          "type": "constant",
          "value": 2
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、範囲ダメージを与えるとともに地面に亀裂を入れる。この亀裂は持続時間の後に強力な余震を起こして爆発する。最初の亀裂が爆発する前に作られた亀裂が余震を起こすことはない。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "アースクエイク",
      "id": "earthquake",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "earthquake_damage_+%": "damage_+%",
        "earthquake_duration_+%": "skill_effect_duration_+%",
        "earthquake_radius_+%": "base_skill_area_of_effect_+%",
        "earthquake_damage_+%_per_100ms_duration": "damage_+%_per_100ms_duration",
        "earthquake_and_earthshatter_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Multistrikeable",
        "Duration",
        "Slam",
        "Triggerable",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アースクエイク",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemEarthquakeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アースクエイク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "quake_slam_fully_charged_explosion_damage_+%_final": "余震のヒットと状態異常のダメージが+150%上昇する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "quake_slam_fully_charged_explosion_damage_+%_final",
          "type": "constant",
          "value": 150
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_player_earthquake",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -25,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者が付近にいる際、敵に近接攻撃を行うアンセスタートーテムを召喚する。トーテムは近くの召喚者のアタックスピードを上昇させる。使用するには近接武器を装備するか素手状態である必要がある。",
      "display_name": "アンセストラルプロテクター",
      "id": "ancestral_protector",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "melee_ancestor_totem_damage_+%": "damage_+%",
        "melee_ancestor_totem_placement_speed_+%": "summon_totem_cast_speed_+%",
        "melee_ancestor_totem_elemental_resistance_%": "totem_elemental_resistance_%"
      },
      "types": [
        "Attack",
        "SummonsTotem",
        "MeleeSingleTarget",
        "Melee",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "アンセストラルプロテクター",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemMeleeTotemRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アンセストラルプロテクター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは12秒持続する",
        "summon_totem_cast_speed_+%": "トーテム設置スピードが50%増加する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ancestor_totem_parent_activiation_range",
          "type": "constant",
          "value": 70
        },
        {
          "id": "summon_totem_cast_speed_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_ancestor_totem_grant_owner_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 8,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "totem",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "召喚者が近くにいる間、強力なスラム攻撃で敵を攻撃するアンセスタートーテムを召喚する。トーテムは近くの召喚者に近接ダメージ上昇のバフを付与する。使用するには近接武器を装備するか素手状態である必要がある。",
      "display_name": "アンセストラルウォーチーフ",
      "id": "ancestral_warchief",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "slam_ancestor_totem_damage_+%": "damage_+%",
        "slam_ancestor_totem_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "SummonsTotem",
        "Melee",
        "Area",
        "Slam",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "アンセストラルウォーチーフ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemAncestralWarchiefRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アンセストラルウォーチーフ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは12秒持続する",
        "summon_totem_cast_speed_+%": "トーテム設置スピードが50%増加する",
        "melee_range_+": "近接ストライク距離 +1m",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ancestor_totem_parent_activiation_range",
          "type": "constant",
          "value": 70
        },
        {
          "id": "summon_totem_cast_speed_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "melee_range_+",
          "type": "constant",
          "value": 10
        },
        {
          "id": "slam_ancestor_totem_grant_owner_melee_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 10,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "totem",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ウォークライを行い、近くの敵を挑発し、プレーヤーを攻撃させ、近くの死体からミラージュウォーリアーを召喚する。それぞれのミラージュウォーリアーは消える前にリンクされているアタックスキルを一度だけ使う。",
      "display_name": "ジェネラルズクライ",
      "id": "generals_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "generals_cry_cooldown_speed_+%": "base_cooldown_speed_+%",
        "generals_cry_maximum_warriors_+": "maximum_number_of_spiritual_cry_warriors",
        "frozen_legion_and_generals_cry_weapon_tree_active_skill_cooldown_speed_+%_final_in_main_hand": "weapon_tree_active_skill_cooldown_speed_+%_final_in_main_hand",
        "frozen_legion_and_generals_cry_weapon_tree_active_skill_cooldown_speed_+%_final_in_off_hand": "weapon_tree_active_skill_cooldown_speed_+%_final_in_off_hand"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ジェネラルズクライ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemGeneralsCryRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "ジェネラルズクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "spiritual_cry_doubles_summoned_per_5_MP": "パワー5ごとに2体の死体、最低1体の死体からミラージュウォーリアーを召喚する。",
        "maximum_number_of_spiritual_cry_warriors": "ミラージュウォーリアーの最大召喚数が+5体される",
        "warcry_count_power_from_enemies\nwarcry_gain_mp_from_corpses": "範囲内の敵と死体のパワー合計を計算する"
      },
      "stats": [
        {
          "id": "spiritual_cry_doubles_summoned_per_5_MP",
          "type": "constant",
          "value": 2
        },
        {
          "id": "maximum_number_of_spiritual_cry_warriors",
          "type": "constant",
          "value": 5
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_gain_mp_from_corpses",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration"
    ],
    "secondary_granted_effect": "GeneralsCrySupportRoyale",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。",
      "display_name": "リープスラム",
      "id": "leap_slam",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "leap_slam_attack_speed_+%": "attack_speed_+%",
        "leap_slam_damage_+%": "damage_+%",
        "leap_slam_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Movement",
        "Travel",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リープスラム",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemLeapSlamRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1400,
    "color": "r",
    "display_name": "リープスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "additional_weapon_base_attack_time_ms": "アタックタイム +1.2秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.5m",
        "always_stun_enemies_that_are_on_full_life": "ヒットでダメージを与えるとフルライフ状態の敵を常にスタンさせる"
      },
      "stats": [
        {
          "id": "additional_weapon_base_attack_time_ms",
          "type": "constant",
          "value": 1200
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "stun_duration_+%_vs_enemies_that_are_on_full_life",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_stun_enemies_that_are_on_full_life",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "leap_slam_always_knockback_within_range",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "travel",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象となる場所または敵に向かって突進する。その際、道中の敵を押し退け、前方範囲内の敵にオフハンドのダメージを与える。対象に達した場合は、ダメージ範囲が大きくなる。遠くへ移動すればするほどダメージが増え、スタン付与確率が高くなる。",
      "display_name": "シールドチャージ",
      "id": "shield_charge",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shield_charge_attack_speed_+%": "attack_speed_+%",
        "shield_charge_damage_+%": "damage_+%",
        "chain_hook_and_shield_charge_attack_speed_+%_per_10_rampage_stacks": "attack_speed_+%_per_10_rampage_stacks"
      },
      "types": [
        "Attack",
        "RequiresShield",
        "Melee",
        "Area",
        "Movement",
        "Travel",
        "Physical"
      ],
      "weapon_restrictions": [
        "Shield"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シールドチャージ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemShieldChargeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "シールドチャージ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range": "最大チャージ距離で敵に対するスタン閾値軽減率が75%増加する",
        "shield_charge_damage_+%_maximum": "最大チャージ距離でヒットダメージが100%上昇する",
        "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating\noff_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating": "盾のアーマーまたは回避力15ごとに5から7の物理ダメージを追加する"
      },
      "stats": [
        {
          "id": "off_hand_local_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_local_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range",
          "type": "constant",
          "value": 75
        },
        {
          "id": "shield_charge_damage_+%_maximum",
          "type": "constant",
          "value": 100
        },
        {
          "id": "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "constant",
          "value": 5
        },
        {
          "id": "off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "constant",
          "value": 7
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "ignores_proximity_shield",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "shield_charge_attack_time_+30%_if_no_charge",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "attack_is_melee_override",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "movement",
      "travel",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングをして操作できる幻影を投影する。幻影が動いて最大距離に到達するまでの間、ステージを獲得する。使用者のアタックスピードに応じた頻度で幻影の通り道に範囲ダメージのパルスが発生する。チャネリングをやめると、幻影の位置に使用者がテレポートし最後のダメージの波動を与える。使用には近接武器が必要である。",
      "display_name": "チャージドダッシュ",
      "id": "charged_dash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "charged_dash_damage_+%": "damage_+%",
        "charged_dash_movement_speed_+%_final": "skill_code_movement_speed_+%_final",
        "cast_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_a_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash"
      },
      "types": [
        "Movement",
        "Area",
        "Damage",
        "Channel",
        "Attack",
        "Melee",
        "Lightning"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "チャージドダッシュ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemChargedDashRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "チャージドダッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "charged_dash_damage_+%_final_per_stack": "最後の衝撃波によるヒットはステージごとに50%のダメージを与える。",
        "charged_dash_channelling_damage_at_full_stacks_+%_final": "チャネリング中に幻影が移動を終えるとダメージが100%上昇する",
        "charged_dash_skill_inherent_movement_speed_+%_final": "幻影はプレイヤーの移動スピードに追加で+10%足した速度で移動する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "charged_dash_damage_+%_final",
          "type": "constant",
          "value": -100
        },
        {
          "id": "charged_dash_damage_+%_final_per_stack",
          "type": "constant",
          "value": 50
        },
        {
          "id": "charged_dash_channelling_damage_at_full_stacks_+%_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "charged_dash_skill_inherent_movement_speed_+%_final",
          "type": "constant",
          "value": 10
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 3,
        "ManaPercent": null
      },
      "attack_speed_multiplier": 60,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "movement",
      "area",
      "channelling",
      "attack",
      "lightning",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵をヒットし、物理ダメージの一部を冷気ダメージに変換したダメージを与える。ユニークでない敵が凍結状態で、残っているライフが3分の1未満場合、このスキルに当てられた時、粉砕する。三回連続で攻撃する場合、三回目の攻撃はより簡単に敵を凍結状態にさせる。使用するにはメイス、セプターまたはスタッフを装備する必要がある。",
      "display_name": "グレイシャルハンマー",
      "id": "glacial_hammer",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "glacial_hammer_freeze_chance_%": "base_chance_to_freeze_%",
        "glacial_hammer_damage_+%": "damage_+%",
        "glacial_hammer_physical_damage_%_to_add_as_cold_damage": "physical_damage_%_to_add_as_cold",
        "glacial_hammer_item_rarity_on_shattering_enemy_+%": "killed_monster_dropped_item_rarity_+%_when_shattered",
        "glacial_hammer_physical_damage_%_to_convert_to_cold": "skill_physical_damage_%_to_convert_to_cold",
        "glacial_hammer_melee_splash_with_cold_damage": "melee_splash_cold_damage_only",
        "ice_crash_and_glacial_hammer_enemies_covered_in_frost_as_unfrozen": "enemies_covered_in_frost_as_unfrozen"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Cold",
        "ThresholdJewelArea"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グレイシャルハンマー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemGlacialHammerRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "グレイシャルハンマー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの60%を冷気ダメージに変換する",
        "base_chance_to_freeze_%": "10%の確率で敵を凍結させる",
        "cold_ailment_duration_+%": "冷気系状態異常の持続時間が35%増加する"
      },
      "stats": [
        {
          "id": "minimum_added_cold_damage_vs_chilled_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_cold_damage_vs_chilled_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_chance_to_freeze_%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "cold_ailment_duration_+%",
          "type": "constant",
          "value": 35
        },
        {
          "id": "additional_main_hand_hits_per_combo_average",
          "type": "constant",
          "value": 1
        },
        {
          "id": "cold_ailment_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "glacial_hammer_third_hit_freeze_as_though_dealt_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "glacial_hammer_shatter_frozen_enemies_at_33%_life",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 5,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、その範囲内の敵に範囲の大きくなる3ステージにわたる衝撃でダメージを与える。2ステージ目と3ステージ目のダメージはダメージ量が少し低下し、1ステージのみヒットする。使用するには剣、メイス、セプター、斧またはスタッフを装備するか素手状態である必要がある。",
      "display_name": "アイスクラッシュ",
      "id": "ice_crash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_crash_damage_+%": "damage_+%",
        "ice_crash_physical_damage_%_to_add_as_cold_damage": "physical_damage_%_to_add_as_cold",
        "ice_crash_radius_+%": "base_skill_area_of_effect_+%",
        "ice_crash_and_glacial_hammer_enemies_covered_in_frost_as_unfrozen": "enemies_covered_in_frost_as_unfrozen"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Cold",
        "Multistrikeable",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスクラッシュ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemIceCrashRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "アイスクラッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "ice_crash_second_hit_damage_+%_final": "第二ステージの与えるダメージが15%低下する",
        "ice_crash_third_hit_damage_+%_final\nquality_display_ice_crash_is_gem": "第三ステージの与えるダメージが30%低下する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "ice_crash_second_hit_damage_+%_final",
          "type": "constant",
          "value": -15
        },
        {
          "id": "ice_crash_third_hit_damage_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_ice_crash_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "cold",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器に高温の溶融エネルギーを注入し物理ダメージと火ダメージで攻撃する。攻撃を行うと溶けたマグマの玉がヒットした敵から前方に放たれ、ストライクを受けた敵全てに分ける。触れた全ての敵にダメージを与える。この玉は着弾地点にいる敵に範囲アタックダメージを与える。",
      "display_name": "モルテンストライク",
      "id": "molten_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "molten_strike_damage_+%": "damage_+%",
        "molten_strike_num_of_additional_projectiles": "number_of_additional_projectiles",
        "molten_strike_radius_+%": "base_skill_area_of_effect_+%",
        "molten_strike_chain_count_+": "number_of_chains",
        "threshold_jewel_molten_strike_damage_projectile_count_+%_final": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "Projectile",
        "Area",
        "Melee",
        "MeleeSingleTarget",
        "Fire",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "ThresholdJewelChaining",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "モルテンストライク",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemMoltenStrikeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "モルテンストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "base_number_of_projectiles": "放つ投射物の数が+3個される",
        "active_skill_hit_ailment_damage_with_projectile_+%_final": "投射物のヒットおよび状態異常のダメージが50%低下する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_hit_ailment_damage_with_projectile_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "melee",
      "strike",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接攻撃を行い、指定位置または近くの敵に稲妻を落とし範囲ダメージを与える。各対象は一度のみこのスキルがヒットする。もしこのスキルが敵に命中すれば、使用者はオーラをする。使用するには剣、斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "スマイト",
      "id": "smite",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "smite_damage_+%": "damage_+%",
        "smite_static_strike_killing_blow_consumes_corpse_restore_%_life": "killing_blow_consumes_corpse_restore_%_life"
      },
      "types": [
        "Melee",
        "Attack",
        "Area",
        "Duration",
        "Multistrikeable",
        "Damage",
        "MeleeSingleTarget",
        "Aura",
        "Buff",
        "Lightning"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スマイト",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemSmiteRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "スマイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "smite_lightning_target_range": "+3m以内の対象に落雷する"
      },
      "stats": [
        {
          "id": "minimum_added_lightning_damage_from_skill",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_lightning_damage_from_skill",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "smite_lightning_target_range",
          "type": "constant",
          "value": 30
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 36
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_chance_to_shock_%_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_area_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_area_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "melee",
      "strike",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "盾の幽体のコピーを貫通しない投射物として投げ、盾の防御力に応じて付加されたオフハンドダメージを与える。何かと衝突すると砕け散り、全方向に多数の小さな破片を飛ばす。投射物を追加するモッドにより、盾のコピーの数ではなく破片の数が増加する。",
      "display_name": "スペクトラルシールドスロー",
      "id": "spectral_shield_throw",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spectral_shield_throw_damage_+%": "damage_+%",
        "spectral_shield_throw_projectile_speed_+%": "base_projectile_speed_+%",
        "spectral_shield_throw_num_of_additional_projectiles": "number_of_additional_projectiles",
        "spectral_shield_throw_additional_chains": "number_of_chains",
        "spectral_shield_throw_shard_projectiles_+%_final": "number_of_projectiles_+%_final_from_skill",
        "shield_crush_and_spectral_shield_throw_off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_skill_physical_damage_%_to_convert_to_lightning": "skill_physical_damage_%_to_convert_to_lightning",
        "shield_crush_and_spectral_shield_throw_cannot_add_physical_damage_per_armour_and_evasion_rating": "cannot_add_physical_damage_per_armour_and_evasion_rating"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "SingleMainProjectile",
        "Physical"
      ],
      "weapon_restrictions": [
        "Shield"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクトラルシールドスロー",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemThrownShieldProjectileRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スペクトラルシールドスロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating\noff_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating": "盾のアーマーまたは回避力15ごとに5から7の物理ダメージを追加する",
        "number_of_additional_projectiles": "追加の投射物を3個放つ",
        "thrown_shield_secondary_projectile_damage_+%_final": "スペクトラルシールドスローはシャードの投射物のダメージが50%低下する",
        "number_of_chains": "+3回連鎖する"
      },
      "stats": [
        {
          "id": "off_hand_local_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_local_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "constant",
          "value": 5
        },
        {
          "id": "off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "constant",
          "value": 7
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "thrown_shield_secondary_projectile_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "thrown_shield_projectile_fire_random_directions",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器のコピーを投げる。コピーは投射後ブーメランのように使用者に戻り、進路上の敵に回転しながらダメージを与える。",
      "display_name": "スペクトラルスロー",
      "id": "spectral_throw",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spectral_throw_damage_+%": "damage_+%",
        "spectral_throw_projectile_speed_+%": "base_projectile_speed_+%",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_main_hand": "active_skill_projectile_speed_+%_variation_final",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_off_hand": "active_skill_projectile_speed_+%_variation_final_from_off_hand"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクトラルスロー",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemThrownWeaponRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スペクトラルスロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spectral_throw_forget_hit_list_time_override",
          "type": "constant",
          "value": 225
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の位置に回帰し回収することのできる投射物を放つ。ワーリングブレードを使用すると回収された投射物は外側に向かって円状に放たれ、回帰することはない。使用するには短剣または鉤爪を装備する必要である。",
      "display_name": "ヴェノムジャイア",
      "id": "venom_gyre",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "snapping_adder_damage_+%": "damage_+%",
        "snapping_adder_withered_on_hit_for_2_seconds_%_chance": "withered_on_hit_for_2_seconds_%_chance",
        "cobra_lash_and_venom_gyre_bleeding_damage_+100%_final_chance": "bleeding_damage_+100%_final_chance",
        "cobra_lash_and_venom_gyre_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "Chaos",
        "Duration",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴェノムジャイア",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemVenomGyreRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴェノムジャイア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "maximum_number_of_snapping_adder_projectiles": "キャッチできる投射物の最大数が+30個される",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "active_skill_returning_projectile_damage_+%_final\nquality_display_active_skill_returning_damage_is_gem": "回帰する投射物のヒットおよび状態異常のダメージが75%低下する",
        "snapping_adder_%_chance_to_retain_projectile_on_release": "ワールリングブレードで放った各回収された投射物は40%の確率で温存される",
        "base_skill_effect_duration": "基礎持続時間は12.00秒",
        "returning_projectiles_always_pierce": "回帰する投射物は全ての対象を貫通する",
        "projectiles_return": "投射物はプレイヤーの元に回帰する"
      },
      "stats": [
        {
          "id": "maximum_number_of_snapping_adder_projectiles",
          "type": "constant",
          "value": 30
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "projectile_speed_variation_+%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "snapping_adder_maximum_projectiles_released",
          "type": "constant",
          "value": 30
        },
        {
          "id": "active_skill_returning_projectile_damage_+%_final",
          "type": "constant",
          "value": -75
        },
        {
          "id": "snapping_adder_%_chance_to_retain_projectile_on_release",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "returning_projectiles_always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_return",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_returning_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "chaos",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に向かって飛び込み、武器ダメージを与える。二刀流状態で両方の武器を使って攻撃した場合、両方のダメージを1回の攻撃で与える。使用するには短剣、鉤爪または片手剣を装備する必要がある。",
      "display_name": "ワーリングブレード",
      "id": "whirling_blades",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "whirling_blades_attack_speed_+%": "attack_speed_+%",
        "whirling_blades_damage_+%": "damage_+%"
      },
      "types": [
        "Attack",
        "Melee",
        "Movement",
        "Travel"
      ],
      "weapon_restrictions": [
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Claw",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ワーリングブレード",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemWhirlingBladesRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 2600,
    "color": "g",
    "display_name": "ワーリングブレード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "additional_weapon_base_attack_time_ms": "アタックタイム +1.5秒",
        "active_skill_merged_damage_+%_final_while_dual_wielding": "二刀流中にそれぞれの武器の75%のダメージを与える"
      },
      "stats": [
        {
          "id": "additional_weapon_base_attack_time_ms",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "animation_effect_variation",
          "type": "constant",
          "value": -1
        },
        {
          "id": "active_skill_merged_damage_+%_final_while_dual_wielding",
          "type": "constant",
          "value": -25
        },
        {
          "id": "ignores_proximity_shield",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "movement",
      "travel",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "装備している弓で敵に刺し傷を与え、出血のデバフを付与する。このデバフはスキル持続時間のモッドの影響を受ける。",
      "display_name": "パンクチャー",
      "id": "puncture",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "puncture_damage_+%": "damage_+%",
        "puncture_duration_+%": "skill_effect_duration_+%",
        "puncture_maim_on_hit_%_chance": "maim_on_hit_%",
        "puncture_and_ensnaring_arrow_enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage_chance_%": "enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Duration",
        "Trappable",
        "Mineable",
        "Totemable",
        "DamageOverTime",
        "Triggerable",
        "Physical"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "パンクチャー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemPunctureRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "パンクチャー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "global_bleed_on_hit": "出血を付与する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "puncture_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_bleed_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "bleed_duration_is_skill_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "duration",
      "physical",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "多数の矢を空中に放ち、ディレイの後対象位置から周囲に広がりながら矢が連続して着弾する。全ての矢はそれぞれその周囲にダメージを与える。矢の範囲内に対象がいれば矢の半分は対象に直接着弾する。",
      "display_name": "レインオブアロー",
      "id": "rain_of_arrows",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "rain_of_arrows_attack_speed_+%": "attack_speed_+%",
        "rain_of_arrows_damage_+%": "damage_+%",
        "rain_of_arrows_radius_+%": "base_skill_area_of_effect_+%",
        "rain_of_arrows_rain_of_arrows_additional_sequence_chance_%": "rain_of_arrows_additional_sequence_chance_%",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "ProjectileNumber",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レインオブアロー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemRainOfArrowsRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "レインオブアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "active_skill_area_of_effect_radius_+%_final",
          "type": "constant",
          "value": -20
        },
        {
          "id": "base_number_of_arrows",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングすることで弓に混沌の力を宿らせ、矢を引いている間ステージを獲得する。チャネリングをやめると矢を放ち、矢の通り道に胞子嚢を生成する。それぞれの胞子嚢は開花するとトゲの矢を放つ。トゲの矢は短い間飛んだ後に消滅する。投射物を追加するモッドは最初の矢にのみ適応され、胞子嚢はその投射物に分配されて生成される。",
      "display_name": "スカージアロー",
      "id": "scourge_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "scourge_arrow_damage_+%": "damage_+%",
        "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Damage",
        "Channel",
        "Chaos"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スカージアロー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemScourgeArrowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スカージアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "virulent_arrow_maximum_number_of_stacks": "ステージの最大数 5\nステージごとに1個の胞子嚢を残す",
        "virulent_arrow_number_of_pod_projectiles": "それぞれの胞子嚢が放つ棘の矢の本数が+5本される",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "virulent_arrow_pod_projectile_damage_+%_final": "棘の矢の与えるダメージが50%低下する",
        "virulent_arrow_damage_+%_final_per_stage": "ステージごとにヒットと状態異常のダメージが150%上昇する",
        "base_arrows_always_pierce": "矢は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "virulent_arrow_maximum_number_of_stacks",
          "type": "constant",
          "value": 5
        },
        {
          "id": "virulent_arrow_number_of_pod_projectiles",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "virulent_arrow_pod_projectile_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "virulent_arrow_damage_+%_final_per_stage",
          "type": "constant",
          "value": 150
        },
        {
          "id": "override_turn_duration_ms",
          "type": "constant",
          "value": 100
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_arrows_always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 3,
        "ManaPercent": null
      },
      "attack_speed_multiplier": 90,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "channelling",
      "chaos",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に矢を放ち指定位置に雨のように矢を降らせ、命中した敵にダメージを与え、着弾位置に胞子嚢を咲かせる。それぞれの胞子嚢は周囲の敵に混沌継続ダメージを与え、その移動スピードを遅くする。胞子嚢は持続時間が経過すると爆発し、範囲ダメージを与える。",
      "display_name": "トキシックレイン",
      "id": "toxic_rain",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "toxic_rain_damage_+%": "damage_+%",
        "toxic_rain_num_of_additional_projectiles": "number_of_additional_projectiles",
        "toxic_rain_physical_damage_%_to_add_as_chaos": "physical_damage_%_to_add_as_chaos",
        "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final": "active_skill_bleeding_damage_+%_final",
        "toxic_rain_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "Totemable",
        "Trappable",
        "Mineable",
        "Damage",
        "Chaos",
        "Duration",
        "DamageOverTime",
        "ProjectileNumber",
        "Chaos",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "トキシックレイン",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemToxicRainRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "トキシックレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "base_number_of_arrows": "放つ矢の数が+5本される",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "rain_of_spores_vines_movement_speed_+%_final\nminimum_rain_of_spores_movement_speed_+%_final_cap": "それぞれの胞子嚢は近くの敵の移動スピードを5%ずつ、最大5%低下させる",
        "projectile_damage_modifiers_apply_to_skill_dot": "投射物ダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 5
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "rain_of_spores_vines_movement_speed_+%_final",
          "type": "constant",
          "value": -5
        },
        {
          "id": "minimum_rain_of_spores_movement_speed_+%_final_cap",
          "type": "constant",
          "value": -30
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "chaos",
      "duration",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した地点に矢を放つ。矢が着弾すると、その位置にテレポートし、元々の位置にクローンを召喚する。クローンは使用者と同じ弓と矢筒を使用するミニオンである。",
      "display_name": "ブリンクアロー",
      "id": "blink_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blink_and_mirror_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "blink_arrow_cooldown_speed_+%": "base_cooldown_speed_+%",
        "blink_arrow_and_blink_arrow_clone_damage_+%": "damage_+%_for_non_minions",
        "blink_arrow_and_blink_arrow_clone_attack_speed_+%": "attack_speed_+%_for_non_minions",
        "cast_mirror_arrow_on_attack_with_blink_arrow": "trigger_level_20_mirror_arrow_on_attack"
      },
      "types": [
        "ProjectileSpeed",
        "Attack",
        "Minion",
        "RangedAttack",
        "MinionsCanExplode",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Movement",
        "Triggerable",
        "CreatesMinion",
        "Travel",
        "Cooldown",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": [
        "Attack",
        "Projectile",
        "RangedAttack",
        "ProjectilesFromUser"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブリンクアロー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemBlinkArrowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ブリンクアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_attack_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "active_skill_minion_damage_+%_final": "ミニオンのダメージが25%上昇する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "number_of_monsters_to_summon",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 25
        },
        {
          "id": "minion_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "minion_maximum_life_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 3000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "movement",
      "travel",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "最終ターゲットの背後の地面に刺さり、敵をその位置に縛り付ける矢を放つ。スネアを壊そうとしている間は移動スピードが低下する。敵が効果範囲外に移動するとスネアは壊れる。",
      "display_name": "エンスネアリングアロー",
      "id": "ensnaring_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ensnaring_arrow_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "ensnaring_arrow_debuff_effect_+%": "skill_buff_effect_+%",
        "puncture_and_ensnaring_arrow_enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage_chance_%": "enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Area"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エンスネアリングアロー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemEnsnaringArrowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エンスネアリングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "tethered_movement_speed_+%_final_per_rope": "スネア1個ごとにノーマルまたはマジックの敵の移動スピードを40%低下させる",
        "tethered_movement_speed_+%_final_per_rope_vs_rare": "スネア1個ごとにレアの敵の移動スピードを30%低下させる",
        "tethered_movement_speed_+%_final_per_rope_vs_unique": "スネア1個ごとにユニークの敵の移動スピードを25%低下させる",
        "tethering_arrow_display_rope_limit": "敵1体ごとの最大スネア数 3"
      },
      "stats": [
        {
          "id": "tethered_movement_speed_+%_final_per_rope",
          "type": "constant",
          "value": -40
        },
        {
          "id": "tethered_movement_speed_+%_final_per_rope_vs_rare",
          "type": "constant",
          "value": -30
        },
        {
          "id": "tethered_movement_speed_+%_final_per_rope_vs_unique",
          "type": "constant",
          "value": -25
        },
        {
          "id": "tethering_arrow_display_rope_limit",
          "type": "constant",
          "value": 3
        },
        {
          "id": "tethered_enemies_take_attack_projectile_damage_taken_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 8,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中に複数の矢を放ち、指定範囲に雨のように降らせる。それぞれの矢は着弾すると範囲ダメージを与えそのダメージは指定位置でオーバーラップする。",
      "display_name": "ブラストレイン",
      "id": "blast_rain",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blast_rain_damage_+%": "damage_+%",
        "blast_rain_radius_+%": "base_skill_area_of_effect_+%",
        "blast_rain_number_of_blasts": "number_of_additional_arrows",
        "blast_rain_single_additional_projectile": "additional_1_projectile",
        "blast_rain_artillery_ballista_all_damage_can_poison": "all_damage_can_poison",
        "blast_rain_artillery_ballista_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Fire",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "ProjectileNumber",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブラストレイン",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemBlastRainRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ブラストレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する",
        "base_number_of_arrows": "放つ矢の数が+6本される"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 6
        },
        {
          "id": "blast_rain_arrow_delay_ms",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_reduce_enemy_fire_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルは近接武器によるアタックのたびに元素を一種ランダムに選択し、その元素ダメージしか与えることができない。攻撃が敵にヒットすればその敵の周囲に範囲ダメージを与える。攻撃がヒットした敵が選択された元素の状態異常を負っていれば効果範囲が広くなる。このスキルは同じ元素を二度連続して選ぶことを避ける。",
      "display_name": "エレメンタルヒット",
      "id": "elemental_hit",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "elemental_hit_chance_to_freeze_shock_ignite_%": "chance_to_freeze_shock_ignite_%",
        "elemental_hit_attack_speed_+%": "attack_speed_+%",
        "elemental_hit_damage_+%": "damage_+%",
        "elemental_hit_and_wild_strike_chance_to_inflict_scorch_brittle_sap_%": "chance_to_inflict_scorch_brittle_sap_%"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Fire",
        "Cold",
        "Lightning",
        "Area",
        "RandomElement"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff",
        "Dagger",
        "Rune Dagger",
        "Claw"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エレメンタルヒット",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemElementalHitRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エレメンタルヒット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は1.3m",
        "elemental_hit_damage_+%_final_per_enemy_elemental_ailment": "敵に付与した元素系状態異常1種類ごとにダメージが+10%上昇する",
        "elemental_hit_area_of_effect_+100%_final_vs_enemy_with_associated_ailment": "ヒットを与えた敵が選ばれた元素属性の状態異常の影響を受けていれば効果半径が80%上昇する",
        "elemental_hit_no_damage_of_unchosen_elemental_type": "選択された元素属性のダメージのみを与える\nその他のダメージタイプのダメージを与えることができない"
      },
      "stats": [
        {
          "id": "attack_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 13
        },
        {
          "id": "elemental_hit_damage_+%_final_per_enemy_elemental_ailment",
          "type": "constant",
          "value": 10
        },
        {
          "id": "chance_to_freeze_shock_ignite_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "elemental_hit_area_of_effect_+100%_final_vs_enemy_with_associated_ailment",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "elemental_hit_no_physical_chaos_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "elemental_hit_no_damage_of_unchosen_elemental_type",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "fire",
      "cold",
      "lightning",
      "area",
      "random_element"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した範囲内にスペルダメージを与える。このスキルがダメージを与える度に、触れた残存する刃を爆発させ、刃の周囲にもダメージ与える。50個までの刃を爆発させることができる。",
      "display_name": "ブレードブラスト",
      "id": "blade_blast",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_blast_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blade_blase_damage_+%": "damage_+%",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Damage",
        "Triggerable",
        "Multicastable",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードブラスト",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemBladeBlastRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "ブレードブラスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -50,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "blade_burst_area_of_effect_+%_final_per_blade_vortex_blade_detonated": "ブレードヴォーテックスの刃を1個爆破するごとに効果範囲が80%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "blade_burst_area_of_effect_+%_final_per_blade_vortex_blade_detonated",
          "type": "constant",
          "value": 80
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周囲を回るエーテルの刃を生成し、範囲内にいる全ての敵に0.6秒ごとにダメージを与える。回転するブレードの本数が増えるほど、与えるダメージは大きくなりダメージを与える頻度も上昇する。",
      "display_name": "ブレードヴォーテックス",
      "id": "blade_vortex",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_vortex_damage_+%": "damage_+%",
        "blade_vortex_duration_+%": "skill_effect_duration_+%",
        "blade_vortex_radius_+%": "base_skill_area_of_effect_+%",
        "blade_vortex_critical_strike_multiplier_+_per_blade": "critical_strike_multiplier_+_per_blade",
        "blade_vortex_blade_blast_impale_on_hit_%_chance": "impale_on_hit_%_chance",
        "blade_vortex_blade_deal_no_non_physical_damage": "deal_no_non_physical_damage"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Totemable",
        "Multicastable",
        "Triggerable",
        "TotemCastsAlone",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードヴォーテックス",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemBladeVortexRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "ブレードヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -70,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "maximum_number_of_spinning_blades": "最大10個のアクティブな回転する刃を展開できる",
        "blade_vortex_critical_strike_chance_+%_per_blade": "刃1個ごとにクリティカル率が10%増加する",
        "blade_vortex_hit_rate_+%_per_blade": "ブレード1個ごとにヒットレートが+35%増加する",
        "blade_vortex_damage_+%_per_blade_final": "ブレードが1個増えるごとにダメージが35%上昇する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "maximum_number_of_spinning_blades",
          "type": "constant",
          "value": 10
        },
        {
          "id": "blade_vortex_critical_strike_chance_+%_per_blade",
          "type": "constant",
          "value": 10
        },
        {
          "id": "blade_vortex_hit_rate_+%_per_blade",
          "type": "constant",
          "value": 35
        },
        {
          "id": "blade_vortex_damage_+%_per_blade_final",
          "type": "constant",
          "value": 35
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "action_ignores_crit_tracking",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_originates_from_initiator_location",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_gain_repeat_bonuses",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空からエーテルの刃が雨のように飛来し、刃が何列にも連なって敵にダメージを与える。刃の列が重なれば敵は複数回のヒットを受けることがある。",
      "display_name": "ブレードフォール",
      "id": "bladefall",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bladefall_critical_strike_chance_+%": "critical_strike_chance_+%",
        "bladefall_damage_+%": "damage_+%",
        "bladefall_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Damage",
        "Triggerable",
        "Multicastable",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell",
        "Physical",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードフォール",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemBladefallRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "g",
    "display_name": "ブレードフォール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -10,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "bladefall_damage_per_stage_+%_final": "刃の雨の1列ごとにダメージが6%低下する",
        "critical_strike_chance_+%": "クリティカル率が100%増加する",
        "bladefall_critical_strike_chance_+%_per_stage": "刃の列1個ごとにクリティカル率が20%減少する",
        "bladefall_number_of_volleys": "斉射が+5個される",
        "bladefall_blade_left_in_ground_for_every_X_volleys": "刃の列1個ごとに地面に残存する刃を1本残す",
        "maximum_number_of_blades_left_in_ground": "一度に最大40の残存する刃を地面に残せる",
        "blades_left_in_ground_+%_final_if_not_hand_cast": "プレイヤー自らがこのスペルをキャストしていなければ地面に残す残存する刃が50%少なくなる",
        "base_skill_effect_duration": "基礎持続時間は6.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "bladefall_damage_per_stage_+%_final",
          "type": "constant",
          "value": -6
        },
        {
          "id": "critical_strike_chance_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "bladefall_critical_strike_chance_+%_per_stage",
          "type": "constant",
          "value": -20
        },
        {
          "id": "bladefall_number_of_volleys",
          "type": "constant",
          "value": 5
        },
        {
          "id": "bladefall_blade_left_in_ground_for_every_X_volleys",
          "type": "constant",
          "value": 1
        },
        {
          "id": "maximum_number_of_blades_left_in_ground",
          "type": "constant",
          "value": 40
        },
        {
          "id": "blades_left_in_ground_+%_final_if_not_hand_cast",
          "type": "constant",
          "value": -50
        },
        {
          "id": "active_skill_area_of_effect_radius_+%_final",
          "type": "constant",
          "value": -20
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "血塗れの大鎌が選択したエリアの周囲で振り回され、物理ヒットダメージを与えるとともに物理継続ダメージのデバフを与える。このスキルのヒットを受けた敵が生き残った場合、与えるダメージとスキルのライフコストを増加させるブラッドチャージを獲得する。最大5スタックのブラッドチャージを持つことができる。",
      "display_name": "リープ",
      "id": "reap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bloodreap_damage_+%": "damage_+%",
        "bloodreap_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "exsanguinate_and_reap_skill_physical_damage_%_to_convert_to_fire": "skill_physical_damage_%_to_convert_to_fire",
        "reap_debuff_deals_fire_damage_instead_of_physical_damage": "physical_skill_uses_fire_dot_damage_per_minute_instead"
      },
      "types": [
        "Spell",
        "Damage",
        "Physical",
        "DamageOverTime",
        "Area",
        "AreaSpell",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "CanRapidFire",
        "Cascadable",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リープ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemBloodreapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "リープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 60,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "blood_scythe_damage_+%_final_per_charge\nquality_display_reap_is_gem": "ブラッドチャージ1個ごとにダメージが15%上昇する",
        "blood_scythe_cost_+%_final_per_charge": "ブラッドチャージ1個ごとにライフコストが20%上昇する",
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "lose_blood_scythe_charge_on_kill": "このスキルにより敵をヒットしその敵が全て死ななかったならばブラッドチャージを1個獲得する\nこのスキルのデバフの影響下で敵が死んだならばブラッドチャージを失う"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_physical_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "blood_scythe_damage_+%_final_per_charge",
          "type": "constant",
          "value": 15
        },
        {
          "id": "blood_scythe_cost_+%_final_per_charge",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "lose_blood_scythe_charge_on_kill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_reap_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "physical",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ヴォイドスフィアを生成し、周囲の敵に妨害を付与する。スフィアに近い敵ほど妨害のデバフの効果が大きくなる。スフィアは範囲ダメージを与えるパルスも定期的に発生させる。ヴォイドスフィアは範囲内で倒された敵の死体も消費する。一度に展開できるヴォイドスフィアは一つだけである。",
      "display_name": "ヴォイドスフィア",
      "id": "void_sphere",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "void_sphere_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Duration",
        "AreaSpell",
        "Cooldown",
        "Totemable",
        "Physical",
        "Damage",
        "Chaos",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォイドスフィア",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemVoidSphereRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "ヴォイドスフィア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -45,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの40%を混沌ダメージに変換する",
        "base_blackhole_tick_rate_ms": "1.00秒ごとにパルスを放つ",
        "base_skill_effect_duration": "基礎持続時間は5.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_blackhole_tick_rate_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "blackhole_hinder_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 10000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical",
      "chaos",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングにより、周囲のエナジーを吸収してステージを構築し、その際に近くにいる多数の敵にダメージを与える。チャネリングを止め解放すると、周囲および前方にビーム状のエナジーブラストを放出する。効果範囲のモッドはビームには影響しない。最大10ステージ。",
      "display_name": "ディヴァインアイア",
      "id": "divine_ire",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "divine_tempest_damage_+%": "damage_+%",
        "cast_gravity_sphere_on_cast_from_storm_burst_or_divine_ire": "trigger_level_20_gravity_sphere_on_cast"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Channel",
        "Lightning",
        "Totemable",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディヴァインアイア",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemDivineTempestRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 220,
    "color": "b",
    "display_name": "ディヴァインアイア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -20,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "divine_tempest_hit_damage_+%_final_per_stage\ndivine_tempest_ailment_damage_+%_final_per_stage": "最初のステージの後ステージごとにビームのヒットダメージが100%上昇する\n最初のステージの後ステージごとにビームの状態異常ダメージが70%上昇する",
        "divine_tempest_base_number_of_nearby_enemies_to_zap": "ステージを獲得した時に近くの敵に5ダメージを与える",
        "divine_tempest_stage_on_hitting_normal_magic_%_chance": "ノーマルまたはマジックの敵にヒットを与えると40%の確率で追加のステージを獲得する",
        "divine_tempest_damage_+%_final_while_channelling": "チャネリング中のダメージが40%低下する",
        "divine_tempest_stage_on_hitting_rare_unique": "レアまたはユニークの敵にヒットを与えると追加のステージを獲得する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "divine_tempest_hit_damage_+%_final_per_stage",
          "type": "constant",
          "value": 100
        },
        {
          "id": "divine_tempest_base_number_of_nearby_enemies_to_zap",
          "type": "constant",
          "value": 5
        },
        {
          "id": "divine_tempest_stage_on_hitting_normal_magic_%_chance",
          "type": "constant",
          "value": 40
        },
        {
          "id": "divine_tempest_ailment_damage_+%_final_per_stage",
          "type": "constant",
          "value": 70
        },
        {
          "id": "divine_tempest_damage_+%_final_while_channelling",
          "type": "constant",
          "value": -40
        },
        {
          "id": "shock_art_variation",
          "type": "constant",
          "value": 2
        },
        {
          "id": "divine_tempest_beam_width_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "divine_tempest_stage_on_hitting_rare_unique",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "channelling",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。",
      "display_name": "ファイヤーストーム",
      "id": "firestorm",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "firestorm_duration_+%": "skill_effect_duration_+%",
        "fire_storm_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤーストーム",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemFirestormRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ファイヤーストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -35,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "fire_storm_fireball_delay_ms": "0.30秒ごとに一回の衝突",
        "firestorm_initial_impact_damage_+%_final": "最初の衝突が与えるヒットと状態異常のダメージが250%上昇する",
        "firestorm_initial_impact_area_of_effect_+%_final": "最初の衝突の効果範囲が100%上昇する",
        "firestorm_max_number_of_storms": "同時に展開可能な最大ファイヤーストーム数 3",
        "firestorm_explosion_area_of_effect_+%": "爆発の効果範囲が50%減少する",
        "base_skill_effect_duration": "基礎持続時間は1.40秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.3m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "fire_storm_fireball_delay_ms",
          "type": "constant",
          "value": 300
        },
        {
          "id": "firestorm_initial_impact_damage_+%_final",
          "type": "constant",
          "value": 250
        },
        {
          "id": "firestorm_initial_impact_area_of_effect_+%_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "firestorm_max_number_of_storms",
          "type": "constant",
          "value": 3
        },
        {
          "id": "firestorm_explosion_area_of_effect_+%",
          "type": "constant",
          "value": -50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1400
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 13
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を貫通するゆっくりと動く投射物を放ち、冷気ダメージを与える。",
      "display_name": "フロストボルト",
      "id": "frost_bolt",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bolt_damage_+%": "damage_+%",
        "frost_bolt_cast_speed_+%": "base_cast_speed_+%",
        "frost_bolt_freeze_chance_%": "base_chance_to_freeze_%",
        "frostbolt_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Cold",
        "Triggerable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストボルト",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemFrostBoltRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "フロストボルト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 220,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "凍える氷の輪が使用者の周囲に放たれる。",
      "display_name": "アイスノヴァ",
      "id": "ice_nova",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_nova_freeze_chance_%": "base_chance_to_freeze_%",
        "ice_nova_damage_+%": "damage_+%",
        "ice_nova_radius_+%": "base_skill_area_of_effect_+%",
        "ice_nova_chill_minimum_slow_%": "chill_minimum_slow_%_from_skill"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスノヴァ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemIceNovaRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "アイスノヴァ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 45,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.6m",
        "ice_nova_number_of_frost_bolts_to_cast_on": "フロストボルトの投射物最大2個から展開可能",
        "active_skill_area_of_effect_+%_final_when_cast_on_frostbolt": "フロストボルトにキャストした時に効果範囲が20%低下する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "minimum_added_cold_damage_vs_chilled_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_cold_damage_vs_chilled_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 26
        },
        {
          "id": "ice_nova_number_of_frost_bolts_to_cast_on",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_area_of_effect_+%_final_when_cast_on_frostbolt",
          "type": "constant",
          "value": -20
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスキルをチャネリングすると、電気エネルギーのパルスが放たれ、前方の半円状の範囲に雷ダメージを与える。",
      "display_name": "ライトニングテンドリル",
      "id": "lightning_tendrils",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tendrils_damage_+%": "damage_+%",
        "lightning_tendrils_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_tendrils_critical_strike_chance_+%": "critical_strike_chance_+%",
        "lightning_tendrils_totems_from_this_skill_grant_spark_effect_duration_+%_to_parent": "totems_from_this_skill_grant_totemified_spark_effect_duration_+%_to_parent"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Lightning",
        "Channel",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングテンドリル",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemLightningTendrilsRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 230,
    "color": "b",
    "display_name": "ライトニングテンドリル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -30,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m",
        "lightning_tendrils_channelled_larger_pulse_damage_+%_final": "強力なパルスのヒットと状態異常のダメージが50%上昇する",
        "lightning_tendrils_channelled_larger_pulse_interval\nlightning_tendrils_channelled_larger_pulse_always_crit": "パルス4回ごとに強力なパルスを放つ\n強力なパルスは常にクリティカルとなる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_damage_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_interval",
          "type": "constant",
          "value": 4
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "lightning_tendrils_channelled_larger_pulse_always_crit",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "channelling"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "聖なる炎の波動が直線状にダメージを与え、神聖領域を作り、指定位置の周囲に範囲ダメージを与える。大きな衝撃波が外側に向かって広がり、まだ攻撃を受けていない神聖領域上の敵にもダメージを与える。",
      "display_name": "ピュリファイングフレイム",
      "id": "purifying_flame",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "sanctify_consecrated_ground_enemy_damage_taken_+%": "consecrated_ground_enemy_damage_taken_+%",
        "sanctify_damage_+%": "damage_+%",
        "consecrated_path_and_purifying_flame_create_profane_ground_instead_of_consecrated_ground": "create_profane_ground_instead_of_consecrated_ground",
        "consecrated_path_and_purifying_flame_skill_fire_damage_%_to_convert_to_chaos": "skill_fire_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Fire",
        "CanRapidFire",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ピュリファイングフレイム",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemSanctifyRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ピュリファイングフレイム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 550,
      "damage_effectiveness": 130,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "sanctify_wave_damage_+%_final": "衝撃波のダメージが-25%上昇する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "sanctify_wave_damage_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_ground_consecration_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面に命中すると爆発する炎のオーブを投げる。このスキルは連鎖し、前に向かって跳ねながら連続してダメージを与える。",
      "display_name": "ローリングマグマ",
      "id": "rolling_magma",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "magma_orb_damage_+%": "damage_+%",
        "magma_orb_num_of_additional_projectiles_in_chain": "number_of_chains",
        "magma_orb_radius_+%": "base_skill_area_of_effect_+%",
        "magma_orb_number_of_additional_projectiles": "number_of_additional_projectiles",
        "threshold_jewel_magma_orb_damage_+%_final_per_chain": "skill_damage_+%_final_per_chain_from_skill_specific_stat",
        "threshold_jewel_magma_orb_damage_+%_final": "skill_damage_+%_final_from_skill_specific_stat",
        "fireball_and_rolling_magma_modifiers_to_projectile_count_do_not_apply": "modifiers_to_projectile_count_do_not_apply",
        "fireball_and_rolling_magma_active_skill_area_of_effect_+%_final": "active_skill_area_of_effect_+%_final"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Fire",
        "Projectile",
        "ProjectilesFromUser",
        "Multicastable",
        "Chains",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ローリングマグマ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemMagmaOrbRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ローリングマグマ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 130,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "display_projectiles_chain_when_impacting_ground": "投射物は地面に衝突した時に連鎖できる\n投射物は連鎖する時に方向を変えない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "monster_projectile_variation",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_projectiles_chain_when_impacting_ground",
          "type": "constant",
          "value": 1
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "projectile",
      "chaining"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定地点にマーカーを設置する。短い時間の後に雷がそのマーカーに落ち、周囲にダメージを与える。このとき、すでに設置した他のマーカーにも雷が落ちる。",
      "display_name": "ストームコール",
      "id": "storm_call",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_call_damage_+%": "damage_+%",
        "storm_call_duration_+%": "skill_effect_duration_+%",
        "storm_call_radius_+%": "base_skill_area_of_effect_+%",
        "shock_nova_and_storm_call_all_damage_can_ignite": "all_damage_can_ignite",
        "shock_nova_and_storm_call_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Lightning",
        "Cascadable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームコール",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemStormCallRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ストームコール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 110,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.50秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "lightning_ailment_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した死体を爆発させ範囲ダメージを与え、火山の噴出口に変化させる。噴出口は持続時間中投射物を周囲に繰り返し連続して放出する。死体爆破のダメージはスペルダメージのモッドによって影響されず、反射されることもない。",
      "display_name": "クリメーション",
      "id": "cremation",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "corpse_eruption_damage_+%": "damage_+%",
        "corpse_eruption_cast_speed_+%": "base_cast_speed_+%",
        "volatile_dead_and_cremation_penetrate_%_fire_resistance_per_100_dexterity": "penetrate_%_fire_resistance_per_100_dexterity"
      },
      "types": [
        "Spell",
        "Area",
        "Fire",
        "Duration",
        "Projectile",
        "Multicastable",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Damage",
        "Cascadable",
        "Projectile",
        "CanRapidFire",
        "AreaSpell",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリメーション",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemCorpseEruptionRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "クリメーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "corpse_erruption_base_maximum_number_of_geyers": "同時に展開可能な最大噴火口数 3",
        "corpse_explosion_monster_life_%": "爆発により死体の最大ライフの4%と同量の基礎火ダメージを与える",
        "number_of_additional_projectiles": "追加の投射物を3個放つ",
        "cremation_base_fires_projectile_every_x_ms": "1.0秒ごとに投射物を放つ"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "corpse_erruption_base_maximum_number_of_geyers",
          "type": "constant",
          "value": 3
        },
        {
          "id": "corpse_explosion_monster_life_%",
          "type": "constant",
          "value": 4
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "cremation_base_fires_projectile_every_x_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "additional",
          "value": 0
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "duration",
      "projectile",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "持続時間中冷気のパルスを放つクリスタルを作成する。それぞれのパルスは近くの敵に副次的持続時間の間ライフ自動回復速度を減少させるデバフを付与し、さらに曝露(冷気)も付与する。クリスタルの持続時間が終わると、クリスタルは爆発し、周囲の敵に大きな冷気ダメージを与える。",
      "display_name": "フロストボム",
      "id": "frost_bomb",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bomb_cooldown_speed_+%": "base_cooldown_speed_+%",
        "frost_bomb_damage_+%": "damage_+%",
        "frost_bomb_radius_+%": "base_skill_area_of_effect_+%",
        "frost_bomb_buff_duration_+%": "buff_duration_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Cold",
        "Damage",
        "Multicastable",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Cascadable",
        "AreaSpell",
        "Cooldown",
        "Orb"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストボム",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemFrostBombRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "フロストボム",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 180,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は3.00秒",
        "base_cold_damage_resistance_%": "曝露(冷気)は冷気耐性-10%を付与する",
        "life_regeneration_rate_+%": "ライフ自動回復レートが75%減少する",
        "energy_shield_regeneration_rate_+%": "エナジーシールド自動回復レートが75%減少する",
        "energy_shield_recharge_rate_+%": "エナジーシールドリチャージレートが75%減少する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "base_cold_damage_resistance_%",
          "type": "constant",
          "value": -10
        },
        {
          "id": "life_regeneration_rate_+%",
          "type": "constant",
          "value": -75
        },
        {
          "id": "energy_shield_regeneration_rate_+%",
          "type": "constant",
          "value": -75
        },
        {
          "id": "energy_shield_recharge_rate_+%",
          "type": "constant",
          "value": -75
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "cold",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "水でできた球体を生成するか、もしくは既に存在する球体を移動し持続時間をリセットする。球体は範囲内の敵や移動経路上の敵に短い持続時間を持つ水浸しのデバフを与える。他のスキルで球体にヒット攻撃を行うことで冷気または雷の状態異常を付与することができる（冷却を除く）。球体は生成された時と、移動し終わった後と、状態異常を持つ時に一定間隔でパルスを発し、広い範囲の水浸し状態の全ての敵にダメージを与える。",
      "display_name": "ハイドロスフィア",
      "id": "hydrosphere",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "water_sphere_damage_+%": "damage_+%"
      },
      "types": [
        "Damage",
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Triggerable",
        "AreaSpell",
        "Cold",
        "Totemable",
        "Orb",
        "Multicastable",
        "CanRapidFire",
        "Lightning",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ハイドロスフィア",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemHydrosphereRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "ハイドロスフィア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -40,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold\nactive_skill_display_suppress_physical_to_cold_damage_conversion": "",
        "hydro_sphere_base_pulse_frequency_ms": "スフィアが凍結、感電、脆弱、消耗状態の時0.4秒ごとにパルスを放つ",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は4.00秒",
        "water_sphere_cold_lightning_exposure_%": "水浸しの敵は曝露（冷気）および曝露（雷）を受け、その耐性が-10%される",
        "hydrosphere_hit_cooldown_ms": "1秒ごとに1回だけヒットを受けることができる",
        "base_skill_effect_duration": "基礎持続時間は8.00秒",
        "water_sphere_does_weird_conversion_stuff": "スフィアが状態異常を受けていない時は物理ダメージの100%を冷気ダメージに変換する\nスフィアが感電または消耗を受けている時は物理ダメージの100%を雷ダメージに変換する\nスフィアが凍結または脆弱を受けている時は物理ダメージの100%を冷気ダメージに変換する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "hydro_sphere_base_pulse_frequency_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "water_sphere_cold_lightning_exposure_%",
          "type": "constant",
          "value": -10
        },
        {
          "id": "hydrosphere_hit_cooldown_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "hydrosphere_ailment_threshold",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "water_sphere_does_weird_conversion_stuff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "active_skill_display_suppress_physical_to_cold_damage_conversion",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "cold",
      "orb",
      "lightning",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "エネルギーの波が前方に幅を広げながら押し寄せ、円錐状の範囲の敵に時間をかけてダメージを与える。攻撃を受けた全ての敵は最も高いダメージを受けた元素と一致するの曝露デバフが付与される。同時にアクティブになるウェーブオブコンヴィクションは一つだけである。",
      "display_name": "ウェーブオブコンヴィクション",
      "id": "wave_of_conviction",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "purge_damage_+%": "damage_+%",
        "purge_duration_+%": "skill_effect_duration_+%",
        "purge_additional_enemy_resistance_%": "purge_expose_resist_%_matching_highest_element_damage"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Fire",
        "Lightning",
        "CanRapidFire",
        "Multicastable",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウェーブオブコンヴィクション",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemPurgeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ウェーブオブコンヴィクション",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 120,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの25%を火ダメージに変換する",
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの25%を雷ダメージに変換する",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は4.00秒",
        "purge_expose_resist_%_matching_highest_element_damage": "曝露は最大のダメージを受けた元素属性と一致する元素耐性を-10%する",
        "base_skill_effect_duration": "基礎持続時間は0.50秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 25
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 25
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "shock_art_variation",
          "type": "constant",
          "value": 2
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "purge_expose_resist_%_matching_highest_element_damage",
          "type": "constant",
          "value": -10
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 500
        },
        {
          "id": "skill_effect_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "lightning",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "目の前の敵に混沌継続ダメージを与えるデバフを付与する。ブライトのデバフを受けていない敵は短い副次的持続時間妨害のデバフを受け、移動スピードが遅くなる。チャネリングをし続けると、デバフのスタックが新たに追加される。スタックごとにそれぞれの持続時間を持つ。",
      "display_name": "ブライト",
      "id": "blight",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blight_damage_+%": "damage_+%",
        "blight_radius_+%": "base_skill_area_of_effect_+%",
        "blight_secondary_skill_effect_duration_+%": "secondary_skill_effect_duration_+%",
        "blight_hinder_enemy_chaos_damage_taken_+%": "hinder_enemy_chaos_damage_taken_+%",
        "blight_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Chaos",
        "Area",
        "Totemable",
        "Channel",
        "Duration",
        "DamageOverTime",
        "DegenOnlySpellDamage",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブライト",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemBlightRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 300,
    "color": "b",
    "display_name": "ブライト",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.50秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は0.40秒",
        "base_movement_velocity_+%": "移動スピードが50%減少する",
        "display_max_blight_stacks": "デバフは最大20スタックしダメージを与える",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 400
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "constant",
          "value": -50
        },
        {
          "id": "display_max_blight_stacks",
          "type": "constant",
          "value": 20
        },
        {
          "id": "specific_skills_pvp_dot_scaling_time_override_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "chaos",
      "area",
      "channelling",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "命中すると継続ダメージを与えるデバフを付与する投射物を放つ。デバフのダメージの一部と同量の回復を使用者は受ける。デバフはコンテージョンスキルによって他の敵に拡散する。",
      "display_name": "エッセンスドレイン",
      "id": "essence_drain",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "essence_drain_damage_+%": "damage_+%",
        "siphon_duration_+%": "skill_effect_duration_+%",
        "essence_drain_soulrend_base_projectile_speed_+%": "base_projectile_speed_+%",
        "essence_drain_soulrend_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Duration",
        "Totemable",
        "Multicastable",
        "DamageOverTime",
        "Chaos",
        "Damage",
        "Triggerable",
        "CanRapidFire",
        "Area",
        "AreaSpell",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エッセンスドレイン",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemEssenceDrainRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "エッセンスドレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "siphon_life_leech_from_damage_permyriad": "デバフダメージの+0.30%をライフとして自動回復する",
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "siphon_life_leech_from_damage_permyriad",
          "type": "constant",
          "value": 30
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "chaos",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "着弾時または指定したエリアに到達したときに炸裂する氷の投射物を放ち、範囲ダメージを与えるとともに、冷気継続ダメージを与える冷却エリアを生成する。このエリアは持続時間が切れるまで近くの敵に向かって地面を這うように移動する。",
      "display_name": "クリーピングフロスト",
      "id": "creeping_frost",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "arctic_breath_damage_+%": "damage_+%",
        "arctic_breath_duration_+%": "skill_effect_duration_+%",
        "arctic_breath_radius_+%": "base_skill_area_of_effect_+%",
        "arctic_breath_chilling_area_movement_velocity_+%": "chilling_area_movement_velocity_+%",
        "creeping_frost_cold_snap_chance_to_sap_%_vs_enemies_in_chilling_areas": "chance_to_sap_%_vs_enemies_in_chilling_areas",
        "creeping_frost_cold_snap_all_damage_can_sap": "all_damage_can_sap"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Duration",
        "Area",
        "Multicastable",
        "Triggerable",
        "Cold",
        "ChillingArea",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリーピングフロスト",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemArcticBreathRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "クリーピングフロスト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -20,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "arctic_breath_maximum_number_of_skulls_allowed": "最大5個までの冷却エリアを展開できる",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.5m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は1.8m",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "arctic_breath_maximum_number_of_skulls_allowed",
          "type": "constant",
          "value": 5
        },
        {
          "id": "total_projectile_spread_angle_override",
          "type": "constant",
          "value": 200
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "duration",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の周りに氷の爆発が起こり、敵に冷気ダメージを与え、渦を残す。その渦は敵に冷気の継続ダメージを与え、敵を冷却状態にする。",
      "display_name": "ヴォーテックス",
      "id": "vortex",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_bolt_nova_damage_+%": "damage_+%",
        "frost_bolt_nova_radius_+%": "base_skill_area_of_effect_+%",
        "frost_bolt_nova_duration_+%": "skill_effect_duration_+%",
        "vortex_area_of_effect_+%_when_cast_on_frostbolt": "area_of_effect_+%_when_cast_on_frostbolt",
        "frost_bolt_nova_cooldown_speed_+%": "base_cooldown_speed_+%",
        "vortex_active_skill_additional_critical_strike_chance_if_used_through_frostbolt": "active_skill_additional_critical_strike_chance_if_used_through_frostbolt"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Cold",
        "Triggerable",
        "Duration",
        "ChillingArea",
        "AreaSpell",
        "Nova",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォーテックス",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemFrostBoltNovaRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 650,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "frost_bolt_nova_number_of_frost_bolts_to_detonate": "フロストボルトの投射物最大5個から爆発可能",
        "active_skill_area_of_effect_+%_final_when_cast_on_frostbolt": "フロストボルトにキャストした時に効果範囲が20%低下する",
        "active_skill_base_area_of_effect_radius": "基礎半径は2m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は2m",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "frost_bolt_nova_number_of_frost_bolts_to_detonate",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_area_of_effect_+%_final_when_cast_on_frostbolt",
          "type": "constant",
          "value": -20
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "duration",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵に炎を連続して発射するトーテムを召喚する。トーテムの周囲に神聖領域が生成される。",
      "display_name": "ホーリーフレイムトーテム",
      "id": "holy_flame_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "flame_totem_num_of_additional_projectiles": "number_of_additional_projectiles",
        "flame_totem_projectile_speed_+%": "base_projectile_speed_+%",
        "flame_totem_damage_+%": "damage_+%",
        "flame_totem_consecrated_ground_enemy_damage_taken_+%": "consecrated_ground_enemy_damage_taken_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Fire",
        "Channel",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "ホーリーフレイムトーテム",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemFlameTotemRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 250,
    "color": "r",
    "display_name": "ホーリーフレイムトーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -40,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_number_of_projectiles": "放つ投射物の数が+3個される",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの50%を火ダメージに変換する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する",
        "always_pierce": "投射物は全ての対象を貫通する",
        "consecrated_ground_immune_to_curses": "神聖領域はプレイヤーとその味方に呪いへの完全耐性を付与する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ignite_art_variation",
          "type": "constant",
          "value": 7
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 30
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "consecrated_ground_immune_to_curses",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "grants_active_skill",
      "spell",
      "projectile",
      "fire",
      "channelling",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "火矢を空中に連続して放つバリスタトーテムを召喚する。矢は地面で一列に着弾し、それぞれが周囲の敵に範囲ダメージを与える。使用するには弓を装備する必要がある。",
      "display_name": "アーティラリーバリスタ",
      "id": "artillery_ballista",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "artillery_ballista_fire_pen_+%": "base_reduce_enemy_fire_resistance_%",
        "artillery_ballista_num_additional_arrows": "number_of_additional_projectiles",
        "blast_rain_artillery_ballista_all_damage_can_poison": "all_damage_can_poison",
        "blast_rain_artillery_ballista_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Area",
        "Fire",
        "ProjectileNumber",
        "ProjectileSpeed",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "アーティラリーバリスタ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemArtilleryBallistaRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "アーティラリーバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_number_of_arrows": "放つ矢の数が+5本される",
        "attack_skills_additional_ballista_totems_allowed": "バリスタトーテム最大召喚数 +1",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 5
        },
        {
          "id": "attack_skills_additional_ballista_totems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "totem",
      "area",
      "fire",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "貫通する矢で攻撃するバリスタトーテムを召喚する。使用するには弓を装備する必要がある。",
      "display_name": "シージバリスタ",
      "id": "siege_ballista",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "siege_ballista_totem_placement_speed_+%": "summon_totem_cast_speed_+%",
        "siege_ballista_damage_+%": "damage_+%",
        "siege_ballista_attack_speed_+%": "attack_speed_+%",
        "siege_and_shrapnel_ballista_attack_speed_+%_per_maximum_totem": "attack_speed_+%_per_maximum_totem",
        "siege_ballista_totems_from_this_skill_grant_siege_ballista_attack_speed_-%": "totems_from_this_skill_grant_siege_ballista_attack_speed_-%",
        "number_of_additional_siege_ballistae_per_200_dexterity": "number_of_additional_totems_per_200_dexterity"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "RangedAttack",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "AttackInPlaceIsDefault",
        "TotemsAreBallistae"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "シージバリスタ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemSiegeBallistaRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "シージバリスタ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "number_of_additional_totems_allowed": "召喚できるトーテムの最大数 +1",
        "is_totem\nis_ranged_attack_totem": "このスキルを使用するバリスタトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "number_of_additional_totems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "arrow_base_number_of_targets_to_pierce",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "totem",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "トラップを投げる。そのトラップは作動すると爆発し周囲の敵に火ダメージを与え、燃焼領域を作りその上の敵にダメージを与える。",
      "display_name": "ファイヤートラップ",
      "id": "fire_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fire_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "fire_trap_burning_damage_+%": "burn_damage_+%",
        "fire_trap_damage_+%": "damage_+%",
        "fire_trap_number_of_additional_traps_to_throw": "number_of_additional_traps_to_throw",
        "fire_trap_burning_ground_duration_+%": "skill_effect_duration_+%",
        "fire_and_explosive_trap_number_of_additional_traps_to_throw_if_mined": "number_of_additional_traps_to_throw_if_mined"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "CausesBurning",
        "Trapped",
        "DamageOverTime",
        "Fire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤートラップ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemFireTrapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ファイヤートラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 100,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration": "トラップの持続時間が+15秒される",
        "base_skill_effect_duration": "基礎持続時間は1.75秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "global_minimum_added_fire_damage_vs_burning_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_fire_damage_vs_burning_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1750
        },
        {
          "id": "trap_variation",
          "type": "constant",
          "value": 22
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると氷の魔法の爆発を連続して起こすトラップを投げ、それにより発生した爆風に触れた全ての敵に冷気ダメージを与える。",
      "display_name": "アイストラップ",
      "id": "ice_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "ice_trap_radius_+%": "base_skill_area_of_effect_+%",
        "ice_trap_damage_+%": "damage_+%",
        "ice_trap_cold_resistance_penetration_%": "base_reduce_enemy_cold_resistance_%",
        "ice_and_lightning_trap_can_be_triggered_by_warcries": "trap_can_be_triggered_by_warcries",
        "ice_and_lightning_traps_cannot_be_triggered_by_enemies": "traps_cannot_be_triggered_by_enemies",
        "ice_and_lightning_trap_base_penetrate_elemental_resistances_%": "base_penetrate_elemental_resistances_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Cold",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイストラップ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemIceTrapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "アイストラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 130,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration": "トラップの持続時間が+15秒される",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m",
        "active_skill_base_secondary_area_of_effect_radius": "基礎二次半径は0.9m",
        "active_skill_base_tertiary_area_of_effect_radius": "基礎三次半径は0.6m",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 9
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "constant",
          "value": 6
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "投射物を放射状に発射するトラップを投げる。投射物はトラップを作動させた敵を通過し、その敵とさらに投射物が命中した敵に雷ダメージを与える。",
      "display_name": "ライトニングトラップ",
      "id": "lightning_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_trap_number_of_additional_projectiles": "number_of_chains",
        "lightning_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "lightning_trap_damage_+%": "damage_+%",
        "lightning_trap_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "lightning_trap_additional_pierce": "projectile_base_number_of_targets_to_pierce",
        "lightning_trap_shock_effect_+%": "lightning_ailment_effect_+%",
        "lightning_trap_lightning_resistance_penetration_%": "base_reduce_enemy_lightning_resistance_%",
        "ice_and_lightning_trap_can_be_triggered_by_warcries": "trap_can_be_triggered_by_warcries",
        "ice_and_lightning_traps_cannot_be_triggered_by_enemies": "traps_cannot_be_triggered_by_enemies",
        "ice_and_lightning_trap_base_penetrate_elemental_resistances_%": "base_penetrate_elemental_resistances_%"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Trapped",
        "Mineable",
        "Lightning"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングトラップ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemLightningTrapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ライトニングトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 260,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration": "トラップの持続時間が+15秒される",
        "base_number_of_projectiles": "放つ投射物の数が+7個される",
        "base_chance_to_shock_%": "20%の確率で敵を感電させる",
        "projectiles_nova": "放射状に投射物を放つ",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 7
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "shock_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "critical_strike_chance_+%_vs_shocked_enemies",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "持続時間中周囲の多数の敵にデバフを与えるビームを放つトラップを投げる。ビームは敵に冷却のデバフを与え、冷気継続ダメージを与える。ビームは使用者にも放たれ、デバフのビームが放たれている敵の数に応じてライフとマナの自動回復を付与する。",
      "display_name": "サイフォニングトラップ",
      "id": "siphoning_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_siphon_trap_damage_+%": "damage_+%",
        "ice_siphon_trap_duration_+%": "skill_effect_duration_+%",
        "ice_siphon_trap_chill_effect_+%": "chill_effect_+%",
        "ice_siphon_trap_damage_taken_+%_per_beam": "skill_damage_taken_+%_per_affected_enemy"
      },
      "types": [
        "Spell",
        "Duration",
        "Mineable",
        "Area",
        "Trapped",
        "Cold",
        "DamageOverTime",
        "DegenOnlySpellDamage",
        "NonHitChill",
        "ElementalStatus",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サイフォニングトラップ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemIceSiphonTrapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "サイフォニングトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration": "トラップの持続時間が+15秒される",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "ice_siphon_trap_max_beam_targets": "最寄りの敵+10体にビームを適用する",
        "is_trap": "",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "ice_siphon_trap_max_beam_targets",
          "type": "constant",
          "value": 10
        },
        {
          "id": "skill_life_regeneration_per_minute_per_affected_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_mana_regeneration_per_minute_per_affected_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_life_regeneration_per_minute_with_at_least_1_affected_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_mana_regeneration_per_minute_with_at_least_1_affected_enemy",
          "type": "additional",
          "value": null
        },
        {
          "id": "trap_trigger_radius_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると複数の炎を別々の方向に放つトラップを投げる。炎は持続時間中放たれ続け、トラップの周りを回転し繰り返しダメージを与える。燃焼状態の敵に与えるダメージが上昇する。",
      "display_name": "フレイムスローアートラップ",
      "id": "flamethrower_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flamethrower_tower_trap_damage_+%": "damage_+%",
        "flamethrower_tower_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "flamethrower_tower_trap_duration_+%": "skill_effect_duration_+%",
        "flamethrower_tower_trap_cast_speed_+%": "base_cast_speed_+%",
        "flamethrower_tower_trap_number_of_additional_flamethrowers": "flamethrower_tower_trap_number_of_flamethrowers",
        "flamethrower_tower_trap_throwing_speed_+%": "trap_throwing_speed_+%",
        "flamethrower_seismic_lightning_spire_trap_skill_added_cooldown_count": "trap_skill_added_cooldown_count",
        "flamethrower_seismic_lightning_spire_trap_base_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Fire",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレームスローワートラップ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemFlamethrowerTrapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "フレームスローワートラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -70,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration": "トラップの持続時間が+15秒される",
        "base_skill_effect_duration": "基礎持続時間は3.50秒",
        "flamethrower_trap_damage_+%_final_vs_burning_enemies": "燃焼状態の敵に対するヒットおよび状態異常のダメージが25%上昇する",
        "flamethrower_tower_trap_number_of_flamethrowers": "4本の炎を出す",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3500
        },
        {
          "id": "flamethrower_trap_damage_+%_final_vs_burning_enemies",
          "type": "constant",
          "value": 25
        },
        {
          "id": "flamethrower_tower_trap_number_of_flamethrowers",
          "type": "constant",
          "value": 4
        },
        {
          "id": "trap_trigger_radius_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると持続時間中周囲のエリアを複数回繰り返し雷ダメージで攻撃するトラップを投げる。",
      "display_name": "ライトニングスパイアトラップ",
      "id": "lightning_tower_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_tower_trap_damage_+%": "damage_+%",
        "lightning_tower_trap_duration_+%": "skill_effect_duration_+%",
        "lightning_tower_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "lightning_tower_trap_cast_speed_+%": "base_cast_speed_+%",
        "lightning_tower_trap_additional_number_of_beams": "lightning_tower_trap_number_of_beams",
        "lightning_tower_trap_throwing_speed_+%": "trap_throwing_speed_+%",
        "flamethrower_seismic_lightning_spire_trap_skill_added_cooldown_count": "trap_skill_added_cooldown_count",
        "flamethrower_seismic_lightning_spire_trap_base_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Lightning",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングスパイアトラップ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemLightningTowerTrapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ライトニングスパイアトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration": "トラップの持続時間が+15秒される",
        "base_skill_effect_duration": "基礎持続時間は3.50秒",
        "lightning_tower_trap_number_of_beams": "+3箇所のエリアに落雷する",
        "is_trap": "",
        "modifiers_to_trap_throw_speed_apply_to_lightning_spire_trap_frequency": "トラップ投擲スピードのモッドは落雷の頻度にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3500
        },
        {
          "id": "lightning_tower_trap_number_of_beams",
          "type": "constant",
          "value": 3
        },
        {
          "id": "critical_strike_chance_+%_vs_shocked_enemies",
          "type": "additional",
          "value": null
        },
        {
          "id": "lightning_tower_trap_base_interval_duration_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "trap_trigger_radius_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_trap_throw_speed_apply_to_lightning_spire_trap_frequency",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間に命中力とクリティカル率を付与するオーラを纏う。",
      "display_name": "プレシジョン",
      "id": "precision",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "precision_mana_reservation_+%": "base_reservation_+%",
        "precision_reserves_no_mana": "base_skill_no_reservation",
        "precision_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "precision_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1",
        "precision_mana_reservation_efficiency_+100%": "mana_reservation_efficiency_+100%",
        "precision_aura_effect_+%": "aura_effect_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "プレシジョン",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemPrecisionRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "プレシジョン",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "accuracy_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_buff_grants_critical_strike_chance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者とその仲間にライフ自動回復を付与するオーラを纏う。",
      "display_name": "バイタリティ",
      "id": "vitality",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "vitality_mana_reservation_+%": "base_reservation_+%",
        "vitality_reserves_no_mana": "base_skill_no_reservation",
        "vitality_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "vitality_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バイタリティ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemVitalityRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "バイタリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_life_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者と仲間にマナ自動回復を付与するオーラを纏う。",
      "display_name": "クラリティ",
      "id": "clarity",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "clarity_mana_reservation_+%": "base_reservation_+%",
        "clarity_reserves_no_mana": "base_skill_no_reservation",
        "clarity_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "clarity_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Area",
        "Buff",
        "HasReservation",
        "TotemCastsAlone",
        "Totemable",
        "Aura",
        "Instant",
        "AreaSpell",
        "CanHaveBlessing",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クラリティ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemClarityRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "クラリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_mana_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "aura",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者のスタンスに応じて近接スキルに異なる効果を付与するバフを纏う。このスキルを再度唱えるとブラッドスタンスとサンドスタンスを切り替えることができる。",
      "display_name": "ブラッドアンドサンド",
      "id": "blood_and_sand",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blood_sand_stance_buff_effect_+%": "skill_buff_effect_+%",
        "blood_sand_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%",
        "blood_sand_mana_reservation_efficiency_-2%_per_1": "mana_reservation_efficiency_-2%_per_1"
      },
      "types": [
        "Spell",
        "Buff",
        "Instant",
        "HasReservation",
        "Instant",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown",
        "Stance"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブラッドアンドサンド",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemBloodAndSandRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ブラッドアンドサンド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "blood_sand_stance_melee_skills_area_of_effect_+%_final_in_blood_stance": "ブラッドスタンス時は近接スキルの効果範囲が5%低下する",
        "blood_sand_stance_melee_skills_area_damage_+%_final_in_sand_stance": "サンドスタンス時は近接スキルの範囲ダメージが5%低下する"
      },
      "stats": [
        {
          "id": "blood_sand_stance_melee_skills_area_of_effect_+%_final_in_blood_stance",
          "type": "constant",
          "value": -5
        },
        {
          "id": "blood_sand_stance_melee_skills_area_damage_+%_final_in_sand_stance",
          "type": "constant",
          "value": -5
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 2000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 10.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "low_max_level",
      "strength",
      "grants_active_skill",
      "spell",
      "stance"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置に素早いテレポートを繰り返す。「その場で攻撃」オプションをオンにしている場合、移動方向が逆になる。他のブリンクスキルとクールダウンを共有する。",
      "display_name": "ダッシュ",
      "id": "dash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "quick_dodge_added_cooldown_count": "base_added_cooldown_count",
        "quick_dodge_travel_distance_+%": "skill_travel_distance_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Travel",
        "Blink",
        "Cooldown",
        "FixedCastTime"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ダッシュ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemDashRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 150,
    "color": "g",
    "display_name": "ダッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "spell_cast_time_cannot_be_modified": "このスペルのキャストスピードは変更できない"
      },
      "stats": [
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_travel_distance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_interrupted",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_knocked_back",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_cast_time_cannot_be_modified",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 6000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "movement",
      "travel",
      "blink"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を冒涜して、現在のエリアのモンスターに基づいた死体をスポーンし、範囲内の全ての敵に混沌ダメージを与える。スペクター蘇生スキルを使用している場合は、最近蘇生したスペクターと一致する霊体の死体をスポーンする可能性がある。霊体の死体は、ミニオンスキル以外で操作することはできない。",
      "display_name": "デセクレート",
      "id": "desecrate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "desecrate_cooldown_speed_+%": "base_cooldown_speed_+%",
        "desecrate_damage_+%": "damage_+%",
        "desecrate_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "DamageOverTime",
        "Multicastable",
        "Chaos",
        "Cascadable",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デセクレート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemDesecrateRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "デセクレート",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "desecrate_number_of_corpses_to_create": "死体を5体スポーンさせる",
        "desecrate_maximum_number_of_corpses": "スポーン可能な最大死体数 10"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "desecrate_number_of_corpses_to_create",
          "type": "constant",
          "value": 5
        },
        {
          "id": "desecrate_maximum_number_of_corpses",
          "type": "constant",
          "value": 10
        },
        {
          "id": "desecrate_corpse_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の移動を速め、敵に検知されづらくするバフ、および使用者が敵の間を通過できるようになる透明化のバフを与える。いずれかのスキルを使用するとで、このバフは近接物理ダメージを強化するバフに置き換えられる（トーテムによって使用されるプレイヤーの近接スキルには適用されない）。フレンジーチャージを消費し持続時間を伸ばすことができる。",
      "display_name": "フェーズラン",
      "id": "phase_run",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "phase_run_skill_effect_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Movement",
        "Instant",
        "Physical",
        "Travel",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フェーズラン",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemPhaseRunRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "g",
    "display_name": "フェーズラン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "stealth_+%": "ステルスが100%増加する",
        "base_skill_effect_duration": "基礎持続時間は1.80秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は0.20秒",
        "skill_effect_duration_+%_per_removable_frenzy_charge": "取り除かれたフレンジーチャージ1個ごとにスキル持続時間が100%増加する",
        "phase_through_objects": "透明化を付与する"
      },
      "stats": [
        {
          "id": "stealth_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1800
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 200
        },
        {
          "id": "skill_effect_duration_+%_per_removable_frenzy_charge",
          "type": "constant",
          "value": 100
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "phase_run_melee_physical_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "phase_through_objects",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "movement",
      "physical",
      "travel"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵一体に呪いをかけ物理ダメージ軽減率を下げ、その敵へのヒットに物理ダメージを追加する。呪いのかかった敵にアタックを行うとライフとマナが得られ、倒すとフレンジーチャージを得ることができる。呪印は一度に一つしか付けられない。",
      "display_name": "ポーチャーの呪印",
      "id": "poachers_mark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "poachers_mark_curse_effect_+%": "curse_effect_+%",
        "poachers_mark_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AppliesCurse",
        "CanRapidFire",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Mark"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ポーチャーの呪印",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemPoachersMarkRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "ポーチャーの呪印",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_additional_physical_damage_reduction_%": "呪い状態の敵の物理ダメージ軽減率 -20%",
        "chance_to_grant_frenzy_charge_on_death_%": "呪い状態の敵は倒された時に100%の確率でフレンジーチャージを付与する"
      },
      "stats": [
        {
          "id": "minimum_added_physical_damage_taken",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_physical_damage_taken",
          "type": "float",
          "value": null
        },
        {
          "id": "base_additional_physical_damage_reduction_%",
          "type": "constant",
          "value": -20
        },
        {
          "id": "chance_to_grant_frenzy_charge_on_death_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "life_granted_when_hit_by_attacks",
          "type": "additional",
          "value": null
        },
        {
          "id": "mana_granted_when_hit_by_attacks",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "curse",
      "mark"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "一体の敵を呪い、クリティカルストライクに対して弱体化させる。呪われた敵を倒すと、ライフとマナ、パワーチャージを獲得する。呪印は一度に一つしか付けられない。",
      "display_name": "アサシンの呪印",
      "id": "assassins_mark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "assassins_mark_curse_effect_+%": "curse_effect_+%",
        "assassins_mark_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AppliesCurse",
        "CanRapidFire",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Mark"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アサシンの呪印",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemCriticalWeaknessRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "アサシンの呪印",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "enemy_additional_critical_strike_chance_against_self": "呪い状態の敵に対するヒットのクリティカル率 +1.5%",
        "chance_to_grant_power_charge_on_death_%": "呪い状態の敵は倒された時に100%の確率でパワーチャージを付与する"
      },
      "stats": [
        {
          "id": "enemy_additional_critical_strike_chance_against_self",
          "type": "constant",
          "value": 150
        },
        {
          "id": "chance_to_grant_power_charge_on_death_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "enemy_additional_critical_strike_multiplier_against_self",
          "type": "additional",
          "value": null
        },
        {
          "id": "life_granted_when_killed",
          "type": "additional",
          "value": null
        },
        {
          "id": "mana_granted_when_killed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "curse",
      "mark"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "一体の敵を呪い、敵へのスタンの持続時間を2倍にする確率を得る。呪われた敵を攻撃するとライフとマナをリーチし、敵をスタンさせると憤怒を付与し、敵を倒すとエンデュランスチャージを付与する。呪印は一度に一つしか付けられない。",
      "display_name": "ウォーロードの呪印",
      "id": "warlords_mark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warlords_mark_curse_effect_+%": "curse_effect_+%",
        "warlords_mark_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AppliesCurse",
        "CanRapidFire",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Mark"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ウォーロードの呪印",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemWarlordsMarkRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "ウォーロードの呪印",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "enemy_rage_regeneration_on_stun": "呪い状態の敵はスタンを受けた時に20の憤怒の自動回復を1秒間付与する",
        "life_leech_on_any_damage_when_hit_by_attack_permyriad": "呪い状態の敵はアタックによるヒットを受けた時に2%のライフリーチを付与する",
        "mana_leech_on_any_damage_when_hit_by_attack_permyriad": "呪い状態の敵はアタックによるヒットを受けた時に2%のマナリーチを付与する",
        "chance_to_grant_endurance_charge_on_death_%": "呪い状態の敵は倒された時に100%の確率でエンデュランスチャージを付与する"
      },
      "stats": [
        {
          "id": "enemy_rage_regeneration_on_stun",
          "type": "constant",
          "value": 20
        },
        {
          "id": "life_leech_on_any_damage_when_hit_by_attack_permyriad",
          "type": "constant",
          "value": 200
        },
        {
          "id": "mana_leech_on_any_damage_when_hit_by_attack_permyriad",
          "type": "constant",
          "value": 200
        },
        {
          "id": "chance_to_grant_endurance_charge_on_death_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "enemy_chance_to_double_stun_duration_%_vs_self",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "curse",
      "mark"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵を全員呪い、敵の元素耐性を下げる。",
      "display_name": "エレメンタルウィークネス",
      "id": "elemental_weakness",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "elemental_weakness_duration_+%": "skill_effect_duration_+%",
        "elemental_weakness_curse_effect_+%": "curse_effect_+%",
        "elemental_weakness_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エレメンタルウィークネス",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemElementalWeaknessRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "エレメンタルウィークネス",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_resist_all_elements_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の全ての敵を呪い、敵の受ける物理ダメージを増加させる。呪われた敵に対するアタックは出血確率を持つ。",
      "display_name": "ヴァルネラビリティ",
      "id": "vulnerability",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "vulnerability_curse_effect_+%": "curse_effect_+%",
        "vulnerability_duration_+%": "skill_effect_duration_+%",
        "vulnerability_mana_reservation_+%": "mana_reservation_+%_with_curse_skills",
        "vulnerability_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "Physical",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァルネラビリティ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemNewVulnerabilityRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "ヴァルネラビリティ",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "receive_bleeding_chance_%_when_hit_by_attack": "呪い状態の敵に対するアタックによるヒットは10%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "receive_bleeding_chance_%_when_hit_by_attack",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "physical_damage_taken_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "curse",
      "physical",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の全ての敵を呪い、その敵の混沌耐性を下げる。",
      "display_name": "ディスペア",
      "id": "despair",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "chaos_weakness_mana_reservation_+%": "mana_reservation_+%_with_curse_skills",
        "despair_duration_+%": "skill_effect_duration_+%",
        "despair_curse_effect_+%": "curse_effect_+%",
        "despair_no_reservation": "base_skill_no_reservation"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cascadable",
        "Chaos",
        "AppliesCurse",
        "CanRapidFire",
        "AreaSpell",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Hex"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディスペア",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemVulnerabilityRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ディスペア",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_chaos_damage_resistance_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "chaos",
      "curse",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近くの敵を挑発し、使用者を攻撃させるウォークライを行い、使用者および周囲の味方にバフを与える。加えて使用者および周囲の味方はエンデュランスチャージを得る。",
      "display_name": "エンデュアリングクライ",
      "id": "enduring_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "warcry_buff_effect_+%": "skill_buff_effect_+%",
        "enduring_cry_buff_effect_+%": "skill_buff_effect_+%",
        "enduring_cry_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エンデュアリングクライ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemEnduringCryRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "エンデュアリングクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "endurance_charge_granted_per_X_monster_power_during_endurance_warcry": "パワー5ごとにエンデュランスチャージ1個をプレイヤーと味方プレイヤーに付与する",
        "resist_all_elements_%_per_endurance_charge": "バフはエンデュランスチャージ1個ごとに全ての元素耐性に+2%を付与する",
        "physical_damage_reduction_%_per_endurance_charge": "バフはエンデュランスチャージ1つごとに2%の追加の物理ダメージ軽減率を付与する",
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "warcry_count_power_from_enemies": "範囲内の敵のパワー合計を計算する"
      },
      "stats": [
        {
          "id": "endurance_charge_granted_per_X_monster_power_during_endurance_warcry",
          "type": "constant",
          "value": 5
        },
        {
          "id": "resist_all_elements_%_per_endurance_charge",
          "type": "constant",
          "value": 2
        },
        {
          "id": "physical_damage_reduction_%_per_endurance_charge",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "grants_active_skill",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者と仲間のライフを自動回復させるオーラを纏うトーテムを召喚する。",
      "display_name": "リジュヴェネーショントーテム",
      "id": "rejuvenation_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "rejuvenation_totem_aura_effect_+%": "aura_effect_+%",
        "decoy_rejuvenation_devouring_totem_totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit": "totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "TotemCastsAlone",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Aura",
        "AreaSpell",
        "TotemCastsWhenNotDetached"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "リジュヴェネーショントーテム",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemRejuvenationTotemRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "r",
    "display_name": "リジュヴェネーショントーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_life_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "しばらく待機してから、対象地点までテレポートする。その待機時間は距離と移動スピードによって決まる。テレポートが起きる際、テレポートの出発点と到達点の両方のエリアの周囲に、雷ダメージを与える。このスキルを複数回唱えると、各テレポートが予約され、順番に連続して起きるようになる。",
      "display_name": "ライトニングワープ",
      "id": "lightning_warp",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_warp_cast_speed_+%": "base_cast_speed_+%",
        "lightning_warp_damage_+%": "damage_+%",
        "lightning_warp_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Movement",
        "Lightning",
        "AreaSpell",
        "Travel",
        "Multicastable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングワープ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemLightningWarpRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ライトニングワープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/variable_duration_skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -15,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "max_number_of_lightning_warp_markers": "最大50回の使用を予約できる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "max_number_of_lightning_warp_markers",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_effect_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "movement",
      "lightning",
      "travel"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置にテレポートして敵にダメージを与え、通り道上の燃焼領域を残す。他のブリンクスキルとクールダウンを共有する。",
      "display_name": "フレイムダッシュ",
      "id": "flame_dash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_dash_cooldown_speed_+%": "base_cooldown_speed_+%",
        "flame_dash_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Damage",
        "DamageOverTime",
        "Duration",
        "Totemable",
        "Triggerable",
        "Fire",
        "Trappable",
        "Mineable",
        "Travel",
        "Blink",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムダッシュ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemFlameDashRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "フレイムダッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -20,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "movement",
      "duration",
      "fire",
      "travel",
      "blink"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定位置にテレポートを行う。テレポート開始地点と到着地点の両方の敵にダメージを与え冷却領域を残す。他のブリンクスキルとクールダウンを共有する。",
      "display_name": "フロストブリンク",
      "id": "frostblink",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_dash_cooldown_speed_+%": "base_cooldown_speed_+%",
        "ice_dash_duration_+%": "skill_effect_duration_+%",
        "ice_dash_travel_distance_+%": "skill_maximum_travel_distance_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Duration",
        "Triggerable",
        "Cold",
        "ChillingArea",
        "Travel",
        "Blink",
        "Area",
        "Triggerable",
        "Damage",
        "Totemable",
        "Trappable",
        "Mineable",
        "Instant",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストブリンク",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemFrostblinkRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "フロストブリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": 80,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "ice_dash_cooldown_recovery_per_nearby_normal_or_magic_enemy\nice_dash_cooldown_recovery_per_nearby_rare_or_unique_enemy": "エリア内のノーマルまたはマジックの敵1体ごとにクールダウン解消レートが15%増加する\nエリア内のレアまたはユニークの敵1体ごとにクールダウン解消レートが40%増加する",
        "base_skill_effect_duration": "基礎持続時間は3.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "ice_dash_cooldown_recovery_per_nearby_normal_or_magic_enemy",
          "type": "constant",
          "value": 15
        },
        {
          "id": "ice_dash_cooldown_recovery_per_nearby_rare_or_unique_enemy",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 7000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "movement",
      "duration",
      "cold",
      "travel",
      "blink",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "起爆すると使用者をマインの位置にテレポートさせるマインを投げる。脱出地点と到着地点に敵を盲目状態にする煙幕を発生させ、移動スピードに一時的なバフを与える。他のブリンクスキルとクールダウンを共有する。",
      "display_name": "スモークマイン",
      "id": "smoke_mine",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "smoke_mine_duration_+%": "skill_effect_duration_+%",
        "smoke_mine_base_movement_velocity_+%": "base_movement_velocity_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Duration",
        "Movement",
        "RemoteMined",
        "AreaSpell",
        "Travel",
        "HasReservation",
        "Blink",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スモークマイン",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemSmokeMineRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "スモークマイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_mine_duration": "マインは8秒持続する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は1.00秒",
        "is_remote_mine": "",
        "disable_mine_detonation_cascade": "1回の起爆シークエンスでこの種類のマインを1個だけ起爆できる",
        "mine_detonates_instantly": "マインの起爆は即時となる",
        "additive_mine_duration_modifiers_apply_to_buff_effect_duration": "マイン持続時間の増減のモッドはスキルのバフ持続時間にも適用される",
        "mine_cannot_rearm": "マインは再装填できない"
      },
      "stats": [
        {
          "id": "base_mine_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "ground_smoke_art_variation",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_mine_detonation_cascade",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "mine_detonates_instantly",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_mine_duration_modifiers_apply_to_buff_effect_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "mine_cannot_rearm",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 7000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "mine",
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "movement",
      "travel",
      "blink"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マルチストライクサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemMultistrikeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "マルチストライクサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_melee_attack_repeat_count": "サポートされたスキルは2回追加で繰り返す",
        "multistrike_damage_+%_final_on_first_repeat": "サポートされたスキルは繰り返しの最初の攻撃のダメージが30%上昇する",
        "multistrike_damage_+%_final_on_second_repeat": "サポートされたスキルは繰り返しの二番目の攻撃のダメージが60%上昇する"
      },
      "stats": [
        {
          "id": "base_melee_attack_repeat_count",
          "type": "constant",
          "value": 2
        },
        {
          "id": "multistrike_damage_+%_final_on_first_repeat",
          "type": "constant",
          "value": 30
        },
        {
          "id": "multistrike_damage_+%_final_on_second_repeat",
          "type": "constant",
          "value": 60
        },
        {
          "id": "repeat_target_selection_distance_from_initial_target_bias",
          "type": "constant",
          "value": 3
        },
        {
          "id": "support_multiple_attacks_melee_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_multiple_attack_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 160,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "melee",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Multistrikeable"
      ],
      "letter": "3",
      "supports_gems_only": false,
      "excluded_types": [
        "Vaal",
        "NonRepeatable",
        "CreatesMinion",
        "NOT",
        "AND"
      ],
      "added_types": [
        "NeverExertable"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スペルカスケードサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemSpellCascadeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "スペルカスケードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_spell_cascade_number_of_cascades_per_side": "サポートされた範囲スキルは対象エリアの前後にも効果範囲が増える"
      },
      "stats": [
        {
          "id": "support_spell_cascade_number_of_cascades_per_side",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_spell_cascade_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_spell_cascade_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "area",
      "spell",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Cascadable"
      ],
      "letter": "p",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Aura",
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "解放サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemHandcastAnticipationRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "解放サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_anticipation_rapid_fire_count",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_anticipation_charge_gain_interval_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_spell_rapid_fire_repeat_use_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CanRapidFire"
      ],
      "letter": "q",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Triggered",
        "HasReservation",
        "Vaal",
        "Instant",
        "Channel",
        "Cooldown"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マルチトーテムサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemMultiTotemRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "マルチトーテムサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_totems_allowed": "サポートされたスキルのトーテムの最大召喚数 +2",
        "summon_2_totems": "サポートされたスキルは1体ではなく2体のトーテムを召喚する"
      },
      "stats": [
        {
          "id": "base_number_of_totems_allowed",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_additional_totem_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "summon_2_totems",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 150,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "SummonsTotem"
      ],
      "letter": "v",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "冷気ダメージ追加サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemAddedColdDamageRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "冷気ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_cold_damage",
          "type": "float",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "C",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "雷ダメージ追加サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemAddedLightningDamageRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "雷ダメージ追加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "global_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "global_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage"
      ],
      "letter": "L",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "憤怒サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemRageRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "憤怒サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "attack_minimum_added_physical_damage_per_10_rage\nattack_maximum_added_physical_damage_per_10_rage": "サポートされたアタックスキルは憤怒10スタックごとに武器による攻撃に1から2の追加物理ダメージを与える",
        "support_rage_gain_rage_on_melee_hit_cooldown_ms": "サポートされたスキルの近接ヒット時に0.4秒に一度だけ憤怒1スタックが付与される"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage_with_at_least_10_rage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage_with_at_least_10_rage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_physical_damage_per_10_rage",
          "type": "float",
          "value": 1
        },
        {
          "id": "support_rage_gain_rage_on_melee_hit_cooldown_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "attack_maximum_added_physical_damage_per_10_rage",
          "type": "constant",
          "value": 2
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "g",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アタックスピードサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemFasterAttackRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "アタックスピードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "attack_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 115,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "A",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "キャストスピードサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemFasterCastRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "キャストスピードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_cast_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell"
      ],
      "letter": "f",
      "supports_gems_only": false,
      "excluded_types": [
        "Instant",
        "FixedCastTime"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "バリスタトーテムサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemRangedAttackTotemRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "バリスタトーテムサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "support_attack_totem_attack_speed_+%_final": "サポートされたスキルのアタックスピードが50%低下する",
        "attack_skills_additional_ballista_totems_allowed": "サポートされたスキルのバリスタトーテムの最大召喚数 +1",
        "disable_skill_if_melee_attack": "サポートされたアタックスキルは近接武器で使用することができない",
        "is_totem\nis_ranged_attack_totem": "サポートされたスキルはそのスキルを使用するバリスタトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "support_attack_totem_attack_speed_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "attack_skills_additional_ballista_totems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 200
        },
        {
          "id": "support_totem_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "totem_support_gem_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_skill_if_melee_attack",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_ranged_attack_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "projectile",
      "strength",
      "support",
      "totem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RangedAttack",
        "Totemable",
        "AND"
      ],
      "letter": "R",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger"
      ],
      "added_types": [
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "ReservationBecomesCost",
        "TotemsAreBallistae"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スペルトーテムサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemSpellTotemRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "スペルトーテムサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "support_spell_totem_cast_speed_+%_final": "サポートされたスキルのキャストスピードが30%低下する",
        "is_totem": "サポートされたスキルはそのスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 40
        },
        {
          "id": "support_spell_totem_cast_speed_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "support_totem_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "totem_support_gem_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "spell",
      "totem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell",
        "Totemable",
        "AND"
      ],
      "letter": "T",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger"
      ],
      "added_types": [
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "ReservationBecomesCost"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "トラップ化サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemTrapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "トラップ化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 15秒",
        "disable_skill_if_melee_attack": "サポートされたアタックスキルは近接武器で使用することができない"
      },
      "stats": [
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "trap_throwing_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "trap_damage_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "trap_trigger_radius_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_skill_if_melee_attack",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "trap"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trappable"
      ],
      "letter": "T",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger",
        "HasReservation",
        "RemoteMined",
        "NOT",
        "AND",
        "ReservationBecomesCost",
        "NOT",
        "AND"
      ],
      "added_types": [
        "Trapped",
        "ReservationBecomesCost"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "トラップ改良サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemTrapCooldownRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "トラップ改良サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "multi_trap_and_mine_support_flags",
          "type": "constant",
          "value": 16
        },
        {
          "id": "placing_traps_cooldown_recovery_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "trap_throwing_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Trapped"
      ],
      "letter": "R",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物追加（小）サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemLesserMultipleProjectilesRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物追加（小）サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が2つ増える"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "terrain_arrow_attachment_chance_reduction_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "support_lesser_multiple_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack",
        "ProjectileNumber"
      ],
      "letter": "l",
      "supports_gems_only": false,
      "excluded_types": [
        "ProjectilesNumberModifiersNotApplied"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "斉射サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemParallelProjectilesRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "斉射サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_parallel_projectile_number_of_points_per_side": "サポートされたスキルはプレイヤー両側の最大2箇所から投射物を放つ",
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が2つ増える"
      },
      "stats": [
        {
          "id": "support_parallel_projectile_number_of_points_per_side",
          "type": "constant",
          "value": 2
        },
        {
          "id": "volley_additional_projectiles_fire_parallel_x_dist",
          "type": "constant",
          "value": 80
        },
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_parallel_projectiles_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "ProjectilesFromUser"
      ],
      "letter": "=",
      "supports_gems_only": false,
      "excluded_types": [
        "ProjectileSpiral",
        "SingleMainProjectile",
        "ProjectilesNotFromUser",
        "ProjectilesNumberModifiersNotApplied",
        "NoVolley"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "効果範囲増加サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemIncreasedAreaOfEffectRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "効果範囲増加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Area",
        "MinionsCanExplode",
        "ThresholdJewelArea"
      ],
      "letter": "E",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "盲目付与サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemBlindRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "盲目付与サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "global_chance_to_blind_on_hit_%": "サポートされたスキルは10%の確率でヒット時に敵を盲目にする"
      },
      "stats": [
        {
          "id": "global_chance_to_blind_on_hit_%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "blind_duration_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "x",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ライフタップサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemLifetapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ライフタップサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_base_lifetap_buff_duration\nquality_display_lifetap_is_gem": "ライフタップは+4秒持続する",
        "base_skill_cost_life_instead_of_mana": "サポートされたスキルはマナの代わりにライフをコストとする"
      },
      "stats": [
        {
          "id": "support_base_lifetap_buff_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "support_lifetap_damage_+%_final_while_buffed",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_lifetap_spent_life_threshold",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_cost_life_instead_of_mana",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_lifetap_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 300,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": null,
      "letter": "T",
      "supports_gems_only": false,
      "excluded_types": [
        "Blessing"
      ],
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "持続時間増加サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemIncreasedDurationRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "持続時間増加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_more_duration_skill_effect_duration_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Duration",
        "ThresholdJewelDuration"
      ],
      "letter": "D",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "持続時間低下サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemReducedDurationRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "持続時間低下サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_reduced_duration_skill_effect_duration_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_reduced_duration_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Duration",
        "ThresholdJewelDuration"
      ],
      "letter": "d",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "チャネリング中キャストサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemCastWhileChannellingRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "チャネリング中キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "cast_while_channelling_time_ms",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "channelling",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": "SupportCastWhileChannellingTriggeredRoyale",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Channel"
      ],
      "letter": "W",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "インペンディングドゥームサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemImpendingDoomRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "インペンディングドゥームサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "trigger_vicious_hex_explosion_when_curse_ends": "サポートされた呪いスキルによる呪術の持続時間が終了した時にドゥームブラストをトリガーする"
      },
      "stats": [
        {
          "id": "trigger_vicious_hex_explosion_when_curse_ends",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "hex",
      "grants_active_skill",
      "spell",
      "area",
      "chaos",
      "trigger"
    ],
    "secondary_granted_effect": "ViciousHexExplosionRoyale",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Hex",
        "AppliesCurse",
        "AND"
      ],
      "letter": "X",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered",
        "InbuiltTrigger",
        "Aura"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アンセストラルコールサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemSpiritStrikeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "アンセストラルコールサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "melee_attack_number_of_spirit_strikes": "サポートされたストライクスキルは近くの敵を追加で2体対象にする"
      },
      "stats": [
        {
          "id": "melee_attack_number_of_spirit_strikes",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_spirit_strike_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget"
      ],
      "letter": "A",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger",
        "Triggered",
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "このスキルを使用するには近接戦闘により勇猛を獲得する必要があり、オーラの持つバナーを設置する場合にすべての勇猛を消費する。オーラは消費した勇猛が多いほどより大きく強力になる。バナーは一定時間持続するが、使用者がオーラから離れると早く消え、使用中に再度スキルを使用すると消える。",
      "display_name": "ディファイアンスバナー",
      "id": "defiance_banner",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "banner_skills_reserve_no_mana": "base_skill_no_reservation",
        "defiance_banner_aura_effect_+%": "aura_effect_+%",
        "defiance_banner_mana_reservation_efficiency_+%": "base_mana_reservation_efficiency_+%"
      },
      "types": [
        "Buff",
        "Area",
        "Spell",
        "Duration",
        "Aura",
        "Instant",
        "AreaSpell",
        "AuraDuration",
        "Banner",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディファイアンスバナー",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemDefianceBanner",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "ディファイアンスバナー",
    "is_support": false,
    "stat_translation_file": "stat_translations/banner_aura_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 100000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は10.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m",
        "base_movement_velocity_+%": "バナーはプレイヤーと味方に移動スピードの8%増加を付与する",
        "base_spell_suppression_chance_%": "バナーはプレイヤーと味方にスペルダメージ抑制確率 +8%を付与する",
        "base_can_gain_banner_resource": "バナーを設置していない時に、勇猛を獲得することができる"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "base_movement_velocity_+%",
          "type": "additional",
          "value": 8
        },
        {
          "id": "base_spell_suppression_chance_%",
          "type": "additional",
          "value": 8
        },
        {
          "id": "damage_taken_+_from_suppressed_hits",
          "type": "additional",
          "value": null
        },
        {
          "id": "banner_area_of_effect_+%_final_per_resource",
          "type": "additional",
          "value": null
        },
        {
          "id": "banner_buff_effect_+%_final_per_resource",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_can_gain_banner_resource",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "area",
      "spell",
      "duration",
      "aura",
      "banner"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "唱えるごとに、一定時間後に使用者の周囲に雷と混沌スペルダメージの爆発を放つ。このダメージによりまたはダメージを受けた直後に倒された敵は爆発しする。この死体の爆発は、使用者のスペルダメージのモッドの影響を受けず、反射されない。",
      "display_name": "ボルタキシックバースト",
      "id": "voltaxic_burst",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "voltaxic_burst_damage_+%": "damage_+%",
        "voltaxic_burst_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "voltaxic_burst_damage_+%_per_100ms_duration": "damage_+%_per_100ms_duration",
        "discharge_and_voltaxic_burst_nova_spells_cast_at_target_location": "nova_spells_cast_at_target_location"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Chaos",
        "Lightning",
        "CanRapidFire",
        "AreaSpell",
        "Nova",
        "Duration"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボルタキシックバースト",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVoltaxicBurst",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ボルタキシックバースト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 650,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "キャストを待機しているスペルの数ごとにヒットと状態異常のダメージが{voltaxic_burst_hit_and_ailment_damage_+%_final_per_stack}%上昇する",
          "stats": {
            "voltaxic_burst_hit_and_ailment_damage_+%_final_per_stack": 50
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_lightning_damage_%_to_convert_to_chaos": "雷ダメージの40%を混沌ダメージに変換する",
        "corpse_explosion_monster_life_%_lightning": "爆発により死体の最大ライフの6%と同量の基礎雷ダメージを与える",
        "voltaxic_burst_hit_and_ailment_damage_+%_final_per_stack\nquality_display_voltaxic_burst_is_gem": "キャストを待機しているスペルの数ごとにヒットと状態異常のダメージが1%上昇する",
        "base_skill_effect_duration": "基礎持続時間は2.50秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_lightning_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 40
        },
        {
          "id": "corpse_explosion_monster_life_%_lightning",
          "type": "constant",
          "value": 6
        },
        {
          "id": "voltaxic_burst_hit_and_ailment_damage_+%_final_per_stack",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2500
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_voltaxic_burst_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaos",
      "lightning",
      "nova",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "シャドウ"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "剣または斧と共に回転し周囲の敵にダメージを与える。憤怒を消費することによりレイジストームを前方に放つ。このレイジストーム内に敵がいる場合、レイジストームの動きが遅くなり、プレイヤーのアタックスピードに基づいて繰り返しダメージを与える。",
      "display_name": "レイジヴォーテックス",
      "id": "rage_vortex",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "rage_vortex_damage_+%": "damage_+%",
        "rage_vortex_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "Melee",
        "Area",
        "Duration",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レイジヴォーテックス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemRageVortex",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "レイジヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "レイジストームを生成する時に捧げる憤怒が{rage_slash_sacrifice_rage_%}%される",
          "stats": {
            "rage_slash_sacrifice_rage_%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "rage_slash_sacrifice_rage_%\nquality_display_rage_vortex_is_gem": "憤怒が10以上あれば、レイジストームを生成する時に憤怒の20%を捧げる",
        "rage_slash_radius_+_per_amount_of_rage_sacrificed\nrage_slash_rage_sacrifice_per_radius_bonus": "憤怒2を捧げるごとにレイジストームの効果半径が+0.1mされる",
        "rage_slash_damage_+%_final_per_amount_of_rage_sacrificed\nrage_slash_rage_sacrifice_per_damage_bonus": "憤怒1スタックを捧げるごとにレイジストームのダメージが10%上昇する",
        "rage_slash_maximum_vortices": "レイジストームの最大数 1",
        "rage_slash_vortex_attack_speed_+%_final": "レイジストームは250%上昇した頻度でヒットする",
        "base_skill_effect_duration": "基礎持続時間は3.00秒",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m"
      },
      "stats": [
        {
          "id": "rage_slash_sacrifice_rage_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "rage_slash_radius_+_per_amount_of_rage_sacrificed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "rage_slash_rage_sacrifice_per_radius_bonus",
          "type": "constant",
          "value": 2
        },
        {
          "id": "rage_slash_damage_+%_final_per_amount_of_rage_sacrificed",
          "type": "constant",
          "value": 10
        },
        {
          "id": "rage_slash_rage_sacrifice_per_damage_bonus",
          "type": "constant",
          "value": 1
        },
        {
          "id": "rage_slash_maximum_vortices",
          "type": "constant",
          "value": 1
        },
        {
          "id": "rage_slash_vortex_attack_speed_+%_final",
          "type": "constant",
          "value": 250
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_rage_vortex_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "剣または斧と共に回転し周囲の敵にダメージを与える。憤怒が10以上ある場合にプレイヤーに貼り付くレイジストームを生成し、プレイヤーのアタックスピードに基づいて内部にいる敵に繰り返しダメージを与える。レイジストームは加速度的に憤怒を消費し、憤怒が無くなると止まる。",
      "display_name": "狂戦士化のレイジヴォーテックス",
      "id": "rage_vortex_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "rage_vortex_damage_+%": "damage_+%",
        "rage_vortex_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Attack",
        "Melee",
        "Area",
        "Multistrikeable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レイジヴォーテックス",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemRageVortex",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "狂戦士化のレイジヴォーテックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "rage_slash_maximum_vortices": "レイジストームの最大数 1",
        "rage_slash_vortex_attack_speed_+%_final": "レイジストームは250%上昇した頻度でヒットする",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.2m",
        "rage_storm_scaling_rage_hundred_times_base_cost": "毎秒憤怒を3失う",
        "rage_storm_scaling_rage_loss_+%_per_second": "1秒ごとに憤怒喪失レートが20%上昇する"
      },
      "stats": [
        {
          "id": "rage_slash_maximum_vortices",
          "type": "constant",
          "value": 1
        },
        {
          "id": "rage_slash_vortex_attack_speed_+%_final",
          "type": "constant",
          "value": 250
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 22
        },
        {
          "id": "rage_storm_scaling_rage_hundred_times_base_cost",
          "type": "constant",
          "value": 300
        },
        {
          "id": "rage_storm_scaling_rage_loss_+%_per_second",
          "type": "constant",
          "value": 20
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器のコピーを投げる。コピーは回転しながら螺旋を描いて飛び、進路上の敵にダメージを与える。壁に衝突した場合、跳ね返る。",
      "display_name": "スペクトラルヘリックス",
      "id": "spectral_helix",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "spectral_helix_damage_+%": "damage_+%",
        "spectral_helix_projectile_speed_+%": "base_projectile_speed_+%",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_main_hand": "active_skill_projectile_speed_+%_variation_final",
        "spectral_throw_and_spectral_helix_active_skill_projectile_speed_+%_variation_final_from_off_hand": "active_skill_projectile_speed_+%_variation_final_from_off_hand"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スペクトラルヘリックス",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemSpectralHelix",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スペクトラルヘリックス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "貫通した投射物のダメージが{projectile_damage_+%_final_if_pierced_enemy}%上昇する",
          "stats": {
            "projectile_damage_+%_final_if_pierced_enemy": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "spectral_spiral_weapon_base_number_of_bounces": "最大3回までバウンスする\n投射物の数のモッドは代わりにバウンスの回数に適用される",
        "spectral_helix_rotations_%": "4.25周まで螺旋運動をする",
        "projectiles_nova\nskill_display_single_base_projectile": ""
      },
      "stats": [
        {
          "id": "spectral_spiral_weapon_base_number_of_bounces",
          "type": "constant",
          "value": 3
        },
        {
          "id": "spectral_helix_rotations_%",
          "type": "constant",
          "value": 425
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_display_single_base_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "サイオン"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ウォークライを行い、近くの敵を挑発し、使用者を攻撃させ、使用者のその後のアタックを奮起させる。使用者および周囲の味方のクリティカル率を強化するバフを付与する。",
      "display_name": "バトルメイジズクライ",
      "id": "battlemages_cry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "warcry_skills_cooldown_is_4_seconds": "skill_cooldown_is_4_seconds",
        "warcry_buff_effect_+%": "skill_buff_effect_+%",
        "battlemages_cry_buff_effect_+%": "skill_buff_effect_+%",
        "battlemages_cry_exerts_x_additional_attacks": "skill_empowers_next_x_melee_attacks"
      },
      "types": [
        "Buff",
        "Area",
        "Duration",
        "Warcry",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バトルメイジズクライ",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemBattlemagesCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "バトルメイジズクライ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_empowers_next_x_melee_attacks": "プレイヤーが次に行う近接アタック5回を奮起する",
        "divine_cry_additional_base_critical_strike_chance_per_5_power_up_to_cap": "バフはパワー5ごとにクリティカル率 +0.5%を付与する、最大パワー25",
        "warcry_count_power_from_enemies": "範囲内の敵のパワー合計を計算する",
        "display_battlemage_cry_exerted_attacks_trigger_supported_spell": "奮起したアタックは最初に近接ヒットを与えた時にサポートされたスペルをトリガーする"
      },
      "stats": [
        {
          "id": "skill_empowers_next_x_melee_attacks",
          "type": "constant",
          "value": 5
        },
        {
          "id": "divine_cry_additional_base_critical_strike_chance_per_5_power_up_to_cap",
          "type": "constant",
          "value": 50
        },
        {
          "id": "warcry_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_attack_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_spell_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "warcry_count_power_from_enemies",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_battlemage_cry_exerted_attacks_trigger_supported_spell",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "critical",
      "trigger",
      "strength",
      "grants_active_skill",
      "area",
      "duration"
    ],
    "secondary_granted_effect": "BattlemagesCrySupport",
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "地砕きサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemEarthbreaker",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "地砕きサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トーテムダメージが{totem_damage_+%}%増加する",
          "stats": {
            "totem_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは12秒持続する",
        "summon_totem_cast_speed_+%": "サポートされたスキルのトーテム設置スピードが50%増加する",
        "support_ancestor_slam_totem_attack_speed_+%_final": "サポートされたスキルのアタックスピードが30%低下する",
        "is_totem": "サポートされたスキルはそのスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ancestor_totem_parent_activiation_range",
          "type": "constant",
          "value": 70
        },
        {
          "id": "summon_totem_cast_speed_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "support_ancestor_slam_totem_attack_speed_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "support_skill_totem_type_override",
          "type": "constant",
          "value": 20
        },
        {
          "id": "totem_support_gem_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_ancestor_slam_totem_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "leap_slam_no_epk",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "totem_targets_ignoring_action_distance",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "force_lite_skill_effects",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "melee",
      "slam",
      "area",
      "strength",
      "support",
      "totem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Slam",
        "Totemable",
        "AND"
      ],
      "letter": "|",
      "supports_gems_only": false,
      "excluded_types": [
        "InbuiltTrigger"
      ],
      "added_types": [
        "SummonsTotem"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "範囲内の敵にダメージを与え、一定時間デバフを付与する。デバフを受けている非ユニークの敵が死んだ場合、その死体が消費され長い副次的持続時間を持つ赦免のセンチネルを召喚させる。すでに最大数の赦免のセンチネルがいる場合、既存の赦免のセンチネルの持続時間とライフが更新される。",
      "display_name": "アブソリューション",
      "id": "absolution",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "absolution_duration_+%": "base_minion_duration_+%",
        "absolution_cast_speed_+%": "base_cast_speed_+%",
        "absolution_minion_area_of_effect_+%": "minion_area_of_effect_+%",
        "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value": "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "Physical",
        "Lightning",
        "MinionsCanExplode",
        "CreatesMinion",
        "Damage",
        "Area",
        "Multicastable",
        "Cascadable",
        "Triggerable",
        "Totemable",
        "Trappable",
        "Mineable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アブソルーション",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemAbsolution",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "r",
    "display_name": "アブソルーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_damage_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "このスペルおよびミニオンは物理ダメージの50%を雷ダメージに変換する",
        "max_number_of_absolution_sentinels": "赦免のセンチネル最大召喚数 3",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は10.00秒",
        "absolution_blast_chance_to_summon_on_hitting_rare_or_unique_%": "レアまたはユニークの敵をヒット時に25%の確率で赦免のセンチネルを召喚する",
        "base_skill_effect_duration": "基礎持続時間は1.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "max_number_of_absolution_sentinels",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "absolution_blast_chance_to_summon_on_hitting_rare_or_unique_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 19
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "max_number_of_vaal_absolution_sentinels",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "physical",
      "lightning",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の敵にダメージを与え、一定時間デバフを付与する。デバフを受けている非ユニークの敵が死んだ場合、その死体が消費され長い副次的持続時間を持つ赦免のセンチネルを召喚させる。すでに最大数の赦免のセンチネルがいる場合、既存の赦免のセンチネルの持続時間とライフが更新される。",
      "display_name": "鼓舞のアブソリューション",
      "id": "absolution_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "absolution_duration_+%": "base_minion_duration_+%",
        "absolution_cast_speed_+%": "base_cast_speed_+%",
        "absolution_minion_area_of_effect_+%": "minion_area_of_effect_+%",
        "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value": "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "Physical",
        "Lightning",
        "MinionsCanExplode",
        "CreatesMinion",
        "Damage",
        "Area",
        "Multicastable",
        "Cascadable",
        "Triggerable",
        "Totemable",
        "Trappable",
        "Mineable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アブソルーション",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemAbsolution",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "r",
    "display_name": "鼓舞のアブソリューション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンダメージの増減はその数値の{active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value}%がこのスキルのダメージにも適用される",
          "stats": {
            "active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value": 2500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "max_number_of_absolution_sentinels": "赦免のセンチネル最大召喚数 2",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は10.00秒",
        "absolution_blast_chance_to_summon_on_hitting_rare_or_unique_%": "レアまたはユニークの敵をヒット時に25%の確率で赦免のセンチネルを召喚する",
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value": "ミニオンダメージの増減はその数値の250%がこのスキルのダメージにも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "max_number_of_absolution_sentinels",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "absolution_blast_chance_to_summon_on_hitting_rare_or_unique_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 19
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "max_number_of_vaal_absolution_sentinels",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value",
          "type": "constant",
          "value": 250
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "physical",
      "lightning",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "テンプラー",
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "アローノヴァサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemArrowNovaRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "アローノヴァサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_projectiles": "サポートされたスキルが放つ投射物が4つ増える",
        "projectiles_nova": "サポートされたスキルは放射状に投射物を放つ",
        "projectiles_rain": "サポートされたスキルは弾頭を持つ矢を空中に放つ\nサポートされたスキルの投射物は弾頭を持つ矢の着弾地点から放たれる",
        "skill_can_only_use_bow": "サポートされたスキルは弓でのみ使用可能"
      },
      "stats": [
        {
          "id": "number_of_additional_projectiles",
          "type": "constant",
          "value": 4
        },
        {
          "id": "support_rain_projectile_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectiles_nova",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_rain",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_only_use_bow",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_is_rain_skill",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "attack",
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "OR",
        "RangedAttack",
        "ThresholdJewelRangedAttack",
        "OR",
        "AND",
        "ProjectilesFromUser",
        "AND"
      ],
      "letter": "G",
      "supports_gems_only": false,
      "excluded_types": [
        "Channel",
        "CreatesMinion",
        "ProjectilesNotFromUser",
        "ProjectilesNumberModifiersNotApplied"
      ],
      "added_types": [
        "Rain"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "冒涜サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemBlasphemyRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "冒涜サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_blasphemy_curse_effect_+%_final": "サポートされた呪いスキルの効果が25%低下する",
        "curse_apply_as_aura": "サポートされた呪いスキルはその呪いをオーラとする\nサポートされた呪いスキルはオーラスキルともみなされる",
        "base_skill_is_instant": "サポートされたスキルを即時使用できる"
      },
      "stats": [
        {
          "id": "support_blasphemy_curse_effect_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "curse_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "curse_apply_as_aura",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_instant",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1200,
      "stored_uses": 1,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 35.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "hex",
      "aura"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "AppliesCurse",
        "Hex",
        "AND"
      ],
      "letter": "A",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "OR",
        "SummonsTotem",
        "NOT",
        "AND"
      ],
      "added_types": [
        "HasReservation",
        "TotemCastsWhenNotDetached",
        "TotemCastsAlone",
        "Aura",
        "AuraAffectsEnemies",
        "CanHaveBlessing",
        "Cooldown"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "死亡時キャストサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemCastOnDeathRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "死亡時キャストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "cast_on_death_%": "死亡すると100%の確率でサポートされたミニオンスキル以外のスペルをトリガーする"
      },
      "stats": [
        {
          "id": "cast_on_death_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "cast_on_death_damage_+%_final_while_dead",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_uncastable_if_triggerable",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_only_castable_on_death",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "spell",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Spell",
        "Triggerable",
        "AND"
      ],
      "letter": "!",
      "supports_gems_only": false,
      "excluded_types": [
        "Minion",
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "Aura",
        "InbuiltTrigger"
      ],
      "added_types": [
        "Triggered"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "フィストオブウォーサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemFistOfWarRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "フィストオブウォーサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_ancestral_slam_big_hit_max_count",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_ancestral_slam_big_hit_damage_with_hits_and_ailments_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_ancestral_slam_big_hit_area_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "ancestral_slam_interval_duration",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "slam",
      "attack",
      "melee",
      "area",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Slam"
      ],
      "letter": "X",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "OtherThingUsesSkill",
        "Vaal"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "堅牢化サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemFortifyRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "堅牢化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "chance_to_fortify_on_melee_hit_+%": "サポートされたスキルによる近接ヒットは堅牢化を付与する"
      },
      "stats": [
        {
          "id": "chance_to_fortify_on_melee_hit_+%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "support_fortify_melee_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_fortify_ailment_damage_+%_final_from_melee_hits",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "strength",
      "support",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "O",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "セカンドウィンドサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemSecondWindRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "セカンドウィンドサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "support_added_cooldown_count_if_not_instant": "サポートされた即時発動でないスキルのクールダウン使用回数 +1回"
      },
      "stats": [
        {
          "id": "support_added_cooldown_count_if_not_instant",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Cooldown"
      ],
      "letter": "8",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スペルエコーサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemMulticastRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "スペルエコーサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_spell_repeat_count": "サポートされたスキルは1回追加で繰り返す",
        "support_echo_damage_+%_final": "サポートされたスキルのダメージが10%低下する"
      },
      "stats": [
        {
          "id": "base_spell_repeat_count",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_echo_damage_+%_final",
          "type": "constant",
          "value": -10
        },
        {
          "id": "support_multicast_cast_speed_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "spell",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Multicastable"
      ],
      "letter": "k",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Triggered",
        "HasReservation",
        "Vaal",
        "Instant",
        "Blink"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ファンタズム召喚サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemSummonGhostOnKillRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "ファンタズム召喚サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_ghost_base_duration": "ファンタズムは15秒持続する",
        "chance_to_summon_support_ghost_on_hitting_rare_or_unique_%": "サポートされたスキルまたはサポートされたスキルによるファンタズム以外のミニオンが\nレアまたはユニークの敵をヒットすると10%の確率でファンタズムを召喚する"
      },
      "stats": [
        {
          "id": "support_ghost_base_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "chance_to_summon_support_ghost_on_hitting_rare_or_unique_%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "chance_to_summon_support_ghost_on_killing_blow_%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_number_of_support_ghosts_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "phantasm_minimum_added_physical_damage_to_grant",
          "type": "additional",
          "value": null
        },
        {
          "id": "phantasm_maximum_added_physical_damage_to_grant",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_own_support_ghosts",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "Damage",
        "CreatesMinion"
      ],
      "letter": "G",
      "supports_gems_only": false,
      "excluded_types": [
        "MinionsPersistWhenSkillRemoved"
      ],
      "added_types": [
        "CreatesMinion",
        "MinionsCanExplode"
      ],
      "added_minion_types": [
        "Duration",
        "Projectile",
        "Spell",
        "Damage"
      ]
    }
  },
  {
    "active_skill": {
      "description": "召喚者と他のトーテムそれぞれの間に火のビームを繋げるトーテムを召喚し、そのビームに触れた敵に燃焼ダメージを与える。ビームの終端のそばにいる敵にも燃焼ダメージを与える。",
      "display_name": "シーリングボンド",
      "id": "searing_bond",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "searing_bond_damage_+%": "damage_+%",
        "searing_bond_totem_placement_speed_+%": "summon_totem_cast_speed_+%",
        "searing_totem_elemental_resistance_+%": "totem_elemental_resistance_%"
      },
      "types": [
        "Spell",
        "DamageOverTime",
        "Trappable",
        "Mineable",
        "TotemCastsAlone",
        "CausesBurning",
        "SummonsTotem",
        "Triggerable",
        "Fire",
        "DegenOnlySpellDamage"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "シーリングボンド",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemSearingBondRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "シーリングボンド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "number_of_additional_totems_allowed": "召喚できるトーテムの最大数 +1",
        "is_totem": "このスキルを使用するトーテムを1体召喚する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 100
        },
        {
          "id": "number_of_additional_totems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "totem",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の地面に衝撃を与えるトーテムを召喚し、周囲の敵をノックバックさせダメージを与える。",
      "display_name": "ショックウェーブトーテム",
      "id": "shockwave_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "shockwave_totem_cast_speed_+%": "base_cast_speed_+%",
        "shockwave_totem_radius_+%": "base_skill_area_of_effect_+%",
        "shockwave_totem_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Multicastable",
        "AreaSpell",
        "Physical",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.0
    },
    "base_item": {
      "display_name": "ショックウェーブトーテム",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemShockwaveTotemRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "r",
    "display_name": "ショックウェーブトーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは8秒持続する",
        "base_global_chance_to_knockback_%": "ヒット時に25%の確率で敵をノックバックする",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m",
        "is_totem": "このスキルを使用するトーテムを1体召喚する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 80
        },
        {
          "id": "base_global_chance_to_knockback_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "physical",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "火ダメージを与え、発火させる確率を持つ燃える矢を放つ。",
      "display_name": "バーニングアロー",
      "id": "burning_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "burning_arrow_ignite_chance_%": "base_chance_to_ignite_%",
        "burning_arrow_damage_+%": "damage_+%",
        "burning_arrow_physical_damage_%_to_add_as_fire_damage": "physical_damage_%_to_add_as_fire",
        "burning_arrow_debuff_effect_+%": "skill_buff_effect_+%",
        "burning_and_explosive_arrow_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Fire",
        "ThresholdJewelArea",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "バーニングアロー",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemBurningArrowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "バーニングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_chance_to_ignite_%": "25%の確率で敵を発火させる",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの100%を火ダメージに変換する"
      },
      "stats": [
        {
          "id": "minimum_added_fire_damage_vs_ignited_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_fire_damage_vs_ignited_enemies",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 100
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "fire",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "着弾時に周囲に混沌ダメージを与え、腐食領域を作る矢を放つ。腐食領域上の敵は混沌継続ダメージを受ける。",
      "display_name": "コースティックアロー",
      "id": "caustic_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "caustic_arrow_damage_+%": "damage_+%",
        "caustic_arrow_duration_+%": "skill_effect_duration_+%",
        "caustic_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "caustic_arrow_withered_on_hit_%": "withered_on_hit_chance_%",
        "caustic_arrow_withered_base_duration_ms": "active_skill_withered_base_duration_ms",
        "caustic_arrow_hit_damage_+%": "hit_damage_+%",
        "caustic_arrow_damage_over_time_+%": "damage_over_time_+%",
        "caustic_arrow_chance_to_poison_%_vs_enemies_on_caustic_ground": "chance_to_poison_%_vs_enemies_on_caustic_ground",
        "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Totemable",
        "DamageOverTime",
        "Chaos",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コースティックアロー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemPoisonArrowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "コースティックアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は2.00秒",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "projectile_damage_modifiers_apply_to_skill_dot": "投射物ダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "caustic_arrow_explode_on_hit_base_area_of_effect_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "duration",
      "chaos",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "放たれた後にすぐに劣化し消滅する3本の電気の矢を放つ。力強く放たれた矢は雷の爆発を生成し、円錐状の範囲にいる敵にダメージを与える。",
      "display_name": "ガルヴァニックアロー",
      "id": "galvanic_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shrapnel_shot_damage_+%": "damage_+%",
        "shrapnel_shot_physical_damage_%_to_add_as_lightning_damage": "physical_damage_%_to_add_as_lightning",
        "shrapnel_shot_radius_+%": "base_skill_area_of_effect_+%",
        "galvanic_arrow_projectile_speed_+%": "base_projectile_speed_+%",
        "galvanic_arrow_area_damage_+%": "area_damage_+%",
        "galvanic_arrow_and_storm_rain_skill_repeat_count_if_mined": "skill_repeat_count_if_mined"
      },
      "types": [
        "Attack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning",
        "RangedAttack",
        "MirageArcherCanUse",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ガルヴァニックアロー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemShrapnelShotRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ガルヴァニックアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_number_of_arrows": "放つ矢の数が+3本される",
        "additive_arrow_speed_modifiers_apply_to_area_of_effect": "投射物スピードの増減のモッドはこのスキルの効果範囲にも適用される"
      },
      "stats": [
        {
          "id": "attack_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "additive_arrow_speed_modifiers_apply_to_area_of_effect",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象地点にスケルトンウォーリアーミニオンを召喚する。スケルトンウォーリアーミニオンは近接攻撃を行い、しばらくすると死ぬ。スケルトンウォーリアーミニオンが攻撃的な場合は、近くの敵に向かって突進する。",
      "display_name": "スケルトン召喚",
      "id": "summon_skeletons",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "skeleton_duration_+%": "non_ghost_minion_duration_+%",
        "summon_skeletons_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "ProjectilesFromUser"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スケルトン召喚",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemSummonSkeletonsRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "スケルトン召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は10.00秒",
        "active_skill_minion_damage_+%_final": "ミニオンのダメージが30%低下する",
        "active_skill_minion_life_+%_final": "ミニオンの最大ライフが30%上昇する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_minion_life_+%_final",
          "type": "constant",
          "value": 30
        },
        {
          "id": "number_of_melee_skeletons_to_summon",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_number_of_skeletons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "短命の炎の髑髏を召喚する。炎の髑髏は近くの敵に突進し素早く攻撃する。すべての物理ダメージを火ダメージに変換する。敵はこの亡霊を直接攻撃の対象とすることはなく、亡霊を通り抜けることができる。",
      "display_name": "レイジングスピリット召喚",
      "id": "summon_raging_spirit",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "summoned_raging_spirit_duration_+%": "non_ghost_minion_duration_+%"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "CanRapidFire",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "レイジングスピリット召喚",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemSummonRagingSpiritRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "レイジングスピリット召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "base_number_of_raging_spirits_allowed": "レイジングスピリット最大召喚数 10",
        "active_skill_minion_damage_+%_final": "ミニオンのダメージが20%低下する",
        "minions_cannot_taunt_enemies": "ミニオンは敵を挑発することができない"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_number_of_raging_spirits_allowed",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "constant",
          "value": -20
        },
        {
          "id": "minions_cannot_taunt_enemies",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を対象にし、死体周囲の敵にスペルダメージを与えるとともに、死体を爆発させ、火ダメージを与える。爆発のダメージはスペルダメージのモッドに影響されず、反射されない。",
      "display_name": "デトネートデッド",
      "id": "detonate_dead",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "detonate_dead_damage_+%": "damage_+%",
        "detonate_dead_radius_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "Cascadable",
        "DestroysCorpse",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "デトネートデッド",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemDetonateDeadRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "デトネートデッド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 60,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "corpse_explosion_monster_life_permillage_fire": "爆発により死体の最大ライフの6%と同量の基礎火ダメージを与える",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.2m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "corpse_explosion_monster_life_permillage_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 22
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者の前方に、物理ダメージを与えるナイフを外側に向かって扇状に放つ。",
      "display_name": "イシリアルナイフ",
      "id": "ethereal_knives",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ethereal_knives_damage_+%": "damage_+%",
        "ethereal_knives_projectile_speed_+%": "base_projectile_speed_+%",
        "ethereal_knives_grant_frenzy_charge_on_kill": "add_frenzy_charge_on_kill",
        "ethereal_knives_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ethereal_knives_projectiles_nova": "projectiles_nova",
        "ethereal_knives_projectile_base_number_of_targets_to_pierce": "projectile_base_number_of_targets_to_pierce",
        "ethereal_knives_projectile_speed_+%_per_frenzy_charge": "projectile_speed_+%_per_frenzy_charge"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "イシリアルナイフ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemEtherealKnivesRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "イシリアルナイフ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 20,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_number_of_projectiles": "放つ投射物の数が+10個される",
        "maximum_number_of_blades_left_in_ground": "一度に最大40の残存する刃を地面に残せる",
        "ethereal_knives_blade_left_in_ground_for_every_X_projectiles": "放たれた投射物3個に1個が残存する刃として地面に残る",
        "blades_left_in_ground_+%_final_if_not_hand_cast": "プレイヤー自らがこのスペルをキャストしていなければ地面に残す残存する刃が50%少なくなる",
        "base_skill_effect_duration": "基礎持続時間は6.00秒"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 10
        },
        {
          "id": "maximum_number_of_blades_left_in_ground",
          "type": "constant",
          "value": 40
        },
        {
          "id": "ethereal_knives_blade_left_in_ground_for_every_X_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "blades_left_in_ground_+%_final_if_not_hand_cast",
          "type": "constant",
          "value": -50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_projectile_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "projectile",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を貫通し指定した地点の地面に衝突する投射物を放ち、ボーンアーチャーの死体を着弾地点に生成する。",
      "display_name": "アンアース",
      "id": "unearth",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bone_lance_skill_behaviour_variation": "skill_behaviour_variation",
        "bone_lance_damage_+%": "damage_+%",
        "bone_lance_cast_speed_+%": "base_cast_speed_+%"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Mineable",
        "Trappable",
        "Triggerable",
        "Damage",
        "Multicastable",
        "CanRapidFire",
        "Area",
        "AreaSpell",
        "Physical"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アンアース",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemBoneLanceRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 300,
    "color": "g",
    "display_name": "アンアース",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -10,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "desecrate_maximum_number_of_corpses": "スポーン可能な最大死体数 10",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "desecrate_maximum_number_of_corpses",
          "type": "constant",
          "value": 10
        },
        {
          "id": "unearth_base_corpse_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "projectile",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "動きの遅い投射物を発射し、稲妻で範囲内の敵に繰り返しダメージを与える。",
      "display_name": "ボールライトニング",
      "id": "ball_lightning",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ball_lightning_projectile_speed_+%": "base_projectile_speed_+%",
        "ball_lightning_radius_+%": "base_skill_area_of_effect_+%",
        "ball_lightning_damage_+%": "damage_+%",
        "ball_lightning_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ice_spear_and_ball_lightning_projectiles_nova": "projectiles_nova",
        "ice_spear_and_ball_lightning_projectiles_return": "projectiles_return"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボールライトニング",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemBallLightningRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ボールライトニング",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -50,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "ball_lightning_projectile_speed_and_hit_frequency_+%_final",
          "type": "constant",
          "value": 33
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "弧を描いて飛び、敵または対象とした地点周囲の地面に衝突すると爆発し範囲ダメージを与える投射物を放つ。遠くを指定すると投射物が拡散し広い範囲に着弾するようになる。",
      "display_name": "ブレイジングサルヴォ",
      "id": "blazing_salvo",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blazing_salvo_damage_+%": "damage_+%",
        "blazing_salvo_number_of_additional_projectiles": "number_of_additional_projectiles",
        "blazing_salvo_projectiles_fork_when_passing_a_flame_wall": "projectiles_fork_when_passing_a_flame_wall"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Fire",
        "Projectile",
        "ProjectilesFromUser",
        "Multicastable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレイジングサルヴォ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemBlazingSalvoRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "ブレイジングサルヴォ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -60,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象箇所に冷却爆発を起こし、敵にダメージを与える。冷却領域の範囲は拡大し、敵に冷気継続ダメージを与える。このエリア内で死亡した敵は、フレンジーチャージを付与する可能性がある。フレンジーチャージを消費することで、クールダウンを回避することができる。",
      "display_name": "コールドスナップ",
      "id": "cold_snap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cold_snap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "cold_snap_damage_+%": "damage_+%",
        "cold_snap_radius_+%": "base_skill_area_of_effect_+%",
        "cold_snap_uses_and_gains_power_charges_instead_of_frenzy": "active_skill_cooldown_bypass_type_override_to_power_charge",
        "creeping_frost_cold_snap_chance_to_sap_%_vs_enemies_in_chilling_areas": "chance_to_sap_%_vs_enemies_in_chilling_areas",
        "creeping_frost_cold_snap_all_damage_can_sap": "all_damage_can_sap"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "Cascadable",
        "Duration",
        "ChillingArea",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コールドスナップ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemColdSnapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "コールドスナップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 40,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "active_skill_area_of_effect_description_mode\nactive_skill_base_area_of_effect_radius": "バーストの基礎半径は1.5m",
        "active_skill_secondary_area_of_effect_description_mode\nactive_skill_base_secondary_area_of_effect_radius": "冷却領域の基礎初期半径は1.5m",
        "active_skill_tertiary_area_of_effect_description_mode\nactive_skill_base_tertiary_area_of_effect_radius": "冷却領域の基礎最終半径は3m",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "chance_to_gain_frenzy_charge_on_killing_enemy_affected_by_cold_snap_ground_%": "このスキルの範囲内で敵が死んだ時に10%の確率でフレンジーチャージを1個獲得する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_tertiary_area_of_effect_radius",
          "type": "constant",
          "value": 30
        },
        {
          "id": "active_skill_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_tertiary_area_of_effect_description_mode",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "chance_to_gain_frenzy_charge_on_killing_enemy_affected_by_cold_snap_ground_%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "active_skill_area_of_effect_radius_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "chill_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": "expend_frenzy_charge",
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定した位置の周囲のスケルトンミニオンからライフを取り除き、その周囲の敵に混沌ダメージを与える。この効果は使用者の他の近くのスケルトンにも連鎖する。対象とした位置にも使用者の近くにもスケルトンがいなければ、ダメージを与えるために使用者自身のライフが犠牲となる。",
      "display_name": "ダークパクト",
      "id": "dark_pact",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "skeletal_chains_cast_speed_+%": "base_cast_speed_+%",
        "skeletal_chains_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "skeletal_chains_damage_+%": "damage_+%",
        "forbidden_rite_and_dark_pact_added_chaos_damage_%_mana_cost_if_payable": "added_chaos_damage_%_mana_cost_if_payable"
      },
      "types": [
        "Spell",
        "Damage",
        "Mineable",
        "Totemable",
        "Area",
        "Trappable",
        "Triggerable",
        "Multicastable",
        "Chains",
        "Chaos",
        "Minion",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ダークパクト",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemDarkPactRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ダークパクト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "skeletal_chains_aoe_%_health_dealt_as_chaos_damage": "スケルトンのライフの+6%を捧げ、同量の混沌ダメージを与える",
        "number_of_chains": "+2回連鎖する",
        "skeletal_chains_no_minions_targets_self": "範囲内にスケルトンがいない場合プレイヤーのライフを使用する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skeletal_chains_aoe_%_health_dealt_as_chaos_damage",
          "type": "constant",
          "value": 6
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 2
        },
        {
          "id": "skeletal_chains_no_minions_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skeletal_chains_no_minions_targets_self",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "minion",
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaining",
      "chaos",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "爆発し周囲の敵にダメージを与える火球を対象に向けて放つ。",
      "display_name": "ファイヤーボール",
      "id": "fireball",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "fireball_ignite_chance_%": "base_chance_to_ignite_%",
        "fireball_cast_speed_+%": "base_cast_speed_+%",
        "fireball_damage_+%": "damage_+%",
        "fireball_cannot_ignite": "never_ignite",
        "fireball_chance_to_scorch_%": "chance_to_scorch_%",
        "fireball_and_rolling_magma_modifiers_to_projectile_count_do_not_apply": "modifiers_to_projectile_count_do_not_apply",
        "fireball_and_rolling_magma_active_skill_area_of_effect_+%_final": "active_skill_area_of_effect_+%_final"
      },
      "types": [
        "Projectile",
        "ProjectilesFromUser",
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Fire",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ファイヤーボール",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemFireballRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ファイヤーボール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 140,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_ignite_%": "25%の確率で敵を発火させる",
        "active_skill_base_area_of_effect_radius": "基礎半径は0.9m",
        "quality_display_active_skill_ignite_damage_is_gem": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_area_of_effect_radius_+%_final",
          "type": "constant",
          "value": 35
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 9
        },
        {
          "id": "fireball_base_radius_up_to_+_at_longer_ranges",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_ignite_damage_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "projectile",
      "spell",
      "area",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "つららが連続して地面から出現し、それぞれ範囲内の敵にダメージを与え、次のつららの方向に敵をノックバックさせる。",
      "display_name": "グレイシャルカスケード",
      "id": "player_glacial_cascade",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "glacial_cascade_damage_+%": "damage_+%",
        "glacial_cascade_physical_damage_%_to_convert_to_cold": "skill_physical_damage_%_to_convert_to_cold",
        "glacial_cascade_radius_+%": "base_skill_area_of_effect_+%",
        "glacial_cascade_number_of_additional_bursts": "upheaval_number_of_spikes",
        "glacial_cascade_physical_damage_%_to_add_as_cold": "physical_damage_%_to_add_as_cold"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "Physical",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グレイシャルカスケード",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemGlacialCascadeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "グレイシャルカスケード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -55,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "upheaval_number_of_spikes": "バーストの回数が+4回される",
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの100%を冷気ダメージに変換する",
        "glacial_cascade_final_spike_damage_+%_final\nquality_display_glacial_cascade_is_gem": "1秒に一回以上ユニークの敵をノックバックすることができない\n最後の噴出のダメージが200%上昇する\n最後の噴出の効果範囲が100%上昇する\n最後の噴出はノックバックさせることができない",
        "global_knockback": "ヒット時に敵をノックバックする"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "upheaval_number_of_spikes",
          "type": "constant",
          "value": 4
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 100
        },
        {
          "id": "glacial_cascade_final_spike_damage_+%_final",
          "type": "constant",
          "value": 200
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_knockback",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_glacial_cascade_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "cold",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "広い近接ストライク距離を持つアタックを敵に行い、最初に命中した敵から他の敵に向かって氷の刃を飛ばす。使用するには近接武器が必要である。",
      "display_name": "フロストブレード",
      "id": "frost_blades",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frost_blades_number_of_additional_projectiles_in_chain": "number_of_chains",
        "frost_blades_damage_+%": "damage_+%",
        "frost_blades_projectile_speed_+%": "base_projectile_speed_+%",
        "frost_blades_melee_damage_penetrates_%_cold_resistance": "melee_damage_penetrates_%_cold_resistance",
        "frost_blades_melee_cold_damage_+%_per_frenzy_charge": "melee_cold_damage_+%_per_frenzy_charge",
        "lightning_strike_and_frost_blades_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_strike_and_frost_blades_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "Projectile",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Cold",
        "RangedAttack",
        "ProjectilesNotFromUser"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フロストブレード",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemFrostBladesRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "フロストブレード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "melee_weapon_range_+": "近接ストライク距離 +0.8m",
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの60%を冷気ダメージに変換する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "melee_weapon_range_+",
          "type": "constant",
          "value": 8
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 60
        },
        {
          "id": "total_projectile_spread_angle_override",
          "type": "constant",
          "value": 110
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_projectile_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "melee",
      "strike",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "斧または剣を振り回し投射物を放つ。その投射物は衝突するか発射されてすぐに砕け散り前方に範囲ダメージを与える。",
      "display_name": "シャタリングスティール",
      "id": "shattering_steel",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shattering_steel_fortify_on_hit_close_range": "fortify_on_hit_close_range",
        "shattering_steel_damage_+%": "damage_+%",
        "shattering_steel_number_of_additional_projectiles": "number_of_additional_projectiles",
        "shattering_steel_%_chance_to_not_consume_ammo": "steel_skill_%_chance_to_not_consume_ammo"
      },
      "types": [
        "Attack",
        "Projectile",
        "Damage",
        "ProjectileSpeed",
        "RangedAttack",
        "Area",
        "Physical",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シャタリングスティール",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemShatteringSteelRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "シャタリングスティール",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "attacks_impale_on_hit_%_chance": "ヒット時に20%の確率で敵を串刺しにする",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "3個の投射物を放つ",
        "shattering_steel_hit_damage_+%_final_scaled_by_projectile_distance_per_ammo_consumed": "消費したスティールシャード1個ごとに投射の開始時にヒットダメージが最大100%まで上昇し、遠くに飛ぶほどこのボーナスは低くなる",
        "steel_ammo_consumed_per_use": "スティールシャードを最大2個消費する",
        "additional_block_chance_against_projectiles_%_per_steel_charge": "プレイヤーがスティールシャードを最低2スタック持っているならスティールワードを1個、最大6スタックまで獲得する\nスティールワード1個ごとに投射物アタックブロック確率を+4%付与する",
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "fires_1_projectile_if_no_steel_ammo": "スティールシャードがない場合投射物を1個だけ放つ"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attacks_impale_on_hit_%_chance",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "shattering_steel_hit_damage_+%_final_scaled_by_projectile_distance_per_ammo_consumed",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 100
        },
        {
          "id": "steel_ammo_consumed_per_use",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_additional_projectiles_fire_parallel_x_dist",
          "type": "constant",
          "value": 90
        },
        {
          "id": "additional_block_chance_against_projectiles_%_per_steel_charge",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "fires_1_projectile_if_no_steel_ammo",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 7,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器で敵を攻撃し、物理ダメージをランダムな元素ダメージに変換する。変換された元素ダメージに応じて、炎の爆発、稲妻の放電または氷の波動のいずれかを放つ。このスキルは同じ元素を二度連続して選ぶことを避ける。",
      "display_name": "ワイルドストライク",
      "id": "wild_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "wild_strike_damage_+%": "damage_+%",
        "wild_strike_num_of_additional_projectiles_in_chain": "additional_beam_only_chains",
        "wild_strike_radius_+%": "base_skill_area_of_effect_+%",
        "elemental_hit_and_wild_strike_chance_to_inflict_scorch_brittle_sap_%": "chance_to_inflict_scorch_brittle_sap_%"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Lightning",
        "Cold",
        "Fire",
        "Projectile",
        "Area",
        "Chains",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "RandomElement"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ワイルドストライク",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemWildStrikeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ワイルドストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "elemental_strike_physical_damage_%_to_convert": "物理ダメージの100%を火、冷気または雷ダメージに変換する",
        "base_number_of_projectiles": "放つ投射物の数が+3個される",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "elemental_strike_physical_damage_%_to_convert",
          "type": "constant",
          "value": 100
        },
        {
          "id": "fixed_projectile_spread",
          "type": "constant",
          "value": 70
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 3
        },
        {
          "id": "additional_beam_only_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_area_of_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "lightning",
      "cold",
      "fire",
      "projectile",
      "area",
      "chaining",
      "random_element"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器（二刀流の場合は両方の武器）を弧をかくように振り、前方範囲内のモンスターにダメージを与える。使用するには斧または剣を装備する必要がある。",
      "display_name": "クリーヴ",
      "id": "cleave",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cleave_damage_+%": "damage_+%",
        "cleave_attack_speed_+%": "attack_speed_+%",
        "cleave_radius_+%": "base_skill_area_of_effect_+%",
        "cleave_fortify_on_hit": "fortify_on_hit",
        "cleave_has_culling_strike": "kill_enemy_on_hit_if_under_10%_life",
        "cleave_area_of_effect_+%_final_from_executioner": "cleave_area_of_effect_+%_final",
        "cleave_damage_against_enemies_on_low_life_+%_final_from_executioner": "cleave_damage_against_enemies_on_low_life_+%_final",
        "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave": "trigger_level_20_summon_spectral_wolf_on_crit"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "ThresholdJewelArea"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "Two Hand Sword",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クリーヴ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemCleaveRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "クリーヴ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "active_skill_merged_damage_+%_final_while_dual_wielding": "二刀流中にそれぞれの武器の80%のダメージを与える"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_merged_damage_+%_final_while_dual_wielding",
          "type": "constant",
          "value": -20
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接ストライク攻撃により敵を攻撃し、短時間持続するデバフを付与する。デバフの効果中に非ユニークモンスターが死んだ場合、敵の死体は消費され、敵と同じレア度で同じプレフィックス・サフィックスモッドを持つ支配のセンチネルが長い副次的持続時間の間召喚される。",
      "display_name": "ドミネイティングブロウ",
      "id": "dominating_blow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dominating_blow_duration_+%": "non_ghost_minion_duration_+%",
        "additional_max_number_of_dominated_magic_monsters": "max_number_of_dominated_magic_monsters",
        "additional_max_number_of_dominated_rare_monsters": "max_number_of_dominated_rare_monsters",
        "dominating_blow_skill_attack_damage_+%": "attack_damage_+%_for_non_minions",
        "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value": "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
      },
      "types": [
        "Attack",
        "Minion",
        "Duration",
        "MinionsCanExplode",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "CreatesMinion"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Dagger",
        "Claw",
        "Unarmed",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Area"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ドミネイティングブロウ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemDominatingBlowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ドミネイティングブロウ",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_attack_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "max_number_of_dominated_normal_monsters": "ノーマルの支配のセンチネル最大召喚数 5",
        "max_number_of_dominated_magic_monsters": "マジックの支配のセンチネル最大召喚数 3",
        "max_number_of_dominated_rare_monsters": "レアの支配のセンチネル最大召喚数 1",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は10.00秒"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "max_number_of_dominated_normal_monsters",
          "type": "constant",
          "value": 5
        },
        {
          "id": "max_number_of_dominated_magic_monsters",
          "type": "constant",
          "value": 3
        },
        {
          "id": "max_number_of_dominated_rare_monsters",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_dominated",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 8,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "minion",
      "duration",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器で攻撃を行い、ストライク攻撃により命中を受けた敵にチャージ状態のデバフを与え、ストライク以外の攻撃を受けた敵には非チャージ状態のデバフを与える。チャージ状態のデバフが6スタックになるか、デバフの効果時間が切れるまたは敵が倒されるとチャージ状態のデバフは取り除かれ、デバフを受けた敵とその周囲の敵にダメージを与える。どちらかの状態のデバフを受けたまま敵が倒されると爆発し周囲の敵にダメージを与える。この爆発のダメージは反射されない。使用するには剣、斧、メイス、セプター、スタッフを装備するか素手状態である必要がある。",
      "display_name": "インファーナルブロウ",
      "id": "infernal_blow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "infernal_blow_damage_+%": "damage_+%",
        "infernal_blow_physical_damage_%_to_add_as_fire_damage": "physical_damage_%_to_add_as_fire",
        "infernal_blow_radius_+%": "base_skill_area_of_effect_+%",
        "infernal_blow_infernal_blow_explosion_damage_%_of_total_per_stack": "infernal_blow_explosion_damage_%_of_total_per_stack",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_450_physical_damage_reduction_rating": "attack_damage_+%_per_450_physical_damage_reduction_rating",
        "tectonic_slam_and_infernal_blow_attack_damage_+%_per_700_physical_damage_reduction_rating": "attack_damage_+%_per_700_physical_damage_reduction_rating"
      },
      "types": [
        "Attack",
        "Area",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Fire",
        "Duration"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インファーナルブロウ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemInfernalBlowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "インファーナルブロウ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は0.80秒",
        "corpse_explosion_monster_life_%": "爆発により死体の最大ライフの6%と同量の基礎火ダメージを与える",
        "infernal_blow_explosion_damage_%_of_total_per_stack": "デバフはチャージ1スタックごとにダメージの+66%を与える",
        "active_skill_base_area_of_effect_radius": "基礎半径は2.4m",
        "active_skill_secondary_area_of_effect_description_mode\nactive_skill_base_secondary_area_of_effect_radius": "基礎爆破半径は1.8m"
      },
      "stats": [
        {
          "id": "attack_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 800
        },
        {
          "id": "corpse_explosion_monster_life_%",
          "type": "constant",
          "value": 6
        },
        {
          "id": "infernal_blow_explosion_damage_%_of_total_per_stack",
          "type": "constant",
          "value": 66
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 24
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 1
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee",
      "strike",
      "fire",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、ゆっくりとした隆起のうねりを作り、前方の範囲の敵にダメージを与える。うねりの攻撃を受けた多数の敵は衝撃波を放ち、周囲の他の敵にダメージを与える。再度スキルを使用すると直前のうねりが止まる。使用するにはメイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "サンダー",
      "id": "sunder",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shockwave_slam_attack_speed_+%": "attack_speed_+%",
        "shockwave_slam_damage_+%": "damage_+%",
        "shockwave_slam_radius_+%": "base_skill_area_of_effect_+%",
        "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%": "poison_on_non_poisoned_enemies_damage_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "サンダー",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemSunderRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "サンダー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "shockwave_slam_explosion_damage_+%_final": "衝撃波の与えるダメージが40%低下する",
        "sunder_wave_radius_+_per_step": "波動が順番に広がる範囲ごとに効果半径が+0.2mされる",
        "sunder_wave_max_steps": "波動は5箇所の範囲にダメージを与える",
        "sunder_wave_min_steps": "波動は2箇所の範囲にダメージを与えるまで止めることができない",
        "sunder_shockwave_limit_per_cascade": "波動はそれぞれの範囲内の敵最大5体から衝撃波を放つ"
      },
      "stats": [
        {
          "id": "shockwave_slam_explosion_damage_+%_final",
          "type": "constant",
          "value": -40
        },
        {
          "id": "base_sunder_wave_delay_ms",
          "type": "constant",
          "value": 400
        },
        {
          "id": "sunder_wave_radius_+_per_step",
          "type": "constant",
          "value": 2
        },
        {
          "id": "sunder_wave_max_steps",
          "type": "constant",
          "value": 5
        },
        {
          "id": "sunder_wave_min_steps",
          "type": "constant",
          "value": 2
        },
        {
          "id": "sunder_shockwave_limit_per_cascade",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "sunder_wave_delay_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 8,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "投射物高速化サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemFasterProjectilesRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "投射物高速化サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_projectile_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "projectile_damage_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ProjectileSpeed",
        "ThresholdJewelProjectile",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "j",
      "supports_gems_only": false,
      "excluded_types": [
        "FixedSpeedProjectile"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ポイントブランクサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemPointBlankRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "ポイントブランクサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "keystone_point_blank": "サポートされたスキルの投射物アタックヒットは投射の開始時にダメージが最大30%上昇し、投射物が遠くに移動するほどダメージが低下する"
      },
      "stats": [
        {
          "id": "attack_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "keystone_point_blank",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "projectile",
      "attack",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RangedAttack",
        "ThresholdJewelRangedAttack"
      ],
      "letter": "b",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "出血付与サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemChanceToBleedRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "出血付与サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "bleed_on_hit_with_attacks_%": "サポートされたアタックスキルは25%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "support_chance_to_bleed_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 110,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "physical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "E",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ノックバックサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemKnockbackRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ノックバックサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "knockback_distance_+%": "サポートされたスキルのノックバック距離が50%増加する"
      },
      "stats": [
        {
          "id": "knockback_distance_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_global_chance_to_knockback_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "k",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "重傷サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemMaimRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "重傷サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "maim_on_hit_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 115,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "physical",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack",
        "AppliesMaim"
      ],
      "letter": "m",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スタンサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemStunRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "スタンサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "t",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "効果濃縮サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemConcentratedEffectRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "効果濃縮サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_concentrated_effect_skill_area_of_effect_+%_final": "サポートされたスキルの効果範囲が30%低下する"
      },
      "stats": [
        {
          "id": "support_concentrated_effect_skill_area_of_effect_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "support_area_concentrate_area_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Area",
        "MinionsCanExplode",
        "ThresholdJewelArea"
      ],
      "letter": "o",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "クリティカル率増加サポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemIncreasedCriticalStrikesRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "クリティカル率増加サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "critical_strike_chance_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "additional_base_critical_strike_chance",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 115,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "s",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "帯電した矢を対象に放つ。その矢に雷が落ち敵にダメージを与えると共に、周囲の多数の敵にもダメージを与える。",
      "display_name": "ライトニングアロー",
      "id": "lightning_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_arrow_damage_+%": "damage_+%",
        "lightning_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_arrow_and_ice_shot_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングアロー",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemLightningArrowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ライトニングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "lightning_arrow_maximum_number_of_extra_targets": "対象の近くの敵最大3体に追加でヒットする"
      },
      "stats": [
        {
          "id": "attack_minimum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "lightning_arrow_maximum_number_of_extra_targets",
          "type": "constant",
          "value": 3
        },
        {
          "id": "lightning_ailment_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_shock_as_though_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "lightning",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵か壁に突き刺さる矢を放つ。その矢は持続時間後または対象に突き刺さることができる矢の最大数に達した時、爆発し、周囲に範囲ダメージを与える。敵に複数のこのスキルの矢が刺さっている場合、最初に爆発した矢は他の矢を消費し、他の矢のダメージを爆発のダメージに追加する。",
      "display_name": "エクスプローシブアロー",
      "id": "explosive_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "explosive_arrow_damage_+%": "damage_+%",
        "explosive_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "explosive_arrow_attack_speed_+%": "attack_speed_+%",
        "explosive_arrow_duration_+%": "skill_effect_duration_+%",
        "burning_and_explosive_arrow_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Area",
        "Duration",
        "Totemable",
        "Trappable",
        "Mineable",
        "Fire",
        "Triggerable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エクスプローシブアロー",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemExplosiveArrowRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エクスプローシブアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "fuse_arrow_explosion_radius_+_per_fuse_arrow_orb\nexplosive_arrow_maximum_bonus_explosion_radius": "対象に刺さったエクスプローシブアロー1本ごとに爆発半径が+0.3mされ、最大+1.2mになる",
        "explosive_arrow_explosion_base_damage_+permyriad": "爆発の基礎ダメージが50%低下する",
        "explosive_arrow_hit_damage_+%_final_per_stack": "対象が受けているエクスプローシブアローごとに爆発のヒットによるダメージが20%上昇する",
        "explosive_arrow_stack_limit": "敵にスタックするイクスプローシブアローの最大数が+10本される"
      },
      "stats": [
        {
          "id": "explosive_arrow_explosion_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "explosive_arrow_explosion_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "fuse_arrow_explosion_radius_+_per_fuse_arrow_orb",
          "type": "constant",
          "value": 3
        },
        {
          "id": "explosive_arrow_explosion_base_damage_+permyriad",
          "type": "constant",
          "value": -5000
        },
        {
          "id": "explosive_arrow_maximum_bonus_explosion_radius",
          "type": "constant",
          "value": 12
        },
        {
          "id": "explosive_arrow_hit_damage_+%_final_per_stack",
          "type": "constant",
          "value": 20
        },
        {
          "id": "explosive_arrow_stack_limit",
          "type": "constant",
          "value": 10
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "duration",
      "fire",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を攻撃し、物理ダメージの一部を混沌ダメージとして追加したダメージを与え、毒を敵に付与する。毒の持続時間はスキルの持続時間のモッドの影響を受ける。二刀流時は両方の武器で攻撃する。使用するには鉤爪、短剣または剣を装備する必要がある。",
      "display_name": "ヴァイパーストライク",
      "id": "viper_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "viper_strike_critical_strike_chance_+%": "critical_strike_chance_+%",
        "viper_strike_damage_+%": "damage_+%",
        "viper_strike_poison_duration_+%": "skill_effect_duration_+%",
        "local_unique_jewel_viper_strike_attack_damage_per_poison_on_enemy_+%_with_50_dexterity_in_radius": "hit_and_poison_damage_+%_per_poison_on_enemy",
        "viper_and_pestilent_strike_attack_damage_+%_per_frenzy_charge": "attack_damage_+%_per_frenzy_charge"
      },
      "types": [
        "Attack",
        "Duration",
        "Multistrikeable",
        "Melee",
        "MeleeSingleTarget",
        "DamageOverTime",
        "Chaos"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァイパーストライク",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemViperStrikeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァイパーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "base_chance_to_poison_on_hit_%": "ヒット時に60%の確率で毒を付与する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "viper_strike_dual_wield_damage_+%_final": "二刀流中はそれぞれの武器は別々に敵をヒットし、与えるダメージが20%低下する",
        "viper_strike_dual_wield_attack_speed_+%_final": "二刀流中はアタックスピードが30%低下する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "viper_strike_dual_wield_damage_+%_final",
          "type": "constant",
          "value": -20
        },
        {
          "id": "viper_strike_dual_wield_attack_speed_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "poison_duration_is_skill_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 5,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "duration",
      "melee",
      "strike",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "両手近接武器を円を描くように振り回し、キャラクターの周りのモンスターをノックバックする。",
      "display_name": "スウィープ",
      "id": "sweep",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "sweep_damage_+%": "damage_+%",
        "sweep_knockback_chance_%": "base_global_chance_to_knockback_%",
        "sweep_radius_+%": "base_skill_area_of_effect_+%",
        "sweep_add_endurance_charge_on_hit_%": "add_endurance_charge_on_skill_hit_%",
        "cyclone_and_sweep_melee_knockback": "melee_knockback",
        "cyclone_and_sweep_enemy_knockback_direction_is_reversed": "enemy_knockback_direction_is_reversed"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Two Hand Sword",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スウィープ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemSweepRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1150,
    "color": "r",
    "display_name": "スウィープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "global_knockback": "ヒット時に敵をノックバックする"
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_knockback",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 8,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "手から火を大量に連続的に放ち、連続して敵にダメージを与える。長い間このスペルをチャネリングするほど、炎は周囲のより広い範囲に広がり、使用者の前方のより遠くまで届くようになる。チャネリングを止めると、幅が広く長い範囲に火ダメージの波が放出され、強力な発火を付与します。",
      "display_name": "インシネレート",
      "id": "incinerate",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "incinerate_damage_+%": "damage_+%",
        "expanding_fire_cone_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "expanding_fire_cone_additional_maximum_number_of_stages": "expanding_fire_cone_maximum_number_of_stages",
        "flameblast_and_incinerate_cannot_inflict_status_ailments": "cannot_inflict_status_ailments",
        "flameblast_and_incinerate_base_cooldown_modifier_ms": "base_cooldown_modifier_ms"
      },
      "types": [
        "Spell",
        "Damage",
        "Totemable",
        "Fire",
        "Channel",
        "Area",
        "AreaSpell",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インシネレート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemIncinerateRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 200,
    "color": "b",
    "display_name": "インシネレート",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -70,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "expanding_fire_cone_maximum_number_of_stages": "ステージの最大数 +8",
        "grant_expanding_fire_cone_release_ignite_damage_+%_final\nquality_display_incinerate_is_gem_ingite": "最後の衝撃波の発火ダメージが400%上昇する",
        "expanding_fire_cone_release_hit_damage_+%_final\nquality_display_incinerate_is_gem_hit": "最後の衝撃波のヒットダメージが800%上昇する",
        "flamethrower_damage_+%_per_stage_final": "ステージごとにヒットと状態異常のダメージが25%上昇する",
        "expanding_fire_cone_angle_+%_per_stage": "ステージ1個ごとに角度が100%、最大300%増加する",
        "expanding_fire_cone_final_wave_always_ignite": "最後の衝撃波は常に敵を発火させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "expanding_fire_cone_maximum_number_of_stages",
          "type": "constant",
          "value": 8
        },
        {
          "id": "grant_expanding_fire_cone_release_ignite_damage_+%_final",
          "type": "constant",
          "value": 400
        },
        {
          "id": "expanding_fire_cone_release_hit_damage_+%_final",
          "type": "constant",
          "value": 800
        },
        {
          "id": "flamethrower_damage_+%_per_stage_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "expanding_fire_cone_angle_+%_per_stage",
          "type": "constant",
          "value": 100
        },
        {
          "id": "expanding_fire_cone_radius_+_per_stage",
          "type": "additional",
          "value": null
        },
        {
          "id": "expanding_fire_cone_radius_limit",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "expanding_fire_cone_final_wave_always_ignite",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_incinerate_is_gem_ingite",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "fire",
      "channelling",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "稲妻の輪を作り、続いて稲妻のノヴァを放つ。それぞれが範囲内の敵を攻撃し、雷のダメージを与える。",
      "display_name": "ショックノヴァ",
      "id": "shock_nova",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shock_nova_damage_+%": "damage_+%",
        "shock_nova_radius_+%": "base_skill_area_of_effect_+%",
        "shock_nova_and_storm_call_all_damage_can_ignite": "all_damage_can_ignite",
        "shock_nova_and_storm_call_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Lightning",
        "CanRapidFire",
        "AreaSpell",
        "Nova"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ショックノヴァ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemShockNovaRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "ショックノヴァ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 20,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "newshocknova_first_ring_damage_+%_final": "リングの与えるダメージが50%低下する",
        "base_chance_to_shock_%": "20%の確率で敵を感電させる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "newshocknova_first_ring_damage_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "shock_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "nova"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象に矢を発射し、物理ダメージの一部を冷気ダメージに変換したダメージを与える。対象の後ろの円錐状領域に物理ダメージの全てを冷気ダメージに変換したダメージを与える。",
      "display_name": "アイスショット",
      "id": "ice_shot",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_shot_damage_+%": "damage_+%",
        "ice_shot_duration_+%": "skill_effect_duration_+%",
        "ice_shot_radius_+%": "base_skill_area_of_effect_+%",
        "ice_shot_damage_+%_to_chilled_enemies": "damage_+%_vs_chilled_enemies",
        "ice_shot_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "ice_shot_pierce_+": "projectile_base_number_of_targets_to_pierce",
        "ice_shot_area_angle_+%": "skill_area_angle_+%",
        "lightning_arrow_and_ice_shot_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Cold",
        "Triggerable",
        "MirageArcherCanUse",
        "Totemable",
        "Trappable",
        "Mineable"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイスショット",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemIceShotRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "アイスショット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの60%を冷気ダメージに変換する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 60
        },
        {
          "id": "cold_ailment_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_chill_as_though_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "cold",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "貫通した敵を凍結させる可能性を持つ氷の投射物を放つ。投射物はすぐに消え始め、完全に消えるまでにダメージと凍結確率が減少し続ける。",
      "display_name": "フリージングパルス",
      "id": "freezing_pulse",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "freezing_pulse_cast_speed_+%": "base_cast_speed_+%",
        "freezing_pulse_damage_+%": "damage_+%",
        "freezing_pulse_projectile_speed_+%": "base_projectile_speed_+%",
        "freezing_pulse_number_of_additional_projectiles": "number_of_additional_projectiles",
        "freezing_pulse_damage_+%_if_enemy_shattered_recently": "damage_+%_if_enemy_shattered_recently",
        "freezing_pulse_and_eye_of_winter_all_damage_can_poison": "all_damage_can_poison",
        "freezing_pulse_and_eye_of_winter_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フリージングパルス",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemFreezingPulseRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "フリージングパルス",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 100,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "always_pierce": "投射物は全ての対象を貫通する",
        "display_what_freezing_pulse_does": "投射物は飛ぶにつれて継続的にダメージが低下し消滅するまでに最大50%ダメージが低下する\n投射物は25%の確率で凍結させる効果を持つが、この効果は飛行距離の最初の4分の1を経過すると失われる"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_projectile_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_what_freezing_pulse_does",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "前方の地面を叩きつけ、前方に移動する衝撃波を放つ。衝撃波は敵にダメージを与え、増加したスタン確率を持つ。近い敵へのダメージは上昇する。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "グラウンドスラム",
      "id": "ground_slam",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ground_slam_damage_+%": "damage_+%",
        "ground_slam_radius_+%": "base_skill_area_of_effect_+%",
        "ground_slam_chance_to_gain_endurance_charge_%_on_stun": "gain_endurance_charge_on_melee_stun_%",
        "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%": "poison_on_non_poisoned_enemies_damage_+%"
      },
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "グラウンドスラム",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemGroundSlamRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "グラウンドスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_stun_threshold_reduction_+%": "敵スタン閾値が25%減少する"
      },
      "stats": [
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "groundslam_damage_to_close_targets_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 6,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "単体の敵にダメージを与え、そのダメージ量に応じて、持続時間中敵の移動を封じるトラップを投げる。移動の阻止が終わったあともデバフは残り続け、敵の移動スピードを下げる。この効果は時間の経過とともに軽減する。デバフがなくなるまで敵はトラップとマインから受けるダメージが増加する。スペルダメージのモッドはこのスキルのダメージに影響しない。",
      "display_name": "ベアトラップ",
      "id": "bear_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bear_trap_cooldown_speed_+%": "base_cooldown_speed_+%",
        "bear_trap_damage_+%": "damage_+%",
        "bear_trap_additional_damage_taken_+%_from_traps_and_mines": "bear_trap_damage_taken_+%_from_traps_and_mines"
      },
      "types": [
        "Spell",
        "Duration",
        "Mineable",
        "Trapped",
        "Damage",
        "Physical",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ベアトラップ",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SkillGemBearTrapRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ベアトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 160,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration": "トラップの持続時間が+15秒される",
        "bear_trap_damage_taken_+%_from_traps_and_mines": "敵はトラップまたはマインのヒットから受けるダメージが25%増加する",
        "bear_trap_movement_speed_+%_final": "デバフが開始した時に敵の移動スピードが80%低下する",
        "base_skill_effect_duration": "基礎持続時間は1.00秒",
        "no_movement_speed": "敵をその場に固定する",
        "traps_do_not_explode_on_timeout": "トラップは持続時間終了時に作動しない",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "secondary_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "secondary_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "trap_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 750
        },
        {
          "id": "bear_trap_damage_taken_+%_from_traps_and_mines",
          "type": "constant",
          "value": 25
        },
        {
          "id": "bear_trap_movement_speed_+%_final",
          "type": "constant",
          "value": -80
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_skill_deals_secondary_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "no_movement_speed",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "traps_do_not_explode_on_timeout",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "力強い強打で敵を攻撃する。使用するにはメイス、セプター、斧、剣またはスタッフを装備する必要がある。",
      "display_name": "ヘビーストライク",
      "id": "heavy_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "heavy_strike_attack_speed_+%": "attack_speed_+%",
        "heavy_strike_damage_+%": "damage_+%",
        "heavy_strike_chance_to_deal_double_damage_%": "chance_to_deal_double_damage_%",
        "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter": "trigger_level_20_bone_corpses_on_stun"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヘビーストライク",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemHeavyStrikeRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヘビーストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_stun_threshold_reduction_+%": "敵スタン閾値が25%減少する",
        "chance_to_deal_double_damage_%": "20%の確率でダブルダメージを与える",
        "global_knockback": "ヒット時に敵をノックバックする"
      },
      "stats": [
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "chance_to_deal_double_damage_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "global_knockback",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 5,
        "ManaPercent": null
      },
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "武器ダメージに応じたダメージを与え、敵の間を連鎖する毒の投射物を放つ。使用するには短剣または鉤爪が必要である。",
      "display_name": "コブララッシュ",
      "id": "cobra_lash",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cobra_lash_damage_+%": "damage_+%",
        "cobra_lash_projectile_speed_+%": "base_projectile_speed_+%",
        "cobra_lash_number_of_additional_chains": "number_of_chains",
        "cobra_lash_and_venom_gyre_bleeding_damage_+100%_final_chance": "bleeding_damage_+100%_final_chance",
        "cobra_lash_and_venom_gyre_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Triggerable",
        "Chaos"
      ],
      "weapon_restrictions": [
        "Dagger",
        "Claw",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "コブララッシュ",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemCobraLashRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "コブララッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "critical_poison_dot_multiplier_+": "クリティカルストライクによる毒継続ダメージ倍率が+50%される",
        "base_chance_to_poison_on_hit_%": "ヒット時に60%の確率で毒を付与する",
        "active_skill_projectile_damage_+%_final_for_each_remaining_chain": "連鎖の残り回数ごとに投射物のダメージが5%上昇する"
      },
      "stats": [
        {
          "id": "attack_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "projectile_speed_variation_+%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "projectile_angle_variance",
          "type": "constant",
          "value": 8
        },
        {
          "id": "critical_poison_dot_multiplier_+",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "active_skill_projectile_damage_+%_final_for_each_remaining_chain",
          "type": "constant",
          "value": 5
        },
        {
          "id": "number_of_chains",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 4,
        "ManaPercent": null
      },
      "attack_speed_multiplier": 20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。",
      "display_name": "アイススピアー",
      "id": "ice_spear",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_spear_damage_+%": "damage_+%",
        "ice_spear_number_of_additional_projectiles": "number_of_additional_projectiles",
        "ice_spear_and_ball_lightning_projectiles_nova": "projectiles_nova",
        "ice_spear_and_ball_lightning_projectiles_return": "projectiles_return"
      },
      "types": [
        "Spell",
        "Projectile",
        "ProjectilesFromUser",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "Cold",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイススピアー",
      "experience_type": "GemProgressionRoyale1",
      "id": "Metadata/Items/Gems/SkillGemIceSpearRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "アイススピアー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 700,
      "damage_effectiveness": -20,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "ice_spear_second_form_critical_strike_chance_+%": "第二形態はクリティカル率が400%増加する",
        "ice_spear_second_form_projectile_speed_+%_final": "第二形態は投射物スピードが150%上昇する",
        "base_number_of_projectiles": "放つ投射物の数が+2個される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "ice_spear_second_form_critical_strike_chance_+%",
          "type": "constant",
          "value": 400
        },
        {
          "id": "ice_spear_second_form_projectile_speed_+%_final",
          "type": "constant",
          "value": 150
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 2
        },
        {
          "id": "projectile_random_angle_based_on_distance_to_target_location_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "ice_spear_second_form_critical_strike_multiplier_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "近接スプラッシュサポート",
      "experience_type": "GemProgressionRoyale4",
      "id": "Metadata/Items/Gems/SupportGemMeleeSplashRoyale",
      "max_level": 10,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "近接スプラッシュサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "melee_splash": "サポートされたスキルは周囲の対象にスプラッシュダメージを与える"
      },
      "stats": [
        {
          "id": "support_melee_splash_damage_+%_final_for_splash",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_splash_area_of_effect_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "melee_splash",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_melee_splash_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack",
      "strike",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget"
      ],
      "letter": "S",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Area"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "指定地点付近に向けて爆発する投射物と共に、使用者の周囲から敵に向けて追加の投射物を放つ。この投射物は使用者のライフとエナジーシールドに基づいて混沌ダメージを与える。このスペルを使用するとダメージを受ける。",
      "display_name": "フォビドゥンライト",
      "id": "forbidden_rite",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "forbidden_rite_damage_+%": "damage_+%",
        "forbidden_rite_projectile_speed_+%": "base_projectile_speed_+%",
        "forbidden_rite_number_of_additional_projectiles": "number_of_additional_projectiles",
        "forbidden_rite_and_dark_pact_added_chaos_damage_%_mana_cost_if_payable": "added_chaos_damage_%_mana_cost_if_payable"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Chaos",
        "Projectile",
        "ProjectilesFromUser",
        "Multicastable",
        "CanRapidFire",
        "AreaSpell",
        "Chaos"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フォビドゥンライト",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemForbiddenRite",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "フォビドゥンライト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 10,
      "quality_stats": [
        {
          "stat": "追加の投射物を放つ周囲の敵の数が最大{soulfeast_number_of_secondary_projectiles}体される",
          "stats": {
            "soulfeast_number_of_secondary_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "soulfeast_take_%_maximum_life_as_chaos_damage\nsoulfeast_take_%_maximum_energy_shield_as_chaos_damage": "最大ライフの40%と最大エナジーシールドの25%を混沌ダメージとして受ける",
        "skill_base_chaos_damage_%_maximum_life": "プレイヤーの最大ライフの12%を基礎混沌ダメージとして与える",
        "skill_base_chaos_damage_%_maximum_energy_shield": "プレイヤーの最大エナジーシールドの5%を基礎混沌ダメージとして与える"
      },
      "stats": [
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "soulfeast_take_%_maximum_life_as_chaos_damage",
          "type": "constant",
          "value": 40
        },
        {
          "id": "skill_base_chaos_damage_%_maximum_life",
          "type": "constant",
          "value": 12
        },
        {
          "id": "skill_base_chaos_damage_%_maximum_energy_shield",
          "type": "constant",
          "value": 5
        },
        {
          "id": "soulfeast_take_%_maximum_energy_shield_as_chaos_damage",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "soulfeast_number_of_secondary_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_forbidden_rite_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaos",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "指定地点付近に向けて爆発する投射物と共に、使用者の周囲から敵に向けて追加の投射物を放つ。この投射物は使用者のエナジーシールドに基づいて混沌ダメージを与える。このスペルを使用するとダメージを受ける。",
      "display_name": "魂の生贄のフォビドゥンライト",
      "id": "forbidden_rite_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "forbidden_rite_damage_+%": "damage_+%",
        "forbidden_rite_projectile_speed_+%": "base_projectile_speed_+%",
        "forbidden_rite_number_of_additional_projectiles": "number_of_additional_projectiles",
        "forbidden_rite_and_dark_pact_added_chaos_damage_%_mana_cost_if_payable": "added_chaos_damage_%_mana_cost_if_payable"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Mineable",
        "Totemable",
        "Triggerable",
        "Chaos",
        "Projectile",
        "ProjectilesFromUser",
        "Multicastable",
        "CanRapidFire",
        "AreaSpell",
        "Chaos"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フォビドゥンライト",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemForbiddenRite",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "魂の生贄のフォビドゥンライト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 10,
      "quality_stats": [
        {
          "stat": "追加の投射物を放つ周囲の敵の数が最大{soulfeast_number_of_secondary_projectiles}体される",
          "stats": {
            "soulfeast_number_of_secondary_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "skill_base_chaos_damage_%_maximum_energy_shield": "プレイヤーの最大エナジーシールドの15%を基礎混沌ダメージとして与える",
        "soulfeast_take_%_maximum_energy_shield_as_chaos_damage": "最大エナジーシールドの40%を混沌ダメージとして受ける"
      },
      "stats": [
        {
          "id": "spell_minimum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_base_chaos_damage_%_maximum_energy_shield",
          "type": "constant",
          "value": 15
        },
        {
          "id": "soulfeast_take_%_maximum_energy_shield_as_chaos_damage",
          "type": "constant",
          "value": 40
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "soulfeast_number_of_secondary_projectiles",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_forbidden_rite_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "chaos",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者を敵に近くにテレポートさせ一定時間バフを付与し、敵を副次的持続時間中盲目にする。片手武器で近接攻撃をすることでバフが取り除かれ、その攻撃が奮起される。",
      "display_name": "アンブッシュ",
      "id": "ambush_player",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ambush_cooldown_speed_+%": "base_cooldown_speed_+%",
        "ambush_buff_critical_strike_multiplier_+": "vanishing_ambush_critical_strike_multiplier_+"
      },
      "types": [
        "Spell",
        "Movement",
        "Duration",
        "Travel",
        "Triggerable",
        "Cooldown",
        "LateConsumeCooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アンブッシュ",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemAmbush",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 300,
    "color": "g",
    "display_name": "アンブッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/secondary_debuff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "奮起したアタックはクリティカル率が{ambush_additional_critical_strike_chance_permyriad/divide_by_one_hundred}%される",
          "stats": {
            "ambush_additional_critical_strike_chance_permyriad": 50000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_empowers_next_x_melee_attacks\nskill_empower_limitation_specifier_for_stat_description": "プレイヤーが次に行う近接アタックを奮起するためにバフが取り除かれる\nこのスキルにより奮起したアタックは他のスキルにより奮起できない",
        "ambush_additional_critical_strike_chance_permyriad": "奮起したアタックはクリティカル率が+25%される",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は3.00秒",
        "base_skill_effect_duration": "基礎持続時間は1.50秒"
      },
      "stats": [
        {
          "id": "skill_empower_limitation_specifier_for_stat_description",
          "type": "constant",
          "value": 3
        },
        {
          "id": "skill_empowers_next_x_melee_attacks",
          "type": "constant",
          "value": 1
        },
        {
          "id": "ambush_additional_critical_strike_chance_permyriad",
          "type": "constant",
          "value": 2500
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 3000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "vanishing_ambush_critical_strike_multiplier_+",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "spell",
      "movement",
      "duration",
      "travel"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "シャドウ"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象となる場所を中心とした円形の範囲と、長さが残りのマナに基づく4つの長方形の範囲に、失われたマナに基づく雷ダメージを与える。",
      "display_name": "マナボンド",
      "id": "manabond",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "manabond_damage_+%": "damage_+%",
        "manabond_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "manabond_lightning_penetration_%_while_on_low_mana": "lightning_penetration_%_while_on_low_mana",
        "manabond_and_stormbind_skill_lightning_damage_%_to_convert_to_cold": "skill_lightning_damage_%_to_convert_to_cold",
        "manabond_and_stormbind_freeze_as_though_dealt_damage_+%": "freeze_as_though_dealt_damage_+%"
      },
      "types": [
        "Spell",
        "Area",
        "Damage",
        "AreaSpell",
        "Lightning",
        "Totemable",
        "Mineable",
        "Trappable",
        "Cascadable",
        "Multicastable",
        "CanRapidFire",
        "Triggerable",
        "Arcane"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "マナボンド",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemManabond",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "マナボンド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 60,
      "quality_stats": [
        {
          "stat": "失っている未リザーブマナ{mana_void_gain_%_missing_unreserved_mana_as_base_lightning_damage}%と同量の基礎雷ダメージを与える",
          "stats": {
            "mana_void_gain_%_missing_unreserved_mana_as_base_lightning_damage": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "display_manabond_length": "未リザーブの最大マナ25%ごとに長さ +6"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "mana_void_gain_%_missing_unreserved_mana_as_base_lightning_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_manabond_length",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_manabond_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": null,
        "ManaPercent": 5
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning",
      "arcane"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ",
        "テンプラー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると使用者の装備中の短剣、鉤爪または片手剣のコピーを2個を振り円形に回転させ、周囲の敵に繰り返しダメージを与えるトラップを投げる。",
      "display_name": "ブレードトラップ",
      "id": "blade_trap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_trap_damage_+%": "damage_+%",
        "blade_trap_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blade_trap_skill_area_of_effect_+%_final": "skill_area_of_effect_+%_final_from_skill_specific_stat"
      },
      "types": [
        "Attack",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Area"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Dagger",
        "Rune Dagger",
        "Claw",
        "Thrusting One Hand Sword"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードトラップ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBladeTrap",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ブレードトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トラップの持続時間が{base_trap_duration/milliseconds_to_seconds}秒される\n回転する回数が{base_weapon_trap_total_rotation_%/divide_by_one_hundred_2dp_if_required}回される",
          "stats": {
            "base_trap_duration": 50000,
            "base_weapon_trap_total_rotation_%": 5000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_weapon_trap_total_rotation_%\nquality_display_blade_trap_is_gem": "4回回転する",
        "weapon_trap_total_rotation_%_if_dual_wielding": "二刀流中は回転回数が+1回される",
        "weapon_trap_rotation_speed_+%_if_dual_wielding": "二刀流中は回転スピードが25%増加する",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_weapon_trap_total_rotation_%",
          "type": "constant",
          "value": 400
        },
        {
          "id": "weapon_trap_total_rotation_%_if_dual_wielding",
          "type": "constant",
          "value": 100
        },
        {
          "id": "weapon_trap_rotation_speed_+%_if_dual_wielding",
          "type": "constant",
          "value": 25
        },
        {
          "id": "trap_variation",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 16
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "attack_is_not_melee_override",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "trap_use_alternate_death_animation",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_blade_trap_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "attack",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると使用者の装備中の両手剣のコピーを2個を円形に回転させ、一定時間周囲の敵に繰り返しダメージを与えるトラップを投げる。",
      "display_name": "大剣のブレードトラップ",
      "id": "blade_trap_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_trap_damage_+%": "damage_+%",
        "blade_trap_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blade_trap_skill_area_of_effect_+%_final": "skill_area_of_effect_+%_final_from_skill_specific_stat"
      },
      "types": [
        "Attack",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Area",
        "Cooldown",
        "Duration"
      ],
      "weapon_restrictions": [
        "Two Hand Sword"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードトラップ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBladeTrap",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "大剣のブレードトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 25000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_skill_effect_duration": "基礎持続時間は3.50秒",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "trap_variation",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 22
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 3500
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "attack_is_not_melee_override",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "trap_use_alternate_death_animation",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 8000,
      "stored_uses": 3,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "作動すると使用者の装備中の短剣、鉤爪または片手剣のコピーを2個を振り円形に回転させ、周囲の敵にダメージを与えるトラップを投げる。",
      "display_name": "裂創のブレードトラップ",
      "id": "blade_trap_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "blade_trap_damage_+%": "damage_+%",
        "blade_trap_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "blade_trap_skill_area_of_effect_+%_final": "skill_area_of_effect_+%_final_from_skill_specific_stat"
      },
      "types": [
        "Attack",
        "Damage",
        "Mineable",
        "Area",
        "Trapped",
        "Area",
        "Physical"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Dagger",
        "Rune Dagger",
        "Claw",
        "Thrusting One Hand Sword"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブレードトラップ",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemBladeTrap",
      "max_level": 20,
      "release_state": "unreleased"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "裂創のブレードトラップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "出血ダメージが{active_skill_bleeding_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_bleeding_damage_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_trap_duration\nquality_display_trap_duration_is_gem": "トラップの持続時間 4秒",
        "base_weapon_trap_total_rotation_%\nquality_display_blade_trap_is_gem": "1回回転する",
        "bleed_on_hit_with_attacks_%": "25%の確率で出血を付与する",
        "is_trap": ""
      },
      "stats": [
        {
          "id": "base_trap_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_weapon_trap_total_rotation_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "trap_variation",
          "type": "constant",
          "value": 18
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 16
        },
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_trapped",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_trap",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "attack_is_not_melee_override",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "trap_use_alternate_death_animation",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_trap_duration_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_blade_trap_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_bleed_damage_final_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trap",
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中向けてに矢を放ち、指定箇所に着弾させ、範囲ダメージを与える。矢は着弾地点に刺さり、付近の他の矢に向けて定期的に雷のビームを放ち、それらの間に範囲ダメージを与える。",
      "display_name": "ストームレイン",
      "id": "storm_rain",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_rain_damage_+%": "damage_+%",
        "storm_rain_num_additional_arrows": "number_of_additional_arrows",
        "galvanic_arrow_and_storm_rain_skill_repeat_count_if_mined": "skill_repeat_count_if_mined"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain",
        "Lightning",
        "ProjectileNumber",
        "Damage"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームレイン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemStormRain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ストームレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "それぞれの矢が放つビームが{storm_rain_pulse_count}本される",
          "stats": {
            "storm_rain_pulse_count": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "storm_rain_pulse_count\nquality_display_storm_rain_is_gem": "それぞれの矢は4本のビームを放つ",
        "number_of_allowed_storm_arrows": "地面に残る矢の最大数 100"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "storm_rain_pulse_count",
          "type": "constant",
          "value": 4
        },
        {
          "id": "number_of_allowed_storm_arrows",
          "type": "constant",
          "value": 100
        },
        {
          "id": "prismatic_rain_beam_base_frequency_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_storm_rain_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "lightning",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中向けてに矢を放ち、指定箇所に着弾させ、範囲ダメージを与える。矢は着弾地点に刺さり、プレイヤーに向けて定期的に雷のビームを放ち、矢とプレイヤーの間に範囲ダメージを与える。",
      "display_name": "電導管のストームレイン",
      "id": "storm_rain_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_rain_damage_+%": "damage_+%",
        "storm_rain_num_additional_arrows": "number_of_additional_arrows",
        "galvanic_arrow_and_storm_rain_skill_repeat_count_if_mined": "skill_repeat_count_if_mined"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain",
        "Lightning",
        "ProjectileNumber",
        "Damage"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームレイン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemStormRain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "電導管のストームレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "それぞれの矢が放つビームが{storm_rain_pulse_count}本される",
          "stats": {
            "storm_rain_pulse_count": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "storm_rain_pulse_count\nquality_display_storm_rain_is_gem": "それぞれの矢は4本のビームを放つ",
        "number_of_allowed_storm_arrows": "地面に残る矢の最大数 10"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "storm_rain_pulse_count",
          "type": "constant",
          "value": 4
        },
        {
          "id": "number_of_allowed_storm_arrows",
          "type": "constant",
          "value": 10
        },
        {
          "id": "prismatic_rain_beam_base_frequency_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_storm_rain_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "lightning",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "空中向けてに矢を放ち、指定箇所に着弾させ、範囲ダメージを与える。矢は着弾地点に刺さり、付近の他の矢に向けて定期的に雷のビームを放ち、それらの間に範囲ダメージを与える。",
      "display_name": "電磁柵のストームレイン",
      "id": "storm_rain_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "storm_rain_damage_+%": "damage_+%",
        "storm_rain_num_additional_arrows": "number_of_additional_arrows",
        "galvanic_arrow_and_storm_rain_skill_repeat_count_if_mined": "skill_repeat_count_if_mined"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Area",
        "ProjectileSpeed",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Rain",
        "Lightning",
        "ProjectileNumber",
        "Damage",
        "ProjectilesNumberModifiersNotApplied"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ストームレイン",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemStormRain",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "電磁柵のストームレイン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "それぞれの矢が放つビームが{storm_rain_pulse_count}本される",
          "stats": {
            "storm_rain_pulse_count": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "storm_rain_pulse_count\nquality_display_storm_rain_is_gem": "それぞれの矢は14本のビームを放つ",
        "number_of_allowed_storm_arrows": "地面に残る矢の最大数 2",
        "base_stun_threshold_reduction_+%": "敵スタン閾値が50%減少する",
        "prismatic_rain_beam_base_frequency_ms": "矢は0.20秒ごとにビームを放つ",
        "modifiers_to_projectile_count_do_not_apply": "投射物の数のモッドはこのスキルには適用されない"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "storm_rain_pulse_count",
          "type": "constant",
          "value": 14
        },
        {
          "id": "number_of_allowed_storm_arrows",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "prismatic_rain_beam_base_frequency_ms",
          "type": "additional",
          "value": 200
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_storm_rain_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_projectile_count_do_not_apply",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "lightning",
      "projectile",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "盾を強く打ち付け、前方に3つの波を放ち範囲ダメージを与える。オーバーラップした2つの波に敵がヒットする。",
      "display_name": "シールドクラッシュ",
      "id": "shield_crush",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shield_crush_damage_+%": "damage_+%",
        "shield_crush_attack_speed_+%": "attack_speed_+%",
        "shield_crush_and_spectral_shield_throw_off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_skill_physical_damage_%_to_convert_to_lightning": "skill_physical_damage_%_to_convert_to_lightning",
        "shield_crush_and_spectral_shield_throw_cannot_add_physical_damage_per_armour_and_evasion_rating": "cannot_add_physical_damage_per_armour_and_evasion_rating"
      },
      "types": [
        "Attack",
        "RequiresShield",
        "Melee",
        "Area",
        "Multistrikeable",
        "Physical"
      ],
      "weapon_restrictions": [
        "Shield"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シールドクラッシュ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShieldCrush",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "シールドクラッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "より近くの対象に与えるダメージが最大{shield_crush_damage_+%_final_from_distance}%上昇する",
          "stats": {
            "shield_crush_damage_+%_final_from_distance": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "off_hand_local_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_local_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "attack_is_melee_override",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "physical",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "盾を強く打ち付け、前方に3つの波を放ち範囲ダメージを与える。オーバーラップした2つの波に敵がヒットする。",
      "display_name": "族長のシールドクラッシュ",
      "id": "shield_crush_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "shield_crush_damage_+%": "damage_+%",
        "shield_crush_attack_speed_+%": "attack_speed_+%",
        "shield_crush_and_spectral_shield_throw_off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield": "off_hand_maximum_added_lightning_damage_per_15_energy_shield_on_shield",
        "shield_crush_and_spectral_shield_throw_skill_physical_damage_%_to_convert_to_lightning": "skill_physical_damage_%_to_convert_to_lightning",
        "shield_crush_and_spectral_shield_throw_cannot_add_physical_damage_per_armour_and_evasion_rating": "cannot_add_physical_damage_per_armour_and_evasion_rating"
      },
      "types": [
        "Attack",
        "RequiresShield",
        "Melee",
        "Area",
        "Multistrikeable",
        "Fire"
      ],
      "weapon_restrictions": [
        "Shield"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "シールドクラッシュ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemShieldCrush",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "族長のシールドクラッシュ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "中央の衝撃波の効果範囲が{shield_crush_helmet_enchantment_aoe_+%_final}%上昇する",
          "stats": {
            "shield_crush_helmet_enchantment_aoe_+%_final": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "off_hand_local_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_local_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "off_hand_minimum_added_fire_damage_per_15_shield_armour",
          "type": "additional",
          "value": null
        },
        {
          "id": "off_hand_maximum_added_fire_damage_per_15_shield_armour",
          "type": "additional",
          "value": null
        },
        {
          "id": "shield_crush_helmet_enchantment_aoe_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "attack_is_melee_override",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "fire",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "立ちふさがる敵"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "死体を消費し、使用者のライフの一部を犠牲にすることで、捧げたライフ量に応じたライフ自動回復をミニオンに付与するとともにミニオンのダメージにボーナスを付与する。このスキルは他の近くの死体も消費し、消費された死体ごとに、持続時間とライフの自動回復量を増加させる。",
      "display_name": "ブラッドオファリング",
      "id": "blood_offering",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "offering_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Triggerable",
        "Minion",
        "Trappable",
        "Mineable",
        "Totemable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ブラッドオファリング",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemBloodOffering",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "ブラッドオファリング",
    "is_support": false,
    "stat_translation_file": "stat_translations/offering_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 33,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "offering_skill_effect_duration_per_corpse": "消費する死体が1体増えるごとに基礎持続時間が1.00秒追加される",
        "blood_offering_%_of_life_to_lose\nblood_offering_%_of_lost_life_to_regenerate_as_life_per_second": "プレイヤーのライフの20%を捧げる\nミニオンは毎秒捧げられたライフの35%を自動回復する",
        "blood_offering_life_regenerated_+%_final_per_corpse": "消費した死体ごとにミニオンに付与されるライフ自動回復が10%上昇する",
        "damage_+%": "ミニオンにダメージ50%増加を付与する"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "offering_skill_effect_duration_per_corpse",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "blood_offering_%_of_life_to_lose",
          "type": "constant",
          "value": 20
        },
        {
          "id": "blood_offering_%_of_lost_life_to_regenerate_as_life_per_second",
          "type": "constant",
          "value": 35
        },
        {
          "id": "blood_offering_life_regenerated_+%_final_per_corpse",
          "type": "constant",
          "value": 10
        },
        {
          "id": "damage_+%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 12,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "フォーカスバリスタサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemFocusedBallista",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "フォーカスバリスタサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トーテムダメージが{totem_damage_+%}%増加する",
          "stats": {
            "totem_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "ranged_attack_totem_only_attacks_when_owner_attacks": "サポートされたスキルによるバリスタトーテムはプレイヤーが投射物アタックを行ったときにのみ攻撃する"
      },
      "stats": [
        {
          "id": "support_focused_ballista_totem_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_focused_ballista_totem_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "summon_totem_cast_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "ranged_attack_totem_only_attacks_when_owner_attacks",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "projectile",
      "dexterity",
      "support",
      "totem"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "TotemsAreBallistae",
        "SummonsTotem",
        "AND"
      ],
      "letter": "^",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "様々な切り裂き範囲攻撃を行う強力なリーパーを召喚する。リーパーは他のミニオンを弱体化させるだけでなく、それらを消費することで一時的な強化と、自身の回復を行う。すでにリーパーが召喚されている状態でこのスキルを使用すると、リーパーは対象地点に素早く移動し、強力な攻撃を行う。",
      "display_name": "リーパー召喚",
      "id": "summon_reaper",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "summon_reaper_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Physical",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Spell",
        "Totemable",
        "Trappable",
        "CreatesMinion",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "Damage",
        "Area",
        "Movement",
        "Multistrikeable",
        "Duration"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リーパー召喚",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemSummonReaper",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "b",
    "display_name": "リーパー召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/single_minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのアタックは{bleed_on_hit_with_attacks_%}%の確率で出血を付与する",
          "stats": {
            "bleed_on_hit_with_attacks_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_reapers_allowed": "リーパー最大召喚数 1",
        "bleed_on_hit_with_attacks_%": "ミニオンのアタックは50%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "base_number_of_reapers_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 18
        },
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_non_reaper_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_non_reaper_minion_maximum_life_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "physical",
      "minion",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "様々な切り裂き範囲攻撃を行うリーパーを召喚する。リーパーの存在は他のリーパーでないミニオンを弱体化させるだけでなく、リーパーはそれらを消費することで一時的な強化と、自身の回復を行う。",
      "display_name": "死霊のリーパー召喚",
      "id": "summon_reaper_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "summon_reaper_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Triggerable",
        "Mineable",
        "Minion",
        "MinionsCanExplode",
        "Spell",
        "Totemable",
        "Trappable",
        "CreatesMinion",
        "Multicastable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "Damage",
        "Area",
        "Movement",
        "Multistrikeable",
        "Duration"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リーパー召喚",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemSummonReaper",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "b",
    "display_name": "死霊のリーパー召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオン移動スピードが{minion_movement_speed_+%}%増加する",
          "stats": {
            "minion_movement_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_reapers_allowed": "リーパー最大召喚数 3",
        "active_skill_minion_damage_+%_final": "ミニオンのダメージが30%低下する"
      },
      "stats": [
        {
          "id": "base_number_of_reapers_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 18
        },
        {
          "id": "base_actor_scale_+%",
          "type": "constant",
          "value": -25
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "active_skill_non_reaper_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_non_reaper_minion_maximum_life_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "minion",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵に攻撃することなく消極的にプレイヤーに追従する強力なリーパーを召喚する。リーパーは他のミニオンを弱体化させるだけでなく、それらを消費することで一時的な強化と、自身の回復を行う。すでにリーパーが召喚されている状態でこのスキルを使用すると、リーパーは対象地点に素早く移動し、強力な攻撃を行う。このスキルはトリガーできない。スペルエコー、解放でサポートできず、トーテム、トラップまたはマインで使用することはできない。",
      "display_name": "腸抜きのリーパー召喚",
      "id": "summon_reaper_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "summon_reaper_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Physical",
        "Minion",
        "MinionsCanExplode",
        "Spell",
        "CreatesMinion"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "Damage",
        "Area",
        "Movement",
        "Multistrikeable",
        "Duration"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "リーパー召喚",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemSummonReaper",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "腸抜きのリーパー召喚",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "{bleed_on_hit_with_attacks_%}%の確率で出血を付与する",
          "stats": {
            "bleed_on_hit_with_attacks_%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_number_of_reapers_allowed": "リーパー最大召喚数 1",
        "bleed_on_hit_with_attacks_%": "50%の確率で出血を付与する"
      },
      "stats": [
        {
          "id": "base_number_of_reapers_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 18
        },
        {
          "id": "bleed_on_hit_with_attacks_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "active_skill_minion_from_alternate_gem_index",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_non_reaper_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_non_reaper_minion_maximum_life_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_bleeding_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "infinite_minion_duration",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "physical",
      "minion",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "斬首サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemBehead",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "斬首サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは低ライフ状態の敵に対するヒットのダメージが{damage_vs_enemies_on_low_life_+%}%増加する",
          "stats": {
            "damage_vs_enemies_on_low_life_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_executioner_gain_one_rare_monster_mod_on_kill_ms": "サポートされたストライクスキルによりレアモンスターに近接武器を使ったキリングブローを与えるとその敵のモッドの1つが20秒間付与される",
        "support_executioner_refresh_stolen_mod_on_hitting_rare_or_unique_monster_chance_%": "サポートされたスキルでレアまたはユニークの敵をヒットすると20%の確率で付与されたモッドの持続時間を最大5秒に更新する"
      },
      "stats": [
        {
          "id": "support_executioner_gain_one_rare_monster_mod_on_kill_ms",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "support_executioner_refresh_stolen_mod_on_hitting_rare_or_unique_monster_chance_%",
          "type": "constant",
          "value": 20
        },
        {
          "id": "melee_range_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_executioner_damage_vs_enemies_on_low_life_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "melee",
      "attack",
      "strike"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget"
      ],
      "letter": "H",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "使用者にもダメージを与える強力な近接ストライク攻撃を行う。連続して使用すると、自身と敵、両方に与えるダメージが増加する。使用するにはメイス、セプター、斧またはスタッフが必要。",
      "display_name": "ボーンシャッター",
      "id": "boneshatter",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "boneshatter_damage_+%": "damage_+%",
        "boneshatter_stun_duration_+%": "base_stun_duration_+%",
        "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter": "trigger_level_20_bone_corpses_on_stun"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Area",
        "Duration",
        "Physical",
        "InnateTrauma"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボーンシャッター",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBoneshatter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ボーンシャッター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "外傷1スタックごとにダメージが{trauma_strike_damage_+%_final_per_trauma}%上昇する",
          "stats": {
            "trauma_strike_damage_+%_final_per_trauma": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400%": "衝撃波はスタン持続時間0.1秒ごとに効果範囲が15%増加し、最大400%まで増える"
      },
      "stats": [
        {
          "id": "trauma_strike_self_damage_per_trauma",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "boneshatter_trauma_base_duration_ms",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "trauma_strike_damage_+%_final_per_trauma",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_boneshatter_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者にもダメージを与える強力な近接ストライク攻撃を行う。連続して使用すると、自身と敵、両方に与えるダメージが増加する。使用するにはメイス、セプター、斧またはスタッフが必要。",
      "display_name": "複雑性外傷のボーンシャッター",
      "id": "boneshatter_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "boneshatter_damage_+%": "damage_+%",
        "boneshatter_stun_duration_+%": "base_stun_duration_+%",
        "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter": "trigger_level_20_bone_corpses_on_stun"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Area",
        "Duration",
        "Physical",
        "InnateTrauma"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボーンシャッター",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBoneshatter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "複雑性外傷のボーンシャッター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "外傷1スタックごとにダメージが{trauma_strike_damage_+%_final_per_trauma_capped}%ごと、最大200%上昇する",
          "stats": {
            "trauma_strike_damage_+%_final_per_trauma_capped": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400%": "衝撃波はスタン持続時間0.1秒ごとに効果範囲が15%増加し、最大400%まで増える",
        "lose_all_trauma_at_X_trauma": "トラウマが10に達すると全てのトラウマを失う",
        "quality_display_boneshatter_is_gem": ""
      },
      "stats": [
        {
          "id": "attack_minimum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "trauma_strike_self_damage_per_trauma",
          "type": "float",
          "value": null
        },
        {
          "id": "trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "boneshatter_trauma_base_duration_ms",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "lose_all_trauma_at_X_trauma",
          "type": "constant",
          "value": 10
        },
        {
          "id": "trauma_strike_damage_+%_final_per_trauma_capped",
          "type": "additional",
          "value": null
        },
        {
          "id": "quality_display_boneshatter_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "area",
      "duration",
      "physical"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接ストライク攻撃を行う。このストライク攻撃で敵をスタンさせるとダメージパルスを放つ。使用するにはメイス、セプター、斧またはスタッフが必要。",
      "display_name": "虐殺のボーンシャッター",
      "id": "boneshatter_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "boneshatter_damage_+%": "damage_+%",
        "boneshatter_stun_duration_+%": "base_stun_duration_+%",
        "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter": "trigger_level_20_bone_corpses_on_stun"
      },
      "types": [
        "Attack",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "Area"
      ],
      "weapon_restrictions": [
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ボーンシャッター",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemBoneshatter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "虐殺のボーンシャッター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "衝撃波はスタン持続時間0.1秒ごとに効果範囲が{trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400%}%増加し、最大400%まで増える",
          "stats": {
            "trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400%": "衝撃波はスタン持続時間0.1秒ごとに効果範囲が15%増加し、最大400%まで増える",
        "base_stun_threshold_reduction_+%": "敵スタン閾値が25%減少する"
      },
      "stats": [
        {
          "id": "trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "base_stun_threshold_reduction_+%",
          "type": "constant",
          "value": 25
        },
        {
          "id": "chance_to_double_stun_duration_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "melee",
      "strike",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "素手アタック範囲ダメージを与える爆発する瓶を投げる。ルビー、サファイヤ、トパーズフラスコのチャージを消費することで追加のダメージを与えることができる。使用するにはメインハンドおよびオフハンドに武器を持っていない必要がある。",
      "display_name": "エクスプローシブコンコクション",
      "id": "explosive_concoction",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "explosive_concoction_damage_+%": "damage_+%",
        "explosive_concoction_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "explosive_concoction_flask_charges_consumed_+%": "flask_charges_used_+%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Area",
        "Triggerable",
        "Fire",
        "Cold",
        "Lightning",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "RequiresOffHandNotWeapon"
      ],
      "weapon_restrictions": [
        "Unarmed"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エクスプローシブコンコクション",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemExplosiveConcoction",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "エクスプローシブコンコクション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "フラスコチャージの消費量が{flask_charges_used_+%/negate}%減少する",
          "stats": {
            "flask_charges_used_+%": -750
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "additional_base_critical_strike_chance": "クリティカル率が+6%される",
        "flask_throw_charges_used_per_projectile": "ルビー、サファイアおよびトパーズのフラスコからチャージを消費できる\n可能であれば有効な各タイプのフラスコ1個から放つ投射物ごとに1チャージを消費する",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m"
      },
      "stats": [
        {
          "id": "attack_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "flask_throw_minimum_cold_damage_if_used_sapphire_flask",
          "type": "float",
          "value": null
        },
        {
          "id": "flask_throw_maximum_cold_damage_if_used_sapphire_flask",
          "type": "float",
          "value": null
        },
        {
          "id": "flask_throw_minimum_lightning_damage_if_used_topaz_flask",
          "type": "float",
          "value": null
        },
        {
          "id": "flask_throw_maximum_lightning_damage_if_used_topaz_flask",
          "type": "float",
          "value": null
        },
        {
          "id": "additional_base_critical_strike_chance",
          "type": "constant",
          "value": 600
        },
        {
          "id": "flask_throw_charges_used_per_projectile",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "flask_throw_ruby_flask_ignite_dot_multiplier_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "fire",
      "cold",
      "lightning",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "素手アタック範囲ダメージを与える爆発する瓶を投げる。ルビー、サファイヤ、トパーズフラスコのチャージを消費することで追加のダメージを与えることができる。使用するにはメインハンドおよびオフハンドに武器を持っていない必要がある。",
      "display_name": "破壊のエクスプローシブコンコクション",
      "id": "explosive_concoction_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "explosive_concoction_damage_+%": "damage_+%",
        "explosive_concoction_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "explosive_concoction_flask_charges_consumed_+%": "flask_charges_used_+%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Area",
        "Triggerable",
        "Fire",
        "Cold",
        "Lightning",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "RequiresOffHandNotWeapon"
      ],
      "weapon_restrictions": [
        "Unarmed"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エクスプローシブコンコクション",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemExplosiveConcoction",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "破壊のエクスプローシブコンコクション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "フラスコチャージの消費量が{flask_charges_used_+%/negate}%減少する",
          "stats": {
            "flask_charges_used_+%": -750
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "additional_base_critical_strike_chance": "クリティカル率が+10%される",
        "flask_throw_charges_used_per_projectile": "ルビー、サファイアおよびトパーズのフラスコからチャージを消費できる\n可能であれば有効な各タイプのフラスコ1個から放つ投射物ごとに1チャージを消費する",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m"
      },
      "stats": [
        {
          "id": "attack_minimum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "flask_throw_minimum_cold_damage_if_used_sapphire_flask",
          "type": "float",
          "value": null
        },
        {
          "id": "flask_throw_maximum_cold_damage_if_used_sapphire_flask",
          "type": "float",
          "value": null
        },
        {
          "id": "flask_throw_minimum_lightning_damage_if_used_topaz_flask",
          "type": "float",
          "value": null
        },
        {
          "id": "flask_throw_maximum_lightning_damage_if_used_topaz_flask",
          "type": "float",
          "value": null
        },
        {
          "id": "additional_base_critical_strike_chance",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "flask_throw_charges_used_per_projectile",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "flask_throw_ruby_flask_critical_strike_multiplier_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "fire",
      "cold",
      "lightning",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "複数の破片を螺旋状に何度も投射する目の投射物を放つ。破片は敵に当たると冷気ダメージを与えるが、目は敵にダメージを与えられない。目が地形に衝突または消滅する際に、追加の破片を素早く螺旋状に放つ。",
      "display_name": "アイオブウィンター",
      "id": "eye_of_winter",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "eye_of_winter_damage_+%": "damage_+%",
        "eye_of_winter_projectile_speed_+%": "base_projectile_speed_+%",
        "freezing_pulse_and_eye_of_winter_all_damage_can_poison": "all_damage_can_poison",
        "freezing_pulse_and_eye_of_winter_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectileSpiral",
        "Damage",
        "SingleMainProjectile",
        "Cold",
        "Totemable",
        "Mineable",
        "Trappable",
        "Multicastable",
        "CanRapidFire",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイオブウィンター",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemEyeOfWinter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "アイオブウィンター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -45,
      "quality_stats": [
        {
          "stat": "投射物の飛行が終わった時に螺旋状に放つ破片の数が{eye_of_winter_base_explosion_shards}個される",
          "stats": {
            "eye_of_winter_base_explosion_shards": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "freezing_pulse_damage_+%_final_at_long_range\nquality_display_freezing_pulse_damage_at_long_range_is_gem": "投射物は持続的にダメージを獲得し、消えるまでにダメージが最大200%上昇する",
        "eye_of_winter_base_explosion_shards\nquality_display_eye_of_winter_is_gem": "投射物の飛行が終わった時に螺旋状に8個の破片を放つ",
        "display_eye_of_winter_projectile_modifier": "投射物の数のモッドは最後の螺旋にのみ適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "freezing_pulse_damage_+%_final_at_long_range",
          "type": "constant",
          "value": 200
        },
        {
          "id": "eye_of_winter_base_explosion_shards",
          "type": "constant",
          "value": 8
        },
        {
          "id": "projectile_firing_forward_distance_override",
          "type": "constant",
          "value": 100
        },
        {
          "id": "display_eye_of_winter_projectile_modifier",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "single_primary_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_eye_of_winter_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_freezing_pulse_damage_at_long_range_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "ダメージを与えることのできない目の投射物を放つ。目が消滅または地形に衝突した時に、素早い破片を螺旋状に放つ。破片は衝突した敵に冷気ダメージを与える。",
      "display_name": "最後のアイオブウィンター",
      "id": "eye_of_winter_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "eye_of_winter_damage_+%": "damage_+%",
        "eye_of_winter_projectile_speed_+%": "base_projectile_speed_+%",
        "freezing_pulse_and_eye_of_winter_all_damage_can_poison": "all_damage_can_poison",
        "freezing_pulse_and_eye_of_winter_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectileSpiral",
        "Damage",
        "SingleMainProjectile",
        "Cold",
        "Totemable",
        "Mineable",
        "Trappable",
        "Multicastable",
        "CanRapidFire",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイオブウィンター",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemEyeOfWinter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "最後のアイオブウィンター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": -30,
      "quality_stats": [
        {
          "stat": "投射物の飛行が終わった時に螺旋状に放つ破片の数が{eye_of_winter_base_explosion_shards}個される",
          "stats": {
            "eye_of_winter_base_explosion_shards": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "freezing_pulse_damage_+%_final_at_long_range\nquality_display_freezing_pulse_damage_at_long_range_is_gem": "投射物は持続的にダメージを獲得し、消えるまでにダメージが最大100%上昇する",
        "eye_of_winter_base_explosion_shards\nquality_display_eye_of_winter_is_gem": "投射物の飛行が終わった時に螺旋状に12個の破片を放つ",
        "display_eye_of_winter_projectile_modifier": "投射物の数のモッドは最後の螺旋にのみ適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "freezing_pulse_damage_+%_final_at_long_range",
          "type": "constant",
          "value": 100
        },
        {
          "id": "eye_of_winter_base_explosion_shards",
          "type": "constant",
          "value": 12
        },
        {
          "id": "projectile_firing_forward_distance_override",
          "type": "constant",
          "value": 100
        },
        {
          "id": "display_eye_of_winter_projectile_modifier",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "single_primary_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_eye_of_winter_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_freezing_pulse_damage_at_long_range_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "消える前に複数の破片を螺旋状に投射する目の投射物を放つ。破片は衝突した敵に冷気ダメージを与える。目は敵にダメージを与えることができない。",
      "display_name": "一時性のアイオブウィンター",
      "id": "eye_of_winter_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "eye_of_winter_damage_+%": "damage_+%",
        "eye_of_winter_projectile_speed_+%": "base_projectile_speed_+%",
        "freezing_pulse_and_eye_of_winter_all_damage_can_poison": "all_damage_can_poison",
        "freezing_pulse_and_eye_of_winter_poison_damage_+100%_final_chance": "poison_damage_+100%_final_chance"
      },
      "types": [
        "Spell",
        "Damage",
        "Projectile",
        "ProjectileSpiral",
        "Damage",
        "SingleMainProjectile",
        "Cold",
        "Totemable",
        "Mineable",
        "Trappable",
        "Multicastable",
        "CanRapidFire",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アイオブウィンター",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemEyeOfWinter",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "b",
    "display_name": "一時性のアイオブウィンター",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物は消えるまでにダメージが最大{freezing_pulse_damage_+%_final_at_long_range}%上昇する",
          "stats": {
            "freezing_pulse_damage_+%_final_at_long_range": 750
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_projectile_speed_+%_final": "投射物のスピードが50%上昇する",
        "eye_of_winter_base_explosion_shards\neye_of_winter_count_shards_while_flying_instead": "投射物の飛行中と飛行が終わった時に螺旋状に12個の破片を放つ",
        "display_eye_of_winter_projectile_modifier": "投射物の数のモッドは破片にのみ適用される",
        "quality_display_freezing_pulse_damage_at_long_range_is_gem": "",
        "quality_display_base_number_of_projectiles_is_gem": ""
      },
      "stats": [
        {
          "id": "spell_minimum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_cold_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "projectile_firing_forward_distance_override",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_projectile_speed_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "eye_of_winter_base_explosion_shards",
          "type": "constant",
          "value": 12
        },
        {
          "id": "display_eye_of_winter_projectile_modifier",
          "type": "constant",
          "value": 2
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "single_primary_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_freezing_pulse_damage_at_long_range_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "eye_of_winter_count_shards_while_flying_instead",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "projectile",
      "cold"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "素手アタック範囲ダメージを与え、毒付与確率を有する爆発する瓶を投げる。ライフフラスコのチャージを消費することで追加のダメージを与えることができる。使用するにはメインハンドおよびオフハンドに武器を持っていない必要がある。",
      "display_name": "ポイゾナスコンコクション",
      "id": "poisonous_concoction",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "poisonous_concoction_damage_+%": "damage_+%",
        "poisonous_concoction_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "poisonous_concoction_flask_charges_consumed_+%": "flask_charges_used_+%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Area",
        "Triggerable",
        "Chaos",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "RequiresOffHandNotWeapon"
      ],
      "weapon_restrictions": [
        "Unarmed"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ポイゾナスコンコクション",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemPoisonousConcoction",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ポイゾナスコンコクション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ヒット時に{withered_on_hit_for_2_seconds_%_chance}%の確率で2秒間衰弱を付与する",
          "stats": {
            "withered_on_hit_for_2_seconds_%_chance": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "additional_base_critical_strike_chance": "クリティカル率が+6%される",
        "base_chance_to_poison_on_hit_%": "ヒット時に40%の確率で毒を付与する",
        "display_flask_throw_allowed_flask_types\nflask_throw_charges_used_per_projectile": "可能であればライフフラスコ1個から放つ投射物ごとに1チャージを消費する",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m"
      },
      "stats": [
        {
          "id": "attack_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "additional_base_critical_strike_chance",
          "type": "constant",
          "value": 600
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "display_flask_throw_allowed_flask_types",
          "type": "constant",
          "value": 1
        },
        {
          "id": "flask_throw_charges_used_per_projectile",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "flask_throw_added_chaos_damage_%_of_flask_life_to_recover",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_behaviour_only_explode",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 15,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "chaos",
      "projectile"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面にぶつかった時に爆発し、毒付与確率を有する素手アタック範囲ダメージを与える瓶を投げる。スキルは連鎖してランダムに跳ね返り、複数回ダメージを与える。ライフフラスコのチャージを消費することで追加のダメージを与えることができる。使用するにはメインハンドおよびオフハンドに武器を持っていない必要がある。",
      "display_name": "跳ね返りのポイゾナスコンコクション",
      "id": "poisonous_concoction_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "poisonous_concoction_damage_+%": "damage_+%",
        "poisonous_concoction_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "poisonous_concoction_flask_charges_consumed_+%": "flask_charges_used_+%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Area",
        "Triggerable",
        "Chaos",
        "Damage",
        "Projectile",
        "ProjectilesFromUser",
        "RequiresOffHandNotWeapon",
        "Chains"
      ],
      "weapon_restrictions": [
        "Unarmed"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ポイゾナスコンコクション",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemPoisonousConcoction",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "跳ね返りのポイゾナスコンコクション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ヒット時に{withered_on_hit_for_2_seconds_%_chance}%の確率で2秒間衰弱を付与する",
          "stats": {
            "withered_on_hit_for_2_seconds_%_chance": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "additional_base_critical_strike_chance": "クリティカル率が+6%される",
        "base_chance_to_poison_on_hit_%": "ヒット時に40%の確率で毒を付与する",
        "display_flask_throw_allowed_flask_types\nflask_throw_charges_used_per_projectile": "可能であればライフフラスコ1個から放つ投射物ごとに8チャージを消費する",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.8m",
        "number_of_chains": "+2回連鎖する",
        "display_projectiles_chain_when_impacting_ground": "投射物は地面に衝突した時に連鎖できる\n投射物はランダムな方向に連鎖する",
        "modifiers_to_number_of_projectiles_instead_apply_to_chaining": "投射物の数のモッドは代わりにこのスキルの連鎖回数に適用される"
      },
      "stats": [
        {
          "id": "attack_minimum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_maximum_added_chaos_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "additional_base_critical_strike_chance",
          "type": "constant",
          "value": 600
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "display_flask_throw_allowed_flask_types",
          "type": "constant",
          "value": 1
        },
        {
          "id": "flask_throw_charges_used_per_projectile",
          "type": "constant",
          "value": 8
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 18
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 2
        },
        {
          "id": "display_projectiles_chain_when_impacting_ground",
          "type": "constant",
          "value": 2
        },
        {
          "id": "flask_throw_added_chaos_damage_%_of_flask_life_to_recover",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_number_of_projectiles_instead_apply_to_chaining",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "chaos",
      "projectile",
      "chaining"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[DNT] Call the wild. Maybe it will answer.",
      "display_name": "[DNT] Call of the Wild",
      "id": "call_of_the_wild",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Minion",
        "MinionsCanExplode",
        "CreatesMinion",
        "HasReservation",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Spell",
        "Damage",
        "Area",
        "Projectile",
        "Chains",
        "Duration",
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "DamageOverTime",
        "Channel",
        "RangedAttack",
        "ProjectilesFromUser"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "[DNT] Call of the Wild",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemCallOfTheWild",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 850,
    "color": "g",
    "display_name": "[DNT] Call of the Wild",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_number_of_beast_minions_allowed",
          "type": "constant",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 20.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "マナをリザーブしてバフ得ると共に、自身のごく最近の残像を生成する。もう一度スキルを使用することで最も古い残像に回帰し、残像の位置にテレポートして、その残像が持つライフ、マナおよびエナジーシールドの状態に戻る。",
      "display_name": "テンポラルリフト",
      "id": "temporal_rift",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "chronomancer_reserves_no_mana": "base_skill_no_reservation",
        "temporal_rift_cooldown_speed_+%": "base_cooldown_speed_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "HasReservation",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "テンポラルリフト",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemTemporalRift",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 250,
    "color": "g",
    "display_name": "テンポラルリフト",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフによりプレイヤーに付与されたデバフが{debuff_time_passed_+%}%速く消失する",
          "stats": {
            "debuff_time_passed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "spell_cast_time_cannot_be_modified": "このスペルのキャストスピードは変更できない",
        "unaffected_by_temporal_chains": "バフによりテンポラルチェインによる影響を受けなくなる"
      },
      "stats": [
        {
          "id": "base_cooldown_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_cast_time_cannot_be_modified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "unaffected_by_temporal_chains",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 5000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": {
        "mana_percent": 10.0,
        "mana_flat": null
      },
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "シャドウ"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の敵を妨害し、繰り返しダメージを与える竜巻を生成する。竜巻は持続時間中前方に移動し、その間、使用者の投射物が衝突し敵と同様にダメージを受ける。その後、副次的持続時間に敵を追いかけ、竜巻自身のダメージに加えて使用者の投擲物から受けたダメージの一部を敵に反射する。",
      "display_name": "トルネード",
      "id": "tornado",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "tornado_damage_+%": "damage_+%",
        "tornado_skill_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Damage",
        "Physical",
        "Area",
        "Orb",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "トルネード",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemTornado",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "g",
    "display_name": "トルネード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トルネードの移動スピードが{tornado_movement_speed_+%}%増加する",
          "stats": {
            "tornado_movement_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は4.00秒",
        "tornado_base_damage_interval_ms": "0.25秒ごとにダメージを与える",
        "tornado_damage_absorbed_%": "受けたダメージの10%を敵に反射する",
        "number_of_tornados_allowed": "トルネードの最大数 1",
        "tornado_maximum_number_of_hits": "一次的持続時間中、投射物のヒットを最大20回まで受けることができる",
        "base_skill_effect_duration": "基礎持続時間は1.50秒",
        "tornado_hinder": "範囲内の敵は阻害を受け、移動スピードが-1%減少する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "tornado_base_damage_interval_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "tornado_damage_absorbed_%",
          "type": "constant",
          "value": 10
        },
        {
          "id": "number_of_tornados_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "tornado_maximum_number_of_hits",
          "type": "constant",
          "value": 20
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 1500
        },
        {
          "id": "tornado_movement_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "tornado_hinder",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "physical",
      "area",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "周囲の敵を妨害し、物理ダメージをランダムな元素に変換して繰り返しダメージを与える竜巻を生成する。トルネードは副次的持続時間に敵を追いかける。",
      "display_name": "元素の乱流のトルネード",
      "id": "tornado_alt_y",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "tornado_damage_+%": "damage_+%",
        "tornado_skill_area_of_effect_+%": "base_skill_area_of_effect_+%"
      },
      "types": [
        "Spell",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Triggerable",
        "Damage",
        "Physical",
        "Area",
        "Orb",
        "AreaSpell",
        "Fire",
        "Cold",
        "Lightning",
        "RandomElement",
        "Multicastable",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "トルネード",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemTornado",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "g",
    "display_name": "元素の乱流のトルネード",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": -35,
      "quality_stats": [
        {
          "stat": "トルネードの移動スピードが{tornado_movement_speed_+%}%増加する",
          "stats": {
            "tornado_movement_speed_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "tornado_base_damage_interval_ms": "0.25秒ごとにダメージを与える",
        "number_of_tornados_allowed": "トルネードの最大数 3",
        "base_skill_effect_duration": "基礎持続時間は4.00秒",
        "elemental_strike_physical_damage_%_to_convert": "物理ダメージの100%を火、冷気または雷ダメージに変換する",
        "tornado_hinder": "範囲内の敵は阻害を受け、移動スピードが-1%減少する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "tornado_base_damage_interval_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "number_of_tornados_allowed",
          "type": "constant",
          "value": 3
        },
        {
          "id": "skill_override_pvp_scaling_time_ms",
          "type": "constant",
          "value": 1000
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "elemental_strike_physical_damage_%_to_convert",
          "type": "constant",
          "value": 100
        },
        {
          "id": "tornado_movement_speed_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "damage_cannot_be_reflected_or_leech_if_used_by_other_object",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "tornado_hinder",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "physical",
      "area",
      "orb",
      "fire",
      "cold",
      "lightning",
      "random_element"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "レンジャー",
        "シャドウ"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_y",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "エネルギーシールドの最大値を大幅に下げ、装備している武器をそのエネルギーで形成された剣に変化させるバフを付与する。再度スキルを使用するとバフは解除される。弓以外の武器が必要。このスキルはトリガーできない。",
      "display_name": "エナジーブレード",
      "id": "energy_blade",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Buff",
        "Lightning",
        "Cooldown"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "FishingRod",
        "One Hand Axe",
        "One Hand Mace",
        "One Hand Sword",
        "Sceptre",
        "Staff",
        "Thrusting One Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Two Hand Sword",
        "Wand",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "エナジーブレード",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemEnergyBlade",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "b",
    "display_name": "エナジーブレード",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフは最大エナジーシールド{storm_blade_energy_shield_+%_final}%上昇を付与する",
          "stats": {
            "storm_blade_energy_shield_+%_final": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "storm_blade_energy_shield_+%_final": "バフは最大エナジーシールド50%低下を付与する",
        "storm_blade_damage_+%_final_with_two_hand_weapon": "両手武器のエナジーブレードは雷ダメージが70%上昇する"
      },
      "stats": [
        {
          "id": "storm_blade_minimum_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "storm_blade_maximum_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "storm_blade_energy_shield_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "storm_blade_minimum_lightning_damage_from_es_%",
          "type": "constant",
          "value": 2
        },
        {
          "id": "storm_blade_maximum_lightning_damage_from_es_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "storm_blade_damage_+%_final_with_two_hand_weapon",
          "type": "constant",
          "value": 70
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 1000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "味方プレイヤーを対象として、使用者と相手を一定時間リンクさせるバフを付与する。リンクしている間、使用者のエナジーシールドは相手が受けたダメージの一部を受ける。リンクした相手が死亡した場合、使用者も死亡する。トリガーすることはできず、トーテム、トラップまたはマインで使用することはできない。",
      "display_name": "ソウルリンク",
      "id": "soul_link",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "soul_link_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Link"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ソウルリンク",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemSoulLink",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ソウルリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 75000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "soul_link_grants_take_%_of_hit_damage_from_soul_link_source_energy_shield_before_you": "対象に対するヒットによるダメージの30%を対象より前にプレイヤー自身のエナジーシールドで受ける",
        "display_link_stuff": "対象が範囲から離れるか4秒間視界の外にいるとリンクは切れる\n対象1体につきどのリンク元からも受けられるリンクは最大1リンク\nリンクの対象が死ねばプレイヤーも死ぬ"
      },
      "stats": [
        {
          "id": "soul_link_grants_take_%_of_hit_damage_from_soul_link_source_energy_shield_before_you",
          "type": "constant",
          "value": 30
        },
        {
          "id": "soul_link_grants_damage_taken_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_cost_over_time_is_not_removed_with_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_link_stuff",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "link"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "味方プレイヤーを対象として、使用者と相手を一定時間リンクさせるバフを付与する。リンクしている間、相手は使用者のライフに基づいて追加の火ダメージを与える。リンクしている際に相手が死亡した場合、使用者も死亡する。トリガーすることはできず、トーテム、トラップまたはマインで使用することはできない。",
      "display_name": "フレイムリンク",
      "id": "flame_link",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "flame_link_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Link",
        "Fire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フレイムリンク",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemFlameLink",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "フレイムリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 75000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "flame_link_added_fire_damage_from_life_%": "リンクの対象はリンク使用プレイヤーの最大ライフの5%と同量の追加火ダメージを得る",
        "display_link_stuff": "対象が範囲から離れるか4秒間視界の外にいるとリンクは切れる\n対象1体につきどのリンク元からも受けられるリンクは最大1リンク\nリンクの対象が死ねばプレイヤーも死ぬ"
      },
      "stats": [
        {
          "id": "flame_link_minimum_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "flame_link_maximum_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "flame_link_added_fire_damage_from_life_%",
          "type": "constant",
          "value": 5
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_cost_over_time_is_not_removed_with_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_link_stuff",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "duration",
      "link",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "味方プレイヤーを対象として、使用者と相手を一定時間リンクさせるバフを付与する。リンクしている間、相手は使用者のライフリーチによる回復を代わりに受ける。リンクしている際に相手が死亡した場合、使用者も死亡する。トリガーすることはできず、トーテム、トラップまたはマインで使用することはできない。",
      "display_name": "ヴァンピリックリンク",
      "id": "vampiric_link",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "vampiric_link_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Link"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァンパイアリンク",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemVampiricLink",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "ヴァンパイアリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 75000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "display_link_stuff": "対象が範囲から離れるか4秒間視界の外にいるとリンクは切れる\n対象1体につきどのリンク元からも受けられるリンクは最大1リンク\nリンクの対象が死ねばプレイヤーも死ぬ",
        "life_leech_is_applied_to_remora_link_targets_instead": "フルライフ時でもライフリーチの効果は取り除かれない\nライフリーチの効果はプレイヤー自身の代わりにリンクの対象を回復する\nリンクの対象のリーチによる秒間最大合計ライフ回復量はプレイヤー自身と同じ数値になる"
      },
      "stats": [
        {
          "id": "remora_link_grants_maximum_life_leech_rate_%_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_cost_over_time_is_not_removed_with_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_link_stuff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "life_leech_is_applied_to_remora_link_targets_instead",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "link"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "味方プレイヤーを対象として、使用者と相手を一定時間リンクさせるバフを付与する。リンクしている間、相手は使用者のブロック率をコピーし、ブロック時にライフを回復する。リンクしている際に相手が死亡した場合、使用者も死亡する。トリガーすることはできず、トーテム、トラップまたはマインで使用することはできない。",
      "display_name": "プロテクティブリンク",
      "id": "protective_link",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "protective_link_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Link"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "プロテクティブリンク",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemProtectiveLink",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "プロテクティブリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 75000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "display_link_stuff": "対象が範囲から離れるか4秒間視界の外にいるとリンクは切れる\n対象1体につきどのリンク元からも受けられるリンクは最大1リンク\nリンクの対象が死ねばプレイヤーも死ぬ",
        "display_bulwark_link_overrides_attack_block_and_maximum_attack_block": "リンクの対象のアタックブロック率がプレイヤー自身の数値と同じになる\nリンクの対象のアタックブロック率の最大値がプレイヤー自身と同じ数値になる"
      },
      "stats": [
        {
          "id": "bulwark_link_grants_recover_X_life_on_block",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_cost_over_time_is_not_removed_with_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_link_stuff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_bulwark_link_overrides_attack_block_and_maximum_attack_block",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "duration",
      "link"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "味方プレイヤーを対象として、使用者と相手を一定時間リンクさせるバフを付与する。リンクしている間、相手が与えるヒットは、使用者がサポートしているスペルをトリガーする。リンクしている際に相手が死亡した場合、使用者も死亡する。トリガーすることはできず、トーテム、トラップまたはマインで使用することはできない。",
      "display_name": "インテュイティブリンク",
      "id": "intuitive_link",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "intuitive_link_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Link"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "インテュイティブリンク",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemIntuitiveLink",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "インテュイティブリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 75000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "display_trigger_link": "リンクした対象が敵をヒットするとその位置からサポートされたスペルをトリガーする",
        "display_link_stuff": "対象が範囲から離れるか4秒間視界の外にいるとリンクは切れる\n対象1体につきどのリンク元からも受けられるリンクは最大1リンク\nリンクの対象が死ねばプレイヤーも死ぬ"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_cost_over_time_is_not_removed_with_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_trigger_link",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_link_stuff",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trigger",
      "dexterity",
      "grants_active_skill",
      "spell",
      "duration",
      "link"
    ],
    "secondary_granted_effect": "SupportIntuitiveLink",
    "quest_reward": {
      "act": 4,
      "classes": [
        "サイオン"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "味方プレイヤーを対象として、使用者と相手を一定時間リンクさせるバフを付与する。リンクしている間、相手は使用者のメインハンド武器のクリティカル率を使用する。リンクしている際に相手が死亡した場合、使用者も死亡する。トリガーすることはできず、トーテム、トラップまたはマインで使用することはできない。",
      "display_name": "ディストラクティブリンク",
      "id": "destructive_link",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "destructive_link_duration_+%": "skill_effect_duration_+%"
      },
      "types": [
        "Spell",
        "Buff",
        "Duration",
        "Link"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ディストラクティブリンク",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemDestructiveLink",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ディストラクティブリンク",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎持続時間は{base_skill_effect_duration/milliseconds_to_seconds_2dp}秒",
          "stats": {
            "base_skill_effect_duration": 75000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "display_link_stuff": "対象が範囲から離れるか4秒間視界の外にいるとリンクは切れる\n対象1体につきどのリンク元からも受けられるリンクは最大1リンク\nリンクの対象が死ねばプレイヤーも死ぬ",
        "display_critical_link_overrides_main_hand_critical_strike_chance": "リンクの対象のメインハンドクリティカル率がプレイヤー自身と同じ数値になる"
      },
      "stats": [
        {
          "id": "critical_link_grants_base_critical_strike_multiplier_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_cost_over_time_is_not_removed_with_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_link_stuff",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "display_critical_link_overrides_main_hand_critical_strike_chance",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "grants_active_skill",
      "spell",
      "duration",
      "link"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ディバインブレッシングサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemDivineBlessing",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ディバインブレッシングサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのオーラの効果が{aura_effect_+%}%増加する",
          "stats": {
            "aura_effect_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_is_blessing_skill": "サポートされたスキルはブレッシングスキルともみなされる\nブレッシングスキルによるオーラを一つだけ自身にキャストできる"
      },
      "stats": [
        {
          "id": "base_spell_cast_time_ms_override",
          "type": "constant",
          "value": 500
        },
        {
          "id": "support_aura_duration_base_buff_duration",
          "type": "additional",
          "value": null
        },
        {
          "id": "aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_mana_cost_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_is_blessing_skill",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "aura",
      "duration",
      "blessing"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CanHaveBlessing"
      ],
      "letter": "a",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "InbuiltTrigger"
      ],
      "added_types": [
        "Duration",
        "Blessing",
        "ReservationBecomesCost"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ヒット時呪印サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemMarkOnHit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "ヒット時呪印サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによる呪印の効果が{mark_skills_curse_effect_+%}%増加する",
          "stats": {
            "mark_skills_curse_effect_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "trigger_on_attack_hit_against_rare_or_unique": "プレイヤーがアタックでレアまたはユニークの敵にヒットを与えた時にサポートされたスキルをトリガーする"
      },
      "stats": [
        {
          "id": "mark_skills_curse_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "trigger_on_attack_hit_against_rare_or_unique",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 4000,
      "stored_uses": 1,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support",
      "mark",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "AppliesCurse",
        "Mark",
        "AND",
        "Triggerable",
        "AND"
      ],
      "letter": "k",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "HasReservation",
        "InbuiltTrigger"
      ],
      "added_types": [
        "Triggered",
        "Cooldown"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "エターナルブレッシングサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemEternalBlessing",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "エターナルブレッシングサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのオーラの効果が{aura_effect_+%}%増加する",
          "stats": {
            "aura_effect_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_aura_also_disables_non_blessing_mana_reservation_skills": "サポートされたスキルによるオーラを受けている時にブレッシングスキル以外のマナをリザーブするスキルは無効化される",
        "skill_is_blessing_skill": "サポートされたスキルはブレッシングスキルともみなされる\nブレッシングスキルによるオーラを一つだけ自身にキャストできる",
        "base_skill_no_reservation": "サポートされたスキルのリザーブがなくなる"
      },
      "stats": [
        {
          "id": "aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_aura_also_disables_non_blessing_mana_reservation_skills",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_is_blessing_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_no_reservation",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "aura",
      "blessing"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "マローダー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Aura",
        "HasReservation",
        "AND"
      ],
      "letter": "c",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "AuraNotOnCaster",
        "ZeroReservation"
      ],
      "added_types": [
        "Blessing"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "過充電サポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemOvercharge",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "過充電サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルにより敵に与える感電の持続時間が{shock_duration_+%}%増加する",
          "stats": {
            "shock_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_chance_to_shock_%": "サポートされたスキルは50%の確率で敵を感電させる",
        "support_pure_shock_damage_+%_final": "サポートされたスキルのダメージが25%低下する"
      },
      "stats": [
        {
          "id": "base_chance_to_shock_%",
          "type": "constant",
          "value": 50
        },
        {
          "id": "support_pure_shock_damage_+%_final",
          "type": "constant",
          "value": -25
        },
        {
          "id": "support_pure_shock_shock_as_though_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "Z",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "範囲内の感電しているすべて敵に対して雷で攻撃した後、その敵の感電を取り除く。このスペルをキャストしている間、範囲内の敵の感電は取り除かれることはない。スペルカスケードおよび解放でサポートすることができない。",
      "display_name": "ライトニングコンジット",
      "id": "lightning_conduit",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_conduit_damage_+%": "damage_+%",
        "lightning_conduit_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "lightning_conduit_cast_speed_+%": "base_cast_speed_+%",
        "lightning_conduit_and_galvanic_field_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Lightning",
        "AreaSpell",
        "DynamicCooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングコンジット",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemLightningConduit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ライトニングコンジット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 40,
      "quality_stats": [
        {
          "stat": "敵に付与した感電の効果5%ごとにヒットダメージが{energy_release_damage_+%_final_per_5%_increased_damage_taken_from_shock_on_target}%上昇する",
          "stats": {
            "energy_release_damage_+%_final_per_5%_increased_damage_taken_from_shock_on_target": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は6m",
        "spell_cast_time_added_to_cooldown_if_triggered": "トリガーされた場合、このスペルのキャストタイムがクールダウンに追加される",
        "never_shock": "感電を付与することができない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 60
        },
        {
          "id": "energy_release_damage_+%_final_per_5%_increased_damage_taken_from_shock_on_target",
          "type": "additional",
          "value": null
        },
        {
          "id": "spell_cast_time_added_to_cooldown_if_triggered",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "never_shock",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_lightning_conduit_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "範囲内の複数の敵に対して雷で攻撃する。スペルカスケードおよび解放でサポートすることができない。",
      "display_name": "天のライトニングコンジット",
      "id": "lightning_conduit_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_conduit_damage_+%": "damage_+%",
        "lightning_conduit_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "lightning_conduit_cast_speed_+%": "base_cast_speed_+%",
        "lightning_conduit_and_galvanic_field_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Totemable",
        "Trappable",
        "Mineable",
        "Triggerable",
        "Multicastable",
        "Lightning",
        "AreaSpell",
        "CanRapidFire"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ライトニングコンジット",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemLightningConduit",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "b",
    "display_name": "天のライトニングコンジット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": 170,
      "quality_stats": [
        {
          "stat": "最大{lightning_conduit_max_num_targets}体の敵にヒットする",
          "stats": {
            "lightning_conduit_max_num_targets": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は4m"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 40
        },
        {
          "id": "lightning_conduit_max_num_targets",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "lightning"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "腹心の部下を倒せ"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "感電付与確率を上げるバフを付与する。バフがある状態で敵を感電させた時、一定時間感電を与えた敵に付着する球状のエネルギーフィールドを生成する。このフィールドは付着した敵およびその周囲の敵に雷のビームでダメージを与える。フィールドの強さは生成時に敵に与えた感電の強度に基づく。",
      "display_name": "ガルヴァニックフィールド",
      "id": "galvanic_field",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "galvanic_field_damage_+%": "damage_+%",
        "galvanic_field_cast_speed_+%": "base_cast_speed_+%",
        "galvanic_field_number_of_chains": "number_of_chains",
        "lightning_conduit_and_galvanic_field_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Buff",
        "Duration",
        "Lightning",
        "Chains",
        "Orb",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ガルヴァニックフィールド",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemGalvanicField",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "ガルヴァニックフィールド",
    "is_support": false,
    "stat_translation_file": "stat_translations/buff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "バフは敵を感電させる確率{base_chance_to_shock_%_from_skill}%を付与する",
          "stats": {
            "base_chance_to_shock_%_from_skill": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "base_chance_to_shock_%_from_skill\nquality_display_shock_chance_from_skill_is_gem": "バフは敵を感電させる確率20%を付与する",
        "base_galvanic_field_beam_delay_ms": "0.10秒ごとにビームを放つ",
        "galvanic_field_maximum_number_of_spheres": "最大1フィールド",
        "galvanic_field_radius_+_per_10%_increased_damage_taken_from_shock": "フィールドは生成された際に敵が受けた感電効果10%ごとに半径が+0.1mされる",
        "never_shock": "感電を付与することができない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_chance_to_shock_%_from_skill",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_galvanic_field_beam_delay_ms",
          "type": "constant",
          "value": 100
        },
        {
          "id": "galvanic_field_maximum_number_of_spheres",
          "type": "constant",
          "value": 1
        },
        {
          "id": "galvanic_field_radius_+_per_10%_increased_damage_taken_from_shock",
          "type": "constant",
          "value": 1
        },
        {
          "id": "galvanic_field_retargeting_delay_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "galvanic_field_damage_+%_final_per_5%_increased_damage_taken_from_shock",
          "type": "additional",
          "value": null
        },
        {
          "id": "never_shock",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_shock_chance_from_skill_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "lightning",
      "chaining",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "感電付与確率を上げるバフを付与する。バフがある状態で敵を感電させた時、一定時間感電を与えた敵に付着する球状のエネルギーフィールドを生成する。このフィールドは付着した敵およびその周囲の敵に雷のビームでダメージを与える。",
      "display_name": "強烈なガルヴァニックフィールド",
      "id": "galvanic_field_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "galvanic_field_damage_+%": "damage_+%",
        "galvanic_field_cast_speed_+%": "base_cast_speed_+%",
        "galvanic_field_number_of_chains": "number_of_chains",
        "lightning_conduit_and_galvanic_field_shatter_on_killing_blow": "shatter_on_killing_blow"
      },
      "types": [
        "Spell",
        "Damage",
        "Area",
        "Buff",
        "Duration",
        "Lightning",
        "Chains",
        "Orb",
        "Triggerable"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ガルヴァニックフィールド",
      "experience_type": "GemProgression16",
      "id": "Metadata/Items/Gems/SkillGemGalvanicField",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "b",
    "display_name": "強烈なガルヴァニックフィールド",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "オーラは{base_chance_to_shock_%_from_skill}%の感電確率を付与する",
          "stats": {
            "base_chance_to_shock_%_from_skill": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "base_chance_to_shock_%_from_skill\nquality_display_shock_chance_from_skill_is_gem": "オーラは20%の感電確率を付与する",
        "galvanic_field_maximum_number_of_spheres": "最大1フィールド",
        "galvanic_field_retargeting_delay_ms": "0.80秒ごとに1回のみ各敵を対象にできる",
        "base_galvanic_field_beam_delay_ms": "0.30秒ごとにビームを放つ",
        "never_shock": "感電を付与することができない"
      },
      "stats": [
        {
          "id": "spell_minimum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_lightning_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_chance_to_shock_%_from_skill",
          "type": "constant",
          "value": 20
        },
        {
          "id": "galvanic_field_maximum_number_of_spheres",
          "type": "constant",
          "value": 1
        },
        {
          "id": "galvanic_field_retargeting_delay_ms",
          "type": "constant",
          "value": 800
        },
        {
          "id": "base_galvanic_field_beam_delay_ms",
          "type": "constant",
          "value": 300
        },
        {
          "id": "never_shock",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_shock_chance_from_skill_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "lightning",
      "chaining",
      "orb"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ"
      ],
      "quest": "黒ずくめの侵入者"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵一体に呪いをかけ、ヒット時にフラスコチャージを得られるようにする。またヒット時に発火を付与した場合、その敵の下に燃焼領域を、毒を付与した場合は腐食領域を生成する。ダメージモッドはこれら領域効果には影響しない。呪印は一度に一つしか付けられない。",
      "display_name": "アルケミストの呪印",
      "id": "alchemists_mark",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "alchemists_mark_curse_effect_+%": "curse_effect_+%"
      },
      "types": [
        "Spell",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "AppliesCurse",
        "CanRapidFire",
        "InstantNoRepeatWhenHeld",
        "InstantShiftAttackForLeftMouse",
        "Mark",
        "Area",
        "Duration",
        "AreaSpell",
        "Fire",
        "Chaos"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "アルケミストの呪印",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemAlchemistsMark",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "g",
    "display_name": "アルケミストの呪印",
    "is_support": false,
    "stat_translation_file": "stat_translations/curse_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "呪印の効果が{mark_skills_curse_effect_+%}%増加する",
          "stats": {
            "mark_skills_curse_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "alchemists_mark_grant_attacker_x_flask_charges_when_hit_once_per_3s": "呪われた敵をヒットした時3秒ごとに1度だけフラスコチャージを1獲得する",
        "base_skill_effect_duration": "基礎持続時間は4.00秒"
      },
      "stats": [
        {
          "id": "alchemists_mark_grant_attacker_x_flask_charges_when_hit_once_per_3s",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "alchemists_mark_igniter_creates_burning_ground_%_ignite_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "alchemists_mark_poisoner_creates_caustic_ground_%_poison_damage",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "spell",
      "curse",
      "mark",
      "area",
      "duration",
      "fire",
      "chaos"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "レンジャー"
      ],
      "quest": "愛に迷って"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、外側に移動しながら範囲ダメージを与えるうねる亀裂を生成する。対象地点に達した際に噴火し、マグマの投射物の爆発を放つ。近くの敵に対してはダメージが上昇する。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "ヴォルカニックフィッシャー",
      "id": "volcanic_fissure",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "volcanic_fissure_damage_+%": "damage_+%",
        "volcanic_fissure_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Attack",
        "Projectile",
        "Area",
        "Melee",
        "Slam",
        "Fire",
        "Multistrikeable",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Two Hand Mace",
        "Sceptre",
        "Warstaff",
        "Staff",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォルカニックフィッシャー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVolcanicFissure",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴォルカニックフィッシャー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "active_skill_hit_ailment_damage_with_projectile_+%_final": "投射物のヒットおよび状態異常のダメージが50%低下する",
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "5個の投射物を放つ"
      },
      "stats": [
        {
          "id": "active_skill_hit_ailment_damage_with_projectile_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": 5
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_not_offset",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "melee",
      "strength",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "slam",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "マローダー",
        "マローダー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、外側に移動しながら範囲ダメージを与えるうねる亀裂を生成する。対象地点に達した際に噴火し周囲にダメージを与える。噴火後、亀裂は敵に向かって続けて移動しさらに噴火を起こす。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "蛇行のヴォルカニックフィッシャー",
      "id": "volcanic_fissure_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "volcanic_fissure_damage_+%": "damage_+%",
        "volcanic_fissure_number_of_additional_projectiles": "number_of_additional_projectiles"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "Slam",
        "Fire",
        "Multistrikeable",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Two Hand Mace",
        "Sceptre",
        "Warstaff",
        "Staff",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴォルカニックフィッシャー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVolcanicFissure",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "蛇行のヴォルカニックフィッシャー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "亀裂は追加で{vaal_volcanic_fissure_crack_repeat_count}回噴出する",
          "stats": {
            "vaal_volcanic_fissure_crack_repeat_count": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "vaal_volcanic_fissure_crack_repeat_count": "亀裂は追加で2回噴出する",
        "active_skill_area_of_effect_+%_final": "効果範囲が50%上昇する"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "vaal_volcanic_fissure_crack_repeat_count",
          "type": "constant",
          "value": 2
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "melee",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "fire"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー",
        "マローダー",
        "マローダー"
      ],
      "quest": "セイレーンの歌声"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "地面を叩きつけ、外側に移動しながら範囲ダメージを与えるうねる亀裂を生成する。対象地点に達した際に噴火し、マグマの投射物の爆発を放つ。近くの敵に対してはダメージが上昇する。噴火した後、亀裂は敵に向かって引き続き移動し、さらに噴火する。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "ヴァールヴォルカニックフィッシャー",
      "id": "vaal_volcanic_fissure",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "volcanic_fissure_damage_+%": "damage_+%",
        "volcanic_fissure_number_of_additional_projectiles": "number_of_additional_projectiles",
        "vaal_volcanic_fissure_molten_strike_soul_gain_prevention_+%": "vaal_skill_soul_gain_preventation_duration_+%"
      },
      "types": [
        "Attack",
        "Projectile",
        "Area",
        "Melee",
        "Slam",
        "Fire",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "Totemable",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Two Hand Mace",
        "Sceptre",
        "Warstaff",
        "Staff",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールヴォルカニックフィッシャー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalVolcanicFissure",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールヴォルカニックフィッシャー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ投射物の数が{base_number_of_projectiles}個される",
          "stats": {
            "base_number_of_projectiles": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "vaal_volcanic_fissure_crack_repeat_count": "亀裂は追加で5回噴出する",
        "active_skill_area_of_effect_+%_final": "効果範囲が50%上昇する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "9個の投射物を放つ"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "vaal_volcanic_fissure_crack_repeat_count",
          "type": "constant",
          "value": 5
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_number_of_projectiles",
          "type": "additional",
          "value": 9
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_not_offset",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 25,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "melee",
      "strength",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "slam",
      "fire",
      "vaal"
    ],
    "secondary_granted_effect": "VolcanicFissure",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "スペルは複数のクールダウンを使用して円状に氷の像を召喚する。像は消える前にフローズンスウィープアタックを一度使用する。使用するには斧、メイス、セプターまたはスタッフを装備する必要がある。このスキルはトリガーできない。スペルエコーまたは解放でサポート、およびトーテム、トラップまたはマインで使用することが出来ない。",
      "display_name": "フローズンリージョン",
      "id": "frozen_legion",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frozen_legion_cooldown_speed_+%": "base_cooldown_speed_+%",
        "frozen_legion_added_cooldown_count": "base_added_cooldown_count",
        "frozen_legion_and_generals_cry_weapon_tree_active_skill_cooldown_speed_+%_final_in_main_hand": "weapon_tree_active_skill_cooldown_speed_+%_final_in_main_hand",
        "frozen_legion_and_generals_cry_weapon_tree_active_skill_cooldown_speed_+%_final_in_off_hand": "weapon_tree_active_skill_cooldown_speed_+%_final_in_off_hand"
      },
      "types": [
        "Spell",
        "Cooldown",
        "Cold"
      ],
      "weapon_restrictions": [
        "Staff",
        "One Hand Mace",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Warstaff",
        "Sceptre"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フローズンリージョン",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemFrozenLegion",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "r",
    "display_name": "フローズンリージョン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "ring_of_ice_placement_distance": "像を召喚する度に使用クールダウンを1消費する"
      },
      "stats": [
        {
          "id": "ring_of_ice_placement_distance",
          "type": "constant",
          "value": 28
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 800,
      "stored_uses": 6,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "cold",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": "FrozenSweep",
    "quest_reward": {
      "act": 4,
      "classes": [
        "テンプラー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "スペルは複数のクールダウンを使用して円状に氷の像を召喚する。像は消える前にフローズンスウィープアタックを一度使用する。使用するには斧、メイス、セプターまたはスタッフを装備する必要がある。このスキルはトリガーできない。スペルエコーまたは解放でサポート、およびトーテム、トラップまたはマインで使用することが出来ない。",
      "display_name": "立て直しのフローズンリージョン",
      "id": "frozen_legion_alt_x",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "frozen_legion_cooldown_speed_+%": "base_cooldown_speed_+%",
        "frozen_legion_added_cooldown_count": "base_added_cooldown_count",
        "frozen_legion_and_generals_cry_weapon_tree_active_skill_cooldown_speed_+%_final_in_main_hand": "weapon_tree_active_skill_cooldown_speed_+%_final_in_main_hand",
        "frozen_legion_and_generals_cry_weapon_tree_active_skill_cooldown_speed_+%_final_in_off_hand": "weapon_tree_active_skill_cooldown_speed_+%_final_in_off_hand"
      },
      "types": [
        "Spell",
        "Cooldown",
        "Cold"
      ],
      "weapon_restrictions": [
        "Staff",
        "One Hand Mace",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Warstaff",
        "Sceptre"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "フローズンリージョン",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemFrozenLegion",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 700,
    "color": "r",
    "display_name": "立て直しのフローズンリージョン",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "クールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "ring_of_ice_placement_distance": "像を召喚する度に使用クールダウンを1消費する"
      },
      "stats": [
        {
          "id": "ring_of_ice_placement_distance",
          "type": "constant",
          "value": 28
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 300,
      "stored_uses": 5,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "cold",
      "attack",
      "area",
      "melee"
    ],
    "secondary_granted_effect": "FrozenSweepAltX",
    "quest_reward": {
      "act": 4,
      "classes": [
        "テンプラー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": "alt_x",
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "キャラクターが持つ武器（二刀流中は両方の武器）を円弧状に振り、その正面の範囲の敵にダメージを与える。レアまたはユニークの敵をキリングブロウで倒した場合、一定時間クリーヴを強化するバフを得る。加えてレアの敵をキリングブロウで倒した際に副次的持続時間その敵のモッドを盗む。使用するには斧または剣を装備する必要がある。",
      "display_name": "ヴァールクリーヴ",
      "id": "vaal_cleave",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "cleave_damage_+%": "damage_+%",
        "cleave_attack_speed_+%": "attack_speed_+%",
        "cleave_radius_+%": "base_skill_area_of_effect_+%",
        "cleave_fortify_on_hit": "fortify_on_hit",
        "cleave_has_culling_strike": "kill_enemy_on_hit_if_under_10%_life",
        "cleave_area_of_effect_+%_final_from_executioner": "cleave_area_of_effect_+%_final",
        "cleave_damage_against_enemies_on_low_life_+%_final_from_executioner": "cleave_damage_against_enemies_on_low_life_+%_final",
        "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave": "trigger_level_20_summon_spectral_wolf_on_crit"
      },
      "types": [
        "Attack",
        "Area",
        "Melee",
        "ThresholdJewelArea",
        "Vaal",
        "Duration",
        "Buff",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "Two Hand Sword",
        "Two Hand Axe"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールクリーヴ",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalCleave",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールクリーヴ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "近くの敵1体ごとに半径が+0.1mされ、最大+1mになる",
          "stats": {
            "cleave_+1_base_radius_per_nearby_enemy_up_to_10": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "active_skill_merged_damage_+%_final_while_dual_wielding": "二刀流中にそれぞれの武器の60%のダメージを与える",
        "base_skill_effect_duration": "基礎持続時間は20.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は20.00秒",
        "vaal_cleave_executioner_area_of_effect_+%\nvaal_cleave_executioner_damage_against_enemies_on_low_life_+%": "バフはクリーヴにカリングストライクを付与する\nバフはクリーヴの効果範囲を60%上昇させる\nバフは低ライフ状態の敵に対するクリーヴのヒットおよび状態異常のダメージを60%上昇させる",
        "additional_weapon_base_attack_time_ms": "アタックタイム +0.8秒",
        "kill_enemy_on_hit_if_under_10%_life": "カリングストライク",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "active_skill_merged_damage_+%_final_while_dual_wielding",
          "type": "constant",
          "value": -40
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 20000
        },
        {
          "id": "vaal_cleave_executioner_area_of_effect_+%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "vaal_cleave_executioner_damage_against_enemies_on_low_life_+%",
          "type": "constant",
          "value": 60
        },
        {
          "id": "additional_weapon_base_attack_time_ms",
          "type": "constant",
          "value": 800
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_double_hits_when_dual_wielding",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "kill_enemy_on_hit_if_under_10%_life",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "vaal_cleave_steal_mods_on_kill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 25,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": -20,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "vaal",
      "duration",
      "melee"
    ],
    "secondary_granted_effect": "Cleave",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "敵を貫通し腐食領域の軌跡を残しながら混沌ダメージを与えるゆっくり移動する蛇のような矢を放つ。腐食領域上の敵は混沌継続ダメージを受ける。",
      "display_name": "ヴァールコースティックアロー",
      "id": "vaal_caustic_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "caustic_arrow_damage_+%": "damage_+%",
        "caustic_arrow_duration_+%": "skill_effect_duration_+%",
        "caustic_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "caustic_arrow_withered_on_hit_%": "withered_on_hit_chance_%",
        "caustic_arrow_withered_base_duration_ms": "active_skill_withered_base_duration_ms",
        "caustic_arrow_hit_damage_+%": "hit_damage_+%",
        "caustic_arrow_damage_over_time_+%": "damage_over_time_+%",
        "caustic_arrow_chance_to_poison_%_vs_enemies_on_caustic_ground": "chance_to_poison_%_vs_enemies_on_caustic_ground",
        "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill": "number_of_projectiles_+%_final_from_skill"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Duration",
        "Trappable",
        "Mineable",
        "Totemable",
        "DamageOverTime",
        "Chaos",
        "Vaal"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールコースティックアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalCausticArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールコースティックアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "半径 {active_skill_base_radius_+/locations_to_metres}m",
          "stats": {
            "active_skill_base_radius_+": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "projectile_damage_modifiers_apply_to_skill_dot": "投射物ダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される",
        "always_pierce": "投射物は全ての対象を貫通する",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "base_chaos_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "vaal_caustic_arrow_ground_art_variation",
          "type": "constant",
          "value": 14
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectile_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 20,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "duration",
      "chaos",
      "vaal",
      "bow"
    ],
    "secondary_granted_effect": "CausticArrow",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "近接武器に高温の溶融エネルギーを注入し物理ダメージと火ダメージで攻撃する。攻撃を行うと溶けたマグマの玉が前方に放たれ、着弾地点にいる敵に範囲アタックダメージを与える。",
      "display_name": "ヴァールモルテンストライク",
      "id": "vaal_molten_strike",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "molten_strike_damage_+%": "damage_+%",
        "molten_strike_num_of_additional_projectiles": "number_of_additional_projectiles",
        "molten_strike_radius_+%": "base_skill_area_of_effect_+%",
        "molten_strike_chain_count_+": "number_of_chains",
        "threshold_jewel_molten_strike_damage_projectile_count_+%_final": "number_of_projectiles_+%_final_from_skill",
        "vaal_volcanic_fissure_molten_strike_soul_gain_prevention_+%": "vaal_skill_soul_gain_preventation_duration_+%"
      },
      "types": [
        "Attack",
        "Projectile",
        "Area",
        "Melee",
        "MeleeSingleTarget",
        "Fire",
        "RangedAttack",
        "ProjectilesNotFromUser",
        "Chains",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "One Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Sword",
        "Two Hand Axe",
        "Two Hand Mace",
        "Warstaff",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールモルテンストライク",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalMoltenStrike",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールモルテンストライク",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "投射物のヒットおよび状態異常のダメージが{active_skill_hit_ailment_damage_with_projectile_+%_final}%上昇する",
          "stats": {
            "active_skill_hit_ailment_damage_with_projectile_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_fire": "物理ダメージの60%を火ダメージに変換する",
        "base_number_of_projectiles\nquality_display_base_number_of_projectiles_is_gem": "9個の投射物を放つ",
        "number_of_chains": "+8回連鎖する",
        "active_skill_base_radius_+": "半径 +0.4m",
        "molten_strike_projectiles_chain_when_impacting_ground": "投射物は地面に衝突した時に連鎖することができる\n投射物は連鎖する時に方向を変えない",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_fire",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_number_of_projectiles",
          "type": "constant",
          "value": 9
        },
        {
          "id": "number_of_chains",
          "type": "constant",
          "value": 8
        },
        {
          "id": "active_skill_projectile_speed_+%_variation_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_radius_+",
          "type": "constant",
          "value": 4
        },
        {
          "id": "show_number_of_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "molten_strike_projectiles_chain_when_impacting_ground",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_number_of_projectiles_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 15,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": -30,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "melee",
      "strike",
      "fire",
      "chaining",
      "vaal"
    ],
    "secondary_granted_effect": "MoltenStrike",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "呪い領域サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemCursedGround",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "呪い領域サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされた呪いスキルの効果範囲が{curse_area_of_effect_+%}%増加する",
          "stats": {
            "curse_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "base_hex_zone_skill_duration_ms",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "area",
      "duration",
      "intelligence",
      "support",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Hex",
        "AppliesCurse",
        "AND"
      ],
      "letter": "_",
      "supports_gems_only": false,
      "excluded_types": [
        "Aura"
      ],
      "added_types": [
        "PreventHexTransfer"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "呪術開花サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemHexBloom",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "呪術開花サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの呪術転移範囲が{hex_transfer_on_death_range_+%}%増加する",
          "stats": {
            "hex_transfer_on_death_range_+%": 200
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "transfer_hexes_to_X_nearby_enemies_on_kill": "サポートされたスキルによる呪術は呪術を受けた敵が死亡した時に3m以内の全ての敵に転移する"
      },
      "stats": [
        {
          "id": "transfer_hexes_to_X_nearby_enemies_on_kill",
          "type": "constant",
          "value": 1
        },
        {
          "id": "hex_transfer_on_death_range_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "hex"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "ウィッチ"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Hex",
        "AppliesCurse",
        "AND"
      ],
      "letter": "*",
      "supports_gems_only": false,
      "excluded_types": [
        "Aura",
        "PreventHexTransfer"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "始めに投射物を放つことなく、既に回収された投射物を即座および副次的持続時間にわたり生成する。回収された投射物はワーリングブレード使用時に外側に渦巻きながら放たれ、回帰しない。使用するには短剣または鉤爪が必要である。",
      "display_name": "ヴァールヴェノムジャイア",
      "id": "vaal_venom_gyre",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "snapping_adder_damage_+%": "damage_+%",
        "snapping_adder_withered_on_hit_for_2_seconds_%_chance": "withered_on_hit_for_2_seconds_%_chance",
        "cobra_lash_and_venom_gyre_bleeding_damage_+100%_final_chance": "bleeding_damage_+100%_final_chance",
        "cobra_lash_and_venom_gyre_skill_physical_damage_%_to_convert_to_chaos": "skill_physical_damage_%_to_convert_to_chaos"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "Chaos",
        "Duration",
        "ProjectilesNumberModifiersNotApplied",
        "Vaal"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールヴェノムジャイア",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalVenomGyre",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールヴェノムジャイア",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "毒持続時間が{base_poison_duration_+%}%増加する",
          "stats": {
            "base_poison_duration_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "maximum_number_of_snapping_adder_projectiles\nvaal_venom_gyre_instantly_capture_maximum_projectiles\nvaal_venom_gyre_capture_x_projectiles_per_second": "キャッチできる投射物の最大数 50個\n最大50個までキャッチした投射物を即座に生成する\n毎秒15個キャッチした投射物を生成する",
        "skill_physical_damage_%_to_convert_to_chaos": "物理ダメージの60%を混沌ダメージに変換する",
        "base_chance_to_poison_on_hit_%": "ヒット時に40%の確率で毒を付与する",
        "snapping_adder_%_chance_to_retain_projectile_on_release": "ワールリングブレードで放った各回収された投射物は40%の確率で温存される",
        "base_skill_effect_duration": "基礎持続時間は12.00秒",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は6.00秒",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "maximum_number_of_snapping_adder_projectiles",
          "type": "constant",
          "value": 50
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_chaos",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_chance_to_poison_on_hit_%",
          "type": "constant",
          "value": 40
        },
        {
          "id": "projectile_speed_variation_+%",
          "type": "constant",
          "value": 15
        },
        {
          "id": "snapping_adder_maximum_projectiles_released",
          "type": "constant",
          "value": 30
        },
        {
          "id": "snapping_adder_%_chance_to_retain_projectile_on_release",
          "type": "constant",
          "value": 40
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 12000
        },
        {
          "id": "vaal_venom_gyre_capture_x_projectiles_per_second",
          "type": "constant",
          "value": 15
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "base_is_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "visual_hit_effect_chaos_is_green",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "vaal_venom_gyre_instantly_capture_maximum_projectiles",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_are_not_fired",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "chaos",
      "duration",
      "vaal"
    ],
    "secondary_granted_effect": "VenomGyre",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "雷を呼び寄せ武器にまとって近接攻撃を行い、周囲の敵にその周囲にダメージを与える稲妻を降らせる。敵に当たるとオーラを付与する。使用するには剣、斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。",
      "display_name": "ヴァールスマイト",
      "id": "vaal_smite",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "smite_damage_+%": "damage_+%",
        "smite_static_strike_killing_blow_consumes_corpse_restore_%_life": "killing_blow_consumes_corpse_restore_%_life"
      },
      "types": [
        "Melee",
        "Attack",
        "Area",
        "Duration",
        "Damage",
        "MeleeSingleTarget",
        "Aura",
        "Buff",
        "Lightning",
        "Vaal",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Two Hand Sword",
        "One Hand Axe",
        "Two Hand Axe",
        "One Hand Mace",
        "Sceptre",
        "Two Hand Mace",
        "Staff",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールスマイト",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalSmite",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "r",
    "display_name": "ヴァールスマイト",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "範囲ダメージが{active_skill_area_damage_+%_final}%上昇する",
          "stats": {
            "active_skill_area_damage_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は8.00秒",
        "base_smite_number_of_targets\nsmite_lightning_target_range": "10m以内の30体の対象に落雷する",
        "buff_grants_smite_additional_lightning_targets": "オーラはスマイトが+1の対象に稲妻を落とすようにする",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される",
        "global_always_hit": "回避されない",
        "quality_display_active_skill_area_damage_is_gem": ""
      },
      "stats": [
        {
          "id": "minimum_added_lightning_damage_from_skill",
          "type": "float",
          "value": null
        },
        {
          "id": "maximum_added_lightning_damage_from_skill",
          "type": "float",
          "value": null
        },
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "base_smite_number_of_targets",
          "type": "constant",
          "value": 30
        },
        {
          "id": "buff_grants_smite_additional_lightning_targets",
          "type": "constant",
          "value": 1
        },
        {
          "id": "smite_lightning_target_range",
          "type": "constant",
          "value": 100
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 15
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "constant",
          "value": 36
        },
        {
          "id": "active_skill_secondary_area_of_effect_description_mode",
          "type": "constant",
          "value": 4
        },
        {
          "id": "base_chance_to_shock_%_from_skill",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_base_secondary_area_of_effect_radius",
          "type": "additional",
          "value": null
        },
        {
          "id": "visual_hit_effect_elemental_is_holy",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "has_vaal_smite_behaviour",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_active_skill_area_damage_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 20,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": -50,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "lightning",
      "strength",
      "grants_active_skill",
      "attack",
      "area",
      "duration",
      "melee",
      "strike",
      "aura",
      "vaal"
    ],
    "secondary_granted_effect": "Smite",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "チャネリングにより自身の周囲に拡大する円形の領域を作り、その中にいる敵に盲目を付与する。チャネリングを止めた時に領域内の敵の周囲の小さな範囲にダメージを与える。使用するには短剣、鉤爪または片手剣が必要である。",
      "display_name": "ヴァールブレードフラリィ",
      "id": "vaal_blade_flurry",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "charged_attack_damage_+%": "damage_+%",
        "charged_attack_radius_+%": "base_skill_area_of_effect_+%",
        "cast_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_a_main_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_an_off_hand_socketed_spell_on_channel_with_blade_flurry_or_charged_dash",
        "cast_a_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash": "trigger_helmet_socketed_spell_on_channel_with_blade_flurry_or_charged_dash"
      },
      "types": [
        "Attack",
        "Area",
        "Channel",
        "Melee",
        "Vaal",
        "Cooldown",
        "NeverExertable"
      ],
      "weapon_restrictions": [
        "Claw",
        "Dagger",
        "One Hand Sword",
        "Thrusting One Hand Sword",
        "Rune Dagger"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールブレードフラリー",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemVaalChargedAttack",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールブレードフラリー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージごとにヒットと状態異常のダメージが{charged_attack_damage_per_stack_+%_final}%上昇する",
          "stats": {
            "charged_attack_damage_per_stack_+%_final": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "vaal_charged_attack_damage_taken_+%_final": "チャネリング中は受けるダメージが50%低下する",
        "vaal_charged_attack_radius_+_per_stage": "円の基礎半径は1m\nステージごとに円の半径が+0.5mされる\n円の半径の合計が9mに達した時にチャネリングが止まる",
        "global_chance_to_blind_on_hit_%": "ヒット時に100%の確率で盲目を付与する",
        "global_always_hit": "回避されない"
      },
      "stats": [
        {
          "id": "vaal_charged_attack_damage_taken_+%_final",
          "type": "constant",
          "value": -50
        },
        {
          "id": "vaal_charged_attack_radius_+_per_stage",
          "type": "constant",
          "value": 5
        },
        {
          "id": "global_chance_to_blind_on_hit_%",
          "type": "constant",
          "value": 100
        },
        {
          "id": "blind_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "global_always_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": 220,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "channelling",
      "vaal",
      "melee"
    ],
    "secondary_granted_effect": "BladeFlurry",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "血塗れの大鎌が選択したエリアの周囲で振り回され、物理ヒットダメージを与える。沸騰する血の領域が地面に残され、持続時間の間物理継続ダメージを与える。二次的持続時間の間ブラッドチャージの最大数を増やすボーナスも付与する。",
      "display_name": "ヴァールリープ",
      "id": "vaal_reap",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "bloodreap_damage_+%": "damage_+%",
        "bloodreap_skill_area_of_effect_+%": "base_skill_area_of_effect_+%",
        "exsanguinate_and_reap_skill_physical_damage_%_to_convert_to_fire": "skill_physical_damage_%_to_convert_to_fire",
        "reap_debuff_deals_fire_damage_instead_of_physical_damage": "physical_skill_uses_fire_dot_damage_per_minute_instead"
      },
      "types": [
        "Spell",
        "Damage",
        "Physical",
        "DamageOverTime",
        "Area",
        "AreaSpell",
        "Duration",
        "Trappable",
        "Totemable",
        "Mineable",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールリープ",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemVaalReap",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 800,
    "color": "r",
    "display_name": "ヴァールリープ",
    "is_support": false,
    "stat_translation_file": "stat_translations/debuff_skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ブラッドチャージ1個ごとにダメージが{blood_scythe_damage_+%_final_per_charge}%上昇する",
          "stats": {
            "blood_scythe_damage_+%_final_per_charge": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は5.00秒",
        "vaal_reap_additional_maximum_blood_charges": "ブラッドチャージの最大数 +4",
        "blood_ground_leaving_area_lasts_for_ms": "煮えたぎる血の効果は2秒間残存する",
        "base_secondary_skill_effect_duration": "サブの基礎持続時間は8.00秒",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはこのスキルの継続ダメージ効果にも適用される",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される",
        "vaal_reap_gain_maximum_blood_charges_to_on_use": "最大でブラッドチャージの最大数を付与する"
      },
      "stats": [
        {
          "id": "spell_minimum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_physical_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_physical_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "vaal_reap_additional_maximum_blood_charges",
          "type": "constant",
          "value": 4
        },
        {
          "id": "blood_ground_leaving_area_lasts_for_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "base_secondary_skill_effect_duration",
          "type": "constant",
          "value": 8000
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "vaal_reap_gain_maximum_blood_charges_to_on_use",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 25,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "physical",
      "area",
      "duration",
      "vaal"
    ],
    "secondary_granted_effect": "Reap",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "複数の近接武器または残存する刃に生命力を与え、異なる種類のユニーク武器に変化させて味方として戦わせる。未鑑定のアイテムはアニメイトできない。6ソケットを持つ武器はアニメイトできない。トラップまたはマインで使用することはできない。",
      "display_name": "ヴァールアニメイトウェポン",
      "id": "vaal_animate_weapon",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "animate_weapon_can_animate_up_to_x_additional_ranged_weapons": "override_number_of_ranged_animated_weapons_allowed",
        "animate_weapon_duration_+%": "non_ghost_minion_duration_+%",
        "jorrhasts_blacksteel_animate_weapon_duration_+%_final": "skill_specific_minion_duration_+%_final"
      },
      "types": [
        "Duration",
        "Minion",
        "MinionsCanExplode",
        "Spell",
        "Totemable",
        "CreatesMinion",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": [
        "Attack",
        "Melee",
        "MeleeSingleTarget",
        "Multistrikeable",
        "ThresholdJewelProjectile",
        "ProjectilesFromUser",
        "ThresholdJewelRangedAttack"
      ],
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールアニメイトウェポン",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemVaalAnimateWeapon",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 600,
    "color": "g",
    "display_name": "ヴァールアニメイトウェポン",
    "is_support": false,
    "stat_translation_file": "stat_translations/minion_spell_skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "アニメイトウェポンの最大召喚数が{number_of_animated_weapons_allowed}体増える",
          "stats": {
            "number_of_animated_weapons_allowed": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は15.00秒",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "display_minion_monster_type",
          "type": "constant",
          "value": 22
        },
        {
          "id": "animate_item_maximum_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "active_skill_minion_attack_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "number_of_animated_weapons_allowed",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_display_minion_actor_level",
          "type": "additional",
          "value": null
        },
        {
          "id": "vaal_animate_weapon_minimum_level_requirement",
          "type": "additional",
          "value": null
        },
        {
          "id": "vaal_animate_weapon_raise_up_to_X_weapons_as_uniques",
          "type": "additional",
          "value": null
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_animate_weapon_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "duration",
      "minion",
      "spell",
      "vaal",
      "physical"
    ],
    "secondary_granted_effect": "AnimateWeapon",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "帯電した矢を対象に放つ。その矢は飛んでは方向を繰り返し変える。矢が敵に当たると、その矢には雷が落ち、周囲の多数の敵にダメージを与える。",
      "display_name": "ヴァールライトニングアロー",
      "id": "vaal_lightning_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "lightning_arrow_damage_+%": "damage_+%",
        "lightning_arrow_radius_+%": "base_skill_area_of_effect_+%",
        "lightning_arrow_and_ice_shot_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Area",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Lightning",
        "Vaal"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールライトニングアロー",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalLightningArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールライトニングアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "対象の近くの敵最大{lightning_arrow_maximum_number_of_extra_targets}体に追加でヒットする",
          "stats": {
            "lightning_arrow_maximum_number_of_extra_targets": 100
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_lightning": "物理ダメージの50%を雷ダメージに変換する",
        "lightning_arrow_maximum_number_of_extra_targets": "対象の近くの敵最大3体に追加でヒットする",
        "base_number_of_arrows\nquality_display_base_additional_arrows_is_gem": "5本の矢を放つ",
        "vaal_lightning_arrow_number_of_redirects": "投射物は9回方向を変えられる\n投射物は方向を変えるたびに対象にヒットすることができる",
        "always_pierce": "投射物は全ての対象を貫通する",
        "vaal_lightning_arrow_fork_and_chain_modifiers_apply_to_number_of_redirects": "投射物を分岐または連鎖させるモッドは代わりに投射物を追加の回数方向を変える",
        "projectiles_cannot_split": "投射物は分裂しない",
        "projectiles_barrage": "連続して投射物を放つ"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_lightning",
          "type": "constant",
          "value": 50
        },
        {
          "id": "lightning_arrow_maximum_number_of_extra_targets",
          "type": "constant",
          "value": 3
        },
        {
          "id": "base_number_of_arrows",
          "type": "constant",
          "value": 5
        },
        {
          "id": "projectile_random_angle_based_on_distance_to_target_location_%",
          "type": "constant",
          "value": 35
        },
        {
          "id": "vaal_lightning_arrow_number_of_redirects",
          "type": "constant",
          "value": 9
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "vaal_lightning_arrow_fork_and_chain_modifiers_apply_to_number_of_redirects",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_cannot_split",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "projectiles_barrage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_base_additional_arrows_is_gem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 20,
        "stored_uses": 2
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "area",
      "projectile",
      "lightning",
      "vaal",
      "bow"
    ],
    "secondary_granted_effect": "LightningArrow",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスペルは既存の赦免のセンチネル1体を昇華させ、サポートジェム等の他のボーナスを維持したまま、より強力にし、新しいスペルを使用できるようにし、その持続時間を上書きする。昇華した赦免のセンチネルをさらに増やせない場合、代わりに既存の高位のセンチネルを更新する。",
      "display_name": "ヴァールアブソリューション",
      "id": "vaal_absolution",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "absolution_duration_+%": "base_minion_duration_+%",
        "absolution_cast_speed_+%": "base_cast_speed_+%",
        "absolution_minion_area_of_effect_+%": "minion_area_of_effect_+%",
        "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value": "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "Physical",
        "Lightning",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールアブソリューション",
      "experience_type": "GemProgression12",
      "id": "Metadata/Items/Gems/SkillGemVaalAbsolution",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "ヴァールアブソリューション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は15.00秒",
        "display_max_upgraded_sentinels_of_absolution": "昇華した赦免のセンチネルの最大数 1体\n昇華したセンチネルの数は通常の制限数に含まれない",
        "vaal_upgrade_minion_damage_+%_final": "昇華したセンチネルのダメージが200%上昇する",
        "vaal_upgrade_minion_damage_taken_+%_final": "昇華したセンチネルが受けるダメージが70%低下する",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 15000
        },
        {
          "id": "display_max_upgraded_sentinels_of_absolution",
          "type": "constant",
          "value": 1
        },
        {
          "id": "vaal_upgrade_minion_damage_+%_final",
          "type": "constant",
          "value": 200
        },
        {
          "id": "vaal_upgrade_minion_damage_taken_+%_final",
          "type": "constant",
          "value": -70
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 40,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "physical",
      "lightning",
      "vaal",
      "area"
    ],
    "secondary_granted_effect": "Absolution",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "このスペルは既存の支配のセンチネルを昇華させ、そのモンスターモッドやその他のボーナスを維持しながら、より強力にし新しいアタックを使用できるようにし、その持続時間を上書きする。昇華した支配のセンチネルをさらに増やせない場合、代わりに既存の昇華したセンチネルを更新する。",
      "display_name": "ヴァールドミネーション",
      "id": "vaal_dominating_blow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "dominating_blow_duration_+%": "non_ghost_minion_duration_+%",
        "additional_max_number_of_dominated_magic_monsters": "max_number_of_dominated_magic_monsters",
        "additional_max_number_of_dominated_rare_monsters": "max_number_of_dominated_rare_monsters",
        "dominating_blow_skill_attack_damage_+%": "attack_damage_+%_for_non_minions",
        "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value": "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
      },
      "types": [
        "Spell",
        "Minion",
        "Duration",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールドミネーション",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemVaalDomination",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 500,
    "color": "r",
    "display_name": "ヴァールドミネーション",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ミニオンのクールダウン解消レートが{minion_cooldown_recovery_+%}%増加する",
          "stats": {
            "minion_cooldown_recovery_+%": 2000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_skill_effect_duration": "基礎持続時間は30.00秒",
        "display_max_upgraded_sentinels_of_dominance": "昇華した支配のセンチネルの最大数 3体\n昇華したセンチネルの数は通常の制限数に含まれない",
        "vaal_upgrade_minion_damage_+%_final": "昇華したセンチネルのダメージが200%上昇する",
        "vaal_upgrade_minion_damage_taken_+%_final": "昇華したセンチネルが受けるダメージが70%低下する",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 30000
        },
        {
          "id": "display_max_upgraded_sentinels_of_dominance",
          "type": "constant",
          "value": 3
        },
        {
          "id": "vaal_upgrade_minion_damage_+%_final",
          "type": "constant",
          "value": 200
        },
        {
          "id": "vaal_upgrade_minion_damage_taken_+%_final",
          "type": "constant",
          "value": -70
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 30,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "grants_active_skill",
      "spell",
      "minion",
      "duration",
      "vaal",
      "attack",
      "melee",
      "strike"
    ],
    "secondary_granted_effect": "DominatingBlow",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象に矢を発射し、物理ダメージの一部を冷気ダメージに変換したダメージを与える。対象の後ろの円錐状領域に物理ダメージの全てを冷気ダメージに変換したダメージを与える。プレイヤーがこのスキルを使用した時に、ミラージュシャープシューターの部隊を持続時間の間召喚する。トーテム、トラップまたはマインにより使用することはできない。",
      "display_name": "ヴァールアイスショット",
      "id": "vaal_ice_shot",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "ice_shot_damage_+%": "damage_+%",
        "ice_shot_duration_+%": "skill_effect_duration_+%",
        "ice_shot_radius_+%": "base_skill_area_of_effect_+%",
        "ice_shot_damage_+%_to_chilled_enemies": "damage_+%_vs_chilled_enemies",
        "ice_shot_additional_pierce_per_10_old": "projectiles_pierce_1_additional_target_per_10_stat_value",
        "ice_shot_pierce_+": "projectile_base_number_of_targets_to_pierce",
        "ice_shot_area_angle_+%": "skill_area_angle_+%",
        "lightning_arrow_and_ice_shot_all_damage_can_ignite": "all_damage_can_ignite",
        "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance": "ignite_damage_+100%_final_chance"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Area",
        "Cold",
        "Vaal",
        "Duration",
        "ProjectilesNumberModifiersNotApplied"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールアイスショット",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalIceShot",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールアイスショット",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "効果範囲の角度が{skill_area_angle_+%}%増加する",
          "stats": {
            "skill_area_angle_+%": 4000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "skill_physical_damage_%_to_convert_to_cold": "物理ダメージの60%を冷気ダメージに変換する",
        "base_skill_effect_duration": "基礎持続時間は6.00秒",
        "maximum_number_of_vaal_ice_shot_mirages": "ミラージュシャープシューターの最大召喚数 6体\nこのスキルを使用するミラージュシャープシューターを6体召喚する\nプレイヤーがアイスショットを使用した時にミラージュシャープシューターは対象に向けて放つ",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される",
        "vaal_ice_shot_modifiers_to_projectile_count_do_not_apply_to_mirages": "ミラージュシャープシューターにより使用された時に投射物の数のモッドはこのスキルに適用されない"
      },
      "stats": [
        {
          "id": "skill_physical_damage_%_to_convert_to_cold",
          "type": "constant",
          "value": 60
        },
        {
          "id": "base_skill_effect_duration",
          "type": "constant",
          "value": 6000
        },
        {
          "id": "maximum_number_of_vaal_ice_shot_mirages",
          "type": "constant",
          "value": 6
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "vaal_ice_shot_modifiers_to_projectile_count_do_not_apply_to_mirages",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 40,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "area",
      "cold",
      "vaal",
      "duration",
      "bow"
    ],
    "secondary_granted_effect": "IceShot",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "決まった数の炎の矢が螺旋状に降り注ぎ、中央の矢が対象とした地点に燃え盛りながら着弾する。着弾するとその矢は爆破し、周囲の敵にダメージを与え、火継続ダメージを与える燃焼領域を残す。",
      "display_name": "ヴァールファイヤーストーム",
      "id": "vaal_fire_storm",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "firestorm_duration_+%": "skill_effect_duration_+%",
        "fire_storm_damage_+%": "damage_+%"
      },
      "types": [
        "Spell",
        "Damage",
        "Trappable",
        "Totemable",
        "Mineable",
        "Area",
        "Duration",
        "Fire",
        "AreaSpell",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールファイヤーストーム",
      "experience_type": "GemProgression28",
      "id": "Metadata/Items/Gems/SkillGemVaalFirestorm",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 750,
    "color": "b",
    "display_name": "ヴァールファイヤーストーム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 600,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "基礎半径は{active_skill_base_area_of_effect_radius/locations_to_metres}m",
          "stats": {
            "active_skill_base_area_of_effect_radius": 100
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "fire_storm_fireball_delay_ms\nvaal_firestorm_number_of_meteors": "16本の矢",
        "firestorm_drop_burning_ground_duration_ms": "燃焼領域は4.00秒持続する",
        "vaal_firestorm_gem_explosion_area_of_effect_+%_final": "衝突の効果範囲が20%上昇する",
        "active_skill_base_area_of_effect_radius": "基礎半径は1.3m",
        "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration": "スキル効果時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "spell_minimum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "spell_maximum_base_fire_damage",
          "type": "float",
          "value": null
        },
        {
          "id": "base_fire_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "fire_storm_fireball_delay_ms",
          "type": "constant",
          "value": 500
        },
        {
          "id": "vaal_firestorm_number_of_meteors",
          "type": "constant",
          "value": 16
        },
        {
          "id": "firestorm_drop_burning_ground_duration_ms",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "vaal_firestorm_gem_explosion_area_of_effect_+%_final",
          "type": "constant",
          "value": 20
        },
        {
          "id": "active_skill_base_area_of_effect_radius",
          "type": "constant",
          "value": 13
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_add_multiple_charges_per_action",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 35,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "grants_active_skill",
      "spell",
      "area",
      "duration",
      "fire",
      "vaal"
    ],
    "secondary_granted_effect": "Firestorm",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "使用者と仲間のライフを自動回復させるオーラを纏うトーテムを召喚する。オーラの影響を受けたものがヒットを受けた時に、ダメージの一部は代わりにトーテムのライフから取り除かれる。",
      "display_name": "ヴァールリジュヴェネーショントーテム",
      "id": "vaal_rejuvenation_totem",
      "is_manually_casted": true,
      "is_skill_totem": true,
      "stat_conversions": {
        "rejuvenation_totem_aura_effect_+%": "aura_effect_+%",
        "decoy_rejuvenation_devouring_totem_totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit": "totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
      },
      "types": [
        "Spell",
        "Buff",
        "Area",
        "TotemCastsAlone",
        "Trappable",
        "Mineable",
        "SummonsTotem",
        "Aura",
        "AreaSpell",
        "TotemCastsWhenNotDetached",
        "Vaal"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": 1.2
    },
    "base_item": {
      "display_name": "ヴァールリジュヴェネーショントーテム",
      "experience_type": "GemProgression4",
      "id": "Metadata/Items/Gems/SkillGemVaalRejuvenationTotem",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 100,
    "color": "r",
    "display_name": "ヴァールリジュヴェネーショントーテム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "トーテムライフが{totem_life_+%_final}%上昇する",
          "stats": {
            "totem_life_+%_final": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "base_totem_duration": "トーテムは4秒持続する",
        "vaal_rejuvenation_totem_%_damage_taken_applied_to_totem_instead": "オーラの影響を受けている対象に対するヒットダメージの40%が対象の前にトーテムのライフで受ける",
        "number_of_additional_totems_allowed": "召喚できるトーテムの最大数 +1",
        "active_skill_area_of_effect_+%_final": "効果範囲が30%低下する",
        "is_totem": "このスキルを使用するトーテムを1体召喚する",
        "modifiers_to_totem_duration_also_affect_soul_prevention_duration": "トーテム持続時間のモッドはこのスキルのソウル獲得不能にも適用される"
      },
      "stats": [
        {
          "id": "base_totem_duration",
          "type": "constant",
          "value": 4000
        },
        {
          "id": "base_totem_range",
          "type": "constant",
          "value": 10
        },
        {
          "id": "vaal_rejuvenation_totem_%_damage_taken_applied_to_totem_instead",
          "type": "constant",
          "value": 40
        },
        {
          "id": "number_of_additional_totems_allowed",
          "type": "constant",
          "value": 1
        },
        {
          "id": "active_skill_area_of_effect_+%_final",
          "type": "constant",
          "value": -30
        },
        {
          "id": "totem_scale_pluspercent",
          "type": "constant",
          "value": 20
        },
        {
          "id": "base_life_regeneration_rate_per_minute",
          "type": "additional",
          "value": null
        },
        {
          "id": "totem_life_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_skill_is_totemified",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_totem",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "modifiers_to_totem_duration_also_affect_soul_prevention_duration",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "cannot_cancel_skill_before_contact_point",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 50,
        "stored_uses": 1
      },
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "totem",
      "aura",
      "strength",
      "grants_active_skill",
      "spell",
      "area",
      "vaal"
    ],
    "secondary_granted_effect": "RejuvenationTotem",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "[DNT] Fires multiple arrows which continuously fork as they fly.",
      "display_name": "ヴァールスプリットアロー",
      "id": "vaal_split_arrow",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "split_arrow_critical_strike_chance_+%": "critical_strike_chance_+%",
        "split_arrow_damage_+%": "damage_+%",
        "split_arrow_num_of_additional_projectiles": "number_of_additional_projectiles",
        "split_arrow_projectiles_fire_in_parallel_x_dist": "volley_additional_projectiles_fire_parallel_x_dist",
        "split_arrow_projectiles_fire_in_parallel_y_dist": "additional_projectiles_fire_parallel_y_dist",
        "cast_tornado_on_attack_with_split_arrow_or_tornado_shot": "trigger_level_20_tornado_on_attack"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "Projectile",
        "ProjectilesFromUser",
        "Totemable",
        "Trappable",
        "Mineable",
        "Vaal"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "ヴァールスプリットアロー",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SkillGemVaalSplitArrow",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "ヴァールスプリットアロー",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "放つ矢の数が{base_number_of_arrows}本される",
          "stats": {
            "base_number_of_arrows": 200
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_forks_base": "投射物は3回追加で分岐する",
        "always_pierce": "投射物は全ての対象を貫通する"
      },
      "stats": [
        {
          "id": "projectiles_fork_after_traveling_X_units_distance",
          "type": "constant",
          "value": 10
        },
        {
          "id": "number_of_additional_forks_base",
          "type": "constant",
          "value": 3
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "always_pierce",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned_before_contact_point",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": {
        "souls": 15,
        "stored_uses": 3
      },
      "costs": null,
      "attack_speed_multiplier": 10,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "vaal",
      "bow"
    ],
    "secondary_granted_effect": "SplitArrow",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "マナフォージアローサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemManaforgedArrows",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "マナフォージアローサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのクールダウン解消レートが{base_cooldown_speed_+%}%増加する",
          "stats": {
            "base_cooldown_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "triggered_by_manaforged_arrows_support_%_chance\nsupport_manaforged_arrows_mana_cost_%_threshold": "サポートされたスキルは他の弓アタックで消費されたマナの合計が\nサポートされたスキルのマナコストの300%を超えた時にトリガーする",
        "support_manaforged_arrows_damage_+%_final_per_mana_spent": "マナコスト1ごとにサポートされたスキルのヒットおよび状態異常のダメージが1%上昇する"
      },
      "stats": [
        {
          "id": "triggered_by_manaforged_arrows_support_%_chance",
          "type": "constant",
          "value": 100
        },
        {
          "id": "support_manaforged_arrows_damage_+%_final_per_mana_spent",
          "type": "constant",
          "value": 1
        },
        {
          "id": "support_manaforged_arrows_mana_cost_%_threshold",
          "type": "constant",
          "value": 300
        },
        {
          "id": "support_manaforged_arrows_damage_+%_final",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 500,
      "stored_uses": 1,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "dexterity",
      "support",
      "trigger"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "レンジャー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Triggerable",
        "Attack",
        "AND"
      ],
      "letter": "U",
      "supports_gems_only": false,
      "excluded_types": [
        "Trapped",
        "RemoteMined",
        "SummonsTotem",
        "HasReservation"
      ],
      "added_types": [
        "Triggered",
        "Cooldown"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "プリズマティックバーストサポート",
      "experience_type": "GemProgression1",
      "id": "Metadata/Items/Gems/SupportGemPrismaticBurst",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "プリズマティックバーストサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "",
          "stats": {
            "dummy_stat_display_nothing": 0
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "trigger_prismatic_burst_on_hit_%_chance": "サポートされたスキルはヒット時にプリズマティックバーストをトリガーする"
      },
      "stats": [
        {
          "id": "trigger_prismatic_burst_on_hit_%_chance",
          "type": "constant",
          "value": 100
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "cold",
      "lightning",
      "random_element",
      "trigger"
    ],
    "secondary_granted_effect": "PrismaticBurst",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "J",
      "supports_gems_only": false,
      "excluded_types": [
        "Triggered",
        "RemoteMined",
        "Trapped"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "弓を引き続けステージを獲得する。弓を放つと獲得した数のステージを持つ、リンクされた弓スキルをトリガーする。もしもリンクされているスキルがないが、1ステージ以上を獲得している場合、このスキルが代わりに独自に矢を放つ。トーテムで使用することはできない。",
      "display_name": "スナイプ",
      "id": "channelled_snipe",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "snipe_attack_speed_+%": "attack_speed_+%",
        "avoid_stun_%_while_channeling_snipe": "base_avoid_stun_%"
      },
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "ProjectilesFromUser",
        "Channel",
        "Physical"
      ],
      "weapon_restrictions": [
        "Bow"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "スナイプ",
      "experience_type": "GemProgression34",
      "id": "Metadata/Items/Gems/SkillGemChannelledSnipe",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "g",
    "display_name": "スナイプ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ステージの最大数が{snipe_max_stacks}される",
          "stats": {
            "snipe_max_stacks": 50
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "snipe_max_stacks\nquality_display_snipe_is_gem": "ステージの最大数 6"
      },
      "stats": [
        {
          "id": "override_turn_duration_ms",
          "type": "constant",
          "value": 100
        },
        {
          "id": "snipe_max_stacks",
          "type": "constant",
          "value": 6
        },
        {
          "id": "snipe_triggered_skill_ailment_damage_+%_final_per_stage",
          "type": "additional",
          "value": null
        },
        {
          "id": "snipe_triggered_skill_hit_damage_+%_final_per_stage",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_snipe_default_projectile",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_snipe_default_projectile_2",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "quality_display_snipe_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": 80,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "grants_active_skill",
      "attack",
      "projectile",
      "channelling",
      "physical",
      "bow"
    ],
    "secondary_granted_effect": "ChannelledSnipeSupport",
    "quest_reward": {
      "act": 4,
      "classes": [
        "レンジャー"
      ],
      "quest": "封印の解除"
    },
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "対象地点に向けて、モンスターまたは地形と重なった際に止まる素早いテレポートを繰り返す。「その場で攻撃」オプションをオンにしている場合、移動方向が逆になる。他のブリンクスキルとクールダウンを共有する。サポートすることができない。",
      "display_name": "クイックステップ",
      "id": "slow_dodge",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {
        "quick_dodge_added_cooldown_count": "base_added_cooldown_count",
        "quick_dodge_travel_distance_+%": "skill_travel_distance_+%"
      },
      "types": [
        "Spell",
        "Movement",
        "Travel",
        "Blink",
        "Cooldown",
        "FixedCastTime"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "クイックステップ",
      "experience_type": "GemProgressionSingleLevel",
      "id": "Metadata/Items/Gems/SkillGemQuickstep",
      "max_level": 1,
      "release_state": "released"
    },
    "cast_time": 150,
    "color": "w",
    "display_name": "クイックステップ",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "品質は効果を持たない",
          "stats": {
            "gem_display_quality_has_no_effect": 1
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "cooldown_recovery_rate_+%_when_a_unique_enemy_in_your_presence": "ユニークの敵が存在する時に使用した場合クールダウン解消レートが200%増加する",
        "gem_display_quality_has_no_effect": "品質は効果を持たない",
        "spell_cast_time_cannot_be_modified": "このスペルのキャストスピードは変更できない"
      },
      "stats": [
        {
          "id": "cooldown_recovery_rate_+%_when_a_unique_enemy_in_your_presence",
          "type": "constant",
          "value": 200
        },
        {
          "id": "gem_display_quality_has_no_effect",
          "type": "constant",
          "value": 1
        },
        {
          "id": "base_deal_no_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_interrupted",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_knocked_back",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_cannot_be_stunned",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_cast_time_cannot_be_modified",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 10000,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 1,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "grants_active_skill",
      "spell",
      "movement",
      "travel",
      "blink"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "外傷サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemTrauma",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "外傷サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの敵スタン閾値が{base_stun_threshold_reduction_+%}%減少する",
          "stats": {
            "base_stun_threshold_reduction_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_trauma_stun_duration_+%_per_trauma": "サポートされたスキルは外傷1スタックごとにスタン持続時間が5%増加する",
        "supported_skill_can_only_use_axe_mace_and_staff": "サポートされたスキルは斧、メイス、セプターまたはスタッフでのみ使用可能"
      },
      "stats": [
        {
          "id": "trauma_strike_self_damage_per_trauma",
          "type": "float",
          "value": null
        },
        {
          "id": "attack_minimum_added_physical_damage_with_weapons_per_trauma",
          "type": "additional",
          "value": null
        },
        {
          "id": "attack_maximum_added_physical_damage_with_weapons_per_trauma",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_trauma_stun_duration_+%_per_trauma",
          "type": "additional",
          "value": 5
        },
        {
          "id": "support_trauma_base_duration_ms",
          "type": "additional",
          "value": null
        },
        {
          "id": "supported_skill_can_only_use_axe_mace_and_staff",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "physical",
      "strength",
      "support",
      "melee",
      "attack",
      "strike",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "MeleeSingleTarget"
      ],
      "letter": "#",
      "supports_gems_only": false,
      "excluded_types": [
        "Vaal",
        "Triggered",
        "SummonsTotem",
        "OtherThingUsesSkill",
        "InnateTrauma"
      ],
      "added_types": [
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "スペルブレードサポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemSpellblade",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "スペルブレードサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのスペルダメージが{spell_damage_+%}%増加する",
          "stats": {
            "spell_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_spell_weapon_damage_gain_%_of_one_hand_melee_weapon_damage_as_added_spell_damage",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "テンプラー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Spell",
        "AND"
      ],
      "letter": "|",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "貪りサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemDevour",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "貪りサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "直近プレイヤーが死体を消費していればサポートされたスキルのダメージが{damage_+%_if_you_have_consumed_a_corpse_recently}%増加する",
          "stats": {
            "damage_+%_if_you_have_consumed_a_corpse_recently": 4000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "killing_blow_consumes_corpse_restore_x_life",
          "type": "additional",
          "value": null
        },
        {
          "id": "killing_blow_consumes_corpse_restore_x_mana",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "intelligence",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 1,
      "classes": [
        "ウィッチ"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "*",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "フレッシュミートサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemFreshMeat",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "フレッシュミートサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルによるミニオンのクリティカル率が{minion_critical_strike_chance_+%}%増加する",
          "stats": {
            "minion_critical_strike_chance_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_recent_minions_effect_duration_is_%_summon_duration",
          "type": "constant",
          "value": 10
        },
        {
          "id": "support_recent_minions_max_effect_duration_ms",
          "type": "constant",
          "value": 10000
        },
        {
          "id": "support_recent_minions_additional_critical_strike_chance_from_wakened_fury",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_recent_minions_additional_critical_strike_multiplier_from_wakened_fury",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "intelligence",
      "support",
      "minion"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CreatesMinion"
      ],
      "letter": "f",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "Buff"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "フレイムウッドサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemFlamewood",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "フレイムウッドサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのトーテムライフが{totem_life_+%}%増加する",
          "stats": {
            "totem_life_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_flamewood_totems_trigger_infernal_bolt_when_hit": "サポートされたスキルによるトーテムは復讐の炎スキルを獲得し\n敵からヒットを受けた時にそれをトリガーする"
      },
      "stats": [
        {
          "id": "support_flamewood_totems_trigger_infernal_bolt_when_hit",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "totem",
      "grants_active_skill",
      "spell",
      "area",
      "fire",
      "projectile",
      "trigger"
    ],
    "secondary_granted_effect": "AvengingFlame",
    "quest_reward": {
      "act": 1,
      "classes": [
        "マローダー"
      ],
      "quest": "檻の中のけだもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "SummonsTotem"
      ],
      "letter": "f",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "コラプティングクライサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemCorruptingCry",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "コラプティングクライサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの効果範囲が{base_skill_area_of_effect_+%}%増加する",
          "stats": {
            "base_skill_area_of_effect_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_corrupting_cry_warcry_and_first_exerted_attack_applies_corrupted_blood_for_X_ms": "サポートされたウォークライにより付与された穢れた血は2秒の基礎持続時間を持つ",
        "support_corrupting_cry_area_of_effect_+%_final": "サポートされたスキルの効果範囲が20%低下する",
        "support_corrupting_cry_warcry_applies_X_stacks_of_corrupted_blood": "サポートされたウォークライは穢れた血を4スタック付与する",
        "support_corrupting_cry_exerted_attack_applies_X_stacks_of_corrupted_blood_on_first_hit": "サポートされたウォークライは奮起した各アタックで最初にヒットした敵に穢れた血を付与する",
        "base_skill_cost_life_instead_of_mana": "サポートされたスキルはマナの代わりにライフをコストとする"
      },
      "stats": [
        {
          "id": "support_corrupting_cry_corrupted_blood_base_physical_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "support_corrupting_cry_warcry_and_first_exerted_attack_applies_corrupted_blood_for_X_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "support_corrupting_cry_area_of_effect_+%_final",
          "type": "constant",
          "value": -20
        },
        {
          "id": "support_corrupting_cry_warcry_applies_X_stacks_of_corrupted_blood",
          "type": "additional",
          "value": 4
        },
        {
          "id": "support_corrupting_cry_exerted_attack_applies_X_stacks_of_corrupted_blood_on_first_hit",
          "type": "additional",
          "value": 1
        },
        {
          "id": "base_skill_cost_life_instead_of_mana",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 1000,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "area",
      "physical",
      "strength",
      "support",
      "warcry",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー",
        "デュエリスト"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Warcry"
      ],
      "letter": "C",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "DamageOverTime",
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "[UNUSED] Conflagration Support",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemConflagration",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "[UNUSED] Conflagration Support",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは{base_chance_to_ignite_%}%の確率で敵を発火させる",
          "stats": {
            "base_chance_to_ignite_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_conflagration_ignites_from_stunning_melee_hits_deal_damage_+%_final_per_200ms_stun": "サポートされたスキルのスタンさせる近接ヒットによる発火のダメージはスタン持続時間200msごとに5%上昇する",
        "support_conflagration_ignites_from_stunning_melee_hits_count_as_coming_from_critical_strike": "スタンさせる近接ヒットによる発火はクリティカルストライクによって引き起こされたとみなされる"
      },
      "stats": [
        {
          "id": "support_conflagration_ignites_from_stunning_melee_hits_deal_damage_+%_final_per_200ms_stun",
          "type": "additional",
          "value": 5
        },
        {
          "id": "support_conflagration_ignites_from_stunning_melee_hits_duration_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_conflagration_ignites_from_stunning_melee_hits_count_as_coming_from_critical_strike",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 120,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "critical",
      "fire",
      "strength",
      "support",
      "melee",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "c",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "守護者のブレッシングサポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemGuardiansBlessing",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "守護者のブレッシングサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのオーラの効果が{aura_effect_+%}%増加する",
          "stats": {
            "aura_effect_+%": 250
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "skill_is_blessing_skill": "サポートされたスキルはブレッシングスキルともみなされる\nブレッシングスキルによるオーラを一つだけ自身にキャストできる",
        "aura_skill_no_reservation": "サポートされたオーラスキルのリザーブがなくなる",
        "support_guardians_blessing_aura_only_enabled_while_support_minion_is_summoned": "サポートされたスキルによるミニオンがいない限りサポートされたスキルはプレイヤーにオーラを適用できない"
      },
      "stats": [
        {
          "id": "aura_effect_+%",
          "type": "additional",
          "value": null
        },
        {
          "id": "skill_is_blessing_skill",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "aura_skill_no_reservation",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "support_guardians_blessing_aura_only_enabled_while_support_minion_is_summoned",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 200,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "strength",
      "support",
      "aura",
      "blessing",
      "minion"
    ],
    "secondary_granted_effect": "SupportGuardiansBlessingMinion",
    "quest_reward": {
      "act": 3,
      "classes": [
        "テンプラー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "CanHaveBlessing"
      ],
      "letter": "g",
      "supports_gems_only": false,
      "excluded_types": [
        "SummonsTotem",
        "InbuiltTrigger",
        "AuraNotOnCaster",
        "ZeroReservation",
        "Triggered"
      ],
      "added_types": [
        "Blessing"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "生贄サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemSacrifice",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "生贄サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの混沌ダメージが{chaos_damage_+%}%増加する",
          "stats": {
            "chaos_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_sacrifice_sacrifice_%_of_current_life",
          "type": "additional",
          "value": 20
        },
        {
          "id": "support_sacrifice_gain_%_of_sacrificed_life_as_added_chaos_damage",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 100,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "chaos",
      "intelligence",
      "support",
      "spell"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "ウィッチ"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Spell",
        "AND"
      ],
      "letter": "^",
      "supports_gems_only": false,
      "excluded_types": [
        "HasReservation",
        "Vaal",
        "Channel",
        "Trapped",
        "RemoteMined",
        "Orb",
        "Brand"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "極寒の絆サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemFrigidBond",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "極寒の絆サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "ダメージおよび冷却は基礎持続時間{support_damaging_links_base_duration_ms/milliseconds_to_seconds_2dp_if_required}秒残存する",
          "stats": {
            "support_damaging_links_base_duration_ms": 100000
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "support_damaging_links_base_duration_ms\nsupport_damaging_links_base_duration_is_gem": "ダメージおよび冷却は基礎持続時間2秒残存する",
        "link_skills_deal_cold_dot_to_enemies_in_beam_aoe": "サポートされたスキルはプレイヤーとリンク対象の間の敵にダメージを与え敵を冷却する",
        "spell_damage_modifiers_apply_to_skill_dot": "スペルダメージのモッドはサポートされたスキルの継続ダメージ効果に適用される"
      },
      "stats": [
        {
          "id": "base_cold_damage_to_deal_per_minute",
          "type": "float",
          "value": null
        },
        {
          "id": "support_damaging_links_base_duration_ms",
          "type": "constant",
          "value": 2000
        },
        {
          "id": "link_skills_deal_cold_dot_to_enemies_in_beam_aoe",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "spell_damage_modifiers_apply_to_skill_dot",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "support_damaging_links_base_duration_is_gem",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "cold",
      "intelligence",
      "support",
      "link",
      "duration"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "テンプラー",
        "サイオン"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Link"
      ],
      "letter": "f",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": [
        "DamageOverTime",
        "DegenOnlySpellDamage",
        "NonHitChill",
        "Duration"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ローカスマインサポート",
      "experience_type": "GemProgression8",
      "id": "Metadata/Items/Gems/SupportGemLocusMine",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "ローカスマインサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのマイン投擲スピードが{mine_laying_speed_+%}%増加する",
          "stats": {
            "mine_laying_speed_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "number_of_additional_mines_to_place": "サポートされたスキルは追加のマインを最大2個投げる",
        "support_locus_mine_base_mine_duration": "マインは5秒持続する",
        "support_locus_mine_cannot_detonate_mines_within_X_units": "サポートされたスキルによるマインはプレイヤーから3m以内にある時に起爆できない",
        "support_remote_mine_2_base_mine_detonation_time_ms": "サポートされたスキルの基礎マイン起爆時間は0.25秒である",
        "number_of_projectiles_+%_final_from_locus_mine_support": "サポートされたスキルが放つ投射物の数が30%低下する",
        "support_locus_mine_throw_mines_in_an_arc": "サポートされたスキルは円弧状にマインを投げる",
        "support_locus_mine_mines_always_target_your_location": "サポートされたスキルを使用するマインは常にプレイヤーの位置を対象とする",
        "is_remote_mine": "",
        "disable_skill_if_melee_attack": "サポートされたアタックスキルは近接武器で使用することができない",
        "remote_mined_by_support": "サポートされたスキルは基礎マナコストまたは基礎ライフコストと同じ量の基礎リザーブ量を持つ",
        "minimum_number_of_projectiles_to_fire_is_1": "サポートされたスキルは常に投射物を最低1個放つ"
      },
      "stats": [
        {
          "id": "number_of_additional_mines_to_place",
          "type": "constant",
          "value": 2
        },
        {
          "id": "support_locus_mine_base_mine_duration",
          "type": "constant",
          "value": 5000
        },
        {
          "id": "support_locus_mine_cannot_detonate_mines_within_X_units",
          "type": "constant",
          "value": 30
        },
        {
          "id": "support_remote_mine_2_base_mine_detonation_time_ms",
          "type": "constant",
          "value": 250
        },
        {
          "id": "support_makes_skill_mine_pvp_damage_+%_final",
          "type": "constant",
          "value": -60
        },
        {
          "id": "number_of_projectiles_+%_final_from_locus_mine_support",
          "type": "constant",
          "value": -30
        },
        {
          "id": "support_locus_mine_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_locus_mine_throw_mines_in_an_arc",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "support_locus_mine_mines_always_target_your_location",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_is_mined",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "is_remote_mine",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "disable_skill_if_melee_attack",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "base_skill_show_average_damage_instead_of_dps",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "remote_mined_by_support",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "minimum_number_of_projectiles_to_fire_is_1",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 50,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "bow",
      "attack",
      "dexterity",
      "support",
      "projectile",
      "mine"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Projectile",
        "ThresholdJewelProjectile",
        "OR",
        "RangedAttack",
        "ThresholdJewelRangedAttack",
        "OR",
        "AND",
        "Mineable",
        "AND"
      ],
      "letter": "*",
      "supports_gems_only": false,
      "excluded_types": [
        "Rain",
        "ProjectilesNotFromUser",
        "InbuiltTrigger",
        "Triggered",
        "HasReservation",
        "ReservationBecomesCost",
        "NOT",
        "AND",
        "RemoteMined",
        "NOT",
        "AND"
      ],
      "added_types": [
        "RemoteMined",
        "HasReservation"
      ],
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "サディズムサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemSadism",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "サディズムサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルの継続ダメージが{damage_over_time_+%}%増加する",
          "stats": {
            "damage_over_time_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "support_faster_ailments_ailment_duration_+%_final": "サポートされたスキルにより付与された状態異常の持続時間が80%低下する"
      },
      "stats": [
        {
          "id": "damaging_ailments_deal_damage_+%_faster",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_faster_ailments_ailment_duration_+%_final",
          "type": "additional",
          "value": -80
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "デュエリスト",
        "サイオン"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "X",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "制御火炎サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemControlledBlaze",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "制御火炎サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルは{base_chance_to_ignite_%}%の確率で敵を発火させる",
          "stats": {
            "base_chance_to_ignite_%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_recent_ignites_ignite_damage_per_recent_ignite_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_recent_ignites_damage_per_recent_ignite_+%_final",
          "type": "additional",
          "value": -3
        },
        {
          "id": "support_recent_ignites_ignite_damage_per_recent_ignite_+%_final_maximum",
          "type": "additional",
          "value": null
        },
        {
          "id": "support_recent_ignites_damage_per_recent_ignite_+%_final_minimum",
          "type": "additional",
          "value": null
        },
        {
          "id": "base_chance_to_ignite_%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "fire",
      "strength",
      "support",
      "melee",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "マローダー"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "Z",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "ボラティリティサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemVolatility",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "ボラティリティサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのダメージが{damage_+%}%増加する",
          "stats": {
            "damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "minimum_attack_damage_+%_final_from_volatility_support",
          "type": "additional",
          "value": null
        },
        {
          "id": "maximum_attack_damage_+%_final_from_volatility_support",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 2,
      "classes": [
        "マローダー"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Attack"
      ],
      "letter": "v",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "このスキルがアクティブ中はサポートされたスペルが繰り返しトリガーされる。",
      "display_name": "自動化",
      "id": "automation",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Instant",
        "HasReservation",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "自動化",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemAutomation",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "b",
    "display_name": "自動化",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": null
      },
      "stat_text": {
        "automation_behaviour": "サポートされたスペルのクールダウンが終わった時にそれぞれのスペルがトリガーされる"
      },
      "stats": [
        {
          "id": "automation_behaviour",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 600,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "trigger",
      "intelligence",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": "SupportAutomation",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "サポートしているウォークライに基づいてマナをリザーブし、サポートされたウォークライが繰り返しトリガーされるようにする。",
      "display_name": "奮起自動化",
      "id": "call_to_arms",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Spell",
        "Instant",
        "HasReservation",
        "Cooldown"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "奮起自動化",
      "experience_type": "GemProgression24",
      "id": "Metadata/Items/Gems/SkillGemCallToArms",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": 0,
    "color": "r",
    "display_name": "奮起自動化",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "call_to_arms_behaviour": "サポートされたウォークライはクールダウンが終わった時にトリガーされる\nこのスキルのマナリザーブはサポートされたスキルの合計マナリザーブとなり、それ以上変化されることがない"
      },
      "stats": [
        {
          "id": "call_to_arms_behaviour",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": 600,
      "stored_uses": 1,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "trigger",
      "strength",
      "grants_active_skill",
      "spell"
    ],
    "secondary_granted_effect": "SupportAutoexertion",
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "聖なるウィスプサポート",
      "experience_type": "GemProgression18",
      "id": "Metadata/Items/Gems/SupportGemSacredWisps",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "b",
    "display_name": "聖なるウィスプサポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのアタックダメージが{attack_damage_+%}%増加する",
          "stats": {
            "attack_damage_+%": 500
          }
        }
      ],
      "stat_requirements": {
        "int": null,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "summon_sacred_wisps_on_hit": "サポートされたスキルはヒット時に聖なるウィスプ召喚をトリガーする",
        "supported_skill_can_only_use_wand": "サポートされたスキルはワンドでのみ使用可能"
      },
      "stats": [
        {
          "id": "skill_used_by_sacred_wisp_damage_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "summon_sacred_wisps_on_hit",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "supported_skill_can_only_use_wand",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "intelligence",
      "support",
      "grants_active_skill",
      "trigger",
      "duration",
      "spell"
    ],
    "secondary_granted_effect": "SummonSacredWisp",
    "quest_reward": {
      "act": 2,
      "classes": [
        "ウィッチ"
      ],
      "quest": "鋭利なものと残酷なもの"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "RangedAttack"
      ],
      "letter": "M",
      "supports_gems_only": false,
      "excluded_types": [
        "Vaal",
        "SummonsTotem",
        "Trapped",
        "RemoteMined",
        "Minion"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "過剰奮起サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemOverexertion",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "過剰奮起サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたアタックはもし奮起されていればダメージが{empowered_attack_damage_+%}%増加する",
          "stats": {
            "empowered_attack_damage_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": 0
      },
      "stat_text": {
        "support_overexertion_damage_+%_final_if_exerted": "サポートされたアタックは奮起されていればダメージが10%上昇する"
      },
      "stats": [
        {
          "id": "support_overexertion_damage_+%_final_if_exerted",
          "type": "constant",
          "value": 10
        },
        {
          "id": "support_overexertion_damage_+%_final_per_warcry_exerting_action",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "warcry",
      "strength",
      "support",
      "melee",
      "attack"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "マローダー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Melee"
      ],
      "letter": "o",
      "supports_gems_only": false,
      "excluded_types": [
        "Channel",
        "NeverExertable"
      ],
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "熟練の報復サポート",
      "experience_type": "GemProgression31",
      "id": "Metadata/Items/Gems/SupportGemExpertRetaliation",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "r",
    "display_name": "熟練の報復サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルはクールダウン解消レートが{support_expert_retaliation_cooldown_speed_+%_final}%上昇する",
          "stats": {
            "support_expert_retaliation_cooldown_speed_+%_final": 500
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": null,
      "stats": [
        {
          "id": "support_expert_retaliation_cooldown_speed_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "retaliation_use_window_duration_+%",
          "type": "additional",
          "value": null
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 130,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "retaliation",
      "strength",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 3,
      "classes": [
        "デュエリスト"
      ],
      "quest": "運命の定め"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Retaliation"
      ],
      "letter": "r",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": null,
    "base_item": {
      "display_name": "裂傷サポート",
      "experience_type": "GemProgression38",
      "id": "Metadata/Items/Gems/SupportGemRupture",
      "max_level": 20,
      "release_state": "released"
    },
    "cast_time": null,
    "color": "g",
    "display_name": "裂傷サポート",
    "is_support": true,
    "stat_translation_file": "stat_translations/support_gem",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [
        {
          "stat": "サポートされたスキルのクリティカル率が{critical_strike_chance_+%}%増加する",
          "stats": {
            "critical_strike_chance_+%": 1000
          }
        }
      ],
      "stat_requirements": {
        "int": 0,
        "str": null,
        "dex": null
      },
      "stat_text": {
        "support_rupture_bleeding_time_passed_+%_final": "サポートされたスキルにより対象に付与された裂傷のスタックごとに出血の消失速度が25%上昇する",
        "critical_strikes_that_inflict_bleeding_also_rupture": "出血を付与するサポートされたスキルのクリティカルストライクは裂傷も付与する"
      },
      "stats": [
        {
          "id": "support_rupture_bleeding_time_passed_+%_final",
          "type": "constant",
          "value": 25
        },
        {
          "id": "support_rupture_bleeding_damage_taken_+%_final",
          "type": "additional",
          "value": null
        },
        {
          "id": "critical_strikes_that_inflict_bleeding_also_rupture",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": null,
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": 140,
      "cooldown_bypass_type": null,
      "required_level": null,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "attack",
      "physical",
      "critical",
      "dexterity",
      "support"
    ],
    "secondary_granted_effect": null,
    "quest_reward": {
      "act": 4,
      "classes": [
        "レンジャー"
      ],
      "quest": "永遠の悪夢"
    },
    "discriminator": null,
    "support_gem": {
      "allowed_types": [
        "Damage",
        "Attack"
      ],
      "letter": "R",
      "supports_gems_only": false,
      "excluded_types": null,
      "added_types": null,
      "added_minion_types": null
    }
  },
  {
    "active_skill": {
      "description": "強力な一撃で敵を打ち倒す。",
      "display_name": "プレイテストアタック",
      "id": "playtest_attack",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "RangedAttack",
        "MirageArcherCanUse",
        "Projectile",
        "MeleeSingleTarget",
        "Multistrikeable",
        "Melee",
        "ProjectilesFromUser"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "プレイテストアタック",
      "experience_type": "GemProgressionPlayTest",
      "id": "Metadata/Items/Gems/SkillGemPlaytestAttack",
      "max_level": 6,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "w",
    "display_name": "プレイテストアタック",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "skill_can_fire_arrows",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "skill_can_fire_wand_projectiles",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 10,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 0,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "grants_active_skill",
      "attack",
      "projectile",
      "melee",
      "strike",
      "bow"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "爆発し周囲の敵にダメージを与える火の玉を対象に向けて放つ。",
      "display_name": "プレイテストスペル",
      "id": "playtest_spell",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Projectile",
        "ProjectilesFromUser",
        "Spell",
        "Damage",
        "Area",
        "Trappable",
        "Totemable",
        "Mineable",
        "Multicastable",
        "Triggerable",
        "CanRapidFire",
        "AreaSpell"
      ],
      "weapon_restrictions": [],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "プレイテストスペル",
      "experience_type": "GemProgressionPlayTest",
      "id": "Metadata/Items/Gems/SkillGemPlaytestSpell",
      "max_level": 6,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "w",
    "display_name": "プレイテストスペル",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": 500,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": {
        "active_skill_base_area_of_effect_radius": "基礎半径は0.9m"
      },
      "stats": null,
      "vaal": null,
      "costs": {
        "Mana": 10,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 0,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "grants_active_skill",
      "projectile",
      "spell",
      "area"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  },
  {
    "active_skill": {
      "description": "正面の地面を叩きつけ、前方に向けて進み敵にダメージを与える波を生成する。使用するには斧、メイス、セプターまたは杖を装備するか素手状態である必要がある。",
      "display_name": "プレイテストスラム",
      "id": "playtest_slam",
      "is_manually_casted": true,
      "is_skill_totem": false,
      "stat_conversions": {},
      "types": [
        "Attack",
        "Area",
        "Multistrikeable",
        "Melee",
        "Slam",
        "Totemable"
      ],
      "weapon_restrictions": [
        "One Hand Mace",
        "Sceptre",
        "Staff",
        "Two Hand Mace",
        "One Hand Axe",
        "Two Hand Axe",
        "Unarmed",
        "Warstaff"
      ],
      "minion_types": null,
      "skill_totem_life_multiplier": null
    },
    "base_item": {
      "display_name": "プレイテストスラム",
      "experience_type": "GemProgressionPlayTest",
      "id": "Metadata/Items/Gems/SkillGemPlaytestSlam",
      "max_level": 6,
      "release_state": "released"
    },
    "cast_time": 1000,
    "color": "w",
    "display_name": "プレイテストスラム",
    "is_support": false,
    "stat_translation_file": "stat_translations/skill",
    "static": {
      "crit_chance": null,
      "damage_effectiveness": null,
      "quality_stats": [],
      "stat_requirements": {
        "int": 0,
        "str": 0,
        "dex": 0
      },
      "stat_text": null,
      "stats": [
        {
          "id": "is_area_damage",
          "type": "implicit",
          "value": 1
        },
        {
          "id": "console_skill_dont_chase",
          "type": "implicit",
          "value": 1
        }
      ],
      "vaal": null,
      "costs": {
        "Mana": 10,
        "ManaPercent": null
      },
      "attack_speed_multiplier": null,
      "cooldown": null,
      "stored_uses": null,
      "cost_multiplier": null,
      "cooldown_bypass_type": null,
      "required_level": 0,
      "experience": null,
      "reservations": null,
      "damage_multiplier": null
    },
    "tags": [
      "grants_active_skill",
      "attack",
      "area",
      "slam",
      "melee"
    ],
    "secondary_granted_effect": null,
    "quest_reward": null,
    "discriminator": null,
    "support_gem": null
  }
]